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VR-Forces 4.8 Class Documentation
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Logic that is used to populate and receive updates from the scenario event extension. More...

Protected Attributes | |
| DtScenarioEventDefinitionDialog * | myCustomDialog |
| int | myCurrentOrdinal |
Protected Attributes inherited from makVrf::DtPointObjectDefinitionDialogLogic | |
| makVrv::DtDe & | myDe |
| DtPointObjectDefinitionDialog * | myInterface |
| int | myNameCounter |
| makVrv::DtSignalConnectionManager | myConnectionManager |
| DtVector | myObjectBackupLocation |
| bool | myEditingVertex |
| bool | myObjectBackupLocationSet |
Logic that is used to populate and receive updates from the scenario event extension.
| makVrf::DtScenarioEventDefinitionDialogLogic::DtScenarioEventDefinitionDialogLogic | ( | makVrv::DtDe & | de, |
| DtScenarioEventDefinitionDialog * | iface | ||
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Constructor.
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Destructor.
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this method populates an edit dialog with object information. since the base logic class does not have any provisions to
transport userdata from the handler, we here override, calling the base class method and then pulling userdata from the handler & populating the parameter dialog fields
Reimplemented from makVrf::DtPointObjectDefinitionDialogLogic.
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Tells the handler to show this dialog when the object is created.
Reimplemented from makVrf::DtPointObjectDefinitionDialogLogic.
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Reimplemented from makVrf::DtPointObjectDefinitionDialogLogic.
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Reimplemented from makVrf::DtPointObjectDefinitionDialogLogic.
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The base logic class has a pointer the the base dialog class (DtPointObjectDefinitionDialog) called myInterface. We instantiate
the derived dialog class DtCustomControlObjectDefinitionDialog and set the myInterface pointer of the base logic class to the derived dialog.
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