Public Member Functions |
| | PostDrawFBOCallback () |
| | CTOR.
|
| virtual void | operator() (osg::RenderInfo &renderInfo) const |
| | Callback method.
|
| void | setRestoreDrawBuffer (GLenum bufferAttachment) |
| | Sets the opengl draw buffer to restore to after fbo unbinding.
|
| void | setRestoreReadBuffer (GLenum bufferAttachment) |
| | Sets the opengl read buffer to restore to after fbo unbinding.
|
| void | enableUnbindFbo (bool unbind) |
| | Enables/Disables unbinding of fbo specifying the last camera that gets rendered for fbo sharing between cascade cameras.
|
Constructor & Destructor Documentation
| makVrv::PostDrawFBOCallback::PostDrawFBOCallback |
( |
| ) |
|
Member Function Documentation
| virtual void makVrv::PostDrawFBOCallback::operator() |
( |
osg::RenderInfo & |
renderInfo | ) |
const |
|
virtual |
| void makVrv::PostDrawFBOCallback::setRestoreDrawBuffer |
( |
GLenum |
bufferAttachment | ) |
|
Sets the opengl draw buffer to restore to after fbo unbinding.
| void makVrv::PostDrawFBOCallback::setRestoreReadBuffer |
( |
GLenum |
bufferAttachment | ) |
|
Sets the opengl read buffer to restore to after fbo unbinding.
| void makVrv::PostDrawFBOCallback::enableUnbindFbo |
( |
bool |
unbind | ) |
|
Enables/Disables unbinding of fbo specifying the last camera that gets rendered for fbo sharing between cascade cameras.
Member Data Documentation
| GLenum makVrv::PostDrawFBOCallback::myDrawBufferAttachment |
|
private |
| GLenum makVrv::PostDrawFBOCallback::myReadBufferAttachment |
|
private |
| bool makVrv::PostDrawFBOCallback::myEnableUnbindFbo |
|
private |
The documentation for this struct was generated from the following file: