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DtGpuCullingAndLodDefines.h File Reference

Declarations for classes used in DtICullingAndLOD. More...

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Classes

class  makVrv::DtIndirectViewParameters
 The structure that is used to communicate the camera viewing parameters to the DtICullingAndLOD interface. More...
struct  makVrv::DtIndirectRenderingParameters
 Structure per frame that must be passed to the DtICullingAndLOD It indicates what would have changed (instances, new geometry came in, textures loaded, etc) More...
struct  makVrv::DtIndirectGpuOutputInstance
 cull shader will cull/lod instance geometries and generate a list of instances that are visible. More...
struct  makVrv::DtIndirectOffsetAndSize
 structure for some internal GPU book-keeping More...

Namespaces

namespace  makVrv
 Contains DtGameControllerInformation class.

Detailed Description

Declarations for classes used in DtICullingAndLOD.


Document ID: Generated on Fri Apr 26 21:53:14 EDT 2019 from SVN revision 197883
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