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VR-Forces 4.2 Class Documentation
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| static const char * | DtScriptedTaskIntegerVariable = "integer" |
| Types of scripted task variables. | |
| static const char * | DtScriptedTaskStringVariable = "string" |
| static const char * | DtScriptedTaskDoubleVariable = "double" |
| static const char * | DtScriptedTaskLocationVariable = "location" |
| static const char * | DtScriptedTaskLocationWithoutAltitudeVariable = "locationwithoutaltitude" |
| static const char * | DtScriptedTaskOffsetLocationVariable = "offsetlocation" |
| static const char * | DtScriptedTaskRangeVariable = "range" |
| static const char * | DtScriptedTaskAltitudeVariable = "altitude" |
| static const char * | DtScriptedTaskDepthVariable = "depth" |
| static const char * | DtScriptedTaskHeadingVariable = "heading" |
| static const char * | DtScriptedTaskRateVariable = "rate" |
| static const char * | DtScriptedTaskTurnRateVariable = "turnrate" |
| static const char * | DtScriptedTaskEntityTypeVariable = "entitytype" |
| static const char * | DtScriptedTaskEntityTypesVariable = "entitytypes" |
| static const char * | DtScriptedTaskTimeVariable = "time" |
| static const char * | DtScriptedTaskSimulationObjectVariable = "simulationobject" |
| static const char * | DtScriptedTaskSimulationObjectsVariable = "simulationobjects" |
| static const char * | DtScriptedTaskComboVariable = "combo" |
| static const char * | DtScriptedTaskRadioComboVariable = "radio-combo" |
| static const char * | DtScriptedTaskCheckBoxVariable = "checkbox" |
| static const char * | DtScriptedTaskResourceVariable = "resource" |
| static const char * | DtScriptedTaskSeparatorItem = "separator" |
| static const char * | DtScriptedTaskMunitionResourceVariable = "munitionresource" |
| static const char * | DtScriptedTaskBombResourceVariable = "bombresource" |
| static const char * | DtScriptedTaskNavalMineResourceVariable = "navalmineresource" |
| static const char * | DtScriptedTaskWeaponVariable = "weapon" |
| static const char * | DtScriptedTaskDirectWeaponVariable = "direct fire weapon" |
| static const char * | DtScriptedTaskIndirectWeaponVariable = "indirect fire weapon" |
| static const char * | DtScriptedTaskFormationVariable = "formation" |
| static const char * | DtScriptedTaskDIGuyAnimationVariable = "diguyanimation" |
| static const char * | DtScriptedTaskDIGuyAppearanceVariable = "diguyappearance" |
| static const char * | DtScriptedTaskForceVariable = "force" |
| static const char * | DtScriptedTaskEmitterVariable = "emitter" |
| static const char * | DtScriptedTaskOrientationVariable = "orientation" |
| static const char * | DtScriptedTaskPrecisionMovementVariable = "precisionmovement" |
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Types of scripted task variables.
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Referenced by DtStringRepHelper::stringRep().
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Referenced by DtStringRepHelper::stringRep().
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Referenced by DtStringRepHelper::stringRep().
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Referenced by DtStringRepHelper::stringRep().
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Referenced by DtStringRepHelper::stringRep().
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Referenced by DtStringRepHelper::stringRep().
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Referenced by DtStringRepHelper::stringRep().
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Referenced by DtStringRepHelper::stringRep().
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