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makVrv::DtOsgOverlayWedgeModel Member List

This is the complete list of members for makVrv::DtOsgOverlayWedgeModel, including all inherited members.

addedToSceneObject(const DtUniqueID &sceneObj, int modelSet, int visualizerType)makVrv::DtModelvirtual
addedToSceneObjectAsProp(const DtUniqueID &sceneObj)makVrv::DtModelvirtual
addToScene(const DtUniqueID &sceneObjectId, int modelSet, int visualizerType)makVrv::DtOsgOverlayWedgeModelprotectedvirtual
addToSceneAsProp(const DtUniqueID &sceneObjectId)makVrv::DtModelinlineprotectedvirtual
backgroundLoad()makVrv::DtModelinlinevirtual
boundingBoxCenter() const makVrv::DtModel
boundingBoxExtents() const makVrv::DtModel
className() const makVrv::DtModelvirtual
colorBlendingEnabled() const makVrv::DtModelvirtual
contributesToBound() const makVrv::DtModel
createModelInstance(const std::string &modelDefName, bool realize=true)makVrv::DtModel
de()makVrv::DtModelinline
DtModel(DtDe &de, DtUniqueID id)makVrv::DtModel
DtOsgOverlayWedgeModel(DtDe &de, DtUniqueID id)makVrv::DtOsgOverlayWedgeModel
DtOsgOverlayWedgeModel()makVrv::DtOsgOverlayWedgeModelprivate
DtOsgOverlayWedgeModel(const DtOsgOverlayWedgeModel &)makVrv::DtOsgOverlayWedgeModelprivate
DtOverlayWedgeModel(DtDe &de, DtUniqueID id)makVrv::DtOverlayWedgeModel
enableColorBlending(bool b)makVrv::DtModelvirtual
enableLighting(bool l)makVrv::DtModelvirtual
eventsEnabled() const makVrv::DtOsgOverlayWedgeModelvirtual
foregroundLoad()makVrv::DtModelinlinevirtual
getBlendColor(float &r, float &g, float &b, float &a)makVrv::DtModelvirtual
getBoundingBoxCenter(double &x, double &y, double &z) const makVrv::DtModelvirtual
getBoundingBoxComponents(DtVector &minimum, DtVector &maximum)makVrv::DtModelvirtual
getBoundingBoxExtents(double &x, double &y, double &z) const makVrv::DtModel
getCentralVertexColor(float &r, float &g, float &b, float &a) const makVrv::DtOsgOverlayWedgeModelvirtual
getInsideColor(float &r, float &g, float &b, float &a) const makVrv::DtOsgOverlayWedgeModelvirtual
getLoadQueueHandle()makVrv::DtModelvirtual
getOutsideColor(float &r, float &g, float &b, float &a) const makVrv::DtOsgOverlayWedgeModelvirtual
group() const makVrv::DtOsgOverlayWedgeModelvirtual
initializeModelInstance()makVrv::DtModelprotectedvirtual
isActivelyBackgroundLoading()makVrv::DtModelvirtual
isFill() const makVrv::DtOsgOverlayWedgeModelvirtual
isOutline() const makVrv::DtOsgOverlayWedgeModelvirtual
isProp()makVrv::DtModelvirtual
isSolidFillCenter() const makVrv::DtOsgOverlayWedgeModelvirtual
isVisible() const makVrv::DtOsgOverlayWedgeModelvirtual
maxAngleSegment() const makVrv::DtOsgOverlayWedgeModelvirtual
minLastFrameDistance() const makVrv::DtModelvirtual
modelDefinitionName()makVrv::DtModelinlinevirtual
modelInstance()makVrv::DtModelvirtual
modelInstance() const makVrv::DtModelvirtual
modelSet() const makVrv::DtModelvirtual
myBackgroundModelInstancemakVrv::DtModelprotected
myBlendColormakVrv::DtModelprotected
myColorBlendingEnabledmakVrv::DtModelprotected
myContributesToBoundmakVrv::DtModelprotected
myDemakVrv::DtModelprotected
myDefinedVerticesmakVrv::DtOsgOverlayWedgeModelprotected
myInLoadQueueHandlemakVrv::DtModelprotected
myIsPropFlagmakVrv::DtModelprotected
myMinLastFrameDistancemakVrv::DtModelprotected
myModelDefinitionNamemakVrv::DtModelprotected
myModelInstancemakVrv::DtModelprotected
myModelSetmakVrv::DtModelprotected
myNeedsUpdatemakVrv::DtOsgOverlayWedgeModelprotected
myOrientationOffsetmakVrv::DtModelprotected
myParentIdmakVrv::DtOsgOverlayWedgeModelprotected
myParentSceneObjectIDmakVrv::DtModelprotected
myPositionOffsetmakVrv::DtModelprotected
myStartAnglemakVrv::DtOsgOverlayWedgeModelprotected
myTransformsmakVrv::DtModelprotected
myUniqueIdmakVrv::DtModelprotected
myVisibleFlagmakVrv::DtModelprotected
myVisualizerTypemakVrv::DtModelprotected
myWedgeSpanmakVrv::DtOsgOverlayWedgeModelprotected
needsUpdate()makVrv::DtOsgOverlayWedgeModelprotectedvirtual
operator=(const DtOsgOverlayWedgeModel &)makVrv::DtOsgOverlayWedgeModelprivate
orientation(int vtx=0) const makVrv::DtModelvirtual
orientationOffset() const makVrv::DtModelvirtual
origin() const makVrv::DtOsgOverlayWedgeModelvirtual
outlineWidth() const makVrv::DtOsgOverlayWedgeModelvirtual
parentSceneObjectID() const makVrv::DtModel
position(int vtx=0) const makVrv::DtModelvirtual
positionOffset() const makVrv::DtModelvirtual
promoteBackgroundModelInstance(DtModelDefinition &defintion)makVrv::DtModelvirtual
radius() const makVrv::DtOsgOverlayWedgeModelvirtual
relativePosition() const makVrv::DtOsgOverlayWedgeModelvirtual
removedFromLoadQueue()makVrv::DtModelprotectedvirtual
removedFromSceneObject()makVrv::DtModelvirtual
removeFromScene()makVrv::DtOsgOverlayWedgeModelprotectedvirtual
removePosition(int vtx)makVrv::DtModelvirtual
resetLastFrameDistance()makVrv::DtModelvirtual
saveModelToFile(const std::string &filename)makVrv::DtModelvirtual
scale() const makVrv::DtOsgOverlayWedgeModelvirtual
setActivelyBackgroundLoading()makVrv::DtModelprotectedvirtual
setBlendColor(float r, float g, float b, float a)makVrv::DtModelvirtual
setCentralVertexColor(float r, float g, float b, float a)makVrv::DtOsgOverlayWedgeModelvirtual
setColor(float r, float g, float b, float a)makVrv::DtOsgOverlayWedgeModelvirtual
setContributesToBound(bool trueOrFalse)makVrv::DtModel
setDoneBackgroundLoading()makVrv::DtModelprotectedvirtual
setElementId(DtUniqueID id)makVrv::DtModelvirtual
setEventsEnabled(bool enabled)makVrv::DtOsgOverlayWedgeModelvirtual
setFill(bool)makVrv::DtOsgOverlayWedgeModelvirtual
setFillPattern(const std::vector< unsigned int > &)makVrv::DtOsgOverlayWedgeModelvirtual
setGroup(int groupNum)makVrv::DtOsgOverlayWedgeModelvirtual
setInsideColor(float r, float g, float b, float a)makVrv::DtOsgOverlayWedgeModelvirtual
setIsSupportModel(bool isSupport)makVrv::DtOsgOverlayWedgeModelprotectedvirtual
setMaxAngleSegment(double angleSegmentMax)makVrv::DtOsgOverlayWedgeModelvirtual
setModelDefinition(const std::string &str)makVrv::DtOsgOverlayWedgeModelvirtual
setModelInstance(DtModelInstance *modelInstance)makVrv::DtModelvirtual
setOrientation(const DtTaitBryan &orientation)makVrv::DtOsgOverlayWedgeModelvirtual
setOrientation(int vtx, const DtTaitBryan &orientation)makVrv::DtOsgOverlayWedgeModelvirtual
setOrientationOffset(const DtTaitBryan &orientationOffset)makVrv::DtModelvirtual
setOrigin(const DtVector &position)makVrv::DtOsgOverlayWedgeModelvirtual
setOutline(bool)makVrv::DtOsgOverlayWedgeModelvirtual
setOutlineWidth(float width)makVrv::DtOsgOverlayWedgeModelvirtual
setOutsideColor(float r, float g, float b, float a)makVrv::DtOsgOverlayWedgeModelvirtual
setPosition(int vtx, const DtVector &position)makVrv::DtOsgOverlayWedgeModelvirtual
setPositionAndOrientation(int vtx, const DtVector &positionOffset, const DtTaitBryan &orientation)makVrv::DtModelvirtual
setPositionOffset(const DtVector &positionOffset)makVrv::DtModelvirtual
setRadius(float len)makVrv::DtOsgOverlayWedgeModelvirtual
setRelativePosition(double x, double y, double z)makVrv::DtOsgOverlayWedgeModelvirtual
setScale(float scale)makVrv::DtOsgOverlayWedgeModelvirtual
setSolid(bool isSolid)makVrv::DtModelvirtual
setSolidFillCenter(bool)makVrv::DtOsgOverlayWedgeModelvirtual
setStartAngle(double startAngle)makVrv::DtOsgOverlayWedgeModelvirtual
setStipplePattern(unsigned int stipplePattern)makVrv::DtOsgOverlayWedgeModelvirtual
setVisible(bool isVisible)makVrv::DtOsgOverlayWedgeModelvirtual
setWedgeSpan(double wedgeSpan)makVrv::DtOsgOverlayWedgeModelvirtual
signal_modelChangedmakVrv::DtModel
signal_modelInstanceCreatedmakVrv::DtModel
signal_modelInstanceToBeDestroyedmakVrv::DtModel
signal_modelToBeDestroyedmakVrv::DtModel
signal_visibilityChangeRequestedmakVrv::DtModel
slot_modelInstanceChanged(DtModelInstance *instance)makVrv::DtModelprotected
startAngle() const makVrv::DtOsgOverlayWedgeModelvirtual
stipplePattern() const makVrv::DtOsgOverlayWedgeModelvirtual
supportsMultithreadedLoad()makVrv::DtModelinlinevirtual
theInittedStatemakVrv::DtModelprotectedstatic
TransformList typedefmakVrv::DtModelprotected
transformSize() const makVrv::DtModel
update()makVrv::DtOsgOverlayWedgeModelvirtual
updateMinLastFrameDistance(float distance)makVrv::DtModelvirtual
visible() const makVrv::DtModelvirtual
visualizerType() const makVrv::DtModel
waitAndClearLoadHandle()makVrv::DtModelprotectedvirtual
wedgeSpan() const makVrv::DtOsgOverlayWedgeModelvirtual
~DtModel()makVrv::DtModelvirtual
~DtOsgOverlayWedgeModel()makVrv::DtOsgOverlayWedgeModelvirtual
~DtOverlayWedgeModel()makVrv::DtOverlayWedgeModelvirtual

Document ID: Generated on Tue Sep 21 17:42:52 EDT 2021 from SVN revision 234861
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