VR-Forces 4.8 Class Documentation
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
List of all members | Public Member Functions | Static Public Member Functions | Protected Member Functions
makVrv::Dt2DEnvironmentalLineVisualizer Class Reference

Dt2DEnvironmentalLineVisualizer display a line drawn as an overlay line in the scene without occlusion. More...

Inheritance diagram for makVrv::Dt2DEnvironmentalLineVisualizer:
Inheritance graph
[legend]

Public Member Functions

 Dt2DEnvironmentalLineVisualizer (DtBaseConnection &simulation, DtStateListener &listener, int modelSet)
 Constructor. More...
 
virtual ~Dt2DEnvironmentalLineVisualizer ()
 Destructor. More...
 
virtual const
DtStateVisualizer::TypeInfo
typeInfo () const
 This instance's type info. More...
 
- Public Member Functions inherited from makVrv::DtEnvironmentalLineVisualizer
 DtEnvironmentalLineVisualizer (DtBaseConnection &simulation, DtStateListener &listener, int modelSet)
 Constructor. More...
 
virtual ~DtEnvironmentalLineVisualizer ()
 Destructor. More...
 
virtual void setColor (float r, float g, float b, float a)
 Sets the color for the line. More...
 
virtual void useDefaultColor ()
 Sets color to default color as defined in the visualizer definition. More...
 
virtual void getColor (float &r, float &g, float &b, float &a) const
 Returns the color. More...
 
virtual void addPoint (int index, const DtVector &)
 Adds a point to the line. More...
 
virtual void removePoint (int index)
 Removes point at the given index. More...
 
virtual void modifyPoint (int index, const DtVector &)
 Modifies the point at the given index. More...
 
virtual void setPoints (const DtEnvironmentalStateListener::ControlPointsList &)
 Sets the control points to the specified list, adding, removing and changing as needed. More...
 
virtual void setSelected (bool b)
 Selects the entire line. More...
 
virtual void resetSpatial ()
 Resets geometry of line. More...
 
virtual void createModelAgents ()
 Creates the model agents associated with the line. More...
 
virtual void setStipplePattern (unsigned short)
 Sets the stipple pattern style. More...
 
virtual unsigned short lineStipple () const
 Returns the currently set stipple pattern. More...
 
virtual void setPenStyle (vrvTacticalGraphicUtilities::PenStyle)
 Takes the pen style and translates it to a stipple pattern. More...
 
virtual void setLineStyle (vrvTacticalGraphicUtilities::LineStyle)
 Sets the style of the line. See DtLineFacadeBase.h for styles. More...
 
virtual void setPixelLineWidth (int)
 Sets the width of the outside line. More...
 
virtual void setOrigin (const DtVector &)
 Sets the origin of the line. More...
 
virtual const DtVectororigin () const
 Get the origin of the line. More...
 
virtual void setArrowHeadPlacement (vrvTacticalGraphicUtilities::ArrowHeadPlacement)
 Sets how often the arrows should be displayed. More...
 
virtual
vrvTacticalGraphicUtilities::ArrowHeadPlacement 
arrowHeadPlacement () const
 Returns the current arrow head placement strategy. More...
 
virtual void setArrowStyle (vrvTacticalGraphicUtilities::ArrowStyle)
 Sets the style of arrows for the line. More...
 
virtual
vrvTacticalGraphicUtilities::ArrowStyle 
arrowStyle () const
 Returns the arrow style. More...
 
virtual void setArrowSize (double)
 Sets the size of the arrow. In 3D this is meters, in 2D this is pixels. More...
 
virtual double arrowSize () const
 Returns the size of the awwow. More...
 
virtual void setFixedWidthSizing (bool)
 For those lines that support it, whether or not the lines sizes when zooming to pixel space (fixed width) or to the database (non-fixed width). More...
 
virtual bool fixedWidthSizing () const
 Returns whether or not this line will be sized with fixed width sizing. More...
 
virtual void setScribed (bool)
 Sets whether or not the line is scribed. More...
 
virtual void startAttached ()
 Starts the process of attachment by creating updater for attachment. More...
 
virtual void endAttached ()
 Ends the attachment process. More...
 
DtLineFacadeBaselineFacade () const
 Line facade used by this class. More...
 
virtual void setAttached (DtUniqueID)
 Sets this object to be attached to the specified object. More...
 
virtual void setPickable (bool)
 Whether or not the line can be pickable. More...
 
virtual void setRelativeLocation (const DtVector &)
 
virtual void setOffsetPoints (const std::vector< DtVector > &)
 These are the relative offsets from the origin of this object that the point of this object represent. More...
 
- Public Member Functions inherited from makVrv::DtSceneObjectVisualizer
 DtSceneObjectVisualizer (DtBaseConnection &simulation, DtStateListener &listener, int modelSet)
 
virtual ~DtSceneObjectVisualizer ()
 
virtual DtUniqueID uniqueID () const
 Return unique id of mySceneObjectAgent, if it exists, else returns 0;. More...
 
virtual DtSceneObjectAgent * sceneObjectAgent ()
 
virtual void setParent (DtStateVisualizer *p)
 Override of base class setParent to simply set the parent without destroying/recreating model agents. More...
 
virtual void setSceneObjectAgent (DtSceneObjectAgent *)
 
virtual void setElementID (const DtElementID &elementID)
 
DtElementID elementID () const
 
virtual bool show (int)
 Override to show/hide scene object agent (if it exists) More...
 
virtual bool hide (int)
 Will call destroyModelAgents(), if, when the context is added, it is the first context in the list. More...
 
- Public Member Functions inherited from makVrv::DtStateVisualizer
 DtStateVisualizer (DtBaseConnection &connection, DtStateListener &listener, int modelSet)
 CTOR. More...
 
virtual ~DtStateVisualizer ()
 DTOR. More...
 
void setModelDefinition (const std::string &definition)
 Sets the model definition and creates agent(s) based on that definition. More...
 
const std::string & modelDefinition () const
 Gets the current model definition. More...
 
virtual void implementVisibility (bool visible)
 Wrap some of the show/hide functionality so that it can be overloaded (ex. More...
 
virtual bool setVisible (bool visible, int context)
 Returns true if this context wants to show or hide the item. More...
 
virtual void initialize ()
 Initialize the visualizer. More...
 
virtual bool isVisible () const
 Returns true if visible. More...
 
virtual bool selected () const
 
void setName (const std::string &)
 Internal name of state visualizer. More...
 
const std::string & name () const
 
virtual bool pickable () const
 
virtual void setUniqueID (DtUniqueID id)
 
DtUniqueID uniqueID () const
 
int visualizerType () const
 
void setShowHideContext (const std::vector< int > &s)
 Set show/hide context without changing visibility of item. More...
 
DtStateListenerlistener ()
 
DtBaseConnectionsimulation ()
 Get the connection for this visualizer. More...
 
void setDistribute (bool b)
 Whether or not to distribute over the network. More...
 
bool distribute () const
 

Static Public Member Functions

static const
DtStateVisualizer::TypeInfo
theTypeInfo ()
 This class's type info. More...
 

Protected Member Functions

virtual DtLineFacadeBasecreateLineFacade ()
 Create the line facade for this visualizer. More...
 
- Protected Member Functions inherited from makVrv::DtEnvironmentalLineVisualizer
virtual void destroyModelAgents ()
 Destroys any model agents currently created. More...
 
virtual void setModelDefinitionForAgents ()
 Sets model definitions for agents. More...
 
virtual void setVisualizerDefinition (const DtVisualizerDefinition &visDef)
 Set the visualizer definition that defines the parameters of this visualizer. More...
 
virtual DtVector offsetAtPosition (const DtVector &origin) const
 Given the origin and the point offset, return an offset that is valid at the given position. More...
 
virtual void setSolid (bool)
 Set whether the object created by this visualizer can be ground- clamped to. More...
 
virtual void setupLine ()
 Sets the line facade up with default data. More...
 
- Protected Member Functions inherited from makVrv::DtSceneObjectVisualizer
virtual DtSceneObjectAgent * createObjectAgent ()
 
- Protected Member Functions inherited from makVrv::DtStateVisualizer
virtual void slot_mouseDown (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName)
 Called when the mouse is clicked in this visualizer. More...
 
virtual void slot_mouseUp (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName)
 
virtual void slot_mouseDblClick (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName)
 
virtual bool supportsShowHideContext (int) const
 Default returns true. More...
 
template<typename T , typename C >
void connectAndUpdate (boost::signal< void(T)> &sig, void(C::*fp)(T), T val)
 Connect a signal and update the entity. More...
 

Additional Inherited Members

- Public Types inherited from makVrv::DtStateVisualizer
enum  Type {
  AllVisualizerTypes = 0, EntityVisualizerType = 1, EnvironmentalVisualizerType, InteractionVisualizerType,
  AggregateVisualizerType, IntervisibilityVisualizerType, TacticalSmokeVisualizerType, UserType = 10000
}
 Visualizer class types that are supportable via visualizers. More...
 
- Public Attributes inherited from makVrv::DtStateVisualizer
boost::signal< void(DtStateVisualizer
*, DtStateVisualizer
*, DtStateVisualizer *)> 
signal_reparented
 Signaled when the parent of this item changes, called before destroying any model agents. More...
 
boost::signal< void(DtMouseState
&, const DtUniqueID &, const
std::string &, const
std::string &, const
std::string
&, DtStateVisualizer *)> 
signal_mouseDown
 Emitted when the entity's indicator is clicked. More...
 
boost::signal< void(DtMouseState
&, const DtUniqueID &, const
std::string &, const
std::string &, const
std::string
&, DtStateVisualizer *)> 
signal_mouseUp
 
boost::signal< void(DtMouseState
&, const DtUniqueID &, const
std::string &, const
std::string &, const
std::string
&, DtStateVisualizer *)> 
signal_mouseDblClick
 
- Protected Attributes inherited from makVrv::DtEnvironmentalLineVisualizer
DtTacticalGraphicStateListenermyLineListener
 
DtLineFacadeBasemyLineFacade
 
DtEnvironmentalStateListener::ControlPointsList myControlPoints
 
int myPixelLineWidth
 
DtVector myPointOffset
 
bool myOriginSet
 
DtVector myOrigin
 
int myDefaultLineWidth
 
float myDefaultColor [4]
 
float myColor [4]
 
vrvTacticalGraphicUtilities::ArrowStyle myArrowStyle
 
vrvTacticalGraphicUtilities::ArrowHeadPlacement myArrowHeadPlacement
 
vrvTacticalGraphicUtilities::LineStyle myLineStyle
 
double myArrowSize
 
unsigned short myLineStipple
 
bool myFixedWidthSizing
 
bool myScribed
 
bool myAttachedFlag
 
DtUniqueID myAttachedToId
 
DtMultiPointEmbarkationUpdaterAgent * myAttachedUpdaterAgent
 
DtVector myRelativeLocation
 
- Protected Attributes inherited from makVrv::DtSceneObjectVisualizer
DtElementID myElementID
 
- Protected Attributes inherited from makVrv::DtStateVisualizer
DtBaseConnectionmySimulation
 
DtStateListenermyListener
 
bool myDistributeFlag
 
DtUniqueID myUniqueID
 
std::string myName
 
std::string myModelDefinition
 
DtSignalConnectionManager myConnections
 
int myModelSet
 
int myVisualizerType
 
std::vector< intmyShowHideContexts
 
bool mySelected
 
bool myPickable
 
bool myVisible
 
DtStateVisualizermyParent
 
DtSceneObjectAgent * mySceneObjectAgent
 

Detailed Description

Dt2DEnvironmentalLineVisualizer display a line drawn as an overlay line in the scene without occlusion.

If you wish to have a line that has a physical (meter) width rather than a pixel line width, use the Dt2DEnvironmentalVolmetricLineVisualizer class instead. All uses of physical line width are ignored in this class

Constructor & Destructor Documentation

makVrv::Dt2DEnvironmentalLineVisualizer::Dt2DEnvironmentalLineVisualizer ( DtBaseConnection simulation,
DtStateListener listener,
int  modelSet 
)

Constructor.

virtual makVrv::Dt2DEnvironmentalLineVisualizer::~Dt2DEnvironmentalLineVisualizer ( )
virtual

Destructor.

Member Function Documentation

virtual const DtStateVisualizer::TypeInfo& makVrv::Dt2DEnvironmentalLineVisualizer::typeInfo ( ) const
virtual

This instance's type info.

Implements makVrv::DtStateVisualizer.

Reimplemented in makVrv::Dt2DAirCorridorLineVisualizer.

static const DtStateVisualizer::TypeInfo& makVrv::Dt2DEnvironmentalLineVisualizer::theTypeInfo ( )
static

This class's type info.

virtual DtLineFacadeBase* makVrv::Dt2DEnvironmentalLineVisualizer::createLineFacade ( )
protectedvirtual

Create the line facade for this visualizer.

Implements makVrv::DtEnvironmentalLineVisualizer.

Reimplemented in makVrv::Dt2DAirCorridorLineVisualizer.


The documentation for this class was generated from the following file:

Document ID: Generated on Thu Aug 27 10:56:05 EDT 2020 from SVN revision 217100
Copyright © 2005-2020 MAK Technologies. All Rights Reserved (www.mak.com)