VR-Forces 4.2 Class Documentation
DtMovablePolygonModel.h
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1 /******************************************************************************
2 ** Copyright (c) 2010 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 /******************************************************************************
6 ** $RCSfile: DtMovablePolygonModel.h,v $ $Revision: 1.0 $ $State: Exp $
7 ******************************************************************************/
8 
11 
12 #pragma once
13 
14 #include "exampleBulletHole.h"
15 #include <vrvCore/DtUniqueID.h>
16 #include <vrvOsg/DtOsgPolygonModel.h>
17 #include <vrvOsg/DtPolygonModelInstance.h>
18 #include <vrvOsg/DtOsgSceneConnector.h>
19 
20 namespace makVrv
21 {
22  class DtDe;
23  class DtOsgSceneConnector;
24 
29  : public DtOsgPolygonModel
30  {
31  public:
34  {
35  public:
38  {
39  }
40 
42  {
43  }
44 
46  virtual void addToConnector( DtOsgSceneConnector* connector );
47  };
48 
49  DtMovablePolygonModel(DtDe& de, DtUniqueID& id);
50 
51  virtual ~DtMovablePolygonModel();
52 
54  virtual void setVisible(bool isVisible);
55 
58  virtual void setPosition( int vtx, const DtVector& position );
59 
62  virtual void setOrientation( int vtx, const DtTaitBryan& orientation );
63  };
64 }

Document ID: Generated on Sun Nov 24 19:49:21 EST 2013 from SVN revision 133924
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