VR-Forces 4.3.1 Class Documentation
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DtFallingFromSkyActuatorComponent Class Reference

DtFallingFromSkyActuatorComponent provides a simple, kinematics-based model for air motion based on throttle, stick, and pedal inputs. More...

Inheritance diagram for DtFallingFromSkyActuatorComponent:
Inheritance graph
[legend]

Public Member Functions

 DtFallingFromSkyActuatorComponent (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 (const DtString&,DtVrfObject*,DtSimManager*,
virtual ~DtFallingFromSkyActuatorComponent ()
 destructor Removes process state from process state manager before deleting it.
virtual bool init ()
 to get access to the entity's localStateRepository, which this component will update, and then connect to the controller's ports.
virtual DtString type () const
 Returns a string identifies the class type of component.
virtual void tick ()
 Calls either doFlying or doTaxiing, based on a onGround() call to myFallingFromSkyEntityState.
- Public Member Functions inherited from DtActuatorComponent
virtual ~DtActuatorComponent ()
 destructor
virtual DtSimRadioradio ()
virtual bool tickWhileDestroyed () const
 By default, all actuators tick when the entity is destroyed.
- Public Member Functions inherited from DtSimComponent
 DtSimComponent (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
virtual ~DtSimComponent ()
 destructor
void setParentSystem (DtComponentSystem *system)
 Sets the parent system of this component.
virtual bool postAddComponentsInit ()
 Called after all components have been created, initialized and added to the component manager.
virtual void registerAttributeFunctions ()
 Called to register functions that provide system attribute values.
virtual void preprocess ()
 Perform parallel preprocessing prior to tick and similar computations.
virtual void parallelTick ()
 called in parallel
virtual void preFirstTickInit ()
 called from preprocess if appropriate
virtual void postTick ()
 This function is called immediately after tick() is called.
virtual void timedTick ()
 This version of tick checks to see if the time to tick has arrived.
virtual void setMinTickPeriod (double minTickPeriod)
 specifies a minimum tick period (which can also be thought of as
virtual double minTickPeriod () const
 access the minimum tick period
virtual void setMinTickPeriodVariance (double minTickPeriodVariance)
 set the variance in the minimum tick time
virtual double minTickPeriodVariance () const
 access the variance in the minimum tick period
virtual void setNextTickTime (double nextTickTime)
 The next tick time is normally calculated internally.
virtual double nextTickTime () const
 access the next tick time
virtual double calculateNextTickTime () const
 The next tick time is equal to mySimManager->exerciseClock()-> approximateElapsedRealTime() + myMinTickPeriod + a random # between -myMinTickPeriodVariance/2.
virtual double calculateFirstTickTime () const
 Returns the first time value that the component should tick at.
virtual void setEntity (DtVrfObject *entity)
 The entity's state repository is the place that actuator components make updates and other components look to see our current state.
virtual DtSimComponentnextComponent ()
 List management functions.
virtual DtSimComponentprevComponent ()
virtual void setListItem (DtListItem *item)
 Used by DtComponentList.
virtual DtListItem * listItem ()
virtual void putData (FILE *fp, int indentLevel=0)
 putData writes our type, which is provided by the virtual type accessor of the deriving class.
virtual DtlObjPtr getData (DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths, const DtVariableBindingsList &variableBindings)
 getData is just used to get us past the type in the data stream, since it's not actual stored.
virtual void addInputPort (DtInputPort *port)
 Adds this input port to the components input port list so that other components can look it up and attach to it.
virtual void removeInputPort (DtInputPort *port)
virtual DtInputPortlookupInputPort (const DtString &portName)
 Returns a pointer to the input port registered on this component with the specified name.
virtual DtList inputPortList () const
 Returns the list of DtInputPorts registered on this component.
virtual void addOutputPort (DtOutputPort *port)
 Adds this output port to the components output port list so that other components can look it up and attach to it.
virtual void removeOutputPort (DtOutputPort *port)
virtual DtOutputPortlookupOutputPort (const DtString &portName)
 Returns a pointer to the output port registered on this component with the specified name.
virtual DtList outputPortList () const
 Returns the list of DtOutputPorts registered on this component.
virtual void addInputPortGroup (DtInputPortGroup *group)
 Adds this input port to the components input port list so that other components can look it up and attach to it.
virtual void removeInputPortGroup (DtInputPortGroup *group)
virtual DtInputPortGrouplookupInputPortGroup (const DtString &groupName)
 Returns a pointer the input port group registered on this component with the specified name.
virtual DtList inputPortGroupList () const
 Returns the list of DtInputPortGroups registered on this component.
virtual void addOutputPortGroup (DtOutputPortGroup *group)
 Adds this output port group to the components output port group list so that other components can look it up and attach to it.
virtual void removeOutputPortGroup (DtOutputPortGroup *group)
virtual DtOutputPortGrouplookupOutputPortGroup (const DtString &groupName)
 Returns a pointer the output port group registered on this component with the specified name.
virtual DtList outputPortGroupList () const
 Returns the list of DtOutputPortGroups registered on this component.
virtual int priority () const
 Return the current connection priority for this component.
virtual void setPriority (int priority)
 Sets a new connection priority for this component, and changes all current outgoing connections from this component to the new value.
double dT () const
 This is the delta-t for this component, which may or may not be the same as the exerciseClock dT.
virtual void setDT (double deltaT)
 Note that while dT is calculated internally, this makes it possible to 'lie' to the component about dT if necessary.
virtual void setComponentDescriptor (DtComponentDescriptor *componentDescriptor)
 The component descriptor specified in the order of battle file or parameter file that was used to create this component.
virtual const
DtComponentDescriptor
componentDescriptor () const
DtVrfProcessStateRepositoryManagerpsrManager ()
virtual DtString componentFullName () const
virtual DtPhysicalWorldphysicalWorld ()
 Gets the physical world that this component's entity exists in.
virtual const DtPhysicalWorldphysicalWorld () const
virtual DtAttachedTerrainterrainAttachedTo ()
 Gets the terrain that this component's entity is attached to, if any.
virtual const DtAttachedTerrainterrainAttachedTo () const
virtual DtVrfObjectentity ()
 Gets the entity.
virtual const DtVrfObjectentity () const
virtual DtSimManagersimManager ()
 Gets the sim manager.
virtual const DtSimManagersimManager () const
virtual const Coordinate_System * coordinateSystem () const
 Gets the coordinate system, as it should always exist if the physical world is in a valid state!
virtual Coordinate_System * coordinateSystem ()
virtual
DtVrfObjectStateRepository
localStateRepository ()
 Gets the local state repository.
virtual const
DtVrfObjectStateRepository
localStateRepository () const
virtual void enable ()
 Is this component enabled or not.
virtual void disable ()
 Is this component enabled or not.
virtual bool isEnabled ()
 Is this component enabled or not.
virtual void setIsEnabled (bool yesNo)
 Is this component enabled or not.
virtual DtOutputStreamobjectConsoleDebug () const
virtual DtOutputStreamobjectConsoleVerbose () const
virtual DtOutputStreamobjectConsoleInfo () const
virtual DtOutputStreamobjectConsoleWarn () const
virtual DtOutputStreamobjectConsoleError () const
virtual DtSimResourceManagerresourceManager ()
virtual const
DtSimResourceManager
resourceManager () const
- Public Member Functions inherited from DtReaderWriter
 DtReaderWriter ()
 default constructor
 DtReaderWriter (const DtString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false)
 real constructor Setting the readonly flag prevents object from writing itself to the stream.
 DtReaderWriter (const DtSymbolString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false)
 DtReaderWriter (const DtString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL)
 pseudo-copy constructor
 DtReaderWriter (const DtSymbolString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL)
 DtReaderWriter (const DtReaderWriter &, DtReaderWriterRegistry *parentRegistry=NULL)
 copy constructor
const DtReaderWriteroperator= (const DtReaderWriter &orig)
 assignment operator
bool operator== (const DtReaderWriter &) const
 Equivalence operator.
bool operator!= (const DtReaderWriter &rhs)
virtual ~DtReaderWriter ()
 destructor
virtual void putSelf (FILE *fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename())
 Top level call to write itself to file.
virtual void postPutSelf ()
 Called after either version of put self (file or environment). Default is no-op.
virtual void prePutSelf ()
 Called before either version of put self (file or environment). Default is no-op.
virtual void getSelf (DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &variableBindings=nullVariableReference())
 Top level to read itself from an input stream.
virtual void postGetSelf ()
 Called after either version of getSelf (mtl or environment). Default is no-op.
virtual void preGetSelf ()
 Called before either version of get self (file or environment). Default is no-op.
virtual void writeSelf (FILE *fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename())
 Called from putSelf, calls myRegistry.putSelf which in turn calls putSelf on each reader/writer in the registry.
virtual DtSymbolString name () const
 Accessor for name of this readable/writable object.
virtual void addAlias (const DtSymbolString &alias)
 Add an alias as an alternative name for this object.
virtual bool hasAlias (const DtSymbolString &alias)
virtual const aliasContaineraliases () const
virtual void setReadonly (bool flag)
 Set read-only flag.
virtual bool isReadonly () const
virtual void reset ()
 For those reader/writer items that support it, resets the reader/writer value to iriginal state Default is no-op.
virtual int alignment () const
 For those items that are sent over the network via HLA, this will give the network alignment.
virtual bool variableIsBound () const
virtual void unbindVariable ()
 Sets the myVariableIsBound flag to false.
virtual void setName (const DtString &)
 Set the name of the object.
virtual const charreaderWriterType () const
 Used to supply a string type that this reader writer type is.
virtual const charxmlType () const
virtual DtString prettyPrint () const
 Routine to return a human readable form of the reader/writer variable.
std::string debugText () const
virtual void bindVariables (DtVariableBindingsList variableBindings)
 Runs a variable binding pass on this reader writer and any of its children.
virtual std::list
< DtVariableNameType
unboundVariables () const
bool invalid () const
virtual bool hasChild (const DtReaderWriter *p) const
 Returns true if this variable has a child p in it's chain.
virtual bool hasVariableReference () const
 Returns true if this item or any item in the registry (recursive) is a variable reference.
virtual void bindLocalVariables (const DtVariableBindingsList &variableBindings)
 Checks to see if this RW object is a variable reference that can be bound using the provided bindings.
virtual void recordUpdateTime () const
 Can be implemented in subclasses to stamp the time when updated.
virtual bool wasUpdatedSince (DtTime t) const
 Can be implemented in subclasses to return true if an update occurred after the specified time.
virtual DtlObjPtr getData (DtlObjPtr args, const SearchPaths &searchPaths, const DtVariableBindingsList &variableBindings)
 Deriving class overrides these to get/put class specific data.
virtual void setValueSpecified (bool specified, bool recurse=false)
 The specified flags are used for optional values.
virtual bool valueSpecified () const
 The specified flags are used for optional values.
virtual bool isVariableReference () const
 Specifies whether or not this reader writer is really a variable that is specified elsewhere.
virtual void setIsVariableReference (bool value)
virtual void clearAllVariableReferenceFlags ()
 Clears out all variable reference flags from all readerwriter items in registry recursively.
virtual DtSymbolString variableName () const
 The variable name, if this object is a variable reference.
virtual void setVariableName (const DtSymbolString variableName)
 The variable name, if this object is a variable reference.
virtual const DtReaderWriterdefaultRWValue () const
 The default value to use if the reader/writer object is a variable and that variable is not specified.
virtual DtReaderWriterdefaultRWValue ()
 The default value to use if the reader/writer object is a variable and that variable is not specified.
virtual void setDefaultRWValue (DtReaderWriter *)
 Previous default value, if exists, will be removed and replaced with a clone of the supplied variable.
virtual bool checkAndSetDefaultRWValue (DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &variableBindings=nullVariableReference())
 Give the stream, if the stream contains a default value then set it here.
const DtReaderWriterRegistryregistry () const
 Collection of child DtReaderWriter nodes owned by this object.
DtReaderWriterRegistryregistry ()
 Collection of child DtReaderWriter nodes owned by this object.
virtual DtPropertyInterfaceproperty ()
virtual const DtPropertyInterfaceproperty () const
virtual DtString toXml () const
virtual bool toXml (const DtFilename &) const
 Writes contents of xml result to the given filename.
virtual bool fromXml (const DtString &)
 Restores object from given xml string. Returns true if valid.
virtual bool fromXmlFile (const DtFilename &)
 Restires object from given xml file.
virtual void putSelf (DtEnvironmentSP, DtEnvValueSP parent) const
virtual void putData (DtEnvironmentSP, DtEnvValueSP value) const
 Override to add attributes of actual data.
virtual void putVariableReference (DtEnvironmentSP, DtEnvValueSP value) const
 Called when the item is a variable reference.
virtual void getSelf (const DtEnvironmentSP, const DtEnvValueSP root, const SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &bindings=DtVariableBindingsList())
virtual void getData (const DtEnvironmentSP, const DtEnvValueSP, const SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &bindings=DtVariableBindingsList())
 Gets data from the environment value.
virtual void unrecognizedItem (const DtEnvironmentSP env, const DtEnvValueSP root, const SearchPaths &searchPaths, const DtVariableBindingsList &varBindings)
 Called when the xml reader tries to parse an unknown reader/writer item. Default is a no-op.
virtual void getVariableReference (DtEnvironmentSP, DtEnvValueSP value)
 Called when the item is a variable reference.

Static Public Member Functions

static DtSimComponentcreator (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 (const DtString&,DtVrfObject*,DtSimManager*,

Protected Member Functions

virtual bool createPortGroups ()
 Called by init.
virtual void calculateOrientation (const DtDcm &oldLocalOrientation, const DtVector &newBodyRotationRates, DtDcm &newLocalOrientation)
 Uses current local orientation, rotationRates in SR, and dT.
virtual bool isFallingApplicable ()
 Determines if this actuator is applicable.
virtual void fallFromSky ()
 Causes the entity to fall from the sky.
virtual DtVector calculateDragForces (const DtVector &oldLocalPosition, const DtVector &oldLocalVelocity)
 Calculates acceleration from Drag forces–In this case wind.
virtual double calculateAcceleration (double curSpeed) const
 Calculates acceleration of object given current speed.
virtual double calculateDrag () const
 Returns drag value.
virtual void getWindSpeedAndDirection (const DtVector &location, double &windSpeed, double &direction) const
 Returns wind speed and direction.
void integrate (const DtVector &oldLocalPosition, const DtVector &oldRelativeVelocity, const DtVector &newRelativeAcceleration, DtVector &newLocalPosition, DtVector &newRelativeVelocity)
 Integrates myRelativeVelocity and myLocalPosition.
virtual void updateRepository (const DtVector &newLocalPosition, const DtVector &newRelativeVelocity, const DtVector &newRelativeAcceleration, const DtDcm &newLocalOrientation, const DtVector &newBodyRotationRates)
 DtFallingFromSkyActuatorComponent ()
 default constructor; not implemented
 DtFallingFromSkyActuatorComponent (const DtFallingFromSkyActuatorComponent &orig)
 copy constructor; not implemented
const
DtFallingFromSkyActuatorComponent
operator= (const DtFallingFromSkyActuatorComponent &orig)
 assignment operator; not implemented
virtual void sendSplashDetonation (const DtVector &geocentricLocation)
 If go from above to below water in a given tick, send off a detonation for a splash effect.
- Protected Member Functions inherited from DtActuatorComponent
 DtActuatorComponent (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 (const DtString& name,
 DtActuatorComponent (const DtActuatorComponent &orig)
 copy constructor
const DtActuatorComponentoperator= (const DtActuatorComponent &orig)
 assignment operator
virtual void setRadio (DtSimRadio *radio)
 DtActuatorComponent ()
 Default constructor; should not be called.
- Protected Member Functions inherited from DtSimComponent
virtual double computeCurrentTime ()
 Compute current time and myDT, common between preprocess and timedTick.
bool testInvariant () const
virtual bool createPorts ()
 Called by init.
- Protected Member Functions inherited from DtReaderWriter
virtual void bindToRwAsVariable (const DtReaderWriter *rw)
 Copies values from the specified DtReaderWriter.
- Protected Member Functions inherited from DtObjectDebugger< DtReaderWriter >
 DtObjectDebugger ()
 DtObjectDebugger (const DtObjectDebugger &)
 ~DtObjectDebugger ()
- Protected Member Functions inherited from DtObjectDebugger< DtSimComponent >
 DtObjectDebugger ()
 DtObjectDebugger (const DtObjectDebugger &)
 ~DtObjectDebugger ()

Protected Attributes

bool myCheckForSplashdown
bool myFirstWaterCheck
double myWaterHeight
 Check for splash once.
bool myIsOverWater
 Found at the beginning of the tick, and cached.
DtVrfMovingObjectStateRepositorymyState
 If not, don't make a splash.
DtFallingFromSkyActuatorDescriptormyFallingFromSkyActuatorDescriptor
DtUpdateRepositoryOutputPortGroupmyUpdateRepositoryOutputPortGroup
- Protected Attributes inherited from DtActuatorComponent
DtSimRadiomyRadio
 Actuators can send messages.
- Protected Attributes inherited from DtSimComponent
DtVrfObjectmyEntity
DtVrfObjectStateRepositorymyLocalStateRepository
DtSimManagermySimManager
DtComponentSystemmySystem
 Pointer to the DtComponentSystem that this component belongs.
DtListItem * myListItem
DtInputPortMap myInputPortList
DtOutputPortMap myOutputPortList
DtInputPortGroupMap myInputPortGroupList
DtOutputPortGroupMap myOutputPortGroupList
int myPriority
double myMinTickPeriod
double myMinTickPeriodVariance
double myNextTickTime
double myLastTickSimTime
double myDT
bool myIsEnabled
 Indicates whether this component should be enabled for ticking or not.
bool myFirstTick
 Initialized to true in the constructor, set to false by the first call to postTick.
const DtComponentDescriptormyComponentDescriptor
- Protected Attributes inherited from DtReaderWriter
const DtSymbolString myName
DtReaderWriterRegistry myRegistry
DtReaderWriterRegistrymyParentRegistry
bool myValueSpecified
bool myReadOnlyFlag
bool myIsVariableReference
DtSymbolString myVariableName
bool myVariableIsBound
DtReaderWritermyDefaultValue
aliasContainer myAliases
 Container for the aliases which represent alternative names for the object.
bool myInvalid
 Set to true if there is a problem reading this item.

Additional Inherited Members

- Public Types inherited from DtReaderWriter
typedef std::vector
< DtSymbolString > 
aliasContainer
typedef std::vector
< DtSymbolString >::iterator 
aliasIter
typedef std::vector
< DtSymbolString >
::const_iterator 
aliasConstIter
typedef std::vector< DtFilename > SearchPaths
typedef std::pair
< DtSymbolString, DtString
DtVariableNameType
typedef DtReaderWriterFactory *(* DtReaderWriterFactoryCreatorFcn )()
- Protected Types inherited from DtSimComponent
typedef std::map< DtString,
DtInputPort * > 
DtInputPortMap
typedef std::map< DtString,
DtOutputPort * > 
DtOutputPortMap
typedef std::map< DtString,
DtInputPortGroup * > 
DtInputPortGroupMap
typedef std::map< DtString,
DtOutputPortGroup * > 
DtOutputPortGroupMap
- Static Protected Attributes inherited from DtSimComponent
static DtSimComponentFactorymyFactory

Detailed Description

DtFallingFromSkyActuatorComponent provides a simple, kinematics-based model for air motion based on throttle, stick, and pedal inputs.

End User Description: DtFallingFromSkyActuatorComponent is based on the original DtFallingFromSkyActuatorComponent, but instead of stick and pedal control values causing changes in rotational acceleration, in this simplified model they effect changes in rotational velocity instead. So 0 x/y stick and 0 pedal will result in no rotation of the airframe.

Uses Descriptor Type: DtComponentDescriptor

Constructor & Destructor Documentation

DtFallingFromSkyActuatorComponent::DtFallingFromSkyActuatorComponent ( const DtString name,
DtVrfObject owner,
DtSimManager simManager,
DtComponentDescriptor desc = 0,
DtReaderWriterRegistry parentRegistry = 0 
)

(const DtString&,DtVrfObject*,DtSimManager*,

Parameters
nameReader writer name of this component.
ownerThe DtVrfObject that owns this component
simManagerThe simulation manager (provides access to terrain, message interface, simulation clock).
descThe component descriptor used to initialize this component.
parentRegistryPointer to the parent reader writer registry (the containing object that reads/writes this object).
(const DtString&,DtVrfObject*,DtSimManager*, DtComponentDescriptor*,DtReaderWriterRegistry* parentRegistry)

virtual DtFallingFromSkyActuatorComponent::~DtFallingFromSkyActuatorComponent ( )
virtual

destructor Removes process state from process state manager before deleting it.

DtFallingFromSkyActuatorComponent::DtFallingFromSkyActuatorComponent ( )
protected

default constructor; not implemented

DtFallingFromSkyActuatorComponent::DtFallingFromSkyActuatorComponent ( const DtFallingFromSkyActuatorComponent orig)
protected

copy constructor; not implemented

Member Function Documentation

virtual bool DtFallingFromSkyActuatorComponent::init ( )
virtual

to get access to the entity's localStateRepository, which this component will update, and then connect to the controller's ports.

Reimplemented from DtActuatorComponent.

virtual DtString DtFallingFromSkyActuatorComponent::type ( ) const
virtual

Returns a string identifies the class type of component.

Type values are defined in compTypes.h. DtSimComponent creation functions are registered with the DtSimComponentFactory using the type values as the key.

Returns
DtFallingFromSkyActuatorType

Reimplemented from DtSimComponent.

Reimplemented in DtFrictionlessGravityActuator, and DtSinkToDepthActuator.

virtual void DtFallingFromSkyActuatorComponent::tick ( )
virtual

Calls either doFlying or doTaxiing, based on a onGround() call to myFallingFromSkyEntityState.

Reimplemented from DtSimComponent.

static DtSimComponent* DtFallingFromSkyActuatorComponent::creator ( const DtString name,
DtVrfObject owner,
DtSimManager simManager,
DtComponentDescriptor desc = 0,
DtReaderWriterRegistry parentRegistry = 0 
)
static

(const DtString&,DtVrfObject*,DtSimManager*,

Parameters
nameReader writer name of this component.
ownerThe DtVrfObject that owns this component
simManagerThe simulation manager (provides access to terrain, message interface, simulation clock).
descThe component descriptor used to initialize this component.
parentRegistryPointer to the parent reader writer registry (the containing object that reads/writes this object).
(const DtString&,DtVrfObject*,DtSimManager*, DtComponentDescriptor*,DtReaderWriterRegistry* parentRegistry)

Returns
New instance of this class.

Reimplemented in DtFrictionlessGravityActuator, and DtSinkToDepthActuator.

virtual bool DtFallingFromSkyActuatorComponent::createPortGroups ( )
protectedvirtual

Called by init.

Derived classes should override this method to create all their input/output port groups.

Reimplemented from DtSimComponent.

virtual void DtFallingFromSkyActuatorComponent::calculateOrientation ( const DtDcm &  oldLocalOrientation,
const DtVector newBodyRotationRates,
DtDcm &  newLocalOrientation 
)
protectedvirtual

Uses current local orientation, rotationRates in SR, and dT.

Results placed in object pointed to by orientation argument.

virtual bool DtFallingFromSkyActuatorComponent::isFallingApplicable ( )
protectedvirtual

Determines if this actuator is applicable.

For the base actuator, it is only applicable if the entity is above ground/water. For other derived entities, it may be applicable at other times (e.g. sinking in water). Side effect: sets myWaterHeight and myIsOverWater. These should be computed in a derived method too.

Reimplemented in DtSinkToDepthActuator.

virtual void DtFallingFromSkyActuatorComponent::fallFromSky ( )
protectedvirtual

Causes the entity to fall from the sky.

Takes into account drag coefficient from descriptor

Reimplemented in DtSinkToDepthActuator, and DtFrictionlessGravityActuator.

virtual DtVector DtFallingFromSkyActuatorComponent::calculateDragForces ( const DtVector oldLocalPosition,
const DtVector oldLocalVelocity 
)
protectedvirtual

Calculates acceleration from Drag forces–In this case wind.

Reimplemented in DtSinkToDepthActuator.

virtual double DtFallingFromSkyActuatorComponent::calculateAcceleration ( double  curSpeed) const
protectedvirtual

Calculates acceleration of object given current speed.

Reimplemented in DtSinkToDepthActuator.

virtual double DtFallingFromSkyActuatorComponent::calculateDrag ( ) const
protectedvirtual

Returns drag value.

Reimplemented in DtSinkToDepthActuator.

virtual void DtFallingFromSkyActuatorComponent::getWindSpeedAndDirection ( const DtVector location,
double &  windSpeed,
double &  direction 
) const
protectedvirtual

Returns wind speed and direction.

void DtFallingFromSkyActuatorComponent::integrate ( const DtVector oldLocalPosition,
const DtVector oldRelativeVelocity,
const DtVector newRelativeAcceleration,
DtVector newLocalPosition,
DtVector newRelativeVelocity 
)
protected

Integrates myRelativeVelocity and myLocalPosition.

virtual void DtFallingFromSkyActuatorComponent::updateRepository ( const DtVector newLocalPosition,
const DtVector newRelativeVelocity,
const DtVector newRelativeAcceleration,
const DtDcm &  newLocalOrientation,
const DtVector newBodyRotationRates 
)
protectedvirtual
const DtFallingFromSkyActuatorComponent& DtFallingFromSkyActuatorComponent::operator= ( const DtFallingFromSkyActuatorComponent orig)
protected

assignment operator; not implemented

virtual void DtFallingFromSkyActuatorComponent::sendSplashDetonation ( const DtVector geocentricLocation)
protectedvirtual

If go from above to below water in a given tick, send off a detonation for a splash effect.

Member Data Documentation

bool DtFallingFromSkyActuatorComponent::myCheckForSplashdown
protected
bool DtFallingFromSkyActuatorComponent::myFirstWaterCheck
protected
double DtFallingFromSkyActuatorComponent::myWaterHeight
protected

Check for splash once.

bool DtFallingFromSkyActuatorComponent::myIsOverWater
protected

Found at the beginning of the tick, and cached.

here for subsequent computations

DtVrfMovingObjectStateRepository* DtFallingFromSkyActuatorComponent::myState
protected

If not, don't make a splash.

Set at the beginning of the tick.

DtFallingFromSkyActuatorDescriptor* DtFallingFromSkyActuatorComponent::myFallingFromSkyActuatorDescriptor
protected
DtUpdateRepositoryOutputPortGroup* DtFallingFromSkyActuatorComponent::myUpdateRepositoryOutputPortGroup
protected

The documentation for this class was generated from the following file:

Document ID: Generated on Wed Jul 29 00:55:00 EDT 2015 from SVN revision 155257
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