|
| | DtDamageAdjudicationActuator (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0) |
| |
| virtual | ~DtDamageAdjudicationActuator () |
| | destructor Unregisters with the detonation manager. More...
|
| |
| virtual bool | init () |
| | Registers callbacks with the detonation manager. More...
|
| |
| virtual bool | createPSR () |
| | Create a process state repository (DtDamageAdjudicationPSR), or a different type if it is specified in the OPD. More...
|
| |
| virtual bool | adjudicateDirectDamage (const DtDetonationContext &detonationContext) |
| | When a detonation context is received, from the detonation manager, it is processed in order to determine the appropriate damage to the entity. More...
|
| |
| virtual bool | adjudicateCollateralDamage (const DtDetonationContext &detonationContext) |
| | Determines collateral damage from an impact near the entity. More...
|
| |
| virtual const char * | type () const |
| | Returns a string identifies the class type of component. More...
|
| |
| virtual void | tick () |
| | Determines the destroyed status of the entity, and then checks to see if the flaming and smoking indicators should be turned off. More...
|
| |
| virtual | ~DtActuatorComponent () |
| | destructor More...
|
| |
| virtual DtSimRadio * | radio () |
| |
| virtual bool | tickWhileDestroyed () const |
| | By default, all actuators tick when the entity is destroyed. More...
|
| |
| | DtSimComponent (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0) |
| |
| virtual | ~DtSimComponent () |
| | destructor More...
|
| |
| virtual void | setParentSystem (DtComponentSystem *system) |
| | Sets the parent system of this component. More...
|
| |
| DtComponentSystem * | parentSystem () const |
| |
| virtual bool | postAddComponentsInit () |
| | Called after all components have been created, initialized and added to the component manager. More...
|
| |
| virtual void | registerAttributeFunctions () |
| | Called to register functions that provide system attribute values. More...
|
| |
| virtual void | preFirstTickInit () |
| | This function can be overridden to initialize a component before it is ticked for the first time. More...
|
| |
| virtual void | postTick () |
| | This function is called immediately after tick() is called. More...
|
| |
| virtual void | timedTick () |
| | This version of tick checks to see if the time to tick has arrived. More...
|
| |
| virtual void | setMinTickPeriod (double minTickPeriod) |
| | specifies a minimum tick period (which can also be thought of as More...
|
| |
| virtual double | minTickPeriod () const |
| | access the minimum tick period More...
|
| |
| virtual void | setMinTickPeriodVariance (double minTickPeriodVariance) |
| | set the variance in the minimum tick time More...
|
| |
| virtual double | minTickPeriodVariance () const |
| | access the variance in the minimum tick period More...
|
| |
| virtual void | setNextTickTime (double nextTickTime) |
| | The next tick time is normally calculated internally. More...
|
| |
| virtual double | nextTickTime () const |
| | access the next tick time More...
|
| |
| virtual double | calculateNextTickTime () const |
| | The next tick time is equal to mySimManager->exerciseClock()-> approximateElapsedRealTime() + myMinTickPeriod + a random # between -myMinTickPeriodVariance/2. More...
|
| |
| virtual double | calculateFirstTickTime () const |
| | Returns the first time value that the component should tick at. More...
|
| |
| virtual void | setEntity (DtVrfObject *entity) |
| | The entity's state repository is the place that actuator components make updates and other components look to see our current state. More...
|
| |
| virtual DtSimComponent * | nextComponent () |
| | List management functions. More...
|
| |
| virtual DtSimComponent * | prevComponent () |
| |
| virtual void | setListItem (DtListItem *item) |
| | Used by DtComponentList. More...
|
| |
| virtual DtListItem * | listItem () |
| |
| virtual void | putData (std::string &fp, int indentLevel=0) |
| | putData writes our type, which is provided by the virtual type accessor of the deriving class. More...
|
| |
| virtual DtlObjPtr | getData (DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths, const DtVariableBindingsList &variableBindings) |
| | getData is just used to get us past the type in the data stream, since it's not actual stored. More...
|
| |
| virtual void | addInputPort (DtInputPort *port) |
| | Adds this input port to the components input port list so that other components can look it up and attach to it. More...
|
| |
| virtual void | removeInputPort (DtInputPort *port) |
| |
| virtual DtInputPort * | lookupInputPort (const DtString &portName) |
| | Returns a pointer to the input port registered on this component with the specified name. More...
|
| |
| virtual DtList | inputPortList () const |
| | Returns the list of DtInputPorts registered on this component. More...
|
| |
| virtual void | addOutputPort (DtOutputPort *port) |
| | Adds this output port to the components output port list so that other components can look it up and attach to it. More...
|
| |
| virtual void | removeOutputPort (DtOutputPort *port) |
| |
| virtual DtOutputPort * | lookupOutputPort (const DtString &portName) |
| | Returns a pointer to the output port registered on this component with the specified name. More...
|
| |
| virtual DtList | outputPortList () const |
| | Returns the list of DtOutputPorts registered on this component. More...
|
| |
| virtual void | addInputPortGroup (DtInputPortGroup *group) |
| | Adds this input port to the components input port list so that other components can look it up and attach to it. More...
|
| |
| virtual void | removeInputPortGroup (DtInputPortGroup *group) |
| |
| virtual DtInputPortGroup * | lookupInputPortGroup (const DtString &groupName) |
| | Returns a pointer the input port group registered on this component with the specified name. More...
|
| |
| virtual DtList | inputPortGroupList () const |
| | Returns the list of DtInputPortGroups registered on this component. More...
|
| |
| virtual void | addOutputPortGroup (DtOutputPortGroup *group) |
| | Adds this output port group to the components output port group list so that other components can look it up and attach to it. More...
|
| |
| virtual void | removeOutputPortGroup (DtOutputPortGroup *group) |
| |
| virtual DtOutputPortGroup * | lookupOutputPortGroup (const DtString &groupName) |
| | Returns a pointer the output port group registered on this component with the specified name. More...
|
| |
| virtual DtList | outputPortGroupList () const |
| | Returns the list of DtOutputPortGroups registered on this component. More...
|
| |
| virtual int | priority () const |
| | Return the current connection priority for this component. More...
|
| |
| virtual void | setPriority (int priority) |
| | Sets a new connection priority for this component, and changes all current outgoing connections from this component to the new value. More...
|
| |
| double | dT () const |
| | This is the delta-t for this component, which may or may not be the same as the exerciseClock dT. More...
|
| |
| virtual void | setDT (double deltaT) |
| | Note that while dT is calculated internally, this makes it possible to 'lie' to the component about dT if necessary. More...
|
| |
| virtual void | setComponentDescriptor (DtComponentDescriptor *componentDescriptor) |
| | The component descriptor specified in the order of battle file or parameter file that was used to create this component. More...
|
| |
virtual const
DtComponentDescriptor * | componentDescriptor () const |
| |
| DtVrfProcessStateRepositoryManager * | psrManager () |
| |
| virtual const DtSymbolString & | componentFullName () const |
| |
| DtPhysicalWorld * | physicalWorld () |
| | Gets the physical world that this component's entity exists in. More...
|
| |
| const DtPhysicalWorld * | physicalWorld () const |
| |
| DtAttachedTerrain * | terrainAttachedTo () |
| | Gets the terrain that this component's entity is attached to, if any. More...
|
| |
| const DtAttachedTerrain * | terrainAttachedTo () const |
| |
| DtVrfObject * | entity () |
| | Gets the entity. More...
|
| |
| const DtVrfObject * | entity () const |
| |
| const DtVrfObject * | const_entity () const |
| | You would want to use this call if you could be either a const or non-const entity, and you wanted to be sure you only had const access. More...
|
| |
| DtSimManager * | simManager () |
| | Gets the sim manager. More...
|
| |
| const DtSimManager * | simManager () const |
| |
| const Coordinate_System * | coordinateSystem () const |
| | Gets the coordinate system, as it should always exist if the physical world is in a valid state! More...
|
| |
| DtVrfObjectStateRepository * | localStateRepository () |
| | Gets the local state repository. More...
|
| |
| const DtVrfObjectStateRepository * | localStateRepository () const |
| |
| const DtVrfObjectStateRepository * | const_localStateRepository () const |
| | You would want to use this call if you could be either a const or non-const local state repository, and you wanted to be sure you only had const access. More...
|
| |
| virtual DtTaskVisualizationMap & | taskVisualizations () |
| | Returns the list of task visualizations for this component. More...
|
| |
| virtual bool | taskVisualizationsActive () const |
| | Returns true if task visualizations are currently active for this component. More...
|
| |
| virtual bool | taskVisualizationsEnabled () const |
| | Returns true if task visualizations are enabled for this component. More...
|
| |
| virtual bool | isThreadSafe () const |
| | Returns true if this component is marked as being thread safe. More...
|
| |
| virtual void | addVRLinkDeferredJob (const boost::function< void()> &callback) |
| | Adds a deferred job to the VRLink job queue in the DtParallelTickManager, but only if this component is marked at thread safe. More...
|
| |
| virtual void | onRestore () |
| | Called whenever a component is restored. Default is no-op. More...
|
| |
| virtual void | enable () |
| | Is this component enabled or not. More...
|
| |
| virtual void | disable () |
| |
| virtual bool | isEnabled () |
| |
| virtual void | setIsEnabled (bool yesNo) |
| |
| virtual DtOutputStream & | objectConsoleDebug (const DtString &channel="") const |
| |
| virtual DtOutputStream & | objectConsoleVerbose (const DtString &channel="") const |
| |
| virtual DtOutputStream & | objectConsoleInfo (const DtString &channel="") const |
| |
| virtual DtOutputStream & | objectConsoleWarn (const DtString &channel="") const |
| |
| virtual DtOutputStream & | objectConsoleError (const DtString &channel="") const |
| |
| virtual DtSimResourceManager & | resourceManager () |
| |
virtual const
DtSimResourceManager & | resourceManager () const |
| |
| | DtReaderWriter () |
| | default constructor More...
|
| |
| | DtReaderWriter (const DtString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false) |
| | real constructor Setting the readonly flag prevents object from writing itself to the stream. More...
|
| |
| | DtReaderWriter (const DtSymbolString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false) |
| |
| | DtReaderWriter (const DtString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL) |
| | pseudo-copy constructor More...
|
| |
| | DtReaderWriter (const DtSymbolString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL) |
| |
| | DtReaderWriter (const DtReaderWriter &, DtReaderWriterRegistry *parentRegistry=NULL) |
| | copy constructor More...
|
| |
| const DtReaderWriter & | operator= (const DtReaderWriter &orig) |
| | assignment operator More...
|
| |
| bool | operator== (const DtReaderWriter &) const |
| | Equivalence operator. More...
|
| |
| bool | operator!= (const DtReaderWriter &rhs) |
| |
| virtual | ~DtReaderWriter () |
| | destructor More...
|
| |
| virtual void | putSelf (std::string &fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename()) |
| | Top level call to write itself to file. More...
|
| |
| virtual void | postPutSelf () |
| | Called after either version of put self (file or environment). Default is no-op. More...
|
| |
| virtual void | prePutSelf () |
| | Called before either version of put self (file or environment). Default is no-op. More...
|
| |
| virtual void | getSelf (DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &variableBindings=nullVariableReference()) |
| | Top level to read itself from an input stream. More...
|
| |
| virtual void | postGetSelf () |
| | Called after either version of getSelf (mtl or environment). Default is no-op. More...
|
| |
| virtual void | preGetSelf () |
| | Called before either version of get self (file or environment). Default is no-op. More...
|
| |
| virtual void | writeSelf (std::string &fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename()) |
| | Called from putSelf, calls myRegistry.putSelf which in turn calls putSelf on each reader/writer in the registry. More...
|
| |
| virtual DtSymbolString | name () const |
| | Accessor for name of this readable/writable object. More...
|
| |
| virtual void | addAlias (const DtSymbolString &alias) |
| | Add an alias as an alternative name for this object. More...
|
| |
| virtual void | addAlias (const DtString &alias) |
| |
| virtual bool | hasAlias (const DtSymbolString &alias) |
| |
| virtual const aliasContainer & | aliases () const |
| |
| virtual void | setReadonly (bool flag) |
| | Set read-only flag. More...
|
| |
| bool | isReadonly () const |
| |
| virtual void | reset () |
| | For those reader/writer items that support it, resets the reader/writer value to original state Default is no-op. More...
|
| |
| virtual int | alignment () const |
| | For those items that are sent over the network via HLA, this will give the network alignment. More...
|
| |
| virtual bool | variableIsBound () const |
| |
| virtual void | unbindVariable () |
| | Sets the myVariableIsBound flag to false. More...
|
| |
| virtual void | setName (const DtString &) |
| | Set the name of the object. More...
|
| |
| virtual const char * | readerWriterType () const |
| | Used to supply a string type that this reader writer type is. More...
|
| |
| virtual const char * | xmlType () const |
| |
| virtual DtString | prettyPrint () const |
| | Routine to return a human readable form of the reader/writer variable. More...
|
| |
| std::string | debugText () const |
| |
| virtual void | bindVariables (DtVariableBindingsList variableBindings) |
| | Runs a variable binding pass on this reader writer and any of its children. More...
|
| |
virtual std::list
< DtVariableNameType > | unboundVariables () const |
| |
| bool | invalid () const |
| |
| virtual bool | hasChild (const DtReaderWriter *p) const |
| | Returns true if this variable has a child p in it's chain. More...
|
| |
| virtual bool | hasVariableReference () const |
| | Returns true if this item or any item in the registry (recursive) is a variable reference. More...
|
| |
| virtual void | bindLocalVariables (const DtVariableBindingsList &variableBindings) |
| | Checks to see if this RW object is a variable reference that can be bound using the provided bindings. More...
|
| |
| virtual void | recordUpdateTime () const |
| | Can be implemented in subclasses to stamp the time when updated. More...
|
| |
| virtual bool | wasUpdatedSince (DtTime t) const |
| | Can be implemented in subclasses to return true if an update occurred after the specified time. More...
|
| |
| virtual bool | changedSinceLastChecked () |
| | Returns true if this objects value has changed since the last time this function was called. More...
|
| |
| virtual bool | peekChangedSinceLastChecked () const |
| | Returns the value that changedSinceLastChecked would return but does not reset the internal flag. More...
|
| |
| virtual void | setValueSpecified (bool specified, bool recurse=false) |
| | The specified flags are used for optional values. More...
|
| |
| virtual bool | valueSpecified () const |
| |
| virtual bool | isVariableReference () const |
| | Specifies whether or not this reader writer is really a variable that is specified elsewhere. More...
|
| |
| virtual void | setIsVariableReference (bool value) |
| |
| virtual void | clearAllVariableReferenceFlags () |
| | Clears out all variable reference flags from all readerwriter items in registry recursively. More...
|
| |
| virtual DtSymbolString | variableName () const |
| | The variable name, if this object is a variable reference. More...
|
| |
| virtual void | setVariableName (const DtSymbolString variableName) |
| |
| virtual const DtReaderWriter * | defaultRWValue () const |
| | The default value to use if the reader/writer object is a variable and that variable is not specified. More...
|
| |
| virtual DtReaderWriter * | defaultRWValue () |
| |
| virtual void | setDefaultRWValue (DtReaderWriter *) |
| | Previous default value, if exists, will be removed and replaced with a clone of the supplied variable. More...
|
| |
| virtual bool | checkAndSetDefaultRWValue (DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &variableBindings=nullVariableReference()) |
| | Give the stream, if the stream contains a default value then set it here. More...
|
| |
| const DtReaderWriterRegistry & | registry () const |
| | Collection of child DtReaderWriter nodes owned by this object. More...
|
| |
| DtReaderWriterRegistry & | registry () |
| |
| virtual DtPropertyInterface * | property () |
| |
| virtual const DtPropertyInterface * | property () const |
| |
| virtual DtString | toXml () const |
| |
| virtual DtRwVariableBindings * | generateVariableBindings () const |
| | Iterates over the registry (recursively) and returns a variable bindings object that contains all the variables that are contained in this read/writer class. More...
|
| |
| virtual bool | toXml (const DtFilename &) const |
| | Writes contents of xml result to the given filename. More...
|
| |
| virtual bool | fromXml (const DtString &) |
| | Restores object from given xml string. Returns true if valid. More...
|
| |
| virtual bool | fromXmlFile (const DtFilename &) |
| | Restores object from given xml file. More...
|
| |
| virtual void | putSelf (DtEnvironmentSP, DtEnvValueSP parent) const |
| |
| virtual void | putData (DtEnvironmentSP, DtEnvValueSP value) const |
| | Override to add attributes of actual data. More...
|
| |
| virtual void | putVariableReference (DtEnvironmentSP, DtEnvValueSP value) const |
| | Called when the item is a variable reference. More...
|
| |
| virtual void | getSelf (const DtEnvironmentSP, const DtEnvValueSP root, const SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &bindings=DtVariableBindingsList()) |
| |
| virtual void | getData (const DtEnvironmentSP, const DtEnvValueSP, const SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &bindings=DtVariableBindingsList()) |
| | Gets data from the environment value. More...
|
| |
| virtual void | unrecognizedItem (const DtEnvironmentSP env, const DtEnvValueSP root, const SearchPaths &searchPaths, const DtVariableBindingsList &varBindings) |
| | Called when the xml reader tries to parse an unknown reader/writer item. Default is a no-op. More...
|
| |
| virtual void | getVariableReference (DtEnvironmentSP, DtEnvValueSP value) |
| | Called when the item is a variable reference. More...
|
| |
|
| virtual void | getDirectFireSurfaceAndAngleOfIncidence (DtDetonationContext &detonationContext) |
| | Determines the fire surface and the angle of incidence of the detonation from a direct fire weapon and puts them in the specified detonation context. More...
|
| |
| virtual void | getIndirectFireSurfaceAndAngleOfIncidence (DtDetonationContext &detonationContext) |
| | Determines the fire surface and the angle of incidence of the detonation and puts them in the specified detonation context. More...
|
| |
| virtual DtSymbolString | getSurface (DtBoundingVolumeFace impactSurface) |
| |
| virtual bool | getProbabilities (const DtDetonationContext &detonationContext, DtPrbValueList &probabilities, bool isDirectDamage=true) const |
| | Gets the list of probabilities from the damage component descriptor's damage tables. More...
|
| |
| virtual bool | isCatastrophicallyKilled (DtPrbValueList &probabilities, DtSymbolString catastrophicKillString) const |
| | Determines if the entity is catastrophically killed by the detonation with the specified list of probabilities. More...
|
| |
| virtual bool | isFirepowerKilled (DtPrbValueList &probabilities, DtSymbolString firepowerKillString) const |
| | Determines if the entity is firepower killed by the detonation with the specified list of probabilities. More...
|
| |
| virtual bool | isMobilityKilled (DtPrbValueList &probabilities, DtSymbolString mobilityKillString) const |
| | Determines if the entity is mobility killed by the detonation with the specified list of probabilities. More...
|
| |
| virtual bool | isSensorsKilled (DtPrbValueList &probabilities, DtSymbolString sensorsKillString) const |
| | Determines if the entity has its sensors killed by the detonation with the specified list of probabilities. More...
|
| |
| virtual DtSymbolString | catastrophicKillString () const |
| |
| virtual DtSymbolString | mobilityKillString () const |
| |
| virtual DtSymbolString | firepowerKillString () const |
| |
| virtual DtSymbolString | sensorsKillString () const |
| |
| virtual bool | protectedFromCollateralDamageByEmbarkation () const |
| | Returns true if this entity is protected from collateral damage because it is embarked. More...
|
| |
| virtual void | determineDestroyedStatus () |
| | This function determines if anything we are attached to are occupying was destroyed (last tick). More...
|
| |
| virtual void | setDestroyed () |
| | Calls setDestroyed on the myLocalStateRepository. More...
|
| |
| virtual void | setRestored () |
| | Re-registers the entity to receive detonations since it is now restored. More...
|
| |
| virtual void | processSetInvulnerable (DtSimMessage *msg) |
| | Tells the entity to either ignore or process damage caused by detonations. More...
|
| |
| virtual void | processSetFunctionDamageStatus (DtSimMessage *msg) |
| | Updates the function (fire power, mobility, and sensors) damage status of the entity. More...
|
| |
| virtual bool | registerForDetonations () |
| | Registers the entity to receive notification of appropriate detonations and notes that the callbacks have been registered. More...
|
| |
| virtual bool | unregisterForDetonations () |
| | Unregisters the entity to receive notification of appropriate detonations, and notes that the callbacks have been unregistered. More...
|
| |
| virtual void | setMobilityKilled () |
| | Calls setMobilityKilled on the myLocalStateRepository. More...
|
| |
| virtual void | setFirepowerKilled () |
| | Calls setFirepowerKilled on the myLocalStateRepository. More...
|
| |
| virtual void | setSensorsKilled () |
| | Calls setSensorsKilled on the myLocalStateRepository. More...
|
| |
| virtual void | setRadio (DtSimRadio *radio) |
| | Overrides this so it can register its interest the set destroyed message. More...
|
| |
| virtual void | triggerDestructionExplosions () |
| | Starts the destruction explosions if they are configured in the descriptor. More...
|
| |
| virtual void | updateDestructionExplosions () |
| | Called each tick while the entity is destroyed to create any new destruction detonations that should occur since the previous tick. More...
|
| |
| virtual void | sendDetonation (const DtRwExplosionEntry &explosionEntry) |
| |
| virtual DtVector | positionOnEntity (const DtVector &percentOffset) |
| |
|
| virtual bool | isRegisteredForDetonations () const |
| | Keep track of whether or not we're registered for detonations direct or collateral. More...
|
| |
| virtual void | setIsRegisteredForDetonations (bool yesOrNo) |
| |
| | DtActuatorComponent (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0) |
| |
| | DtActuatorComponent () |
| | Default constructor; should not be called. More...
|
| |
| virtual double | computeCurrentTime () |
| | Compute current time and myDT. More...
|
| |
| bool | testInvariant () const |
| |
| virtual bool | createPortGroups () |
| | Called by init. More...
|
| |
| virtual bool | createPorts () |
| | Called by init. More...
|
| |
| DtVrfProcessStateRepository * | createComponentPsr (const DtString &defaultPsrType, const DtString &defaultPsrName, bool useDescriptorParams=true) |
| | Creates a PSR for this component and registers it with the PSR manager. More...
|
| |
| virtual void | updateTaskVisualizations () |
| | Called to update task visualizations after every tick. More...
|
| |
| virtual void | destroyTaskVisualizations () |
| | Destroys all task visualizations for this component. More...
|
| |
| virtual void | destroyTaskVisualization (const DtString &name) |
| | Destroys an existing task visualization. More...
|
| |
| virtual DtPointTaskVisualizationPtr | pointTaskVisualization (const DtString &name) |
| | Finds an existing or creates a new point task visualization with the given name. More...
|
| |
| virtual DtLineTaskVisualizationPtr | lineTaskVisualization (const DtString &name) |
| | Finds an existing or creates a new line task visualization with the given name. More...
|
| |
| virtual DtAreaTaskVisualizationPtr | areaTaskVisualization (const DtString &name) |
| | Finds an existing or creates a new area task visualization with the given name. More...
|
| |
| virtual DtTextTaskVisualizationPtr | textTaskVisualization (const DtString &name) |
| | Finds an existing or creates a new text task visualization with the given name. More...
|
| |
| double | calculateNextTaskVisTickTime () const |
| | Determines the next time the task visualizations should be ticked. More...
|
| |
| virtual void | bindToRwAsVariable (const DtReaderWriter *rw) |
| | Copies values from the specified DtReaderWriter. More...
|
| |
| | DtObjectDebugger () |
| |
| | DtObjectDebugger (const DtObjectDebugger &) |
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| | ~DtObjectDebugger () |
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DtDamageAdjudicationActuator is responsible for adjudicating the damage from appropriate detonations.
End User Description: DtDamageAdjudicationActuator provides a simple damage model.
The damage actuator registers callbacks with the DtDetonationManager, so that it is notified of the appropriate detonations. It holds 2 damage tables. One for direct fire damage( Rifles, tank 120mm) where detonation result is an entity impact or entity proximate impact. And one for collateral damage– there was a detonation near the entity where it might take secondary damage from the detonation. This would be things like artillery fire, or damage from standing next to something else thats been hit. An example would be an entity standing very close to another that's been shot with a HE round. This is also the place people could add ricochet effects. During initialization, the damage actuator will run thru each damage table and registers the appropriate callback for the table with the detonation manager. When registering both the maximum range of the weapon and its munition type are registered. When an appropriate detonation occurs (see the DtDetonationManager for more information on what constitutes an appropriate detonation.), the registered callback is called with the appropriate detonation context (contains all relevant information for the detonation).
The actuator's callback uses this information, which includes the ammunition type, range, surface, and angle of incidence of the impact, to look up the damage results in the appropriate damage table, specified for that ammunition type.
If the entity is destroyed, the damage actuator sets its flaming and smoking indicators, and leaves these on for the duration specified in the component descriptor. It also unregisters for further notice of detonations.
Uses Descriptor Type: DtDamageAdjudicationComponentDescriptor