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VR-Forces 4.7 Class Documentation
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The shared simulation settings. More...

Public Types | |
| enum | MapperType { SIMSETTINGSMAPPERS } |
Public Member Functions | |
| virtual | ~DtSharedSimulationSettings () |
| DTOR. | |
| virtual void | setMapper (MapperType mapperType, const DtEntityTypeMapper &mapper) |
| Set the mapper of the given type. | |
Methods for registering new mappings with the mappers. | |
| void | setMapping (MapperType mapperType, const DtEntityType &type, const DtUnicode &definition) |
| Adds the mapping to the mapper of the given type. | |
| void | setEntityModelMapping (const DtEntityType &type, const DtUnicode &definition) |
| Set the entity model mapping. | |
| void | setAggregateModelMapping (const DtEntityType &type, const DtUnicode &definition) |
| Set the aggregate model mapping. | |
| void | setTacticalGraphicsMapping (const DtEntityType &type, const DtUnicode &definition) |
| Set the tactical graphics model mapping for an entity type. | |
| void | setFireModelMapping (const DtEntityType &type, const DtUnicode &definition) |
| Set the fire model mapping. | |
| void | setDetonationModelMapping (const DtEntityType &type, const DtUnicode &definition) |
| Set the detonation model mapping. | |
| void | setRadioCommunicationsMapping (const DtEntityType &type, const DtUnicode &definition) |
| Set the radio communications model mapping for an entity type. | |
| void | setRadioTransmissionsMapping (const DtEntityType &type, const DtUnicode &definition) |
| Set the radio transmissions model mapping for an entity type. | |
| void | setTacticalSmokeMapping (const DtEntityType &type, const DtUnicode &definition) |
| Set the tactical smoke model mapping for an entity type. | |
Methods for retrieving a mapping for the given type. | |
| const std::vector< DtUnicode > & | mapDefinition (MapperType mapperType, const DtEntityType &type) const |
| Get an element definition from the given mapper for the given entity type. | |
| const std::vector< DtUnicode > & | mapEntityDefinition (const DtEntityType &type) const |
| Get an element definition for an entity model based upon entity type. | |
| const std::vector< DtUnicode > & | mapAggregateDefinition (const DtEntityType &type) const |
| Get an element definition for an aggregate model based upon entity type. | |
| const std::vector< DtUnicode > & | mapFireTypeDefinition (const DtEntityType &type) const |
| Get an element definition for a fire effect based upon entity type. | |
| const std::vector< DtUnicode > & | mapDetonationDefinition (const DtEntityType &type) const |
| Get an element definition for a detonation effect based upon entity type. | |
| const std::vector< DtUnicode > & | mapTacticalGraphicsDefinition (const DtEntityType &type) const |
| Get an element definition for a tactical graphic based upon entity type. | |
| const std::vector< DtUnicode > & | mapRadioCommunicationDefinition (const DtEntityType &type) const |
| Get an element definition for a radio communication based on entity type. | |
| const std::vector< DtUnicode > & | mapRadioTransmissionDefinition (const DtEntityType &type) const |
| Get an element definition for a radio transmission based on entity type. | |
| const std::vector< DtUnicode > & | mapTacticalSmokeDefinition (const DtEntityType &type) const |
| Get an element definition for a tactical smoke based upon entity type. | |
Mapper Retrieval Methods | |
| DtEntityTypeMapper * | findMapperByName (const std::string &name) |
| Get a mapper by name. | |
| const DtEntityTypeMapper * | findMapperByName (const std::string &name) const |
| Get a mapper by name (const). | |
| virtual void | mapperNames (std::vector< std::string > &names) const |
| Get list of mapper names. | |
Mapper Accessors | |
| DtEntityTypeMapper & | typeMapper (MapperType type) |
| Mapper retrieval method. | |
| const DtEntityTypeMapper & | typeMapper (MapperType type) const |
| Mapper retrieval method (const). | |
| DtEntityTypeMapper & | entityTypeMapper () |
| Entity type mapper. | |
| const DtEntityTypeMapper & | entityTypeMapper () const |
| Entity types mapper (const). | |
| DtEntityTypeMapper & | aggregateTypeMapper () |
| Aggregate type mapper. | |
| const DtEntityTypeMapper & | aggregateTypeMapper () const |
| Aggregate type mapper (const). | |
| DtEntityTypeMapper & | weaponFireMapper () |
| Fire mapper. | |
| const DtEntityTypeMapper & | weaponFireMapper () const |
| Fire mapper (const). | |
| DtEntityTypeMapper & | detonationTypeMapper () |
| Detonation mapper. | |
| const DtEntityTypeMapper & | detonationTypeMapper () const |
| Detonation mapper (const). | |
| DtEntityTypeMapper & | tacticalGraphicsMapper () |
| Tactical graphics mapper. | |
| const DtEntityTypeMapper & | tacticalGraphicsMapper () const |
| Tactical graphics mapper (const). | |
| DtEntityTypeMapper & | radioCommunicationMapper () |
| Radio communication mapper. | |
| const DtEntityTypeMapper & | radioCommunicationMapper () const |
| Radio communication mapper (const). | |
| DtEntityTypeMapper & | radioTransmissionMapper () |
| Radio transmission mapper. | |
| const DtEntityTypeMapper & | radioTransmissionMapper () const |
| Radio transmission mapper (const). | |
| DtEntityTypeMapper & | tacticalSmokeMapper () |
| Tactical Smoke mapper. | |
| const DtEntityTypeMapper & | tacticalSmokeMapper () const |
| Tactical Smoke mapper (const). | |
Public Member Functions inherited from makVrv::DtSharedSettings | |
| DtSharedSettings (const DtSharedSettingsManager &manager) | |
| CTOR. | |
| virtual | ~DtSharedSettings () |
| DTOR. | |
| boost::shared_mutex & | mutex () |
| Get the mutex for the settings object. | |
| SafetyKey | safeToEmitSignals () |
| Create a safety key for the function, see above example. | |
| void | setCurrentWriteLock (boost::unique_lock< boost::shared_mutex > *currentWriteLock) |
| No need to call, set by the DtWriteSettingLock object. | |
| virtual const DtSettingsBackup * | settingsBackup () const |
| Accessor for the settings backup (const). | |
| virtual DtSettingsBackup * | settingsBackup () |
| Accessor for the settings backup. | |
| virtual void | backup () |
| Called to back up the settings. | |
Public Member Functions inherited from makVrv::DtVirtualBaseClass | |
| DtVirtualBaseClass () | |
| Do nothing constructor. | |
| virtual | ~DtVirtualBaseClass () |
| Virtual do nothing destructor. | |
Static Public Member Functions | |
| static std::string | className () |
| The class name of the settings object. | |
Protected Types | |
| typedef boost::unordered_map < MapperType, DtEntityTypeMapper * > | MappersMap |
Protected Member Functions | |
| DtSharedSimulationSettings (DtSharedSettingsManager &manager) | |
| CTOR. | |
| virtual void | connectMapper (DtEntityTypeMapper &mapper) |
| Connects mapper signals to update slot. | |
| virtual void | disconnectMapper (DtEntityTypeMapper &mapper) |
| Disconnects mapper signals. | |
| virtual void | mapperChanged (const DtEntityType &type, const DtUnicode &value, DtEntityTypeMapper &mapper) |
| Slot called when mapper changes. | |
Protected Attributes | |
| std::vector< DtUnicode > | myEmptyMappings |
| Empty vector, for returning the reference which will always be empty. | |
| MappersMap | myMappers |
Static Protected Attributes | |
| static char * | theMapperNames [] |
Private Member Functions | |
| void | initializeMapper (MapperType mapperType, const std::string &backupName) |
| Creates a new mapper and connects to changed signals. | |
Friends | |
| class | DtReadSettingsLock< DtSharedSimulationSettings > |
| Use the DtReadSettingsLock to read the object. | |
| class | DtWriteSettingsLock< DtSharedSimulationSettings > |
| Use the DtWriteSettingsLock to write to the object. | |
The shared simulation settings.
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DTOR.
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CTOR.
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Set the mapper of the given type.
| void makVrv::DtSharedSimulationSettings::setMapping | ( | MapperType | mapperType, |
| const DtEntityType & | type, | ||
| const DtUnicode & | definition | ||
| ) |
Adds the mapping to the mapper of the given type.
| void makVrv::DtSharedSimulationSettings::setEntityModelMapping | ( | const DtEntityType & | type, |
| const DtUnicode & | definition | ||
| ) |
Set the entity model mapping.
| void makVrv::DtSharedSimulationSettings::setAggregateModelMapping | ( | const DtEntityType & | type, |
| const DtUnicode & | definition | ||
| ) |
Set the aggregate model mapping.
| void makVrv::DtSharedSimulationSettings::setTacticalGraphicsMapping | ( | const DtEntityType & | type, |
| const DtUnicode & | definition | ||
| ) |
Set the tactical graphics model mapping for an entity type.
| void makVrv::DtSharedSimulationSettings::setFireModelMapping | ( | const DtEntityType & | type, |
| const DtUnicode & | definition | ||
| ) |
Set the fire model mapping.
| void makVrv::DtSharedSimulationSettings::setDetonationModelMapping | ( | const DtEntityType & | type, |
| const DtUnicode & | definition | ||
| ) |
Set the detonation model mapping.
| void makVrv::DtSharedSimulationSettings::setRadioCommunicationsMapping | ( | const DtEntityType & | type, |
| const DtUnicode & | definition | ||
| ) |
Set the radio communications model mapping for an entity type.
| void makVrv::DtSharedSimulationSettings::setRadioTransmissionsMapping | ( | const DtEntityType & | type, |
| const DtUnicode & | definition | ||
| ) |
Set the radio transmissions model mapping for an entity type.
| void makVrv::DtSharedSimulationSettings::setTacticalSmokeMapping | ( | const DtEntityType & | type, |
| const DtUnicode & | definition | ||
| ) |
Set the tactical smoke model mapping for an entity type.
| const std::vector<DtUnicode>& makVrv::DtSharedSimulationSettings::mapDefinition | ( | MapperType | mapperType, |
| const DtEntityType & | type | ||
| ) | const |
Get an element definition from the given mapper for the given entity type.
Maps the DtEntityType to the corresponding element definition.
| const std::vector<DtUnicode>& makVrv::DtSharedSimulationSettings::mapEntityDefinition | ( | const DtEntityType & | type | ) | const |
Get an element definition for an entity model based upon entity type.
Maps the entity's type to the corresponding element definition.
| const std::vector<DtUnicode>& makVrv::DtSharedSimulationSettings::mapAggregateDefinition | ( | const DtEntityType & | type | ) | const |
Get an element definition for an aggregate model based upon entity type.
Maps the aggregate's type to the corresponding element definition.
| const std::vector<DtUnicode>& makVrv::DtSharedSimulationSettings::mapFireTypeDefinition | ( | const DtEntityType & | type | ) | const |
Get an element definition for a fire effect based upon entity type.
Maps the munition's type to the corresponding element definition.
| const std::vector<DtUnicode>& makVrv::DtSharedSimulationSettings::mapDetonationDefinition | ( | const DtEntityType & | type | ) | const |
Get an element definition for a detonation effect based upon entity type.
Maps the munition's type to the corresponding element definition.
| const std::vector<DtUnicode>& makVrv::DtSharedSimulationSettings::mapTacticalGraphicsDefinition | ( | const DtEntityType & | type | ) | const |
Get an element definition for a tactical graphic based upon entity type.
Maps the tactical graphic's type to the corresponding element definition.
| const std::vector<DtUnicode>& makVrv::DtSharedSimulationSettings::mapRadioCommunicationDefinition | ( | const DtEntityType & | type | ) | const |
Get an element definition for a radio communication based on entity type.
Maps the radio communication's sender's entity type to the corresponding element definition.
| const std::vector<DtUnicode>& makVrv::DtSharedSimulationSettings::mapRadioTransmissionDefinition | ( | const DtEntityType & | type | ) | const |
Get an element definition for a radio transmission based on entity type.
Maps the radio transmission's sender's entity type to the corresponding element definition.
| const std::vector<DtUnicode>& makVrv::DtSharedSimulationSettings::mapTacticalSmokeDefinition | ( | const DtEntityType & | type | ) | const |
Get an element definition for a tactical smoke based upon entity type.
Maps the tactical smoke's type to the corresponding element definition.
| DtEntityTypeMapper* makVrv::DtSharedSimulationSettings::findMapperByName | ( | const std::string & | name | ) |
Get a mapper by name.
| const DtEntityTypeMapper* makVrv::DtSharedSimulationSettings::findMapperByName | ( | const std::string & | name | ) | const |
Get a mapper by name (const).
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Get list of mapper names.
| DtEntityTypeMapper& makVrv::DtSharedSimulationSettings::typeMapper | ( | MapperType | type | ) |
Mapper retrieval method.
| const DtEntityTypeMapper& makVrv::DtSharedSimulationSettings::typeMapper | ( | MapperType | type | ) | const |
Mapper retrieval method (const).
| DtEntityTypeMapper& makVrv::DtSharedSimulationSettings::entityTypeMapper | ( | ) |
Entity type mapper.
Maps entity types to element definitions.
| const DtEntityTypeMapper& makVrv::DtSharedSimulationSettings::entityTypeMapper | ( | ) | const |
Entity types mapper (const).
Maps entity types to element definitions.
| DtEntityTypeMapper& makVrv::DtSharedSimulationSettings::aggregateTypeMapper | ( | ) |
Aggregate type mapper.
Maps aggregate types to element definitions.
| const DtEntityTypeMapper& makVrv::DtSharedSimulationSettings::aggregateTypeMapper | ( | ) | const |
Aggregate type mapper (const).
Maps aggregate types to element definitions.
| DtEntityTypeMapper& makVrv::DtSharedSimulationSettings::weaponFireMapper | ( | ) |
Fire mapper.
Maps munition types to element definitions.
| const DtEntityTypeMapper& makVrv::DtSharedSimulationSettings::weaponFireMapper | ( | ) | const |
Fire mapper (const).
Maps munition types to element definitions.
| DtEntityTypeMapper& makVrv::DtSharedSimulationSettings::detonationTypeMapper | ( | ) |
Detonation mapper.
Maps munition types to element definitions.
| const DtEntityTypeMapper& makVrv::DtSharedSimulationSettings::detonationTypeMapper | ( | ) | const |
Detonation mapper (const).
Maps munition types to element definitions.
| DtEntityTypeMapper& makVrv::DtSharedSimulationSettings::tacticalGraphicsMapper | ( | ) |
Tactical graphics mapper.
Maps tactical graphics types to element definitions.
| const DtEntityTypeMapper& makVrv::DtSharedSimulationSettings::tacticalGraphicsMapper | ( | ) | const |
Tactical graphics mapper (const).
Maps tactical graphics types to element definitions.
| DtEntityTypeMapper& makVrv::DtSharedSimulationSettings::radioCommunicationMapper | ( | ) |
Radio communication mapper.
Maps radio communication sender entity types to element definitions.
| const DtEntityTypeMapper& makVrv::DtSharedSimulationSettings::radioCommunicationMapper | ( | ) | const |
Radio communication mapper (const).
Maps radio communication sender entity types to element definitions.
| DtEntityTypeMapper& makVrv::DtSharedSimulationSettings::radioTransmissionMapper | ( | ) |
Radio transmission mapper.
Maps radio transmission sender entity types to element definitions.
| const DtEntityTypeMapper& makVrv::DtSharedSimulationSettings::radioTransmissionMapper | ( | ) | const |
Radio transmission mapper (const).
Maps radio transmission sender entity types to element definitions.
| DtEntityTypeMapper& makVrv::DtSharedSimulationSettings::tacticalSmokeMapper | ( | ) |
Tactical Smoke mapper.
Maps tactical smoke types to element definitions.
| const DtEntityTypeMapper& makVrv::DtSharedSimulationSettings::tacticalSmokeMapper | ( | ) | const |
Tactical Smoke mapper (const).
Maps tactical smoke types to element definitions.
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The class name of the settings object.
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Connects mapper signals to update slot.
Update slot will use shared message signaler to send out signal that something about a mapper has changed.
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Disconnects mapper signals.
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Slot called when mapper changes.
Uses shared message signaler to send out a mapperUpdated signal.
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Creates a new mapper and connects to changed signals.
Non-virtual (Called from CTOR).
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Use the DtReadSettingsLock to read the object.
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Use the DtWriteSettingsLock to write to the object.
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Empty vector, for returning the reference which will always be empty.
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