VR-Forces 4.6.1 Class Documentation
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makVrv::DtReverseDepthBuffer Class Reference

This class provides an OSG-specific implementation of camera depth of field. More...

Inheritance diagram for makVrv::DtReverseDepthBuffer:
Inheritance graph
[legend]

Public Member Functions

 DtReverseDepthBuffer (DtDe &de, const std::string &postProcessType, bool handles2D)
 Constructor.
virtual ~DtReverseDepthBuffer ()
 Destructor.
virtual bool update (DtChannel *channel)
 Called once per frame from the DtPostProcessManager.
- Public Member Functions inherited from makVrv::DtPostProcessor
 DtPostProcessor (const std::string &postProcessType, bool handles2D)
 CTOR.
virtual ~DtPostProcessor ()
 DTOR.
virtual void setFragmentShaderSource (const char *source)
 Sets fragment shader source for this post-processor.
virtual void setVertexShaderSource (const char *source)
 Sets vertex shader source for this post-processor.
virtual void setFragmentShaderFile (const std::string &fileName)
 Sets fragment shader file for this post-processor.
virtual void setVertexShaderFile (const std::string &fileName)
 Sets vertex shader file for this post-processor.
virtual void setInputTexture (const DtChannel *channel, osg::Texture2D *texture)
 Sets the image that is postprocessed; this may be the 3D scene rendered to a texture, or the output texture of a chained post processor.
virtual osg::Texture2D * outputTexture ()
 Gets the output texture of this post processor, for use in chaining processors together.
virtual void setIsFinalEffect (const DtChannel *channel, bool final)
 Called by the DtPostProcessManager to indicate if this is the last post processor in the chain, and should render to the framebuffer.
virtual osg::Camera * cameraForChannel (const DtChannel *channel)
 Gets the Camera node associated with this effect and channel.
virtual void releaseGLObjects ()
virtual bool hasEffect (const std::string &effect)
 Does this post processor support this effect?
virtual bool effectEnabled (const std::string &effect)
 Is this effect (post processor sub-component) enabled?
virtual bool anyEffectEnabled ()
 Are any effects enabled?
virtual std::list< std::string > supportedEffects ()
 Get a list of supported effects for this post processor.
virtual bool handles2D () const
 Retrieves whether this post processor should be used in 2D orthographic views, as specified in its constructor.
virtual const std::string & type () const
 Gets the type of the post processor.
virtual bool postProcessorEnabled () const
 Is this post processor enabled?
virtual bool enableEffect (const std::string &effect)
 Enable a particular post processing technique For example, "wateroncamera" has techniques "rainsplash", "oceanspray", and "wavesplash".
virtual bool disableEffect (const std::string &effect)
virtual void enablePostProcessor ()
 Enable or disable the post processor.
virtual void disablePostProcessor ()

Protected Member Functions

virtual void slot_windowRemoved (DtWindow *window)
- Protected Member Functions inherited from makVrv::DtPostProcessor
virtual bool effectItrEnabled (EffectMap::iterator &effect)
virtual void initialize ()
virtual void addEffect (std::string effect)
 When constructing a post processor, add the names of the sub-components (effects) that can be enabled and disabled.
virtual void setEnablePostProcessor (bool enabled)
 Set the post processor enabled state (true = enabled)

Protected Attributes

DtDemyDe
- Protected Attributes inherited from makVrv::DtPostProcessor
osg::ref_ptr< osg::Texture2D > myOutputTexture
osg::ref_ptr< osg::Texture2D > myInputTexture
osg::ref_ptr< osg::Program > myProgram
osg::ref_ptr< osg::Shader > myFragmentShader
osg::ref_ptr< osg::Shader > myVertexShader
osg::ref_ptr< osg::Geode > myQuad
CameraMap myCameraMap
bool myHandles2DFlag
bool myEnabledFlag
std::string myType
EffectMap myEffects
CallbackMap myCullCallbackMap

Additional Inherited Members

- Protected Types inherited from makVrv::DtPostProcessor
typedef boost::unordered_map
< std::string, bool
EffectMap
typedef std::map< const
DtChannel *, osg::ref_ptr
< osg::Camera > > 
CameraMap
typedef osg::ref_ptr
< DtPostProcessorCullVistorCallback
CallbackRefPtr
typedef std::map< const
DtChannel *, CallbackRefPtr
CallbackMap

Detailed Description

This class provides an OSG-specific implementation of camera depth of field.

Constructor & Destructor Documentation

makVrv::DtReverseDepthBuffer::DtReverseDepthBuffer ( DtDe de,
const std::string &  postProcessType,
bool  handles2D 
)

Constructor.

virtual makVrv::DtReverseDepthBuffer::~DtReverseDepthBuffer ( )
virtual

Destructor.

Member Function Documentation

virtual bool makVrv::DtReverseDepthBuffer::update ( DtChannel channel)
virtual

Called once per frame from the DtPostProcessManager.

Implements makVrv::DtPostProcessor.

virtual void makVrv::DtReverseDepthBuffer::slot_windowRemoved ( DtWindow window)
protectedvirtual

Member Data Documentation

DtDe& makVrv::DtReverseDepthBuffer::myDe
protected

The documentation for this class was generated from the following file:

Document ID: Generated on Wed Jul 25 16:57:45 EDT 2018 from SVN revision 190790
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