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makVrv::DtEllipseVisualizer Class Reference

Contains DtEllipseVisualizer class. More...

Inheritance diagram for makVrv::DtEllipseVisualizer:
Inheritance graph
[legend]

Public Member Functions

 DtEllipseVisualizer (DtBaseConnection &simulation, DtStateListener &listener, int modelSet)
 CTOR.
virtual ~DtEllipseVisualizer ()
 DTOR.
virtual void setColor (float r, float g, float b, float a)
 Sets the color for the ellipse.
virtual void useDefaultColor ()
 Sets color to default color as defined in the visualizer definition.
virtual void getColor (float &r, float &g, float &b, float &a) const
 Returns the color.
virtual void setFillStyle (vrvTacticalGraphicUtilities::FillStyle)
 Sets the fill style of the area.
virtual
vrvTacticalGraphicUtilities::FillStyle 
fillStyle () const
 Returns the currently set fill style.
virtual void setPenStyle (vrvTacticalGraphicUtilities::PenStyle)
 Takes the pen style and translates it to a stipple pattern.
virtual unsigned short lineStipple () const
 Returns the stipple pattern.
virtual void setStipplePattern (unsigned short)
 Sets the stipple pattern of the line.
virtual void setPoints (const DtEnvironmentalStateListener::ControlPointsList &)
 Sets the origin, and, possible radii of the ellipse.
virtual void addPoint (int inex, const DtVector &)
 Adds a point to the ellipse. If second or third point will set X or Y radius appropirates.
virtual void setOrigin (const DtVector &)
 Sets the origin of the ellipse.
virtual void setSelected (bool)
 Sets whether or not the ellipse is selected.
virtual void setSolid (bool)
 Sets the object to be solid (filled)
virtual void setPosition (int iIndex, const DtVector &)
 Sets position in ellipse (origin, X or Y)
virtual void setPixelLineWidth (int)
 Sets the width of the outside line.
virtual void setupEllipse (DtEllipseFacadeBase *f)
virtual void setModelDefinitionForAgents ()
 Sets model definition for all the agents that this visualizer might be using.
virtual void resetSpatial ()
 Resets geometry of Area.
virtual void setAttached (DtUniqueID)
 Sets this object to be attached to the specified object.
- Public Member Functions inherited from makVrv::DtSceneObjectVisualizer
 DtSceneObjectVisualizer (DtBaseConnection &simulation, DtStateListener &listener, int modelSet)
virtual ~DtSceneObjectVisualizer ()
virtual DtUniqueID uniqueID () const
 Return unique id of mySceneObjectAgent, if it exists, else returns 0;.
virtual DtSceneObjectAgent * sceneObjectAgent ()
virtual void setParent (DtStateVisualizer *p)
 Override of base class setParent to simply set the parent without destroying/recreating model agents.
virtual void setSceneObjectAgent (DtSceneObjectAgent *)
virtual void setElementID (const DtElementID &elementID)
DtElementID elementID () const
virtual bool show (int)
 Override to show/hide scene object agent (if it exists)
virtual bool hide (int)
 Will call destroyModelAgents(), if, when the context is added, it is the first context in the list.
- Public Member Functions inherited from makVrv::DtStateVisualizer
 DtStateVisualizer (DtBaseConnection &connection, DtStateListener &listener, int modelSet)
 CTOR.
virtual ~DtStateVisualizer ()
 DTOR.
virtual const TypeInfotypeInfo () const =0
 Get the type info.
void setModelDefinition (const std::string &definition)
 Sets the model definition and creates agent(s) based on that definition.
const std::string & modelDefinition () const
 Gets the current model definition.
virtual bool setVisible (bool visible, int context)
 Returns true if this context wants to show or hide the item.
virtual void initialize ()
 Initialize the visualizer.
virtual bool isVisible () const
 Returns true if visible.
virtual bool selected () const
void setName (const std::string &)
 Internal name of state visualizer.
const std::string & name () const
virtual void setPickable (bool)
 Sets pickable state.
virtual bool pickable () const
virtual void setUniqueID (DtUniqueID id)
int visualizerType () const
void setShowHideContext (const std::vector< int > &s)
 Set show/hide context without changing visibility of item.
virtual void setVisualizerDefinition (const DtVisualizerDefinition &)
 Set any other additional visualizer information from the visual record.
DtStateListenerlistener ()
DtBaseConnectionsimulation ()
 Get the connection for this visualizer.
void setDistribute (bool b)
 Whether or not to distribute over the network.
bool distribute () const

Protected Member Functions

virtual void createModelAgents ()
 Creates the model agents associated with the cirlce.
virtual void destroyModelAgents ()
 Destroyed model agents associated with ellipse.
virtual void startAttached ()
 Starts the process of attachment by creating updater for attachment.
virtual void endAttached ()
 Ends the attachment process.
DtEllipseFacadeBaseellipseFacade () const
 Returns the facade base used by this class.
virtual DtEllipseFacadeBasecreateEllipseFacade ()=0
 Creates the base to use for this ellipse visualizer.
virtual void setRelativeLocation (const DtVector &)
virtual void setOffsetPoints (const std::vector< DtVector > &)
 These are the relative offsets from the origin of this object that the point of this object represent.
- Protected Member Functions inherited from makVrv::DtSceneObjectVisualizer
virtual DtSceneObjectAgent * createObjectAgent ()
- Protected Member Functions inherited from makVrv::DtStateVisualizer
virtual void slot_mouseDown (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName)
 Called when the mouse is clicked in this visualizer.
virtual void slot_mouseUp (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName)
virtual void slot_mouseDblClick (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName)
virtual bool supportsShowHideContext (int) const
 Default returns true.
template<typename T , typename C >
void connectAndUpdate (boost::signal< void(T)> &sig, void(C::*fp)(T), T val)
 Connect a signal and update the entity.

Protected Attributes

DtTacticalGraphicStateListenermyEllipseListener
float myDefaultColor [4]
float myColor [4]
bool myFill
DtEllipseFacadeBasemyEllipse
bool myProjected
unsigned short myLineStipple
vrvTacticalGraphicUtilities::FillStyle myFillStyle
bool myFillColorSet
float myFillColor
bool myScribed
double myDefaultLineWidth
int myLineWidth
bool myAttachedFlag
DtUniqueID myAttachedToId
DtMultiPointEmbarkationUpdaterAgent * myAttachedUpdaterAgent
DtVector myRelativeLocation
DtEnvironmentalStateListener::ControlPointsList myControlPoints
- Protected Attributes inherited from makVrv::DtSceneObjectVisualizer
DtElementID myElementID
- Protected Attributes inherited from makVrv::DtStateVisualizer
DtBaseConnectionmySimulation
DtStateListenermyListener
bool myDistributeFlag
DtUniqueID myUniqueID
std::string myName
std::string myModelDefinition
DtSignalConnectionManager myConnections
int myModelSet
int myVisualizerType
std::vector< int > myShowHideContexts
bool mySelected
bool myPickable
bool myVisible
DtStateVisualizermyParent
DtSceneObjectAgent * mySceneObjectAgent

Additional Inherited Members

- Public Types inherited from makVrv::DtStateVisualizer
enum  Type {
  AllVisualizerTypes = 0, EntityVisualizerType = 1, EnvironmentalVisualizerType, InteractionVisualizerType,
  AggregateVisualizerType, IntervisibilityVisualizerType, TacticalSmokeVisualizerType, UserType = 10000
}
 Visualizer class types that are supportable via visualizers. More...
- Public Attributes inherited from makVrv::DtStateVisualizer
boost::signal< void(DtStateVisualizer
*, DtStateVisualizer
*, DtStateVisualizer *)> 
signal_reparented
 Signaled when the parent of this item changes, called before destroying any model agents.
boost::signal< void(DtMouseState
&, const DtUniqueID &, const
std::string &, const
std::string &, const
std::string
&, DtStateVisualizer *)> 
signal_mouseDown
 Emitted when the entity's indicator is clicked.
boost::signal< void(DtMouseState
&, const DtUniqueID &, const
std::string &, const
std::string &, const
std::string
&, DtStateVisualizer *)> 
signal_mouseUp
boost::signal< void(DtMouseState
&, const DtUniqueID &, const
std::string &, const
std::string &, const
std::string
&, DtStateVisualizer *)> 
signal_mouseDblClick

Detailed Description

Contains DtEllipseVisualizer class.

Visualizer for a ellipses and circles The setPoints method will inherently assume that if there are 2 points defined the distance between the first (origin) and second is the X Radius. If there are three points defined the distance between the third and the first is the Y radius. If there is no Y radius a circle is assumed

Constructor & Destructor Documentation

makVrv::DtEllipseVisualizer::DtEllipseVisualizer ( DtBaseConnection simulation,
DtStateListener listener,
int  modelSet 
)

CTOR.

virtual makVrv::DtEllipseVisualizer::~DtEllipseVisualizer ( )
virtual

DTOR.

Member Function Documentation

virtual void makVrv::DtEllipseVisualizer::setColor ( float  r,
float  g,
float  b,
float  a 
)
virtual

Sets the color for the ellipse.

This will apply to all segments of the area. If the default (all 0's), uses the default as defined in the visual definition

virtual void makVrv::DtEllipseVisualizer::useDefaultColor ( )
virtual

Sets color to default color as defined in the visualizer definition.

Called when color set is 0, 0, 0, 0

virtual void makVrv::DtEllipseVisualizer::getColor ( float &  r,
float &  g,
float &  b,
float &  a 
) const
virtual

Returns the color.

virtual void makVrv::DtEllipseVisualizer::setFillStyle ( vrvTacticalGraphicUtilities::FillStyle  )
virtual

Sets the fill style of the area.

If fill is 0, will be considered an outlined area. Translates the fill style bit to a patterened fill style using the mapping routines found in vrvTacticalGraphicUtilities.h

virtual vrvTacticalGraphicUtilities::FillStyle makVrv::DtEllipseVisualizer::fillStyle ( ) const
virtual

Returns the currently set fill style.

virtual void makVrv::DtEllipseVisualizer::setPenStyle ( vrvTacticalGraphicUtilities::PenStyle  )
virtual

Takes the pen style and translates it to a stipple pattern.

See vrvTacticalGraphicUtilities for styles

virtual unsigned short makVrv::DtEllipseVisualizer::lineStipple ( ) const
virtual

Returns the stipple pattern.

virtual void makVrv::DtEllipseVisualizer::setStipplePattern ( unsigned  short)
virtual

Sets the stipple pattern of the line.

virtual void makVrv::DtEllipseVisualizer::setPoints ( const DtEnvironmentalStateListener::ControlPointsList )
virtual

Sets the origin, and, possible radii of the ellipse.

Akin to calling setOrigin, setXRadius and setYRadius

virtual void makVrv::DtEllipseVisualizer::addPoint ( int  inex,
const DtVector  
)
virtual

Adds a point to the ellipse. If second or third point will set X or Y radius appropirates.

virtual void makVrv::DtEllipseVisualizer::setOrigin ( const DtVector )
virtual

Sets the origin of the ellipse.

virtual void makVrv::DtEllipseVisualizer::setSelected ( bool  )
virtual

Sets whether or not the ellipse is selected.

Reimplemented from makVrv::DtStateVisualizer.

virtual void makVrv::DtEllipseVisualizer::setSolid ( bool  )
virtual

Sets the object to be solid (filled)

virtual void makVrv::DtEllipseVisualizer::setPosition ( int  iIndex,
const DtVector  
)
virtual

Sets position in ellipse (origin, X or Y)

virtual void makVrv::DtEllipseVisualizer::setPixelLineWidth ( int  )
virtual

Sets the width of the outside line.

Default is 2. The pixel line width is the line in osg pixel space. This is different than physicalLineWidth which sets the width of the line in datasbe space

virtual void makVrv::DtEllipseVisualizer::setupEllipse ( DtEllipseFacadeBase f)
virtual

Reimplemented in makVrv::Dt3DEllipseVisualizer.

virtual void makVrv::DtEllipseVisualizer::setModelDefinitionForAgents ( )
virtual

Sets model definition for all the agents that this visualizer might be using.

If model agents are not created, should create them. Should not call this directly, but rather call setModelDefinition

Reimplemented from makVrv::DtSceneObjectVisualizer.

virtual void makVrv::DtEllipseVisualizer::resetSpatial ( )
virtual

Resets geometry of Area.

virtual void makVrv::DtEllipseVisualizer::setAttached ( DtUniqueID  )
virtual

Sets this object to be attached to the specified object.

Once attached this object will move its origin offset from the relative location

virtual void makVrv::DtEllipseVisualizer::createModelAgents ( )
protectedvirtual

Creates the model agents associated with the cirlce.

Reimplemented from makVrv::DtSceneObjectVisualizer.

virtual void makVrv::DtEllipseVisualizer::destroyModelAgents ( )
protectedvirtual

Destroyed model agents associated with ellipse.

Reimplemented from makVrv::DtSceneObjectVisualizer.

virtual void makVrv::DtEllipseVisualizer::setRelativeLocation ( const DtVector )
protectedvirtual

If attached, these will represent the offset from the origin of the entity this object is, such that when the host entity moves this object's origin will move relative to that entity by the offset amount

virtual void makVrv::DtEllipseVisualizer::setOffsetPoints ( const std::vector< DtVector > &  )
protectedvirtual

These are the relative offsets from the origin of this object that the point of this object represent.

This means that when the object moves because the host object moves, all the points on this object will be reset from the new origin of this entity by the offset points

virtual void makVrv::DtEllipseVisualizer::startAttached ( )
protectedvirtual

Starts the process of attachment by creating updater for attachment.

virtual void makVrv::DtEllipseVisualizer::endAttached ( )
protectedvirtual

Ends the attachment process.

DtEllipseFacadeBase* makVrv::DtEllipseVisualizer::ellipseFacade ( ) const
protected

Returns the facade base used by this class.

virtual DtEllipseFacadeBase* makVrv::DtEllipseVisualizer::createEllipseFacade ( )
protectedpure virtual

Creates the base to use for this ellipse visualizer.

Implemented in makVrv::Dt3DEllipseVisualizer, and makVrv::Dt2DEllipseVisualizer.

Member Data Documentation

DtTacticalGraphicStateListener& makVrv::DtEllipseVisualizer::myEllipseListener
protected
float makVrv::DtEllipseVisualizer::myDefaultColor[4]
protected
float makVrv::DtEllipseVisualizer::myColor[4]
protected
bool makVrv::DtEllipseVisualizer::myFill
protected
DtEllipseFacadeBase* makVrv::DtEllipseVisualizer::myEllipse
protected
bool makVrv::DtEllipseVisualizer::myProjected
protected
unsigned short makVrv::DtEllipseVisualizer::myLineStipple
protected
vrvTacticalGraphicUtilities::FillStyle makVrv::DtEllipseVisualizer::myFillStyle
protected
bool makVrv::DtEllipseVisualizer::myFillColorSet
protected
float makVrv::DtEllipseVisualizer::myFillColor
protected
bool makVrv::DtEllipseVisualizer::myScribed
protected
double makVrv::DtEllipseVisualizer::myDefaultLineWidth
protected
int makVrv::DtEllipseVisualizer::myLineWidth
protected
bool makVrv::DtEllipseVisualizer::myAttachedFlag
protected
DtUniqueID makVrv::DtEllipseVisualizer::myAttachedToId
protected
DtMultiPointEmbarkationUpdaterAgent* makVrv::DtEllipseVisualizer::myAttachedUpdaterAgent
protected
DtVector makVrv::DtEllipseVisualizer::myRelativeLocation
protected
DtEnvironmentalStateListener::ControlPointsList makVrv::DtEllipseVisualizer::myControlPoints
protected

The documentation for this class was generated from the following file:

Document ID: Generated on Tue Mar 8 22:13:38 EST 2016 from SVN revision 162938
Copyright © 2005-2015 VT MÄK. All Rights Reserved (www.mak.com)