OpenSceneGraph implementation of a textured ribbon Used to draw effects like tread tracks that follow a scene object Procedurally generated as its position in the scene changes.
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Public Member Functions |
| | DtOsgDecalRibbon (DtDe &de, float segmentSpacing, const osg::Vec4 &color, osg::Texture *tex, float maxLength=2000) |
| | CTOR.
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| virtual void | setTextureRepeat (float textureRepeat) |
| | Set the number of copies of the texture to repeat into each quad.
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| | DtOsgRibbon (DtDe &de, float segmentSpacing=1.0, const osg::Vec4 &color=osg::Vec4d(0.5, 0.5, 0.5, 1.0), float maxLength=2000) |
| | CTOR.
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| virtual | ~DtOsgRibbon () |
| | DTOR.
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| virtual void | traverse (osg::NodeVisitor &nv) |
| | Interrupt CullVisitors by updating the ribbon.
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| virtual osg::Node * | node () |
| | Get the osg geometry node associated with the ribbon.
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| virtual void | setColor (const osg::Vec4 &color) |
| | Set the ribbon's color.
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| const osg::Vec4 & | color () const |
| | Get the ribbon's color.
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| virtual void | setDroppedPoints (const osg::Vec3d &pointA, const osg::Vec3d &pointB) |
| | Set the points to drop in local coordinates.
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| virtual void | update (double dt, double simTime) |
| | Update the ribbon with the current position.
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| virtual void | update () |
| | Optional time independent update method.
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| virtual void | setMaxSegments (long segments) |
| | Sets the maximum number of segments allowed in the ribbon.
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| long | maxSegments () const |
| | Gets the maximum number of segments allowed in the ribbon.
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| virtual void | setSegmentSpacing (float spacing) |
| | Sets the maximum length of ribbon segments.
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| float | segmentSpacing () const |
| | Gets the maximum length of the ribbon segments.
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| virtual void | setStippled (bool stippled) |
| bool | isStippled () const |
| | Get the stipple setting for this ribbon.
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Protected Member Functions |
| virtual | ~DtOsgDecalRibbon () |
| | DTOR.
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| virtual void | addParticle (const osg::Vec3d &left, const osg::Vec3d &right, double simTime) |
| | Add a particle to the ribbon.
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| virtual float | currentSegmentLength () |
| | Find the length of the current ribbon segment.
|
| virtual void | extendCurrentSegment (osg::Vec3d const &left, osg::Vec3d const &right, double simTime) |
| | Extend the current segment to left and right points.
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| virtual osg::Drawable * | getDrawable () |
| | Create or get the ribbon drawable.
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| virtual int | particleIndexAtOffset (int offset) |
| | Get index of particle at offset from current particle.
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| virtual void | rotateDrawableIndices (int amount) |
| | Rotate the drawable primitives' indices by amount.
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| virtual osg::Vec2 | getTextureCoordinateFor (int pointIndex, float vScale) |
| | Get the texture coordinate for a vertex.
|
| virtual osg::Geode * | createGeode () |
| | Create the geode.
|
| virtual void | setDrawable () |
| | Removes any existing drawables and add the drawable returned from getDrawable.
|
Detailed Description
OpenSceneGraph implementation of a textured ribbon Used to draw effects like tread tracks that follow a scene object Procedurally generated as its position in the scene changes.
Constructor & Destructor Documentation
| makVrv::DtOsgDecalRibbon::DtOsgDecalRibbon |
( |
DtDe & |
de, |
|
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float |
segmentSpacing, |
|
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const osg::Vec4 & |
color, |
|
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osg::Texture * |
tex, |
|
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float |
maxLength = 2000 |
|
) |
| |
| virtual makVrv::DtOsgDecalRibbon::~DtOsgDecalRibbon |
( |
| ) |
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protectedvirtual |
Member Function Documentation
| virtual void makVrv::DtOsgDecalRibbon::setTextureRepeat |
( |
float |
textureRepeat | ) |
|
|
virtual |
Set the number of copies of the texture to repeat into each quad.
Textures are tiled in their v coordinate only.
| virtual void makVrv::DtOsgDecalRibbon::addParticle |
( |
const osg::Vec3d & |
left, |
|
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const osg::Vec3d & |
right, |
|
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double |
simTime |
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) |
| |
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protectedvirtual |
| virtual float makVrv::DtOsgDecalRibbon::currentSegmentLength |
( |
| ) |
|
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protectedvirtual |
| virtual void makVrv::DtOsgDecalRibbon::extendCurrentSegment |
( |
osg::Vec3d const & |
left, |
|
|
osg::Vec3d const & |
right, |
|
|
double |
simTime |
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) |
| |
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protectedvirtual |
| virtual osg::Drawable* makVrv::DtOsgDecalRibbon::getDrawable |
( |
| ) |
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protectedvirtual |
| virtual int makVrv::DtOsgDecalRibbon::particleIndexAtOffset |
( |
int |
offset | ) |
|
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protectedvirtual |
Get index of particle at offset from current particle.
| virtual void makVrv::DtOsgDecalRibbon::rotateDrawableIndices |
( |
int |
amount | ) |
|
|
protectedvirtual |
Rotate the drawable primitives' indices by amount.
| virtual osg::Vec2 makVrv::DtOsgDecalRibbon::getTextureCoordinateFor |
( |
int |
pointIndex, |
|
|
float |
vScale |
|
) |
| |
|
protectedvirtual |
Get the texture coordinate for a vertex.
| virtual osg::Geode* makVrv::DtOsgDecalRibbon::createGeode |
( |
| ) |
|
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protectedvirtual |
Member Data Documentation
| osg::ref_ptr<osg::Vec3Array> makVrv::DtOsgDecalRibbon::myPoints |
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private |
| osg::ref_ptr<osg::Vec2Array> makVrv::DtOsgDecalRibbon::myTextureCoordinates |
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private |
| osg::ref_ptr<osg::DrawElementsUInt> makVrv::DtOsgDecalRibbon::myRibbon |
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private |
| osg::ref_ptr<osg::Geometry> makVrv::DtOsgDecalRibbon::myGeometry |
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private |
| osg::ref_ptr<osg::Texture> makVrv::DtOsgDecalRibbon::myTexture |
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private |
| bool makVrv::DtOsgDecalRibbon::myWrappingVertices |
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private |
| std::string makVrv::DtOsgDecalRibbon::myTextureFilename |
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private |
| int makVrv::DtOsgDecalRibbon::myParticleIndex |
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private |
| float makVrv::DtOsgDecalRibbon::myTextureRepeat |
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private |
The documentation for this class was generated from the following file:
- /exports/nfedora7-1/nightly/docs/vrforcesDevelopment.vrf4-4-branch/include/vrvOsg/DtOsgDecalRibbon.h