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makVrv::DtOsg3DVolumetricLineModel Class Reference

DtOsg3DVolumetricLineModel is the model implementation of 3D volumetric lines. More...

Inheritance diagram for makVrv::DtOsg3DVolumetricLineModel:
Inheritance graph
[legend]

Public Member Functions

 DtOsg3DVolumetricLineModel (DtDe &de, DtUniqueID id)
 CTOR.
virtual ~DtOsg3DVolumetricLineModel ()
 DTOR.
virtual void setColor (float r, float g, float b, float a)
 Set the inside and outside color of the line.
virtual void setInsideColor (float r, float g, float b, float a)
 Set the color at the center of the volumetric line.
virtual void getInsideColor (float &r, float &g, float &b, float &a)
 Retrieves the inside color.
virtual void setOutsideColor (float r, float g, float b, float a)
 Set the color on the outside of the volumetric line.
virtual void getOutsideColor (float &r, float &g, float &b, float &a)
 Retrieves the inside color.
virtual void setPhysicalLineHeight (double height)
 Set the height (in meters) of the line.
virtual void setPhysicalLineWidth (double height)
 Set the width (in meters) of the line.
virtual void setDimensions (double w, double h)
 Sets the width and height of the line.
virtual void setPickable (bool)
 Sets whether or not the line is selectable.
virtual void setSolid (bool)
 Sets whether or not this volumetric line is filled or just outlined.
virtual void setScribed (bool)
 Sets whether or not the line is scribed.
virtual void setScribeColor (float r, float g, float b, float a)
 Set the scribe line color.
virtual void setScribeWidth (float)
 Sets the width of the scribe line.
virtual void addPoint (const DtVector &position, int index=-1)
 Add a new point on the volumetric line at specified index, or at the end if index is -1.
virtual void removePoint (int index)
 Removes the point at the specified index.
virtual void removePosition (int index)
 Calls removePoint.
virtual void setPoint (int index, const DtVector &position)
 Sets the position of the point at the specified index.
virtual void setPosition (int index, const DtVector &position)
 If index is 0, sets origin.
void setOrigin (const DtVector &origin)
 Sets origin of this line.
virtual void setVisible (bool isVisible)
 Sets whether or not line is visible.
virtual void setFill (bool f)
 Sets whether or not the object is filled (top and bottom)
virtual void setOrientation (int vtx, const DtTaitBryan &orientation)
 Sets line orientation. Only vtx 0 is used.
virtual void setScribeAllPolygons (bool)
 Sets whether or not to only scribe the outline (and not the line edges).
virtual void setIsSupportModel (bool isSupport)
 Set whether the model is part of the support group (whether or not other scene objects can ground clamp to this model)
virtual void setUseDynamicOrigin (bool)
 If true, when the origin changes all the points move with the origin.
virtual void setModelDefinition (const std::string &str)
 Sets the model definition on the model instance.
- Public Member Functions inherited from makVrv::Dt3DVolumetricLineModel
 Dt3DVolumetricLineModel (DtDe &de, DtUniqueID id)
 CTOR.
virtual ~Dt3DVolumetricLineModel ()
 DTOR.
- Public Member Functions inherited from makVrv::DtModel
 DtModel (DtDe &de, DtUniqueID id)
 CTOR.
virtual ~DtModel ()
 DTOR.
virtual void saveModelToFile (const std::string &filename)
virtual std::string className () const
 Get the class name of the model instance owner.
unsigned int transformSize () const
 Get the number of position/orientations this model has.
const DtVectorposition (int vtx=0) const
 Get the Position of a given point.
const DtTaitBryan & orientation (int vtx=0) const
 Get the Orientation of a given point.
virtual void enableColorBlending (bool b)
 Enable / disable color blending for this model.
virtual void setBlendColor (float r, float g, float b, float a)
 Set color to use if color blending is enabled.
virtual void getBlendColor (float &r, float &g, float &b, float &a)
 Returns the blend color.
virtual bool colorBlendingEnabled () const
 Returns whether or not blending is enabled.
virtual void enableLighting (bool l)
 set whether the model is lit; this may not be an option on all models
virtual int modelSet () const
 Get the model set this model is part of.
const DtVectorboundingBoxExtents () const
 Get the bounding box extents of the model instance.
void getBoundingBoxExtents (double &x, double &y, double &z) const
 Get the bounding box extents of the model instance.
const DtVectorboundingBoxCenter () const
 Get the bounding box center of the model instance.
virtual void getBoundingBoxCenter (double &x, double &y, double &z) const
 Get the bounding box center of the model instance.
virtual void getBoundingBoxComponents (DtVector &minimum, DtVector &maximum)
 Get the minimum and maximum X,Y,Z components of the bounding box.
void setContributesToBound (bool trueOrFalse)
 Set whether this model instance contributes to an object's overall bounding volume.
bool contributesToBound () const
 Get whether this model instance contributes to an object's overall bounding volume.
DtDede ()
 Get the DtDe object.
virtual void setModelInstance (DtModelInstance *modelInstance)
 Internally set the model instance pointer.
virtual bool visible () const
 Get the visible state of the model.
DtUniqueID parentSceneObjectID () const
 Parent of the model.
virtual void addedToSceneObjectAsProp (const DtUniqueID &sceneObj)
 Called when a scene object added the model as a prop.
virtual void addedToSceneObject (const DtUniqueID &sceneObj, int modelSet, int visualizerType)
 Called when a scene object added the model with the given model set and visualizer type.
virtual void setElementId (DtUniqueID id)
 Called when the element ID of the model's parent object is set.
virtual void removedFromSceneObject ()
 Called when the model was removed from a scene object.
virtual bool isProp ()
 Return whether or not this model was added as a prop.
virtual DtModelInstancemodelInstance ()
 Get the model instance.
virtual const DtModelInstancemodelInstance () const
 Get the model instance.
int visualizerType () const
 The visualizer type determines which channel-specific group node this model will be parented to, and consequently, which observer setting will cause it to be rendered in which channel.

Protected Member Functions

virtual void update ()
 Called on tick when updated, calls updateGeometry() of model instance.
virtual void needsUpdate ()
 Sets needs update flag such that on next update pass the object is updated.
virtual void addToScene (const DtUniqueID &sceneObjectId, int modelSet, int visualizerType)
 Attaches the model to the scene.
virtual void removeFromScene ()
 Detaches the model from the scene.

Protected Attributes

DtOsgSceneConnectormySceneConnector
DtUniqueID myParentId
DtVector myOrigin
bool myNeedsUpdate
bool myGeometryChanged
float myPhysicalLineWidth
float myPhysicalLineHeight
bool myUseDynamicOrigin
geos::geom::CoordinateSequence * myCoordinateSequence
DtCoordTransform myGeocentricToTopographicTransform
DtCoordTransform myTopographicToGeocentricTransform

Additional Inherited Members

- Public Attributes inherited from makVrv::DtModel
boost::signal< void(DtModel *)> signal_modelToBeDestroyed
 Signal emitted when the model is to be destroyed.
boost::signal< void(DtModel *)> signal_modelChanged
boost::signal< bool(DtModel
*, bool), SlotReturnOR
signal_visibilityChangeRequested
 Signal when the visibility has been requested, if any slot returns false, it will not change.
boost::signal< void(DtModelInstance
*, DtModel *)> 
signal_modelInstanceCreated
 Signal emitted when the model instance is created.
boost::signal< void(DtModelInstance
*, DtModel *)> 
signal_modelInstanceToBeDestroyed
 Signal emitted when the model instance is to be destroyed.
- Protected Types inherited from makVrv::DtModel
typedef std::vector
< ObjectTransform
TransformList

Detailed Description

DtOsg3DVolumetricLineModel is the model implementation of 3D volumetric lines.

Use this class to create a representation of a volumetric line that has an extruded width and extruded height. Since this class is more closely related to a closed polygonal area than a line with either width or height, this class is used rather than the DtOsgExtrudedLine model to calculate an extruded shape (width) around a the line itself as a closed figure. This can then be passed to the DtOsgExtrudedPolygonModel for rendering.

Constructor & Destructor Documentation

makVrv::DtOsg3DVolumetricLineModel::DtOsg3DVolumetricLineModel ( DtDe de,
DtUniqueID  id 
)

CTOR.

virtual makVrv::DtOsg3DVolumetricLineModel::~DtOsg3DVolumetricLineModel ( )
virtual

DTOR.

Member Function Documentation

virtual void makVrv::DtOsg3DVolumetricLineModel::setColor ( float  r,
float  g,
float  b,
float  a 
)
virtual

Set the inside and outside color of the line.

Implements makVrv::Dt3DVolumetricLineModel.

virtual void makVrv::DtOsg3DVolumetricLineModel::setInsideColor ( float  r,
float  g,
float  b,
float  a 
)
virtual

Set the color at the center of the volumetric line.

Implements makVrv::Dt3DVolumetricLineModel.

virtual void makVrv::DtOsg3DVolumetricLineModel::getInsideColor ( float &  r,
float &  g,
float &  b,
float &  a 
)
virtual

Retrieves the inside color.

virtual void makVrv::DtOsg3DVolumetricLineModel::setOutsideColor ( float  r,
float  g,
float  b,
float  a 
)
virtual

Set the color on the outside of the volumetric line.

Implements makVrv::Dt3DVolumetricLineModel.

virtual void makVrv::DtOsg3DVolumetricLineModel::getOutsideColor ( float &  r,
float &  g,
float &  b,
float &  a 
)
virtual

Retrieves the inside color.

virtual void makVrv::DtOsg3DVolumetricLineModel::setPhysicalLineHeight ( double  height)
virtual

Set the height (in meters) of the line.

Implements makVrv::Dt3DVolumetricLineModel.

virtual void makVrv::DtOsg3DVolumetricLineModel::setPhysicalLineWidth ( double  height)
virtual

Set the width (in meters) of the line.

Implements makVrv::Dt3DVolumetricLineModel.

virtual void makVrv::DtOsg3DVolumetricLineModel::setDimensions ( double  w,
double  h 
)
virtual

Sets the width and height of the line.

Implements makVrv::Dt3DVolumetricLineModel.

virtual void makVrv::DtOsg3DVolumetricLineModel::setPickable ( bool  )
virtual

Sets whether or not the line is selectable.

Implements makVrv::Dt3DVolumetricLineModel.

virtual void makVrv::DtOsg3DVolumetricLineModel::setSolid ( bool  )
virtual

Sets whether or not this volumetric line is filled or just outlined.

Implements makVrv::Dt3DVolumetricLineModel.

virtual void makVrv::DtOsg3DVolumetricLineModel::setScribed ( bool  )
virtual

Sets whether or not the line is scribed.

Implements makVrv::Dt3DVolumetricLineModel.

virtual void makVrv::DtOsg3DVolumetricLineModel::setScribeColor ( float  r,
float  g,
float  b,
float  a 
)
virtual

Set the scribe line color.

Implements makVrv::Dt3DVolumetricLineModel.

virtual void makVrv::DtOsg3DVolumetricLineModel::setScribeWidth ( float  )
virtual

Sets the width of the scribe line.

Implements makVrv::Dt3DVolumetricLineModel.

virtual void makVrv::DtOsg3DVolumetricLineModel::addPoint ( const DtVector position,
int  index = -1 
)
virtual

Add a new point on the volumetric line at specified index, or at the end if index is -1.

virtual void makVrv::DtOsg3DVolumetricLineModel::removePoint ( int  index)
virtual

Removes the point at the specified index.

virtual void makVrv::DtOsg3DVolumetricLineModel::removePosition ( int  index)
virtual

Calls removePoint.

Reimplemented from makVrv::DtModel.

virtual void makVrv::DtOsg3DVolumetricLineModel::setPoint ( int  index,
const DtVector position 
)
virtual

Sets the position of the point at the specified index.

virtual void makVrv::DtOsg3DVolumetricLineModel::setPosition ( int  index,
const DtVector position 
)
virtual

If index is 0, sets origin.

Reimplemented from makVrv::DtModel.

void makVrv::DtOsg3DVolumetricLineModel::setOrigin ( const DtVector origin)

Sets origin of this line.

virtual void makVrv::DtOsg3DVolumetricLineModel::setVisible ( bool  isVisible)
virtual

Sets whether or not line is visible.

Reimplemented from makVrv::DtModel.

virtual void makVrv::DtOsg3DVolumetricLineModel::setFill ( bool  f)
virtual

Sets whether or not the object is filled (top and bottom)

virtual void makVrv::DtOsg3DVolumetricLineModel::setOrientation ( int  vtx,
const DtTaitBryan &  orientation 
)
virtual

Sets line orientation. Only vtx 0 is used.

Reimplemented from makVrv::DtModel.

virtual void makVrv::DtOsg3DVolumetricLineModel::setScribeAllPolygons ( bool  )
virtual

Sets whether or not to only scribe the outline (and not the line edges).

Only valid if scribed is true. If set to true will scribe all point connections along the polygon. If false will only scribe the top and bottom of the polygon

virtual void makVrv::DtOsg3DVolumetricLineModel::setIsSupportModel ( bool  isSupport)
virtual

Set whether the model is part of the support group (whether or not other scene objects can ground clamp to this model)

Implements makVrv::DtModel.

virtual void makVrv::DtOsg3DVolumetricLineModel::setUseDynamicOrigin ( bool  )
virtual

If true, when the origin changes all the points move with the origin.

Default is false. This means that when the origin changes only point 0 moves

Implements makVrv::Dt3DVolumetricLineModel.

virtual void makVrv::DtOsg3DVolumetricLineModel::setModelDefinition ( const std::string &  str)
virtual

Sets the model definition on the model instance.

Reimplemented from makVrv::DtModel.

virtual void makVrv::DtOsg3DVolumetricLineModel::update ( )
protectedvirtual

Called on tick when updated, calls updateGeometry() of model instance.

virtual void makVrv::DtOsg3DVolumetricLineModel::needsUpdate ( )
protectedvirtual

Sets needs update flag such that on next update pass the object is updated.

virtual void makVrv::DtOsg3DVolumetricLineModel::addToScene ( const DtUniqueID sceneObjectId,
int  modelSet,
int  visualizerType 
)
protectedvirtual

Attaches the model to the scene.

Implements makVrv::DtModel.

virtual void makVrv::DtOsg3DVolumetricLineModel::removeFromScene ( )
protectedvirtual

Detaches the model from the scene.

Implements makVrv::DtModel.

Member Data Documentation

DtOsgSceneConnector* makVrv::DtOsg3DVolumetricLineModel::mySceneConnector
protected
DtUniqueID makVrv::DtOsg3DVolumetricLineModel::myParentId
protected
DtVector makVrv::DtOsg3DVolumetricLineModel::myOrigin
protected
bool makVrv::DtOsg3DVolumetricLineModel::myNeedsUpdate
protected
bool makVrv::DtOsg3DVolumetricLineModel::myGeometryChanged
protected
float makVrv::DtOsg3DVolumetricLineModel::myPhysicalLineWidth
protected
float makVrv::DtOsg3DVolumetricLineModel::myPhysicalLineHeight
protected
bool makVrv::DtOsg3DVolumetricLineModel::myUseDynamicOrigin
protected
geos::geom::CoordinateSequence* makVrv::DtOsg3DVolumetricLineModel::myCoordinateSequence
protected
DtCoordTransform makVrv::DtOsg3DVolumetricLineModel::myGeocentricToTopographicTransform
protected
DtCoordTransform makVrv::DtOsg3DVolumetricLineModel::myTopographicToGeocentricTransform
protected

The documentation for this class was generated from the following file:

Document ID: Generated on Mon Jul 4 01:00:18 EDT 2016 from SVN revision 166489
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