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VR-Forces 4.7 Class Documentation
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Dt3DEnvironmentalAreaVisualizer display a Area drawn as an overlay Area in the scene without occlusion. More...

Public Member Functions | |
| Dt3DEnvironmentalAreaVisualizer (DtBaseConnection &simulation, DtStateListener &listener, int modelSet) | |
| Constructor. | |
| virtual | ~Dt3DEnvironmentalAreaVisualizer () |
| Destructor. | |
| virtual void | setLineWidth (int) |
| Sets the height of the line separating the back and front face of the area if filled. | |
| virtual void | setSolid (bool) |
| Sets the area to be solid, not just scribed. | |
| virtual const DtStateVisualizer::TypeInfo & | typeInfo () const |
| The instance's type info. | |
| virtual void | setVisualizerDefinition (const DtVisualizerDefinition &visDef) |
| Set any other additional visualizer information from the visual record. | |
| virtual void | setScribeAllPolygons (bool) |
| Sets whether or not to only scribe the outline (and not the line edges). | |
| virtual void | setPhysicalLineHeight (float) |
| Sets the height (up extent) of the lines of the area. | |
| virtual void | setScribeColor (float r, float g, float b, float a) |
| Sets the color of the scribe line. | |
| virtual void | setFillStyle (vrvTacticalGraphicUtilities::FillStyle f) |
| Override to set fill color on fill style change. | |
Public Member Functions inherited from makVrv::DtEnvironmentalAreaVisualizer | |
| DtEnvironmentalAreaVisualizer (DtBaseConnection &simulation, DtStateListener &listener, int modelSet) | |
| Constructor. | |
| virtual | ~DtEnvironmentalAreaVisualizer () |
| Destructor. | |
| virtual void | setColor (float r, float g, float b, float a) |
| Sets the color for the area. | |
| virtual void | useDefaultColor () |
| Sets color to default color as defined in the visualizer definition. | |
| virtual void | getColor (float &r, float &g, float &b, float &a) const |
| Returns the color. | |
| virtual void | addPoint (int index, const DtVector &) |
| Adds a point to the Area. If index is -1, appends else places at given point. | |
| virtual void | removePoint (int index) |
| Removes point at the given index. | |
| virtual void | modifyPoint (int index, const DtVector &) |
| Modifies the point at the given index. | |
| virtual void | setPoints (const DtEnvironmentalStateListener::ControlPointsList &) |
| Sets the control points to the specified list, adding, removing and changing as needed. | |
| virtual void | setSelected (bool b) |
| Selects the entire Area. | |
| virtual void | resetSpatial () |
| Resets geometry of Area. | |
| virtual void | createModelAgents () |
| Creates the model agents associated with the Area. | |
| virtual void | setStipplePattern (unsigned short) |
| Sets the line style of the outline of the area. | |
| virtual unsigned short | lineStipple () const |
| virtual void | setScribed (bool) |
| Sets whether or not to scribe the line (and edges) | |
| virtual vrvTacticalGraphicUtilities::FillStyle | fillStyle () const |
| Returns the currently set fill style. | |
| virtual void | setPenStyle (vrvTacticalGraphicUtilities::PenStyle) |
| Takes the pen style and translates it to a stipple pattern. | |
| virtual void | setPixelLineWidth (int) |
| Sets the width of the outside line. | |
| virtual void | setOrigin (const DtVector &) |
| Sets the origin of the area. | |
| virtual void | setUseDynamicOrigin (bool) |
| Set whether or not to use dynamic origin. | |
| DtAreaFacadeBase * | areaFacade () const |
| Area facade used by this visualizer. | |
| virtual void | setAttached (DtUniqueID) |
| Sets this object to be attached to the specified object. | |
| virtual void | setPickable (bool) |
| Whether or not the area can be pickable. | |
Public Member Functions inherited from makVrv::DtSceneObjectVisualizer | |
| DtSceneObjectVisualizer (DtBaseConnection &simulation, DtStateListener &listener, int modelSet) | |
| virtual | ~DtSceneObjectVisualizer () |
| virtual DtUniqueID | uniqueID () const |
| Return unique id of mySceneObjectAgent, if it exists, else returns 0;. | |
| virtual DtSceneObjectAgent * | sceneObjectAgent () |
| virtual void | setParent (DtStateVisualizer *p) |
| Override of base class setParent to simply set the parent without destroying/recreating model agents. | |
| virtual void | setSceneObjectAgent (DtSceneObjectAgent *) |
| virtual void | setElementID (const DtElementID &elementID) |
| DtElementID | elementID () const |
| virtual bool | show (int) |
| Override to show/hide scene object agent (if it exists) | |
| virtual bool | hide (int) |
| Will call destroyModelAgents(), if, when the context is added, it is the first context in the list. | |
Public Member Functions inherited from makVrv::DtStateVisualizer | |
| DtStateVisualizer (DtBaseConnection &connection, DtStateListener &listener, int modelSet) | |
| CTOR. | |
| virtual | ~DtStateVisualizer () |
| DTOR. | |
| void | setModelDefinition (const std::string &definition) |
| Sets the model definition and creates agent(s) based on that definition. | |
| const std::string & | modelDefinition () const |
| Gets the current model definition. | |
| virtual bool | setVisible (bool visible, int context) |
| Returns true if this context wants to show or hide the item. | |
| virtual void | initialize () |
| Initialize the visualizer. | |
| virtual bool | isVisible () const |
| Returns true if visible. | |
| virtual bool | selected () const |
| void | setName (const std::string &) |
| Internal name of state visualizer. | |
| const std::string & | name () const |
| virtual bool | pickable () const |
| virtual void | setUniqueID (DtUniqueID id) |
| int | visualizerType () const |
| void | setShowHideContext (const std::vector< int > &s) |
| Set show/hide context without changing visibility of item. | |
| DtStateListener & | listener () |
| DtBaseConnection & | simulation () |
| Get the connection for this visualizer. | |
| void | setDistribute (bool b) |
| Whether or not to distribute over the network. | |
| bool | distribute () const |
Static Public Member Functions | |
| static const DtStateVisualizer::TypeInfo & | theTypeInfo () |
| This class's type info. | |
Protected Member Functions | |
| virtual void | setupArea (DtAreaFacadeBase *f) |
| Sets up the area, creating the extruded polygon model agent to display this area. | |
| virtual DtAreaFacadeBase * | createAreaFacade () |
| Create the facade to represent the area. | |
Protected Member Functions inherited from makVrv::DtEnvironmentalAreaVisualizer | |
| virtual void | destroyModelAgents () |
| Destroys any model agents currently created. | |
| virtual void | setModelDefinitionForAgents () |
| Sets model definitions for agents. | |
| virtual DtVector | offsetAtPosition (const DtVector &position) const |
| Given the origin and the point offset, return an offset that is valid at the given position. | |
| virtual void | startAttached () |
| Starts the process of attachment by creating updater for attachment. | |
| virtual void | endAttached () |
| Ends the attachment process. | |
| virtual void | setRelativeLocation (const DtVector &) |
| virtual void | setOffsetPoints (const std::vector< DtVector > &) |
| These are the relative offsets from the origin of this object that the point of this object represent. | |
Protected Member Functions inherited from makVrv::DtSceneObjectVisualizer | |
| virtual DtSceneObjectAgent * | createObjectAgent () |
Protected Member Functions inherited from makVrv::DtStateVisualizer | |
| virtual void | slot_mouseDown (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName) |
| Called when the mouse is clicked in this visualizer. | |
| virtual void | slot_mouseUp (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName) |
| virtual void | slot_mouseDblClick (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName) |
| virtual bool | supportsShowHideContext (int) const |
| Default returns true. | |
| template<typename T , typename C > | |
| void | connectAndUpdate (boost::signal< void(T)> &sig, void(C::*fp)(T), T val) |
| Connect a signal and update the entity. | |
Additional Inherited Members | |
Public Types inherited from makVrv::DtStateVisualizer | |
| enum | Type { AllVisualizerTypes = 0, EntityVisualizerType = 1, EnvironmentalVisualizerType, InteractionVisualizerType, AggregateVisualizerType, IntervisibilityVisualizerType, TacticalSmokeVisualizerType, UserType = 10000 } |
| Visualizer class types that are supportable via visualizers. More... | |
Public Attributes inherited from makVrv::DtStateVisualizer | |
| boost::signal< void(DtStateVisualizer *, DtStateVisualizer *, DtStateVisualizer *)> | signal_reparented |
| Signaled when the parent of this item changes, called before destroying any model agents. | |
| boost::signal< void(DtMouseState &, const DtUniqueID &, const std::string &, const std::string &, const std::string &, DtStateVisualizer *)> | signal_mouseDown |
| Emitted when the entity's indicator is clicked. | |
| boost::signal< void(DtMouseState &, const DtUniqueID &, const std::string &, const std::string &, const std::string &, DtStateVisualizer *)> | signal_mouseUp |
| boost::signal< void(DtMouseState &, const DtUniqueID &, const std::string &, const std::string &, const std::string &, DtStateVisualizer *)> | signal_mouseDblClick |
Dt3DEnvironmentalAreaVisualizer display a Area drawn as an overlay Area in the scene without occlusion.
| makVrv::Dt3DEnvironmentalAreaVisualizer::Dt3DEnvironmentalAreaVisualizer | ( | DtBaseConnection & | simulation, |
| DtStateListener & | listener, | ||
| int | modelSet | ||
| ) |
Constructor.
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Destructor.
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Sets the height of the line separating the back and front face of the area if filled.
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Sets the area to be solid, not just scribed.
If scribing is turned off, this could effectively hide the object
Reimplemented from makVrv::DtEnvironmentalAreaVisualizer.
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The instance's type info.
Implements makVrv::DtStateVisualizer.
Reimplemented in makVrv::Dt3DBoxVisualizer.
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This class's type info.
Reimplemented in makVrv::Dt3DBoxVisualizer.
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Set any other additional visualizer information from the visual record.
Reimplemented from makVrv::DtEnvironmentalAreaVisualizer.
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Sets whether or not to only scribe the outline (and not the line edges).
Only valid if scribed is true. If set to true will scribe all point connections along the polygon. If false will only scribe the top and bottom of the polygon
Reimplemented in makVrv::Dt3DBoxVisualizer.
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Sets the height (up extent) of the lines of the area.
Reimplemented in makVrv::Dt3DBoxVisualizer.
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Sets the color of the scribe line.
Reimplemented in makVrv::Dt3DBoxVisualizer.
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Override to set fill color on fill style change.
Reimplemented from makVrv::DtEnvironmentalAreaVisualizer.
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Sets up the area, creating the extruded polygon model agent to display this area.
Reimplemented from makVrv::DtEnvironmentalAreaVisualizer.
Reimplemented in makVrv::DT_PROTOCOL_NAMESPACE::DtVrlink3DEnvironmentalAreaVisualizer, and makVrv::Dt3DBoxVisualizer.
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Create the facade to represent the area.
Implements makVrv::DtEnvironmentalAreaVisualizer.
Reimplemented in makVrv::Dt3DBoxVisualizer.
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