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makVrv::DtIndirectGpuOutputInstance Struct Reference

cull shader will cull/lod instance geometries and generate a list of instances that are visible. More...

Public Attributes

int myInstanceId
 
int myModelId
 
int myGeometryIndex
 
int myUserData
 

Detailed Description

cull shader will cull/lod instance geometries and generate a list of instances that are visible.

This is simply a list of

See Also
DtIndirectGpuOutputInstance objects This is list is then used in the subsequent rendering pass

Member Data Documentation

int makVrv::DtIndirectGpuOutputInstance::myInstanceId
int makVrv::DtIndirectGpuOutputInstance::myModelId
int makVrv::DtIndirectGpuOutputInstance::myGeometryIndex
int makVrv::DtIndirectGpuOutputInstance::myUserData

The documentation for this struct was generated from the following file:

Document ID: Generated on Tue Sep 21 17:42:52 EDT 2021 from SVN revision 234861
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