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makVrv::DtAttachableEntityFanUpdater Class Reference

Class which will keep track of EntityFan los object (spokes between an origin and the outer rim of the circle). More...

Inheritance diagram for makVrv::DtAttachableEntityFanUpdater:
Inheritance graph
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Classes

struct  EntityFanIntersectionInformation

Public Member Functions

 DtAttachableEntityFanUpdater (DtDe &de, DtElementID id)
 CTOR.
virtual ~DtAttachableEntityFanUpdater ()
 DTOR.
virtual void setEntityFanUpdateRate (double d)
virtual void setCircleAgent (DtOverlayEllipseArcModelAgent *)
 Sets the agent used to draw the circle.
virtual void setCircleAgent (DtExtrudedCircleModelAgent *)
virtual void setMultiLineModelAgent (DtMultiLineModelAgent *)
 Sets the agent used to draw the lines between the center and the entities in the circle.
virtual void setSceneObjectAgent (DtSceneObjectAgent *)
 Sets the agent used to manage scene objects.
virtual void setMultilineSceneObjectAgent (DtSceneObjectAgent *)
- Public Member Functions inherited from makVrv::DtAttachableIntervisibilityUpdater
 DtAttachableIntervisibilityUpdater (DtDe &de, DtElementID id)
 CTOR.
virtual ~DtAttachableIntervisibilityUpdater ()
 DTOR.
virtual void setFixedDistance (bool)
 If true, sets the end point to be a fixed distance (given the current distance) from the start point, if the start points moves and the end point is not attached.
- Public Member Functions inherited from makVrv::DtLineModelUpdater
 DtLineModelUpdater (DtDe &de, DtElementID id)
 CTOR.
virtual ~DtLineModelUpdater ()
 DTOR.
virtual void setStartPoint (const DtVector &position)
 Sets the origin of the line (absolute)
virtual void attachStartPoint (DtElementID id)
 Sets the origin of the line to be attached to an element.
virtual void setStartPointOffset (const DtVector &offset)
 Sets the offset of the start attach point.
virtual void setEndPoint (const DtVector &position)
 Sets the end of the Intervisibility line (absolute)
virtual void attachEndPoint (DtElementID id)
 Sets the end of the line to be attached to an element.
virtual void setEndPointOffset (const DtVector &offset)
 Sets the offset of the end attach point.
virtual DtVector calculateStartPoint ()
 Accessor for the origin of the line.
virtual DtVector calculateEndPoint ()
 Accessor for the end point of the line.
virtual void setSceneObject (DtSceneObject *sceneObject)
 Override to set model set to use for intersections.
- Public Member Functions inherited from makVrv::DtAttachableUpdater
 DtAttachableUpdater (DtDe &de, DtUniqueID id)
 CTOR.
virtual ~DtAttachableUpdater ()
 DTOR.
virtual bool needsUpdate (DtTime tNow)
 Does this updater need to update?
virtual void addAttachedPoint (const DtVector &position, int targetVertexIndex)
 Add a (vertex) attach point.
virtual void addAttachedPoint (DtUniqueID uniqueID, int targetVertexIndex)
 Add a (object) attach point.
virtual void addAttachedPoint (DtUniqueID uniqueID, int vtx1, int vtx2, double proportion, int targetVertexIndex)
 Add a (linear) attach point.
virtual const AttachedPointattachedPoint (int targetVertexIndex) const
 Returns the attached point at the given vertex.
virtual void setPositionOffset (const DtVector &offset)
 positionally offset the attach points by this amount.
virtual void setPositionOffset (const DtVector &offset, int vtx)
 positionally offset the specific attach point by this amount.
virtual void setOrientationOffset (const DtTaitBryan &offset)
 rotationally offset the attach points by this amount.
virtual void setAttachedPointMode (unsigned int mode, int vtx)
 Set whether an attached point updates position, orientation, or both.
virtual void doAttachment (DtTime tNow)
 Find the actual position and orientation based on the attach points and offsets.
DtTime lastUpdateTime () const
- Public Member Functions inherited from makVrv::DtTickable
virtual ~DtTickable ()
 Virtual DTOR.

Protected Types

typedef boost::unordered_map
< DtElementID,
EntityFanIntersectionInformation
Intersections
 Map type for mapping entity ids to entity fan intersection info.

Protected Member Functions

virtual void updateSceneObject (DtTime tNow)
virtual bool doIntersection ()
 Does intersection if points have changed. Returns true if something has changed.
virtual void update ()
 Calls update with current de sim time.
virtual void update (DtTime tNow)
 Sees if inter-visibility needs to be recalculated, and, if so recalculates and sets all associated lines.
virtual bool removeElement (DtElementID id, bool disconnect=true)
 Removes the element from the intersections list, if it exists.
virtual void sceneObjectRemoved (DtUniqueID)
 Called when a scene object is removed, remove it as an element.
virtual bool isIntersectableObject (const DtElementEntry &) const
 Returns true if the object should be checked for intersection.
- Protected Member Functions inherited from makVrv::DtAttachableIntervisibilityUpdater
virtual double calculateDistance (const DtVector &start, const DtVector &end, DtVector *circleOrigin=0) const
 Calculates distance based on topo coordinates in 3 dimensions.
virtual void calculateFixedDistance ()
 Calculates the distance from the start to end point and assigns to myFixedDistance member.
virtual DtVector fixedDistanceFrom (const DtVector &start, const DtVector &end, double heading, double distance) const
 Given a heading and distance, returns a fixed distance from the start point with altitude clamped at the new ground location.
virtual double calculateHeading (const DtVector &start, const DtVector &end) const
 Calculates topographic heading from start to end point.
virtual DtVector clamp (const DtVector &pt) const
 Returns the ground clamped position.
- Protected Member Functions inherited from makVrv::DtLineModelUpdater
virtual void cleanup (PointInformation &pointInfo)
 Cleans up (resets) information for given point.
virtual DtVector offsetPoint (DtVector point, const DtVector &offset, const DtTaitBryan &ori=DtTaitBryan()) const
 Offsets the given point and returns new position Applies the given offset to the input point at the given orientation.
virtual DtVector getAttachedPosition (PointInformation &pointInfo)
 Gets the attached position of the given point Attempts to get and return the attached position of the given point, and returns pointInfo.position if obtaining the attached scene object or updater failed.
virtual void getSceneInformation (const PointInformation &info, DtUniqueID &sceneId)
 Gets the id of the attached element to use for positioning.
virtual void slot_attachedSceneObjectToBeDeleted (DtUniqueID, PointInformation *)
 Called when scene object that this item is attached to is to be deleted.
virtual void slot_attachedUpdaterToBeDeleted (DtUniqueID, PointInformation *)
 Called when updater of attached scene object is to be deleted.
- Protected Member Functions inherited from makVrv::DtAttachableUpdater
virtual bool pointLocationAndOrientation (AttachedPoint *point, double simTime, DtVector &location, DtTaitBryan &orientation)
virtual void removeAttachedPoint (int vtx, DtVector *positionOffset=0)
 Returns current position offset in supplied pointer.
virtual void slot_sceneObjectToBeDeleted (const DtUniqueID &id)
virtual void slot_attachedSceneObjectToBeDeleted (const DtUniqueID &)
virtual void slot_attachedUpdaterToBeDeleted (const DtUniqueID &id)
- Protected Member Functions inherited from makVrv::DtTickable
 DtTickable (DtTickableManagerInterface *manager)
 CTOR.
 DtTickable ()
 Unimplemented default CTOR.

Protected Attributes

Intersections myIntersections
double myEntityFanUpdateRate
bool myForceUpdate
double myLastRadius
DtOverlayEllipseArcModelAgent * my2DCircleAgent
DtExtrudedCircleModelAgent * my3DCircleAgent
DtMultiLineModelAgent * myMultiLineModelAgent
DtSceneObjectAgent * mySceneObjectAgent
DtSceneObjectAgent * myMultilineSceneObjectAgent
DtUniqueID mySceneObjectId
- Protected Attributes inherited from makVrv::DtAttachableIntervisibilityUpdater
IntersectionInformation myIntersectionInformation
bool myFixDistance
double myFixedDistance
double myFixedHeading
- Protected Attributes inherited from makVrv::DtLineModelUpdater
PointInformation myStartPoint
PointInformation myEndPoint
- Protected Attributes inherited from makVrv::DtAttachableUpdater
DtDemyDe
 The display engine.
DtUniqueID myUniqueId
 This distributed object's unique identifier.
DtSceneObjectmySceneObject
 A pointer to the current scene object being updated.
DtTime myLastUpdateTime
 The last time stamp when the update()
AttachedPointsVector myAttachedPoints
DtVector myPositionOffset
DtTaitBryan myOrientationOffset
- Protected Attributes inherited from makVrv::DtTickable
DtTickableManagerInterfacemyManager
 Pointer to manager for removal during destruction.

Additional Inherited Members

- Public Types inherited from makVrv::DtAttachableUpdater
enum  AttachedPointType {
  AttachedPointTypeVertex, AttachedPointTypeObject, AttachedPointTypeProportional, AttachedPointTypeDeprecatedObject,
  AttachedPointTypeInvalidObject
}
 Types of attachments. More...
enum  AttachedPointMode { AttachedPointModePositionAndOrientation, AttachedPointModePositionOnly, AttachedPointModeOrientationOnly }

Detailed Description

Class which will keep track of EntityFan los object (spokes between an origin and the outer rim of the circle).

This class is only ever meant to be used in the main thread. It is sub-classed from the DtAttachableintervisibilityUpdater only to reuse code from that class. This class intentionally does not have an agent as it cannot be used in a thread-safe way, so, it should only be used in the main thread (as it is currently used from the DtIntervisibilityEntityFanVisualizer).

Member Typedef Documentation

Map type for mapping entity ids to entity fan intersection info.

Constructor & Destructor Documentation

makVrv::DtAttachableEntityFanUpdater::DtAttachableEntityFanUpdater ( DtDe de,
DtElementID  id 
)

CTOR.

Note
If suppressTick is set true, this objects update() callback gets connected to DtRenderer::signal_postUpdate() signal in the display engine.
virtual makVrv::DtAttachableEntityFanUpdater::~DtAttachableEntityFanUpdater ( )
virtual

DTOR.

Member Function Documentation

virtual void makVrv::DtAttachableEntityFanUpdater::setEntityFanUpdateRate ( double  d)
virtual
virtual void makVrv::DtAttachableEntityFanUpdater::setCircleAgent ( DtOverlayEllipseArcModelAgent *  )
virtual

Sets the agent used to draw the circle.

virtual void makVrv::DtAttachableEntityFanUpdater::setCircleAgent ( DtExtrudedCircleModelAgent *  )
virtual
virtual void makVrv::DtAttachableEntityFanUpdater::setMultiLineModelAgent ( DtMultiLineModelAgent *  )
virtual

Sets the agent used to draw the lines between the center and the entities in the circle.

virtual void makVrv::DtAttachableEntityFanUpdater::setSceneObjectAgent ( DtSceneObjectAgent *  )
virtual

Sets the agent used to manage scene objects.

virtual void makVrv::DtAttachableEntityFanUpdater::setMultilineSceneObjectAgent ( DtSceneObjectAgent *  )
virtual
virtual void makVrv::DtAttachableEntityFanUpdater::updateSceneObject ( DtTime  tNow)
protectedvirtual
virtual bool makVrv::DtAttachableEntityFanUpdater::doIntersection ( )
protectedvirtual

Does intersection if points have changed. Returns true if something has changed.

Reimplemented from makVrv::DtAttachableIntervisibilityUpdater.

virtual void makVrv::DtAttachableEntityFanUpdater::update ( )
protectedvirtual

Calls update with current de sim time.

virtual void makVrv::DtAttachableEntityFanUpdater::update ( DtTime  tNow)
protectedvirtual

Sees if inter-visibility needs to be recalculated, and, if so recalculates and sets all associated lines.

Reimplemented from makVrv::DtAttachableIntervisibilityUpdater.

virtual bool makVrv::DtAttachableEntityFanUpdater::removeElement ( DtElementID  id,
bool  disconnect = true 
)
protectedvirtual

Removes the element from the intersections list, if it exists.

Returns
true if removed
virtual void makVrv::DtAttachableEntityFanUpdater::sceneObjectRemoved ( DtUniqueID  )
protectedvirtual

Called when a scene object is removed, remove it as an element.

virtual bool makVrv::DtAttachableEntityFanUpdater::isIntersectableObject ( const DtElementEntry ) const
protectedvirtual

Returns true if the object should be checked for intersection.

Returns
true for entities

Member Data Documentation

Intersections makVrv::DtAttachableEntityFanUpdater::myIntersections
protected
double makVrv::DtAttachableEntityFanUpdater::myEntityFanUpdateRate
protected
bool makVrv::DtAttachableEntityFanUpdater::myForceUpdate
protected
double makVrv::DtAttachableEntityFanUpdater::myLastRadius
protected
DtOverlayEllipseArcModelAgent* makVrv::DtAttachableEntityFanUpdater::my2DCircleAgent
protected
DtExtrudedCircleModelAgent* makVrv::DtAttachableEntityFanUpdater::my3DCircleAgent
protected
DtMultiLineModelAgent* makVrv::DtAttachableEntityFanUpdater::myMultiLineModelAgent
protected
DtSceneObjectAgent* makVrv::DtAttachableEntityFanUpdater::mySceneObjectAgent
protected
DtSceneObjectAgent* makVrv::DtAttachableEntityFanUpdater::myMultilineSceneObjectAgent
protected
DtUniqueID makVrv::DtAttachableEntityFanUpdater::mySceneObjectId
protected

The documentation for this class was generated from the following file:

Document ID: Generated on Wed Mar 11 21:20:57 EDT 2015 from SVN revision 150940
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