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VR-Forces Development_Version Class Documentation
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DtVerticalLauncherController; controller for a fixed vertical missile launcher. More...

Public Member Functions | |
| DtVerticalLauncherController (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0) | |
| (const DtString&,DtVrfObject*,DtSimManager*, | |
| virtual | ~DtVerticalLauncherController () |
| destructor | |
| virtual const char * | type () const |
| Returns a string identifies the class type of component. | |
| virtual bool | acquireTarget (const DtVrfObject *target) |
| Derived to allow the missiles to fire without trying to allign the entity with the target first. | |
Public Member Functions inherited from DtLauncherController | |
| DtLauncherController (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0) | |
| (const DtString&,DtVrfObject*,DtSimManager*, | |
| virtual | ~DtLauncherController () |
| destructor | |
| virtual bool | init () |
| Overridden to register a detonation callback and to initialize myCreateMissileInfo. | |
| virtual void | preFirstTickInit () |
| Looks through the current list of missiles from the object manager to see if any have a state repository which indicates that that the attackerId is the same as the objectId of the entity to which this controller is attached. | |
| virtual void | tick () |
| Calculate new control values. | |
| virtual void | tickMunitionLoader (const DtVrfObject *target) |
| This method sets the flags myLoading, myUnloading, myLoaded as the load state of the weapon changes. | |
| virtual bool | createMissileIdPort () |
| These are called in init to create the ports used to communicate with the actuator. | |
| virtual DtObjectIdOutputPort * | missileIdPort () const |
| virtual bool | createTargetPointPort () |
| virtual DtVectorOutputPort * | targetPointPort () const |
| virtual bool | createTargetEntityIdPort () |
| virtual DtObjectIdOutputPort * | targetEntityIdPort () const |
| virtual void | fire () |
| Creates and initializes a new missile object. | |
| virtual void | missileDetonated (DtDetonationInteraction *detInter) |
| For removing missile entities from local list after they are destroyed. | |
| virtual void | disconnectMissileFromLauncher (const DtEntityIdentifier &missId) |
| Takes a DtEntityIdentifier of a missile as an argument. | |
| virtual void | disconnectMissileFromLauncher (DtVrfObject *missile) |
| virtual DtVrfObject * | mostRecentMissileFired () |
| Returns the most recent missile fired (and still connected) or NULL. | |
| virtual bool | lastMissilePassedTarget (DtVrfObject *lastMissile) |
| Returns whether the last fired missile has passed it's target or not. | |
| virtual double | abandonPassedMissileDistance () |
| virtual void | setAbandonPassedMissileDistance (const double &distance) |
| virtual void | registerAttributeFunctions () |
| Attribute functions:Overrides the simComponent version to register the functions below. | |
Public Member Functions inherited from DtWeaponController | |
| DtWeaponController (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0) | |
| (const DtString&,DtVrfObject*,DtSimManager*, | |
| virtual | ~DtWeaponController () |
| destructor | |
| virtual bool | createMountingController () |
| Overridden to create a DtMountingController. | |
| virtual DtVrfObject * | chooseTarget () |
| Called by tick() to find a target. | |
| virtual DtVrfObject * | chooseTarget (const DtEntityTargetList &targetList) const |
| Called by acceptSensorTargettingInput to choose a target from the list of potential target entities on myTargetListPort. | |
| virtual void | maneuverRequiredToAcquireTarget (DtReal requiredHeading, DtReal requiredPitch, DtReal requiredMaxSpeed) |
| Not implemented in this class. | |
| virtual bool | loadedAmmoValidForTarget (const DtVrfObject *target) const |
| Called by tick() as part of the check to see if the trigger should be pulled. | |
| virtual bool | chooseAmmo (const DtEntityType &entityType, DtSimMunition &munitionOut, DtDetonatorFuze &fuzeOut, bool setCurrentMunition=true) |
| The chooseAmmo() function is passed a pointer to a target entity and returns the best ammunition to use for the target's entity type. | |
| virtual bool | acceptSensorTargettingInput () |
| Returns true if we get a viable target from the sensor. | |
| virtual bool | inSector (DtVrfObject *entity) const |
| Sets the trigger port value to true, sets myLoaded flag to false, and depletes the resource associated with the current munition type in the entity's local state repository. | |
| virtual void | findBodyHeadingElevationToTarget (const DtVrfObject *entity, DtReal &bodyHeadingOut, DtReal &bodyElevationOut) const |
| Given a target entity, computes the body heading (azimuth) and elevation angles to the target, in the body coordinates of the entity. | |
| virtual DtVrfObject * | easier (DtVrfObject *entity1, DtVrfObject *entity2) const |
| This function takes two DtVrfObject* entities as arguments, and returns the entity that is easier for the weapon to acquire. | |
Public Member Functions inherited from DtBaseWeaponController | |
| DtBaseWeaponController (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0) | |
| (const DtString&,DtVrfObject*,DtSimManager*, | |
| virtual | ~DtBaseWeaponController () |
| destructor | |
| virtual bool | postAddComponentsInit () |
| Override to call lookupAndCacheProcessSR() (another component creates it - we just look it up and keep a pointer to it). | |
| virtual bool | waitingForFire () |
| Returns true if the trigger has been set but the actuator has not yet fired. | |
| virtual void | setWaitingForFire (bool waiting) |
| Sets myWaitingForFire. | |
| virtual bool | createWeaponOutputPortGroup () |
| Initializes myWeaponOutputPortGroup. | |
| virtual DtOutputPortGroup * | weaponOutputPortGroup () |
| Returns myWeaponOutputPortGroup. | |
| virtual bool | createWeaponInputPortGroup () |
| Initializes myWeaponInputPortGroup. | |
| virtual DtInputPortGroup * | weaponInputPortGroup () |
| Returns myWeaponInputPortGroup. | |
| virtual bool | createTriggerPort () |
| These are called in init to create the ports used to communicate with the actuator. | |
| virtual DtBooleanOutputPort * | triggerPort () const |
| virtual bool | createLoadAmmunitionPort () |
| virtual DtAmmunitionOutputPort * | loadAmmunitionPort () const |
| virtual bool | createLoadedPort () |
| virtual DtBooleanOutputPort * | loadedPort () const |
| virtual bool | createArtPartTypePort () |
| virtual DtIntegerInputPort * | artPartTypePort () const |
| virtual void | setPreloadWeapon (bool doPreload) |
| If setPreloadWeapon to true, the loader will load the first munition from the ammoselect table if there is no target. | |
| virtual bool | preloadWeapon () const |
| virtual void | setLoadAmmoTime (DtTime loadAmmoTime) |
| virtual DtTime | loadAmmoTime () const |
| virtual void | setUnloadAmmoTime (DtTime unloadAmmoTime) |
| virtual DtTime | unloadAmmoTime () const |
| virtual void | setMaxVehicleSpeedToFire (DtReal maxVehicleSpeedToFire) |
| Some vehicles must stop to shoot, others have a maximum speed to launch a munition. | |
| virtual DtReal | maxVehicleSpeedToFire () const |
| virtual bool | weaponCorrectlyOriented () const |
| virtual void | setMaxAngleOffBoresight (DtReal maxAngleOffBoresight) |
| Some munitions, especially missiles, can be fired before the launcher is pointing at the target, since the missile can maneuver to reach the target. | |
| virtual DtReal | maxAngleOffBoresight () const |
| virtual void | initProcessSR () |
| Sets the load & unload ammo time from the component descriptor. | |
| virtual DtBaseMountingController * | mountingController () |
| returns the DtBaseMountingController | |
| virtual void | setCurrentMunitionName (const DtString ¤tMunitionName) |
| sets the current munition name in the DtVrfWeaponPSR | |
| virtual const DtString & | currentMunitionName () const |
| gets the current munition name from the DtVrfWeaponPSR | |
| virtual DtVrfWeaponPSR * | weaponProcessState () |
| Returns the DtVrfWeaponPSR. | |
| virtual const DtVrfWeaponPSR * | weaponProcessState () const |
| Returns the DtVrfWeaponPSR. | |
Public Member Functions inherited from DtControllerComponent | |
| DtControllerComponent (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0) | |
| (const DtString& name, | |
| virtual | ~DtControllerComponent () |
| destructor | |
| virtual DtSimRadio * | radio () |
| The radio this component is listening to. | |
| virtual void | taskNotify (const DtSimTask &task) |
| This is used by the entity to notify all controllers that a new task has been received. | |
| virtual void | clearTask () |
| Called when you want to clear out this component's task state. | |
Public Member Functions inherited from DtSimComponent | |
| DtSimComponent (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0) | |
| virtual | ~DtSimComponent () |
| destructor | |
| void | setParentSystem (DtComponentSystem *system) |
| Sets the parent system of this component. | |
| virtual void | postTick () |
| This function is called immediately after tick() is called. | |
| virtual void | timedTick () |
| This version of tick checks to see if the time to tick has arrived. | |
| virtual void | setMinTickPeriod (double minTickPeriod) |
| specifies a minimum tick period (which can also be thought of as | |
| virtual double | minTickPeriod () const |
| access the minimum tick period | |
| virtual void | setMinTickPeriodVariance (double minTickPeriodVariance) |
| set the variance in the minimum tick time | |
| virtual double | minTickPeriodVariance () const |
| access the variance in the minimum tick period | |
| virtual void | setNextTickTime (double nextTickTime) |
| The next tick time is normally calculated internally. | |
| virtual double | nextTickTime () const |
| access the next tick time | |
| virtual double | calculateNextTickTime () const |
| The next tick time is equal to mySimManager->exerciseClock()-> approximateElapsedRealTime() + myMinTickPeriod + a random # between -myMinTickPeriodVariance/2. | |
| virtual double | calculateFirstTickTime () const |
| Returns the first time value that the component should tick at. | |
| virtual void | setEntity (DtVrfObject *entity) |
| The entity's state repository is the place that actuator components make updates and other components look to see our current state. | |
| virtual DtSimComponent * | nextComponent () |
| List management functions. | |
| virtual DtSimComponent * | prevComponent () |
| virtual void | setListItem (DtListItem *item) |
| Used by DtComponentList. | |
| virtual DtListItem * | listItem () |
| virtual void | putData (std::string &fp, int indentLevel=0) |
| putData writes our type, which is provided by the virtual type accessor of the deriving class. | |
| virtual DtlObjPtr | getData (DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths, const DtVariableBindingsList &variableBindings) |
| getData is just used to get us past the type in the data stream, since it's not actual stored. | |
| virtual void | addInputPort (DtInputPort *port) |
| Adds this input port to the components input port list so that other components can look it up and attach to it. | |
| virtual void | removeInputPort (DtInputPort *port) |
| virtual DtInputPort * | lookupInputPort (const DtString &portName) |
| Returns a pointer to the input port registered on this component with the specified name. | |
| virtual DtList | inputPortList () const |
| Returns the list of DtInputPorts registered on this component. | |
| virtual void | addOutputPort (DtOutputPort *port) |
| Adds this output port to the components output port list so that other components can look it up and attach to it. | |
| virtual void | removeOutputPort (DtOutputPort *port) |
| virtual DtOutputPort * | lookupOutputPort (const DtString &portName) |
| Returns a pointer to the output port registered on this component with the specified name. | |
| virtual DtList | outputPortList () const |
| Returns the list of DtOutputPorts registered on this component. | |
| virtual void | addInputPortGroup (DtInputPortGroup *group) |
| Adds this input port to the components input port list so that other components can look it up and attach to it. | |
| virtual void | removeInputPortGroup (DtInputPortGroup *group) |
| virtual DtInputPortGroup * | lookupInputPortGroup (const DtString &groupName) |
| Returns a pointer the input port group registered on this component with the specified name. | |
| virtual DtList | inputPortGroupList () const |
| Returns the list of DtInputPortGroups registered on this component. | |
| virtual void | addOutputPortGroup (DtOutputPortGroup *group) |
| Adds this output port group to the components output port group list so that other components can look it up and attach to it. | |
| virtual void | removeOutputPortGroup (DtOutputPortGroup *group) |
| virtual DtOutputPortGroup * | lookupOutputPortGroup (const DtString &groupName) |
| Returns a pointer the output port group registered on this component with the specified name. | |
| virtual DtList | outputPortGroupList () const |
| Returns the list of DtOutputPortGroups registered on this component. | |
| virtual int | priority () const |
| Return the current connection priority for this component. | |
| virtual void | setPriority (int priority) |
| Sets a new connection priority for this component, and changes all current outgoing connections from this component to the new value. | |
| double | dT () const |
| This is the delta-t for this component, which may or may not be the same as the exerciseClock dT. | |
| virtual void | setDT (double deltaT) |
| Note that while dT is calculated internally, this makes it possible to 'lie' to the component about dT if necessary. | |
| virtual void | setComponentDescriptor (DtComponentDescriptor *componentDescriptor) |
| The component descriptor specified in the order of battle file or parameter file that was used to create this component. | |
| virtual const DtComponentDescriptor * | componentDescriptor () const |
| virtual bool | tickWhileDestroyed () const |
| If the component returns true here, it will be ticked regardless of the destroyed state of the host entity. | |
| DtVrfProcessStateRepositoryManager * | psrManager () |
| virtual DtString | componentFullName () const |
| virtual DtPhysicalWorld * | physicalWorld () |
| Gets the physical world that this component's entity exists in. | |
| virtual const DtPhysicalWorld * | physicalWorld () const |
| virtual DtAttachedTerrain * | terrainAttachedTo () |
| Gets the terrain that this component's entity is attached to, if any. | |
| virtual const DtAttachedTerrain * | terrainAttachedTo () const |
| virtual DtVrfObject * | entity () |
| Gets the entity. | |
| virtual const DtVrfObject * | entity () const |
| virtual DtSimManager * | simManager () |
| Gets the sim manager. | |
| virtual const DtSimManager * | simManager () const |
| virtual const Coordinate_System * | coordinateSystem () const |
| Gets the coordinate system, as it should always exist if the physical world is in a valid state! | |
| virtual Coordinate_System * | coordinateSystem () |
| virtual DtVrfObjectStateRepository * | localStateRepository () |
| Gets the local state repository. | |
| virtual const DtVrfObjectStateRepository * | localStateRepository () const |
| virtual void | enable () |
| Is this component enabled or not. | |
| virtual void | disable () |
| Is this component enabled or not. | |
| virtual bool | isEnabled () |
| Is this component enabled or not. | |
| virtual void | setIsEnabled (bool yesNo) |
| Is this component enabled or not. | |
| virtual DtOutputStream & | objectConsoleDebug (const DtString &channel="") const |
| virtual DtOutputStream & | objectConsoleVerbose (const DtString &channel="") const |
| virtual DtOutputStream & | objectConsoleInfo (const DtString &channel="") const |
| virtual DtOutputStream & | objectConsoleWarn (const DtString &channel="") const |
| virtual DtOutputStream & | objectConsoleError (const DtString &channel="") const |
| virtual DtSimResourceManager & | resourceManager () |
| virtual const DtSimResourceManager & | resourceManager () const |
Public Member Functions inherited from DtReaderWriter | |
| DtReaderWriter () | |
| default constructor | |
| DtReaderWriter (const DtString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false) | |
| real constructor Setting the readonly flag prevents object from writing itself to the stream. | |
| DtReaderWriter (const DtSymbolString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false) | |
| DtReaderWriter (const DtString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL) | |
| pseudo-copy constructor | |
| DtReaderWriter (const DtSymbolString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL) | |
| DtReaderWriter (const DtReaderWriter &, DtReaderWriterRegistry *parentRegistry=NULL) | |
| copy constructor | |
| const DtReaderWriter & | operator= (const DtReaderWriter &orig) |
| assignment operator | |
| bool | operator== (const DtReaderWriter &) const |
| Equivalence operator. | |
| bool | operator!= (const DtReaderWriter &rhs) |
| virtual | ~DtReaderWriter () |
| destructor | |
| virtual void | putSelf (std::string &fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename()) |
| Top level call to write itself to file. | |
| virtual void | postPutSelf () |
| Called after either version of put self (file or environment). Default is no-op. | |
| virtual void | prePutSelf () |
| Called before either version of put self (file or environment). Default is no-op. | |
| virtual void | getSelf (DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &variableBindings=nullVariableReference()) |
| Top level to read itself from an input stream. | |
| virtual void | postGetSelf () |
| Called after either version of getSelf (mtl or environment). Default is no-op. | |
| virtual void | preGetSelf () |
| Called before either version of get self (file or environment). Default is no-op. | |
| virtual void | writeSelf (std::string &fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename()) |
| Called from putSelf, calls myRegistry.putSelf which in turn calls putSelf on each reader/writer in the registry. | |
| virtual DtSymbolString | name () const |
| Accessor for name of this readable/writable object. | |
| virtual void | addAlias (const DtSymbolString &alias) |
| Add an alias as an alternative name for this object. | |
| virtual void | addAlias (const DtString &alias) |
| virtual bool | hasAlias (const DtSymbolString &alias) |
| virtual const aliasContainer & | aliases () const |
| virtual void | setReadonly (bool flag) |
| Set read-only flag. | |
| bool | isReadonly () const |
| virtual void | reset () |
| For those reader/writer items that support it, resets the reader/writer value to iriginal state Default is no-op. | |
| virtual int | alignment () const |
| For those items that are sent over the network via HLA, this will give the network alignment. | |
| virtual bool | variableIsBound () const |
| virtual void | unbindVariable () |
| Sets the myVariableIsBound flag to false. | |
| virtual void | setName (const DtString &) |
| Set the name of the object. | |
| virtual const char * | readerWriterType () const |
| Used to supply a string type that this reader writer type is. | |
| virtual const char * | xmlType () const |
| virtual DtString | prettyPrint () const |
| Routine to return a human readable form of the reader/writer variable. | |
| std::string | debugText () const |
| virtual void | bindVariables (DtVariableBindingsList variableBindings) |
| Runs a variable binding pass on this reader writer and any of its children. | |
| virtual std::list < DtVariableNameType > | unboundVariables () const |
| bool | invalid () const |
| virtual bool | hasChild (const DtReaderWriter *p) const |
| Returns true if this variable has a child p in it's chain. | |
| virtual bool | hasVariableReference () const |
| Returns true if this item or any item in the registry (recursive) is a variable reference. | |
| virtual void | bindLocalVariables (const DtVariableBindingsList &variableBindings) |
| Checks to see if this RW object is a variable reference that can be bound using the provided bindings. | |
| virtual void | recordUpdateTime () const |
| Can be implemented in subclasses to stamp the time when updated. | |
| virtual bool | wasUpdatedSince (DtTime t) const |
| Can be implemented in subclasses to return true if an update occurred after the specified time. | |
| virtual DtlObjPtr | getData (DtlObjPtr args, const SearchPaths &searchPaths, const DtVariableBindingsList &variableBindings) |
| Deriving class overrides these to get/put class specific data. | |
| virtual void | setValueSpecified (bool specified, bool recurse=false) |
| The specified flags are used for optional values. | |
| virtual bool | valueSpecified () const |
| The specified flags are used for optional values. | |
| virtual bool | isVariableReference () const |
| Specifies whether or not this reader writer is really a variable that is specified elsewhere. | |
| virtual void | setIsVariableReference (bool value) |
| virtual void | clearAllVariableReferenceFlags () |
| Clears out all variable reference flags from all readerwriter items in registry recursively. | |
| virtual DtSymbolString | variableName () const |
| The variable name, if this object is a variable reference. | |
| virtual void | setVariableName (const DtSymbolString variableName) |
| The variable name, if this object is a variable reference. | |
| virtual const DtReaderWriter * | defaultRWValue () const |
| The default value to use if the reader/writer object is a variable and that variable is not specified. | |
| virtual DtReaderWriter * | defaultRWValue () |
| The default value to use if the reader/writer object is a variable and that variable is not specified. | |
| virtual void | setDefaultRWValue (DtReaderWriter *) |
| Previous default value, if exists, will be removed and replaced with a clone of the supplied variable. | |
| virtual bool | checkAndSetDefaultRWValue (DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &variableBindings=nullVariableReference()) |
| Give the stream, if the stream contains a default value then set it here. | |
| const DtReaderWriterRegistry & | registry () const |
| Collection of child DtReaderWriter nodes owned by this object. | |
| DtReaderWriterRegistry & | registry () |
| Collection of child DtReaderWriter nodes owned by this object. | |
| virtual DtPropertyInterface * | property () |
| virtual const DtPropertyInterface * | property () const |
| virtual DtString | toXml () const |
| virtual bool | toXml (const DtFilename &) const |
| Writes contents of xml result to the given filename. | |
| virtual bool | fromXml (const DtString &) |
| Restores object from given xml string. Returns true if valid. | |
| virtual bool | fromXmlFile (const DtFilename &) |
| Restires object from given xml file. | |
| virtual void | putSelf (DtEnvironmentSP, DtEnvValueSP parent) const |
| virtual void | putData (DtEnvironmentSP, DtEnvValueSP value) const |
| Override to add attributes of actual data. | |
| virtual void | putVariableReference (DtEnvironmentSP, DtEnvValueSP value) const |
| Called when the item is a variable reference. | |
| virtual void | getSelf (const DtEnvironmentSP, const DtEnvValueSP root, const SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &bindings=DtVariableBindingsList()) |
| virtual void | getData (const DtEnvironmentSP, const DtEnvValueSP, const SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &bindings=DtVariableBindingsList()) |
| Gets data from the environment value. | |
| virtual void | unrecognizedItem (const DtEnvironmentSP env, const DtEnvValueSP root, const SearchPaths &searchPaths, const DtVariableBindingsList &varBindings) |
| Called when the xml reader tries to parse an unknown reader/writer item. Default is a no-op. | |
| virtual void | getVariableReference (DtEnvironmentSP, DtEnvValueSP value) |
| Called when the item is a variable reference. | |
Static Public Member Functions | |
| static DtSimComponent * | creator (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0) |
| (const DtString&,DtVrfObject*,DtSimManager*, | |
Static Public Member Functions inherited from DtLauncherController | |
| static void | detonationCallback (DtDetonationInteraction *detInter, void *usr) |
| This callback function is registered with the exercise connection to handle incoming DtDetonationInteractions. | |
| static DtReaderWriter * | provideLastMissileName (void *controller) |
| Function to be registered as a provider with the parent component system for the launched-munition-name attribute. | |
| static DtReaderWriter * | provideMissilePassedTarget (void *controller) |
| Function to be registered as a provider with the parent component system for the missile-passed-target attribute. | |
Protected Member Functions | |
| DtVerticalLauncherController () | |
| default constructor; not implemented | |
| DtVerticalLauncherController (const DtVerticalLauncherController &orig) | |
| copy constructor; not implemented | |
| const DtVerticalLauncherController & | operator= (const DtVerticalLauncherController &orig) |
| assignment operator; not implemented | |
Protected Member Functions inherited from DtLauncherController | |
| virtual bool | createPorts () |
| Overridden to create the launcher's ports. | |
| virtual DtReaderWriter * | processProvideLastMissileName () |
| Provides the name (DtRwString) of the missile that was last launched. | |
| virtual DtReaderWriter * | processProvideMissilePassedTarget () |
| Provides result of whether the current missile has passed the target or not (DtRwBoolean) | |
| virtual void | removeMissileFromActiveList (const DtEntityIdentifier &removeId) |
| Removes the DtObjectId of a given missile from myActiveMissiles list. | |
| DtLauncherController () | |
| default constructor; not implemented | |
| DtLauncherController (const DtLauncherController &orig) | |
| copy constructor; not implemented | |
| const DtLauncherController & | operator= (const DtLauncherController &orig) |
| assignment operator; not implemented | |
Additional Inherited Members | |
Public Types inherited from DtReaderWriter | |
| typedef std::vector < DtSymbolString > | aliasContainer |
| typedef std::vector < DtSymbolString >::iterator | aliasIter |
| typedef std::vector < DtSymbolString > ::const_iterator | aliasConstIter |
| typedef std::vector< DtFilename > | SearchPaths |
| typedef std::pair < DtSymbolString, DtString > | DtVariableNameType |
| typedef DtReaderWriterFactory *(* | DtReaderWriterFactoryCreatorFcn )() |
Protected Types inherited from DtSimComponent | |
| typedef std::map< DtString, DtInputPort * > | DtInputPortMap |
| typedef std::map< DtString, DtOutputPort * > | DtOutputPortMap |
| typedef std::map< DtString, DtInputPortGroup * > | DtInputPortGroupMap |
| typedef std::map< DtString, DtOutputPortGroup * > | DtOutputPortGroupMap |
Protected Attributes inherited from DtLauncherController | |
| double | myAbandonPassedMissileDistance |
| If the missile passes its target within this distance, it will be abandoned and disconnected from the launcher. | |
| DtObjectIdOutputPort * | myMissileIdPort |
| Output Port Name: missile-id Output Port Description: Object id of the missile. | |
| DtObjectIdOutputPort * | myTargetEntityIdPort |
| Output Port Name: target-entity Output Port Description: Object id of the target. | |
| DtVectorOutputPort * | myTargetPointPort |
| Output Port Name: target-point Output Port Description: Local position of the target. | |
| DtIfCreateVrfObject | myCreateMissileInfo |
| Attribute functions:Overrides the simComponent version to register the functions below. | |
| DtList | myActiveMissiles |
| Attribute functions:Overrides the simComponent version to register the functions below. | |
Static Protected Attributes inherited from DtSimComponent | |
| static DtSimComponentFactory * | myFactory |
DtVerticalLauncherController; controller for a fixed vertical missile launcher.
DtVerticalLauncherController is a controller that accepts input from a target sensor, and provides ammunition type, load status, and trigger inputs to a missile launcher actuator. Uses Descriptor Type: DtWeaponControllerDescriptor
| DtVerticalLauncherController::DtVerticalLauncherController | ( | const DtString & | name, |
| DtVrfObject * | owner, | ||
| DtSimManager * | simManager, | ||
| DtComponentDescriptor * | desc = 0, |
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| DtReaderWriterRegistry * | parentRegistry = 0 |
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| ) |
(const DtString&,DtVrfObject*,DtSimManager*,
| name | Reader writer name of this component. |
| owner | The DtVrfObject that owns this component |
| simManager | The simulation manager (provides access to terrain, message interface, simulation clock). |
| desc | The component descriptor used to initialize this component. |
| parentRegistry | Pointer to the parent reader writer registry (the containing object that reads/writes this object). |
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virtual |
destructor
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protected |
default constructor; not implemented
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protected |
copy constructor; not implemented
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virtual |
Returns a string identifies the class type of component.
Type values are defined in compTypes.h. DtSimComponent creation functions are registered with the DtSimComponentFactory using the type values as the key. Warning: this function should always return the same pointer and it should be valid forever. This means the data should be static.
Reimplemented from DtLauncherController.
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virtual |
Derived to allow the missiles to fire without trying to allign the entity with the target first.
Reimplemented from DtWeaponController.
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static |
(const DtString&,DtVrfObject*,DtSimManager*,
| name | Reader writer name of this component. |
| owner | The DtVrfObject that owns this component |
| simManager | The simulation manager (provides access to terrain, message interface, simulation clock). |
| desc | The component descriptor used to initialize this component. |
| parentRegistry | Pointer to the parent reader writer registry (the containing object that reads/writes this object). |
Reimplemented from DtLauncherController.
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protected |
assignment operator; not implemented