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makVrv::Dt3DBoxVisualizer Class Reference

Contains Dt2DBoxVisualizer class. More...

Inheritance diagram for makVrv::Dt3DBoxVisualizer:
Inheritance graph
[legend]

Public Member Functions

 Dt3DBoxVisualizer (DtBaseConnection &simulation, DtStateListener &listener, int modelSet)
 CTOR.
virtual ~Dt3DBoxVisualizer ()
 DTOR.
virtual const
DtStateVisualizer::TypeInfo
typeInfo () const
 Get the instance's type info.
virtual void setScribeAllPolygons (bool)
 Sets whether or not to only scribe the outline (and not the line edges).
virtual void setPhysicalLineHeight (float)
 Sets the height (up extent) of the lines of the area.
virtual void setScribeColor (float r, float g, float b, float a)
 Sets the color of the scribe line.
- Public Member Functions inherited from makVrv::Dt3DEnvironmentalAreaVisualizer
 Dt3DEnvironmentalAreaVisualizer (DtBaseConnection &simulation, DtStateListener &listener, int modelSet)
 Constructor.
virtual ~Dt3DEnvironmentalAreaVisualizer ()
 Destructor.
virtual void setLineWidth (int)
 Sets the height of the line separating the back and front face of the area if filled.
virtual void setSolid (bool)
 Sets the area to be solid, not just scribed.
virtual void setVisualizerDefinition (const DtVisualizerDefinition &visDef)
 Set any other additional visualizer information from the visual record.
virtual void setFillStyle (vrvTacticalGraphicUtilities::FillStyle f)
 Override to set fill color on fill style change.
- Public Member Functions inherited from makVrv::DtEnvironmentalAreaVisualizer
 DtEnvironmentalAreaVisualizer (DtBaseConnection &simulation, DtStateListener &listener, int modelSet)
 Constructor.
virtual ~DtEnvironmentalAreaVisualizer ()
 Destructor.
virtual void setColor (float r, float g, float b, float a)
 Sets the color for the area.
virtual void useDefaultColor ()
 Sets color to default color as defined in the visualizer definition.
virtual void getColor (float &r, float &g, float &b, float &a) const
 Returns the color.
virtual void addPoint (int index, const DtVector &)
 Adds a point to the Area. If index is -1, appends else places at given point.
virtual void removePoint (int index)
 Removes point at the given index.
virtual void modifyPoint (int index, const DtVector &)
 Modifies the point at the given index.
virtual void setPoints (const DtEnvironmentalStateListener::ControlPointsList &)
 Sets the control points to the specified list, adding, removing and changing as needed.
virtual void setSelected (bool b)
 Selects the entire Area.
virtual void resetSpatial ()
 Resets geometry of Area.
virtual void createModelAgents ()
 Creates the model agents associated with the Area.
virtual void setStipplePattern (unsigned short)
 Sets the line style of the outline of the area.
virtual unsigned short lineStipple () const
virtual void setScribed (bool)
 Sets whether or not to scribe the line (and edges)
virtual
vrvTacticalGraphicUtilities::FillStyle 
fillStyle () const
 Returns the currently set fill style.
virtual void setPenStyle (vrvTacticalGraphicUtilities::PenStyle)
 Takes the pen style and translates it to a stipple pattern.
virtual void setPixelLineWidth (int)
 Sets the width of the outside line.
virtual void setOrigin (const DtVector &)
 Sets the origin of the area.
virtual void setUseDynamicOrigin (bool)
 Set whether or not to use dynamic origin.
DtAreaFacadeBaseareaFacade () const
 Area facade used by this visualizer.
virtual void setAttached (DtUniqueID)
 Sets this object to be attached to the specified object.
virtual void setPickable (bool)
 Whether or not the area can be pickable.
- Public Member Functions inherited from makVrv::DtSceneObjectVisualizer
 DtSceneObjectVisualizer (DtBaseConnection &simulation, DtStateListener &listener, int modelSet)
virtual ~DtSceneObjectVisualizer ()
virtual DtUniqueID uniqueID () const
 Return unique id of mySceneObjectAgent, if it exists, else returns 0;.
virtual DtSceneObjectAgent * sceneObjectAgent ()
virtual void setParent (DtStateVisualizer *p)
 Override of base class setParent to simply set the parent without destroying/recreating model agents.
virtual void setSceneObjectAgent (DtSceneObjectAgent *)
virtual void setElementID (const DtElementID &elementID)
DtElementID elementID () const
virtual bool show (int)
 Override to show/hide scene object agent (if it exists)
virtual bool hide (int)
 Will call destroyModelAgents(), if, when the context is added, it is the first context in the list.
- Public Member Functions inherited from makVrv::DtStateVisualizer
 DtStateVisualizer (DtBaseConnection &connection, DtStateListener &listener, int modelSet)
 CTOR.
virtual ~DtStateVisualizer ()
 DTOR.
void setModelDefinition (const std::string &definition)
 Sets the model definition and creates agent(s) based on that definition.
const std::string & modelDefinition () const
 Gets the current model definition.
virtual bool setVisible (bool visible, int context)
 Returns true if this context wants to show or hide the item.
virtual void initialize ()
 Initialize the visualizer.
virtual bool isVisible () const
 Returns true if visible.
virtual bool selected () const
void setName (const std::string &)
 Internal name of state visualizer.
const std::string & name () const
virtual bool pickable () const
virtual void setUniqueID (DtUniqueID id)
int visualizerType () const
void setShowHideContext (const std::vector< int > &s)
 Set show/hide context without changing visibility of item.
DtStateListenerlistener ()
DtBaseConnectionsimulation ()
 Get the connection for this visualizer.
void setDistribute (bool b)
 Whether or not to distribute over the network.
bool distribute () const

Static Public Member Functions

static const
DtStateVisualizer::TypeInfo
theTypeInfo ()
 The class's type info.

Protected Member Functions

virtual void setupArea (DtAreaFacadeBase *f)
 Sets up the box, including default height of area.
virtual DtAreaFacadeBasecreateAreaFacade ()
 Create the facade to represent the area.

Additional Inherited Members

- Public Types inherited from makVrv::DtStateVisualizer
enum  Type {
  AllVisualizerTypes = 0, EntityVisualizerType = 1, EnvironmentalVisualizerType, InteractionVisualizerType,
  AggregateVisualizerType, IntervisibilityVisualizerType, TacticalSmokeVisualizerType, UserType = 10000
}
 Visualizer class types that are supportable via visualizers. More...
- Public Attributes inherited from makVrv::DtStateVisualizer
boost::signal< void(DtStateVisualizer
*, DtStateVisualizer
*, DtStateVisualizer *)> 
signal_reparented
 Signaled when the parent of this item changes, called before destroying any model agents.
boost::signal< void(DtMouseState
&, const DtUniqueID &, const
std::string &, const
std::string &, const
std::string
&, DtStateVisualizer *)> 
signal_mouseDown
 Emitted when the entity's indicator is clicked.
boost::signal< void(DtMouseState
&, const DtUniqueID &, const
std::string &, const
std::string &, const
std::string
&, DtStateVisualizer *)> 
signal_mouseUp
boost::signal< void(DtMouseState
&, const DtUniqueID &, const
std::string &, const
std::string &, const
std::string
&, DtStateVisualizer *)> 
signal_mouseDblClick
- Protected Attributes inherited from makVrv::Dt3DEnvironmentalAreaVisualizer
int myDefaultHeight
float myScribeColor [4]
float myScribedWidth
bool myScribeColorSet
bool myScribeAllPolygons

Detailed Description

Contains Dt2DBoxVisualizer class.

Visualizer for a 2D (overlay) box. All boxes must have 4 points defined. If the lengths or widths of the sides are not equal then the visualizer will compensate for the largest side. It will not, however, change the values in the listener. Those will remain the same.

The points are laid out as 0 = upper left, 1 = upper right, 2 = lower right, 3 = lower left.

Constructor & Destructor Documentation

makVrv::Dt3DBoxVisualizer::Dt3DBoxVisualizer ( DtBaseConnection simulation,
DtStateListener listener,
int  modelSet 
)

CTOR.

virtual makVrv::Dt3DBoxVisualizer::~Dt3DBoxVisualizer ( )
virtual

DTOR.

Member Function Documentation

virtual const DtStateVisualizer::TypeInfo& makVrv::Dt3DBoxVisualizer::typeInfo ( ) const
virtual

Get the instance's type info.

Reimplemented from makVrv::Dt3DEnvironmentalAreaVisualizer.

static const DtStateVisualizer::TypeInfo& makVrv::Dt3DBoxVisualizer::theTypeInfo ( )
static

The class's type info.

Reimplemented from makVrv::Dt3DEnvironmentalAreaVisualizer.

virtual void makVrv::Dt3DBoxVisualizer::setScribeAllPolygons ( bool  )
virtual

Sets whether or not to only scribe the outline (and not the line edges).

Only valid if scribed is true. If set to true will scribe all point connections along the polygon. If false will only scribe the top and bottom of the polygon

Reimplemented from makVrv::Dt3DEnvironmentalAreaVisualizer.

virtual void makVrv::Dt3DBoxVisualizer::setPhysicalLineHeight ( float  )
virtual

Sets the height (up extent) of the lines of the area.

Reimplemented from makVrv::Dt3DEnvironmentalAreaVisualizer.

virtual void makVrv::Dt3DBoxVisualizer::setScribeColor ( float  r,
float  g,
float  b,
float  a 
)
virtual

Sets the color of the scribe line.

Reimplemented from makVrv::Dt3DEnvironmentalAreaVisualizer.

virtual void makVrv::Dt3DBoxVisualizer::setupArea ( DtAreaFacadeBase f)
protectedvirtual

Sets up the box, including default height of area.

Reimplemented from makVrv::Dt3DEnvironmentalAreaVisualizer.

virtual DtAreaFacadeBase* makVrv::Dt3DBoxVisualizer::createAreaFacade ( )
protectedvirtual

Create the facade to represent the area.

Reimplemented from makVrv::Dt3DEnvironmentalAreaVisualizer.


The documentation for this class was generated from the following file:

Document ID: Generated on Fri Apr 26 21:53:14 EDT 2019 from SVN revision 197883
Copyright © 2005-2019 VT MAK. All Rights Reserved (www.mak.com)