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VR-Forces 4.6 Class Documentation
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This visualizer will change the appearance of the area if it is a weather visualizer. More...

Public Member Functions | |
| DtVrf2DEnvironmentalAreaVisualizer (makVrv::DtBaseConnection &simulation, makVrv::DtStateListener &listener, int modelSet) | |
| Constructor. | |
| virtual | ~DtVrf2DEnvironmentalAreaVisualizer () |
| Destructor. | |
| virtual void | destroyModelAgents () |
| Destroys any model agents currently created. | |
| virtual void | setWeatherInformation (const makArchives::DtEnvironmentRecord &) |
| virtual void | addPoint (int index, const DtVector &) |
| {@ Override to recalculate geometric center | |
| virtual void | modifyPoint (int index, const DtVector &) |
| Modifies the point at the given index. | |
| virtual void | setPoints (const makVrv::DtEnvironmentalStateListener::ControlPointsList &v) |
| Sets the control points to the specified list, adding, removing and changing as needed. | |
| virtual void | removePoint (int index) |
| Removes point at the given index. | |
| virtual void | setSelected (bool selected) |
| Selects the entire Area. | |
| virtual void | setColor (float r, float g, float b, float a) |
| Sets the color for the area. | |
Public Member Functions inherited from makVrv::Dt2DEnvironmentalAreaVisualizer | |
| Dt2DEnvironmentalAreaVisualizer (DtBaseConnection &simulation, DtStateListener &listener, int modelSet) | |
| Constructor. | |
| virtual | ~Dt2DEnvironmentalAreaVisualizer () |
| Destructor. | |
| virtual const DtStateVisualizer::TypeInfo & | typeInfo () const |
| Get the instance's type info. | |
| virtual void | startAttached () |
| Override to use a different embarkation updater for the overlay polygon. | |
Public Member Functions inherited from makVrv::DtEnvironmentalAreaVisualizer | |
| DtEnvironmentalAreaVisualizer (DtBaseConnection &simulation, DtStateListener &listener, int modelSet) | |
| Constructor. | |
| virtual | ~DtEnvironmentalAreaVisualizer () |
| Destructor. | |
| virtual void | useDefaultColor () |
| Sets color to default color as defined in the visualizer definition. | |
| virtual void | getColor (float &r, float &g, float &b, float &a) const |
| Returns the color. | |
| virtual void | resetSpatial () |
| Resets geometry of Area. | |
| virtual void | createModelAgents () |
| Creates the model agents associated with the Area. | |
| virtual void | setStipplePattern (unsigned short) |
| Sets the line style of the outline of the area. | |
| virtual unsigned short | lineStipple () const |
| virtual void | setScribed (bool) |
| Sets whether or not to scribe the line (and edges) | |
| virtual vrvTacticalGraphicUtilities::FillStyle | fillStyle () const |
| Returns the currently set fill style. | |
| virtual void | setPenStyle (vrvTacticalGraphicUtilities::PenStyle) |
| Takes the pen style and translates it to a stipple pattern. | |
| virtual void | setPixelLineWidth (int) |
| Sets the width of the outside line. | |
| virtual void | setOrigin (const DtVector &) |
| Sets the origin of the area. | |
| virtual void | setUseDynamicOrigin (bool) |
| Set whether or not to use dynamic origin. | |
| DtAreaFacadeBase * | areaFacade () const |
| Area facade used by this visualizer. | |
| virtual void | setAttached (DtUniqueID) |
| Sets this object to be attached to the specified object. | |
| virtual void | setPickable (bool) |
| Whether or not the area can be pickable. | |
Public Member Functions inherited from makVrv::DtSceneObjectVisualizer | |
| DtSceneObjectVisualizer (DtBaseConnection &simulation, DtStateListener &listener, int modelSet) | |
| virtual | ~DtSceneObjectVisualizer () |
| virtual DtUniqueID | uniqueID () const |
| Return unique id of mySceneObjectAgent, if it exists, else returns 0;. | |
| virtual DtSceneObjectAgent * | sceneObjectAgent () |
| virtual void | setParent (DtStateVisualizer *p) |
| Override of base class setParent to simply set the parent without destroying/recreating model agents. | |
| virtual void | setSceneObjectAgent (DtSceneObjectAgent *) |
| virtual void | setElementID (const DtElementID &elementID) |
| DtElementID | elementID () const |
| virtual bool | show (int) |
| Override to show/hide scene object agent (if it exists) | |
| virtual bool | hide (int) |
| Will call destroyModelAgents(), if, when the context is added, it is the first context in the list. | |
Public Member Functions inherited from makVrv::DtStateVisualizer | |
| DtStateVisualizer (DtBaseConnection &connection, DtStateListener &listener, int modelSet) | |
| CTOR. | |
| virtual | ~DtStateVisualizer () |
| DTOR. | |
| void | setModelDefinition (const std::string &definition) |
| Sets the model definition and creates agent(s) based on that definition. | |
| const std::string & | modelDefinition () const |
| Gets the current model definition. | |
| virtual bool | setVisible (bool visible, int context) |
| Returns true if this context wants to show or hide the item. | |
| virtual void | initialize () |
| Initialize the visualizer. | |
| virtual bool | isVisible () const |
| Returns true if visible. | |
| virtual bool | selected () const |
| void | setName (const std::string &) |
| Internal name of state visualizer. | |
| const std::string & | name () const |
| virtual bool | pickable () const |
| virtual void | setUniqueID (DtUniqueID id) |
| int | visualizerType () const |
| void | setShowHideContext (const std::vector< int > &s) |
| Set show/hide context without changing visibility of item. | |
| DtStateListener & | listener () |
| DtBaseConnection & | simulation () |
| Get the connection for this visualizer. | |
| void | setDistribute (bool b) |
| Whether or not to distribute over the network. | |
| bool | distribute () const |
Protected Member Functions | |
| virtual void | createWeatherIcon () |
| virtual void | setScale (double d) |
| virtual void | setFillStyle (makVrv::vrvTacticalGraphicUtilities::FillStyle f) |
| Sets the fill style of the area. | |
| virtual void | updateLabelVisibilityState () |
Protected Member Functions inherited from makVrv::Dt2DEnvironmentalAreaVisualizer | |
| virtual DtAreaFacadeBase * | createAreaFacade () |
| Create the area facade. | |
Protected Member Functions inherited from makVrv::DtEnvironmentalAreaVisualizer | |
| virtual void | setModelDefinitionForAgents () |
| Sets model definitions for agents. | |
| virtual void | setVisualizerDefinition (const DtVisualizerDefinition &visDef) |
| Set any other additional visualizer information from the visual record. | |
| virtual DtVector | offsetAtPosition (const DtVector &position) const |
| Given the origin and the point offset, return an offset that is valid at the given position. | |
| virtual void | setSolid (bool) |
| virtual void | setupArea (DtAreaFacadeBase *) |
| Sets the newly created area up with current values. | |
| virtual void | endAttached () |
| Ends the attachment process. | |
| virtual void | setRelativeLocation (const DtVector &) |
| virtual void | setOffsetPoints (const std::vector< DtVector > &) |
| These are the relative offsets from the origin of this object that the point of this object represent. | |
Protected Member Functions inherited from makVrv::DtSceneObjectVisualizer | |
| virtual DtSceneObjectAgent * | createObjectAgent () |
Protected Member Functions inherited from makVrv::DtStateVisualizer | |
| virtual void | slot_mouseDown (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName) |
| Called when the mouse is clicked in this visualizer. | |
| virtual void | slot_mouseUp (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName) |
| virtual void | slot_mouseDblClick (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName) |
| virtual bool | supportsShowHideContext (int) const |
| Default returns true. | |
| template<typename T , typename C > | |
| void | connectAndUpdate (boost::signal< void(T)> &sig, void(C::*fp)(T), T val) |
| Connect a signal and update the entity. | |
Protected Attributes | |
| DtWeatherUpdaterAgent * | myWeatherUpdaterAgent |
| makVrv::DtProjectedWidgetModelAgent * | myProjectedWeatherWidgetModelAgent |
| makVrv::DtWidgetAgent * | myIcon |
| double | mySizeX |
| double | mySizeY |
| double | myScale |
Additional Inherited Members | |
Public Types inherited from makVrv::DtStateVisualizer | |
| enum | Type { AllVisualizerTypes = 0, EntityVisualizerType = 1, EnvironmentalVisualizerType, InteractionVisualizerType, AggregateVisualizerType, IntervisibilityVisualizerType, TacticalSmokeVisualizerType, UserType = 10000 } |
| Visualizer class types that are supportable via visualizers. More... | |
Static Public Member Functions inherited from makVrv::Dt2DEnvironmentalAreaVisualizer | |
| static const DtStateVisualizer::TypeInfo & | theTypeInfo () |
| The class's type info. | |
Public Attributes inherited from makVrv::DtStateVisualizer | |
| boost::signal< void(DtStateVisualizer *, DtStateVisualizer *, DtStateVisualizer *)> | signal_reparented |
| Signaled when the parent of this item changes, called before destroying any model agents. | |
| boost::signal< void(DtMouseState &, const DtUniqueID &, const std::string &, const std::string &, const std::string &, DtStateVisualizer *)> | signal_mouseDown |
| Emitted when the entity's indicator is clicked. | |
| boost::signal< void(DtMouseState &, const DtUniqueID &, const std::string &, const std::string &, const std::string &, DtStateVisualizer *)> | signal_mouseUp |
| boost::signal< void(DtMouseState &, const DtUniqueID &, const std::string &, const std::string &, const std::string &, DtStateVisualizer *)> | signal_mouseDblClick |
This visualizer will change the appearance of the area if it is a weather visualizer.
| makVrf::DtVrf2DEnvironmentalAreaVisualizer::DtVrf2DEnvironmentalAreaVisualizer | ( | makVrv::DtBaseConnection & | simulation, |
| makVrv::DtStateListener & | listener, | ||
| int | modelSet | ||
| ) |
Constructor.
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Destructor.
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Destroys any model agents currently created.
Reimplemented from makVrv::DtEnvironmentalAreaVisualizer.
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{@ Override to recalculate geometric center
Reimplemented from makVrv::DtEnvironmentalAreaVisualizer.
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Modifies the point at the given index.
Reimplemented from makVrv::DtEnvironmentalAreaVisualizer.
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Sets the control points to the specified list, adding, removing and changing as needed.
Reimplemented from makVrv::DtEnvironmentalAreaVisualizer.
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Removes point at the given index.
Reimplemented from makVrv::DtEnvironmentalAreaVisualizer.
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Selects the entire Area.
Reimplemented from makVrv::DtEnvironmentalAreaVisualizer.
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Sets the color for the area.
This will apply to all segments of the area. If the default (all 0's), uses the default as defined in the visual definition
Reimplemented from makVrv::DtEnvironmentalAreaVisualizer.
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Sets the fill style of the area.
If fill is 0, will be considered an outlined area
Reimplemented from makVrv::DtEnvironmentalAreaVisualizer.
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