VR-Forces 4.2 Class Documentation
diGuyCharacterDataXmlReader.h
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1 /*******************************************************************************
2 ** Copyright (c) 2008 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 /*******************************************************************************
6 ** $RCSfile: diGuyCharacterDataXmlReader.h,v $ $Revision: 1.1 $ $State: Exp $
7 ** Created: 4/3/08 MEM
8 *******************************************************************************/
9 
10 #ifndef diGuyCharacterDataXmlReader_H_
11 #define diGuyCharacterDataXmlReader_H_
12 
16 
19 
20 #include <vlutil/vlString.h>
21 #include <libxml/xmlreader.h>
22 #include "vrfutil/baseXmlReader.h"
23 
25 class DtDIGuyAnimation;
27 
33 // <duration>0.500000</duration>
34 // <speed>0.000000</speed>
35 // <posture>upright</posture>
36 //</action>
41 
42 #include "vrfutil/vrfutilDefines.h"
44 {
45 public:
46 
49 
50  DtDIGuyCharacterDataXmlReader(xmlNodePtr root, xmlNodePtr node);
51 
54 
57 
60 
62  virtual bool readCharacterData(xmlNodePtr node, DtDIGuyCharacterData * data);
63 
65  virtual bool readCharacterAppearances(xmlNodePtr appNode,DtDIGuyCharacterData * data);
66 
68  virtual bool readCharacterAnimations(xmlNodePtr animateNode, DtDIGuyCharacterData * data);
69 
70  virtual bool readAnimationNode(xmlNodePtr node, DtDIGuyAnimation * animation);
71 
74  virtual void setAnimationsTable(DtDIGuyCharacterAnimationTable * table);
75 protected:
76 
78 };
79 
80 #endif

Document ID: Generated on Sun Nov 24 19:49:21 EST 2013 from SVN revision 133924
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