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VR-Forces Development_Version Class Documentation
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DtHumanFollowController is a controller that models following behavior for humans. More...

Public Member Functions | |
| DtHumanFollowController (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0) | |
| (const DtString&,DtVrfObject*,DtSimManager*, | |
| virtual | ~DtHumanFollowController () |
| destructor | |
| virtual const char * | type () const |
| Returns a string identifies the class type of component. | |
| virtual bool | init () |
| Init. Call immediately after construction. | |
| virtual bool | createPSR () |
| Creates myProcessState data member, and adds it to our process state repository manager. | |
| virtual void | tick () |
| Calculate new control values. | |
| virtual void | processFollowEntityTask (DtSimMessage *msg) |
| virtual const DtUUID & | entityToFollow () |
| What entity are we following? This accessor has the side effect of setting myProcessState->myEntityToFollow to DtString::nullString(), if the entity is not tasked and myEntityToFollow is not already the null string. | |
| virtual void | setEntityToFollow (const DtUUID &entity) |
| virtual const DtVector & | offsetVector () const |
| The offset from the entity's position to follow at, in entity coordinates. | |
| virtual void | setOffsetVector (const DtVector &offsets) |
| virtual void | registerTaskMsgCallbacks () |
| Overrides this so it can register its interest in followEntity commands. | |
| virtual bool | setupDestination () |
| Sets the world destination in the process state repository to the location of the entity we're following plus the indicated offset and then calls down to the base class. | |
| virtual bool | passedDestination () |
| Overrides to force the entity to be near the destination as well as across the 'destination' line to be considered past the destination. | |
| virtual double | findDesiredSpeed () |
| Overrides so we can speed up when falling behind and slow down if we get past the position we're supposed to be in. | |
| virtual double | findDesiredHeading () |
| Overrides so the entity won't turn toward the destination point when it is close to or past the destination; rather, in these cases, it assumes the heading of the lead entity. | |
| virtual void | stop () |
| Overrides so we don't complete the task when we're at the right location with regard to the followed entity. | |
| virtual void | clearTask () |
| If component is currently tasked, calls clearPendingSubtasks(), sets the tasked flag to false, and calls clearCurrentTaskMesage() to clear out the current task message. | |
Public Member Functions inherited from DtSingleTaskControllerComponent | |
| DtSingleTaskControllerComponent (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *compDesc=0, DtReaderWriterRegistry *parentRegistry=0) | |
| (const DtString& name, | |
| virtual | ~DtSingleTaskControllerComponent () |
| destructor | |
| virtual void | postTick () |
| Override to check if we're tasked and we want to give up (only performs the check if we're in play mode (dT() > 0)). | |
| virtual bool | beginProcessingTask (const DtTaskMessage &task, DtSimTaskStatePtr taskState) |
| Called by the task manager when this controller should start executing the specified task. | |
| virtual void | taskNotify (const DtSimTask &task) |
| This is called to let us know when some other component receives a task In the case of this component, we don't care what the task actually is. | |
| virtual void | taskComplete (bool success=true) |
| If we are currently tasked, this will cause us to notify the entity that we're done and delete the task. | |
| virtual void | suspendTask () |
| This method is called when the currently running task is being suspended. | |
| virtual int | sendSubtask (DtSimTask &task) |
| Sends subtask to ourself. | |
| virtual void | clearSubtask (int subtaskId) |
| Clears subtask with the given subtaskId (subtaskId is returned sendSubtask()). | |
| virtual void | addPendingSubtaskId (int subtaskId) |
| Adds given subtask Id to list of pending subtasks. | |
| virtual bool | findPendingSubtaskId (int subtaskId) |
| Checks to see if given subtaskId exists in our list of pending subtasks. | |
| virtual bool | isSubtasked () const |
| Returns true if this controller is currently subtasked. | |
| virtual void | removePendingSubtaskId (int subtaskId) |
| Removes pending subtask from list of subtasks for this component. | |
| virtual void | removeAllPendingSubtaskIds () |
| Clear all pending subtasks from our list of subtasks. | |
| virtual std::vector< int > | currentPendingSubstaskIds () const |
| Returns the list of all currently pending subtask ids for this controller. | |
| virtual void | clearCurrentTaskMessage () |
| Returns the current subtask with the specified id. | |
| virtual DtTaskMessage * | currentTaskMessage () const |
| Get a pointer to the message that was used to task this entity. | |
| virtual DtSimTaskStatePtr | currentTaskState () const |
| virtual bool | decideToGiveUpTask () const |
| This function is used to determine if the controller should give up trying to execute the current task. | |
| virtual void | giveUpTask () |
| Called when controller is tasked and decideToGiveUp() returns true. | |
| virtual bool | taskActive (int taskId) const |
| | |
| virtual bool | clearTopLevelTasks () |
| If this controller has any top level tasks (not subtasks), they are cleared. | |
| virtual void | clearConflictingTopLevelTasks (const DtSimTaskMessageType &conflictType) |
| Clears any top level tasks on this controller that conflict with the conflict task type. | |
| virtual void | clearTasksByType (const DtSimTaskMessageType &taskType) |
| Clears any tasks of the specified type running in this controller. | |
| virtual void | clearTaskById (int taskId) |
| Clears any task of the specified ID running in this controller. | |
| virtual DtSuspendedTaskInfo * | suspendTaskById (int taskId) |
| virtual std::list < DtTaskMessage * > | currentTaskMessages () const |
| | |
| virtual DtTaskWithTaskStateListPtr | topLevelTasks () const |
| | |
| virtual DtPointTaskVisualizationPtr | pointTaskVisualization (const DtString &name) |
| Finds an existing or creates a new point task visualization with the given name. | |
| virtual DtLineTaskVisualizationPtr | lineTaskVisualization (const DtString &name) |
| Finds an existing or creates a new line task visualization with the given name. | |
| virtual DtAreaTaskVisualizationPtr | areaTaskVisualization (const DtString &name) |
| Finds an existing or creates a new area task visualization with the given name. | |
| virtual DtTextTaskVisualizationPtr | textTaskVisualization (const DtString &name) |
| Finds an existing or creates a new text task visualization with the given name. | |
| virtual void | destroyTaskVisualization (const DtString &name) |
| Destroys an existing task visualization. | |
Public Member Functions inherited from DtTaskControllerComponent | |
| DtTaskControllerComponent (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *compDesc=0, DtReaderWriterRegistry *parentRegistry=0) | |
| (const DtString& name, | |
| virtual | ~DtTaskControllerComponent () |
| destructor | |
| virtual bool | showCurrentTaskInGui () const |
| virtual void | setRadio (DtSimRadio *radio) |
| Calls registerTaskMsgCallbacks. | |
| virtual void | addTaskProcessorCallback (const DtSimTaskMessageType &taskType, DtTaskMessageCallbackFcn fcn, void *usr) |
| Adds a new function for processing the specified task type. | |
| virtual void | addTaskProcessorCallback (const DtSimTaskMessageType &taskType, DtMessageCallbackFcn fcn, void *usr) |
| Deprecated form of addTaskProcessorCallback. | |
| virtual void | removeTaskProcessorCallback (const DtSimTaskMessageType &taskType, DtMessageCallbackFcn fcn, void *usr) |
| Undoes anything done by addTaskProcessorCallback(). | |
| virtual void | removeTaskProcessorCallback (const DtSimTaskMessageType &taskType, DtTaskMessageCallbackFcn fcn, void *usr) |
| Deprecated form of removeTaskProcessorCallback. | |
| virtual void | enable () |
| Overridden to call registerTaskMsgCallbacks(). | |
| virtual void | disable () |
| Overridden to 1) remove any task message callbacks registered by this controller 2) call clear task. | |
| virtual void | sendTaskCanceled (DtTaskMessage *taskMsg) |
| Sends the task canceled report for the specified message. | |
| DtTaskVisualizationMap & | taskVisualizations () |
| Returns the list of task visualizations for this controller. | |
| virtual void | setTasked (bool tasked) |
| The current tasked state of this controller. | |
| virtual bool | tasked () const |
| The current tasked state of this controller. | |
Public Member Functions inherited from DtControllerComponent | |
| DtControllerComponent (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0) | |
| (const DtString& name, | |
| virtual | ~DtControllerComponent () |
| destructor | |
| virtual DtSimRadio * | radio () |
| The radio this component is listening to. | |
Public Member Functions inherited from DtSimComponent | |
| DtSimComponent (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0) | |
| virtual | ~DtSimComponent () |
| destructor | |
| void | setParentSystem (DtComponentSystem *system) |
| Sets the parent system of this component. | |
| virtual bool | postAddComponentsInit () |
| Called after all components have been created, initialized and added to the component manager. | |
| virtual void | registerAttributeFunctions () |
| Called to register functions that provide system attribute values. | |
| virtual void | preFirstTickInit () |
| This function can be overridden to initialize a component before it is ticked for the first time. | |
| virtual void | timedTick () |
| This version of tick checks to see if the time to tick has arrived. | |
| virtual void | setMinTickPeriod (double minTickPeriod) |
| specifies a minimum tick period (which can also be thought of as | |
| virtual double | minTickPeriod () const |
| access the minimum tick period | |
| virtual void | setMinTickPeriodVariance (double minTickPeriodVariance) |
| set the variance in the minimum tick time | |
| virtual double | minTickPeriodVariance () const |
| access the variance in the minimum tick period | |
| virtual void | setNextTickTime (double nextTickTime) |
| The next tick time is normally calculated internally. | |
| virtual double | nextTickTime () const |
| access the next tick time | |
| virtual double | calculateNextTickTime () const |
| The next tick time is equal to mySimManager->exerciseClock()-> approximateElapsedRealTime() + myMinTickPeriod + a random # between -myMinTickPeriodVariance/2. | |
| virtual double | calculateFirstTickTime () const |
| Returns the first time value that the component should tick at. | |
| virtual void | setEntity (DtVrfObject *entity) |
| The entity's state repository is the place that actuator components make updates and other components look to see our current state. | |
| virtual DtSimComponent * | nextComponent () |
| List management functions. | |
| virtual DtSimComponent * | prevComponent () |
| virtual void | setListItem (DtListItem *item) |
| Used by DtComponentList. | |
| virtual DtListItem * | listItem () |
| virtual void | putData (FILE *fp, int indentLevel=0) |
| putData writes our type, which is provided by the virtual type accessor of the deriving class. | |
| virtual DtlObjPtr | getData (DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths, const DtVariableBindingsList &variableBindings) |
| getData is just used to get us past the type in the data stream, since it's not actual stored. | |
| virtual void | addInputPort (DtInputPort *port) |
| Adds this input port to the components input port list so that other components can look it up and attach to it. | |
| virtual void | removeInputPort (DtInputPort *port) |
| virtual DtInputPort * | lookupInputPort (const DtString &portName) |
| Returns a pointer to the input port registered on this component with the specified name. | |
| virtual DtList | inputPortList () const |
| Returns the list of DtInputPorts registered on this component. | |
| virtual void | addOutputPort (DtOutputPort *port) |
| Adds this output port to the components output port list so that other components can look it up and attach to it. | |
| virtual void | removeOutputPort (DtOutputPort *port) |
| virtual DtOutputPort * | lookupOutputPort (const DtString &portName) |
| Returns a pointer to the output port registered on this component with the specified name. | |
| virtual DtList | outputPortList () const |
| Returns the list of DtOutputPorts registered on this component. | |
| virtual void | addInputPortGroup (DtInputPortGroup *group) |
| Adds this input port to the components input port list so that other components can look it up and attach to it. | |
| virtual void | removeInputPortGroup (DtInputPortGroup *group) |
| virtual DtInputPortGroup * | lookupInputPortGroup (const DtString &groupName) |
| Returns a pointer the input port group registered on this component with the specified name. | |
| virtual DtList | inputPortGroupList () const |
| Returns the list of DtInputPortGroups registered on this component. | |
| virtual void | addOutputPortGroup (DtOutputPortGroup *group) |
| Adds this output port group to the components output port group list so that other components can look it up and attach to it. | |
| virtual void | removeOutputPortGroup (DtOutputPortGroup *group) |
| virtual DtOutputPortGroup * | lookupOutputPortGroup (const DtString &groupName) |
| Returns a pointer the output port group registered on this component with the specified name. | |
| virtual DtList | outputPortGroupList () const |
| Returns the list of DtOutputPortGroups registered on this component. | |
| virtual int | priority () const |
| Return the current connection priority for this component. | |
| virtual void | setPriority (int priority) |
| Sets a new connection priority for this component, and changes all current outgoing connections from this component to the new value. | |
| double | dT () const |
| This is the delta-t for this component, which may or may not be the same as the exerciseClock dT. | |
| virtual void | setDT (double deltaT) |
| Note that while dT is calculated internally, this makes it possible to 'lie' to the component about dT if necessary. | |
| virtual void | setComponentDescriptor (DtComponentDescriptor *componentDescriptor) |
| The component descriptor specified in the order of battle file or parameter file that was used to create this component. | |
| virtual const DtComponentDescriptor * | componentDescriptor () const |
| virtual bool | tickWhileDestroyed () const |
| If the component returns true here, it will be ticked regardless of the destroyed state of the host entity. | |
| DtVrfProcessStateRepositoryManager * | psrManager () |
| virtual DtString | componentFullName () const |
| virtual DtPhysicalWorld * | physicalWorld () |
| Gets the physical world that this component's entity exists in. | |
| virtual const DtPhysicalWorld * | physicalWorld () const |
| virtual DtAttachedTerrain * | terrainAttachedTo () |
| Gets the terrain that this component's entity is attached to, if any. | |
| virtual const DtAttachedTerrain * | terrainAttachedTo () const |
| virtual DtVrfObject * | entity () |
| Gets the entity. | |
| virtual const DtVrfObject * | entity () const |
| virtual DtSimManager * | simManager () |
| Gets the sim manager. | |
| virtual const DtSimManager * | simManager () const |
| virtual const Coordinate_System * | coordinateSystem () const |
| Gets the coordinate system, as it should always exist if the physical world is in a valid state! | |
| virtual Coordinate_System * | coordinateSystem () |
| virtual DtVrfObjectStateRepository * | localStateRepository () |
| Gets the local state repository. | |
| virtual const DtVrfObjectStateRepository * | localStateRepository () const |
| virtual bool | isEnabled () |
| Is this component enabled or not. | |
| virtual void | setIsEnabled (bool yesNo) |
| Is this component enabled or not. | |
| virtual DtOutputStream & | objectConsoleDebug (const DtString &channel="") const |
| virtual DtOutputStream & | objectConsoleVerbose (const DtString &channel="") const |
| virtual DtOutputStream & | objectConsoleInfo (const DtString &channel="") const |
| virtual DtOutputStream & | objectConsoleWarn (const DtString &channel="") const |
| virtual DtOutputStream & | objectConsoleError (const DtString &channel="") const |
| virtual DtSimResourceManager & | resourceManager () |
| virtual const DtSimResourceManager & | resourceManager () const |
Public Member Functions inherited from DtReaderWriter | |
| DtReaderWriter () | |
| default constructor | |
| DtReaderWriter (const DtString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false) | |
| real constructor Setting the readonly flag prevents object from writing itself to the stream. | |
| DtReaderWriter (const DtSymbolString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false) | |
| DtReaderWriter (const DtString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL) | |
| pseudo-copy constructor | |
| DtReaderWriter (const DtSymbolString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL) | |
| DtReaderWriter (const DtReaderWriter &, DtReaderWriterRegistry *parentRegistry=NULL) | |
| copy constructor | |
| const DtReaderWriter & | operator= (const DtReaderWriter &orig) |
| assignment operator | |
| bool | operator== (const DtReaderWriter &) const |
| Equivalence operator. | |
| bool | operator!= (const DtReaderWriter &rhs) |
| virtual | ~DtReaderWriter () |
| destructor | |
| virtual void | putSelf (FILE *fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename()) |
| Top level call to write itself to file. | |
| virtual void | postPutSelf () |
| Called after either version of put self (file or environment). Default is no-op. | |
| virtual void | prePutSelf () |
| Called before either version of put self (file or environment). Default is no-op. | |
| virtual void | getSelf (DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &variableBindings=nullVariableReference()) |
| Top level to read itself from an input stream. | |
| virtual void | postGetSelf () |
| Called after either version of getSelf (mtl or environment). Default is no-op. | |
| virtual void | preGetSelf () |
| Called before either version of get self (file or environment). Default is no-op. | |
| virtual void | writeSelf (FILE *fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename()) |
| Called from putSelf, calls myRegistry.putSelf which in turn calls putSelf on each reader/writer in the registry. | |
| virtual DtSymbolString | name () const |
| Accessor for name of this readable/writable object. | |
| virtual void | addAlias (const DtSymbolString &alias) |
| Add an alias as an alternative name for this object. | |
| virtual void | addAlias (const DtString &alias) |
| virtual bool | hasAlias (const DtSymbolString &alias) |
| virtual const aliasContainer & | aliases () const |
| virtual void | setReadonly (bool flag) |
| Set read-only flag. | |
| virtual bool | isReadonly () const |
| virtual void | reset () |
| For those reader/writer items that support it, resets the reader/writer value to iriginal state Default is no-op. | |
| virtual int | alignment () const |
| For those items that are sent over the network via HLA, this will give the network alignment. | |
| virtual bool | variableIsBound () const |
| virtual void | unbindVariable () |
| Sets the myVariableIsBound flag to false. | |
| virtual void | setName (const DtString &) |
| Set the name of the object. | |
| virtual const char * | readerWriterType () const |
| Used to supply a string type that this reader writer type is. | |
| virtual const char * | xmlType () const |
| virtual DtString | prettyPrint () const |
| Routine to return a human readable form of the reader/writer variable. | |
| std::string | debugText () const |
| virtual void | bindVariables (DtVariableBindingsList variableBindings) |
| Runs a variable binding pass on this reader writer and any of its children. | |
| virtual std::list < DtVariableNameType > | unboundVariables () const |
| bool | invalid () const |
| virtual bool | hasChild (const DtReaderWriter *p) const |
| Returns true if this variable has a child p in it's chain. | |
| virtual bool | hasVariableReference () const |
| Returns true if this item or any item in the registry (recursive) is a variable reference. | |
| virtual void | bindLocalVariables (const DtVariableBindingsList &variableBindings) |
| Checks to see if this RW object is a variable reference that can be bound using the provided bindings. | |
| virtual void | recordUpdateTime () const |
| Can be implemented in subclasses to stamp the time when updated. | |
| virtual bool | wasUpdatedSince (DtTime t) const |
| Can be implemented in subclasses to return true if an update occurred after the specified time. | |
| virtual DtlObjPtr | getData (DtlObjPtr args, const SearchPaths &searchPaths, const DtVariableBindingsList &variableBindings) |
| Deriving class overrides these to get/put class specific data. | |
| virtual void | setValueSpecified (bool specified, bool recurse=false) |
| The specified flags are used for optional values. | |
| virtual bool | valueSpecified () const |
| The specified flags are used for optional values. | |
| virtual bool | isVariableReference () const |
| Specifies whether or not this reader writer is really a variable that is specified elsewhere. | |
| virtual void | setIsVariableReference (bool value) |
| virtual void | clearAllVariableReferenceFlags () |
| Clears out all variable reference flags from all readerwriter items in registry recursively. | |
| virtual DtSymbolString | variableName () const |
| The variable name, if this object is a variable reference. | |
| virtual void | setVariableName (const DtSymbolString variableName) |
| The variable name, if this object is a variable reference. | |
| virtual const DtReaderWriter * | defaultRWValue () const |
| The default value to use if the reader/writer object is a variable and that variable is not specified. | |
| virtual DtReaderWriter * | defaultRWValue () |
| The default value to use if the reader/writer object is a variable and that variable is not specified. | |
| virtual void | setDefaultRWValue (DtReaderWriter *) |
| Previous default value, if exists, will be removed and replaced with a clone of the supplied variable. | |
| virtual bool | checkAndSetDefaultRWValue (DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &variableBindings=nullVariableReference()) |
| Give the stream, if the stream contains a default value then set it here. | |
| const DtReaderWriterRegistry & | registry () const |
| Collection of child DtReaderWriter nodes owned by this object. | |
| DtReaderWriterRegistry & | registry () |
| Collection of child DtReaderWriter nodes owned by this object. | |
| virtual DtPropertyInterface * | property () |
| virtual const DtPropertyInterface * | property () const |
| virtual DtString | toXml () const |
| virtual bool | toXml (const DtFilename &) const |
| Writes contents of xml result to the given filename. | |
| virtual bool | fromXml (const DtString &) |
| Restores object from given xml string. Returns true if valid. | |
| virtual bool | fromXmlFile (const DtFilename &) |
| Restires object from given xml file. | |
| virtual void | putSelf (DtEnvironmentSP, DtEnvValueSP parent) const |
| virtual void | putData (DtEnvironmentSP, DtEnvValueSP value) const |
| Override to add attributes of actual data. | |
| virtual void | putVariableReference (DtEnvironmentSP, DtEnvValueSP value) const |
| Called when the item is a variable reference. | |
| virtual void | getSelf (const DtEnvironmentSP, const DtEnvValueSP root, const SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &bindings=DtVariableBindingsList()) |
| virtual void | getData (const DtEnvironmentSP, const DtEnvValueSP, const SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &bindings=DtVariableBindingsList()) |
| Gets data from the environment value. | |
| virtual void | unrecognizedItem (const DtEnvironmentSP env, const DtEnvValueSP root, const SearchPaths &searchPaths, const DtVariableBindingsList &varBindings) |
| Called when the xml reader tries to parse an unknown reader/writer item. Default is a no-op. | |
| virtual void | getVariableReference (DtEnvironmentSP, DtEnvValueSP value) |
| Called when the item is a variable reference. | |
Static Public Member Functions | |
| static void | followEntityCallback (DtSimMessage *msg, void *usrData) |
| Instances of this component will register this callback with their own 'this' pointer as user data with the msg executive requesting notification of move-to tasks. | |
| static DtSimComponent * | creator (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0) |
| (const DtString&,DtVrfObject*,DtSimManager*, | |
Protected Member Functions | |
| DtHumanFollowController (const DtHumanFollowController &orig) | |
| copy constructor; shallow; does not copy the ports. | |
| const DtHumanFollowController & | operator= (const DtHumanFollowController &orig) |
| assignment operator; see comments on copy constructor! | |
| virtual void | setSmoother (const DtVector &location) |
| Sets the current location, velocity and acceleration in the smoother. | |
| virtual DtVector | smoothedLocation () |
| Gets the smoothed location from the smoother at the current time (sim time). | |
| virtual bool | nearDestination () |
| Determines if the entity is close enough to the destination that it should start slowing down (see findDesiredSpeed()). | |
| virtual double | distanceToDestination () const |
| This is the distance to the station, i.e. | |
| virtual DtVector | localDestination () const |
| This is the station (leader + offset) in local coordinates, run through the smoother; unless using the nav interface and there is a valid transition point (see DtActiveBotNavInterface), in which case that is the local destination. | |
| virtual bool | getDestination (DtVector &destination) const |
| getDestination() | |
| virtual bool | atDestination () |
| Are we within the at-distance parameter to the destination? If the myDistanceSquared member calculated in tick() is less than or equal to the square of the value provided in the at-distance parameter of the DtGroundMoveToDescriptor, atDestination() sets myAtDestination to true. | |
| virtual void | doMoving () |
| Calls determineGearSetting(), findDesiredSpeed() and findDesiredHeading() and then sets port values based on those results. | |
| virtual bool | destinationIsInsideObstruction (const DtVector &localDestination) const |
| Returns whether or not current destination is inside an obstruction. | |
| virtual bool | createPortGroups () |
| Creates and initializes port groups. | |
| virtual bool | createPorts () |
| Creates myDestinationOutputPort. | |
| virtual void | moveToDestination () |
| Attempts to move to the destination location. Override to provide movement functionality. | |
| virtual void | computeTopoVectors () |
| Computes myTopoDestinationMoveUnit and myTopoDestinationToEntity for use in desiredHeading and desiredSpeed. | |
| virtual bool | usingNavBot () |
| virtual void | moveUsingNavData () |
| Uses calculations from the navBot to control the entity or end the task. | |
| virtual void | processNavAreaChanged () |
| virtual bool | needToUpdateNavInterfaceDestination (const DtVector &newLocalDestination) |
| Determine if the navBot (path planning) interface needs to be reset with a new destination. | |
| virtual DtVector | predictedDestination () |
| Gets a goal (destination) location to use as the target for moving. | |
| virtual void | updateTaskVisualizations () |
| Called to update task visualizations after every tick. | |
Protected Member Functions inherited from DtSingleTaskControllerComponent | |
| virtual void | clearPendingSubtasks () |
| Iterates over collection of all pending subtasks for this controller, and calls clearSubtask() for each subtask type. | |
| virtual void | clearSubtasksByType (const DtSimTaskMessageType &taskType) |
| Clear all subtasks of a given type. | |
Protected Member Functions inherited from DtTaskControllerComponent | |
| virtual void | suspendSubtasksOfTask (int taskId, DtSuspendedTaskInfo *suspendInfo) |
| Suspends all running subtasks of taskId, and puts the suspend info for each of them as subtasks into the provided suspendInfo. | |
| virtual void | destroyTaskVisualizations () |
| Destroys all task visualizations. | |
| double | calculateNextTaskVisTickTime () const |
Protected Member Functions inherited from DtControllerComponent | |
| DtControllerComponent () | |
| default constructor | |
| DtControllerComponent (const DtControllerComponent &orig) | |
| copy constructor | |
| const DtControllerComponent & | operator= (const DtControllerComponent &orig) |
| assignment operator | |
Protected Member Functions inherited from DtSimComponent | |
| virtual double | computeCurrentTime () |
| Compute current time and myDT. | |
| bool | testInvariant () const |
| DtVrfProcessStateRepository * | createComponentPsr (const DtString &defaultPsrType, const DtString &defaultPsrName, bool useDescriptorParams=true) |
| Creates a PSR for this component and registers it with the PSR manager. | |
Protected Member Functions inherited from DtReaderWriter | |
| virtual void | bindToRwAsVariable (const DtReaderWriter *rw) |
| Copies values from the specified DtReaderWriter. | |
Protected Member Functions inherited from DtObjectDebugger< DtReaderWriter > | |
| DtObjectDebugger () | |
| DtObjectDebugger (const DtObjectDebugger &) | |
| ~DtObjectDebugger () | |
Protected Member Functions inherited from DtObjectDebugger< DtSimComponent > | |
| DtObjectDebugger () | |
| DtObjectDebugger (const DtObjectDebugger &) | |
| ~DtObjectDebugger () | |
Static Protected Member Functions | |
| static void | navAreaChangedCallback (void *usr) |
Protected Attributes | |
| DtVrfObject * | myEntityToFollow |
| Set fresh each frame in setupDestination(). | |
| DtHumanStateRepository * | myHumanStateRepository |
| Cache pointer to our specific type of state repository. | |
| DtHumanFollowPSR * | myProcessState |
| Container for state data associated with this component. | |
| DtVector | myLocalDestination |
| The Destination is the location of the station (leader + offset), either raw (if using the nav interface) or smoothed (if using this location to direct movement directly). | |
| DtVector | myWorldDestination |
| The geoc version of the above, for output to the Destination output port. | |
| DtVector | myLocalDestinationMove |
| The direction of movement of myLocalDestination from the last tick to the present. | |
| DtVector | myTopoDestinationMoveUnit2D |
| Unit vector for the above, in topo coordinates. | |
| DtVector | myTopoDestinationToEntity2D |
| Vector from myLocalDestination to entity, in topo coordinates. | |
| DtVector | myPredictedDestination |
| This is the smoothed movement target position. | |
| DtVector | myStationLocation |
| The location of the station (i.e. | |
| DtVector | myLookAheadStationLocation |
| The location of the station at a time targetLookAheadTime in the future. | |
| double | myAtDistanceSquared |
| Square of distance we're considered to be 'at' our destination (within 1/4 meter). | |
| double | myNearDistanceSquared |
| Square of distance we're considered to be 'near' our destination (within 3 meters). | |
| double | myFarCatchUpFactor |
| Multiplicative factor used to compute the appropriate speed when we need to catch up to the entity we're following and we're far from where we need to be. | |
| bool | myIgnoreNavData |
| Used to force the navigation interface to be ignored. | |
| DtVector | myTransitionPoint |
| DtActiveBotNavInterface * | myNavInterface |
| DtVector | myNavInterfaceCurrentDestination |
| double | myNavInterfaceDestinationSetTime |
| DtHumanFollowControllerDescriptor * | myComponentDescriptor |
| DtTrigonometricSmoother * | myLeaderSmoother |
Ports and Port Groups | |
| DtCollisionInputPort * | myCollisionAvoidancePort |
| Input Port Name: potential-collision-info Input Port Description: Input Port Range: Input Port Default Value: Input Group Parent: collision-avoidance-control. | |
| DtInputPortGroup * | myCollisionAvoidancePortGroup |
| Input Port Group Name: collision-avoidance-control Input Port Group Description: | |
| DtHumanMovementControlOutputPortGroup * | myHumanMovementControlOutputPortGroup |
| Output Group Name: movement-control . | |
| DtVectorOutputPort * | myDestinationOutputPort |
| Output Port Name: destination Output Port Description: Specifies the current destination of the entity in geocentric coordinates. | |
| DtBooleanOutputPort * | myIsMovingPort |
| Output Port Name: is-moving Output Port Description: Indicates the entity is being actively moved by this controller. | |
| bool | myNearDestination |
| These members refer to the entity position relative to myLocalDestination. | |
| bool | myPassedDestination |
| These members refer to the entity position relative to myLocalDestination. | |
| bool | myAtDestination |
| These members refer to the entity position relative to myLocalDestination. | |
| double | myDistanceSquared |
| These members refer to the entity position relative to myLocalDestination. | |
| bool | myDestinationIsInsideObstruction |
| These members refer to the entity position relative to myLocalDestination. | |
| double | myCurrentSpeed |
| These members refer to the entity position relative to myLocalDestination. | |
Additional Inherited Members | |
Public Types inherited from DtReaderWriter | |
| typedef std::vector < DtSymbolString > | aliasContainer |
| typedef std::vector < DtSymbolString >::iterator | aliasIter |
| typedef std::vector < DtSymbolString > ::const_iterator | aliasConstIter |
| typedef std::vector< DtFilename > | SearchPaths |
| typedef std::pair < DtSymbolString, DtString > | DtVariableNameType |
| typedef DtReaderWriterFactory *(* | DtReaderWriterFactoryCreatorFcn )() |
Protected Types inherited from DtTaskControllerComponent | |
| typedef std::pair < DtTaskMessageCallbackFcn, void * > | DtTaskCallbackMapPair |
| This map stores callbacks that have been registered to processes various tasks. | |
| typedef std::map < DtSimTaskMessageType, DtTaskCallbackMapPair > | DtTaskCallbackMap |
Static Protected Attributes inherited from DtSimComponent | |
| static DtSimComponentFactory * | myFactory |
DtHumanFollowController is a controller that models following behavior for humans.
Developer Description: Each simulation frame the destination to which the entity moves is recalculated to be in the right place with respect to the followed entity.
Uses Descriptor Type: DtHumanFollowControllerDescriptor
| DtHumanFollowController::DtHumanFollowController | ( | const DtString & | name, |
| DtVrfObject * | owner, | ||
| DtSimManager * | simManager, | ||
| DtComponentDescriptor * | desc = 0, |
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| DtReaderWriterRegistry * | parentRegistry = 0 |
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| ) |
(const DtString&,DtVrfObject*,DtSimManager*,
| name | Reader writer name of this component. |
| owner | The DtVrfObject that owns this component |
| simManager | The simulation manager (provides access to terrain, message interface, simulation clock). |
| desc | The component descriptor used to initialize this component. |
| parentRegistry | Pointer to the parent reader writer registry (the containing object that reads/writes this object). |
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destructor
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copy constructor; shallow; does not copy the ports.
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Returns a string identifies the class type of component.
Type values are defined in compTypes.h. DtSimComponent creation functions are registered with the DtSimComponentFactory using the type values as the key. Warning: this function should always return the same pointer and it should be valid forever. This means the data should be static.
Implements DtTaskControllerComponent.
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Init. Call immediately after construction.
Reimplemented from DtControllerComponent.
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Creates myProcessState data member, and adds it to our process state repository manager.
Passes in the name and type specified in the component descriptor (if they exist) to the DtVrfProcessStateRepository::createRepository factory method. If name and/or type is not specified, uses the appropriate default strings defined in procSRTypes.h.
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Calculate new control values.
Reimplemented from DtSimComponent.
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Instances of this component will register this callback with their own 'this' pointer as user data with the msg executive requesting notification of move-to tasks.
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What entity are we following? This accessor has the side effect of setting myProcessState->myEntityToFollow to DtString::nullString(), if the entity is not tasked and myEntityToFollow is not already the null string.
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The offset from the entity's position to follow at, in entity coordinates.
This comes from the follow task message.
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(const DtString&,DtVrfObject*,DtSimManager*,
| name | Reader writer name of this component. |
| owner | The DtVrfObject that owns this component |
| simManager | The simulation manager (provides access to terrain, message interface, simulation clock). |
| desc | The component descriptor used to initialize this component. |
| parentRegistry | Pointer to the parent reader writer registry (the containing object that reads/writes this object). |
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Overrides this so it can register its interest in followEntity commands.
Reimplemented from DtTaskControllerComponent.
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Sets the world destination in the process state repository to the location of the entity we're following plus the indicated offset and then calls down to the base class.
Creates a smoother if one does not exist.
Also computes myLookAheadStationLocation by adding leader velocity * destinationSmoothingPeriod (from the descriptor) to the station position, i.e. myLocalDestination; then calls setSmoother().
If the station location (myLocalDestination) has changed since last tick, sets myPredictedDestination by calling predictedDestination(), then checks to see if the nav (path planning) interface should be given a new destination by calling needToUpdateNavInterfaceDestination(). If so,
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Overrides to force the entity to be near the destination as well as across the 'destination' line to be considered past the destination.
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Overrides so we can speed up when falling behind and slow down if we get past the position we're supposed to be in.
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Overrides so the entity won't turn toward the destination point when it is close to or past the destination; rather, in these cases, it assumes the heading of the lead entity.
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Overrides so we don't complete the task when we're at the right location with regard to the followed entity.
Simply calls DtGroundMoveToControllerComponent::doMoving().
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If component is currently tasked, calls clearPendingSubtasks(), sets the tasked flag to false, and calls clearCurrentTaskMesage() to clear out the current task message.
Reimplemented from DtSingleTaskControllerComponent.
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assignment operator; see comments on copy constructor!
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Sets the current location, velocity and acceleration in the smoother.
In this implementation, the location argument is used as the location, and the leader velocity and acceleration are used for those parameters. "Current" time is sim time. The smoother used is DtTrigonometricSmoother myLeaderSmoother.
Called from setupDestination().
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Gets the smoothed location from the smoother at the current time (sim time).
If the leader speed is below a threshold (0.1 m/s), then the station location is used.
In this implementation, the smoother used is DtTrigonometricSmoother myLeaderSmoother. This function can be overridden if another smoothing approach is desired.
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Determines if the entity is close enough to the destination that it should start slowing down (see findDesiredSpeed()).
If the distance to the destination is less than the near distance in the descriptor, myNearDestination is set true. myNearDestination is also the return value.
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This is the distance to the station, i.e.
leader position + offset. The value returned is the SQUARE of the 2D distance (horizontal in topo coordinates).
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This is the station (leader + offset) in local coordinates, run through the smoother; unless using the nav interface and there is a valid transition point (see DtActiveBotNavInterface), in which case that is the local destination.
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| destination | (Output) The position this object is trying to drive to in local coordinates. Calls localDestination(). |
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Are we within the at-distance parameter to the destination? If the myDistanceSquared member calculated in tick() is less than or equal to the square of the value provided in the at-distance parameter of the DtGroundMoveToDescriptor, atDestination() sets myAtDestination to true.
If the myDistanceSquared !<= at-distance, atDestination() sets myAtDestination to false. myAtDestination is returned to the calling function.
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Calls determineGearSetting(), findDesiredSpeed() and findDesiredHeading() and then sets port values based on those results.
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Returns whether or not current destination is inside an obstruction.
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Creates and initializes port groups.
Reimplemented from DtSimComponent.
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Creates myDestinationOutputPort.
Reimplemented from DtSimComponent.
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Attempts to move to the destination location. Override to provide movement functionality.
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Computes myTopoDestinationMoveUnit and myTopoDestinationToEntity for use in desiredHeading and desiredSpeed.
Uses myLocalDestinationMove and the entity location.
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Uses calculations from the navBot to control the entity or end the task.
Assumes that myNavInterface is valid and that myIgnoreNavData is false.
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Determine if the navBot (path planning) interface needs to be reset with a new destination.
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Gets a goal (destination) location to use as the target for moving.
If there is a myLeaderSmoother, then this location is obtained from the smoother. Otherwise, the myLocalDestination is used (i.e., the station relative to the leader). Once this location is determined, the ground elevation at that point is found, and that is the (3D) point returned.
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Called to update task visualizations after every tick.
Implemented by subclasses.
Reimplemented from DtTaskControllerComponent.
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Set fresh each frame in setupDestination().
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Cache pointer to our specific type of state repository.
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Container for state data associated with this component.
This state is saved and restored as part of a scenario (or checkpoint).
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Input Port Name: potential-collision-info
Input Port Description:
Input Port Range:
Input Port Default Value:
Input Group Parent: collision-avoidance-control.
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Input Port Group Name: collision-avoidance-control
Input Port Group Description:
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Output Group Name: movement-control
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Output Port Name: destination
Output Port Description: Specifies the current destination of the entity in geocentric coordinates.
Output Port Range:
Output Group Parent:
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Output Port Name: is-moving
Output Port Description: Indicates the entity is being actively moved by this controller.
Output Port Range:
Output Group Parent:
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The Destination is the location of the station (leader + offset), either raw (if using the nav interface) or smoothed (if using this location to direct movement directly).
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The geoc version of the above, for output to the Destination output port.
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The direction of movement of myLocalDestination from the last tick to the present.
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Unit vector for the above, in topo coordinates.
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Vector from myLocalDestination to entity, in topo coordinates.
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This is the smoothed movement target position.
If not using the nav interface, it is the smoothed station location (same as myLocalDestination). If using the nav interface, it is the smoothed lookahead location.
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The location of the station (i.e.
the desired offset location from leader location). In local coordinates.
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The location of the station at a time targetLookAheadTime in the future.
In local coordinates.
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These members refer to the entity position relative to myLocalDestination.
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These members refer to the entity position relative to myLocalDestination.
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These members refer to the entity position relative to myLocalDestination.
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These members refer to the entity position relative to myLocalDestination.
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These members refer to the entity position relative to myLocalDestination.
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These members refer to the entity position relative to myLocalDestination.
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Square of distance we're considered to be 'at' our destination (within 1/4 meter).
In meters^2. Default value: 1.0
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Square of distance we're considered to be 'near' our destination (within 3 meters).
In meters^2. Default value: 9.0
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Multiplicative factor used to compute the appropriate speed when we need to catch up to the entity we're following and we're far from where we need to be.
'Far' means we're outside of the near distance from our follow position. Our entity's ordered speed is multiplied by this factor to produce our desired speed in this case. Default value: 2.0
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Used to force the navigation interface to be ignored.
This is useful when the nav interface has given us a partial path to the destination (for example, if we're in a nav area but our destination is outside the nav area). This flag is set true when the entity leaves a nav area. Once set, gets reset when any of the following happen:
1) A new task is issued
2) The destination location changes
3) A set location occurs
4) The entity moves to a new navArea.
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