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makVrv::DtDetonationSoundEditorLogic Class Reference

Logic for controlling how detonation sound mappings are edited. More...

Inheritance diagram for makVrv::DtDetonationSoundEditorLogic:
Inheritance graph
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Public Member Functions

 DtDetonationSoundEditorLogic (DtDe &de, DtBaseSoundEditorInterface &editorIFace, DtPersistenceControlsInterface &persistenceIFace)
 CTOR.
virtual ~DtDetonationSoundEditorLogic ()
 DTOR.
virtual void slot_SoundMapRecordChanged (const DtEntitySoundMapRecord &rec)
 Called when the user changes a value on the widget.
virtual void slot_SoundMapRecordRemoved (const DtEntitySoundMapRecord &rec)
- Public Member Functions inherited from makVrv::DtBaseSoundEditorLogic
 DtBaseSoundEditorLogic (DtDe &de, DtBaseSoundEditorInterface &editorIFace, DtPersistenceControlsInterface &persistenceIFace)
 CTOR.
virtual ~DtBaseSoundEditorLogic ()
 DTOR.
virtual void on_saveDefaults ()
 Called when the user saves current settings as defaults.
virtual void on_restoreDefaults ()
 Called when the user reloads the default settings.
virtual void on_import ()
 Called to query the user for the settings file to import.
virtual void on_export ()
 Called to query the user for the settings file to export.
virtual void on_importFilePathChosen (const std::string &filePath)
 Called when the user selects a settings file to import.
virtual void on_exportFilePathChosen (const std::string &filePath)
 Called when the user selects a settings file to export.
virtual void on_restoreFactoryDefaults ()
 Called when the user reloads the factory settings.
virtual void slot_entitySettingsRestored (const DtSettingsBackup *s)
 Called when settings are restored.

Protected Member Functions

virtual void sendSettingsToGui ()
 Update the GUI with sound mappings.
virtual void connect ()
 Setup the signal/slot connections.

Additional Inherited Members

- Protected Attributes inherited from makVrv::DtBaseSoundEditorLogic
DtDemyDe
DtBaseSoundEditorInterfacemyInterface
DtPersistenceControlsInterfacemyPersistenceControls

Detailed Description

Logic for controlling how detonation sound mappings are edited.

Constructor & Destructor Documentation

makVrv::DtDetonationSoundEditorLogic::DtDetonationSoundEditorLogic ( DtDe de,
DtBaseSoundEditorInterface editorIFace,
DtPersistenceControlsInterface persistenceIFace 
)

CTOR.

virtual makVrv::DtDetonationSoundEditorLogic::~DtDetonationSoundEditorLogic ( )
virtual

DTOR.

Member Function Documentation

virtual void makVrv::DtDetonationSoundEditorLogic::slot_SoundMapRecordChanged ( const DtEntitySoundMapRecord rec)
virtual

Called when the user changes a value on the widget.

Implements makVrv::DtBaseSoundEditorLogic.

virtual void makVrv::DtDetonationSoundEditorLogic::slot_SoundMapRecordRemoved ( const DtEntitySoundMapRecord rec)
virtual
virtual void makVrv::DtDetonationSoundEditorLogic::sendSettingsToGui ( )
protectedvirtual

Update the GUI with sound mappings.

Implements makVrv::DtBaseSoundEditorLogic.

virtual void makVrv::DtDetonationSoundEditorLogic::connect ( )
protectedvirtual

Setup the signal/slot connections.

Note
Call from constructor after signaling GUI.

Reimplemented from makVrv::DtBaseSoundEditorLogic.


The documentation for this class was generated from the following file:

Document ID: Generated on Mon Jul 4 01:00:18 EDT 2016 from SVN revision 166489
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