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VR-Forces 4.8 Class Documentation
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Public Member Functions | |
| Dt3DLaserDesignatorVisualizer (DtBaseConnection &simulation, DtStateListener &listener, int modelSet) | |
| CTOR; expects DtStateListener to be a DtLaserDesignatorStateListener. More... | |
| virtual | ~Dt3DLaserDesignatorVisualizer () |
| virtual void | destroyModelAgents () |
| Destroy the agents. More... | |
| virtual void | setVisualizerDefinition (const DtVisualizerDefinition &) |
| Set the designator's visual definition. More... | |
| virtual const DtStateVisualizer::TypeInfo & | typeInfo () const |
| The instance's type info. More... | |
| virtual void | setTexture (const std::string &texture) |
| Set/get texture to the polygon created for the designator spot. More... | |
| virtual const std::string & | texture () const |
| virtual void | setRadius (float radius) |
| Set/get the width and height of the polygon represent the designator spot. More... | |
| virtual float | radius () const |
Public Member Functions inherited from makVrv::DtLaserDesignatorVisualizer | |
| DtLaserDesignatorVisualizer (DtBaseConnection &simulation, DtStateListener &listener, int modelSet) | |
| CTOR; expects DtStateListener to be a DtLaserDesignatorStateListener. More... | |
| virtual | ~DtLaserDesignatorVisualizer () |
| virtual void | setParent (DtStateVisualizer *) |
| No-op. More... | |
| virtual void | createModelAgents () |
| Create the agents for the spot and designator text. More... | |
| virtual void | setModelDefinitionForAgents () |
| No-op. More... | |
| virtual void | setDesignatorId (DtUniqueID id) |
| Set/get the id of the designating entity. More... | |
| virtual DtUniqueID | designatorId () const |
| virtual void | setDesignatorLocation (const DtVector &loc) |
| Set/get the intended location of the designator spot. More... | |
| virtual const DtVector & | designatorLocation () const |
| virtual void | setDesignatorCode (int code) |
| Set/get the designator code (displayed as text) More... | |
| virtual int | designatorCode () const |
| virtual void | setPower (DtFloat32 power) |
| Set/get the designator power; designator is not shown if power == 0. More... | |
| virtual float | power () const |
| virtual void | setDesignatedObject (DtUniqueID designee) |
| Set/get the designated object; if (DtUniqueID)0, designatorLocation is used. More... | |
| virtual DtUniqueID | designatedObject () const |
| virtual void | setFont (const std::string &font) |
| Set/get the font of designator code text. More... | |
| virtual const std::string & | font () const |
| virtual void | setFontSize (float fontSize) |
| Set/get the font size of designator code text. More... | |
| virtual float | fontSize () const |
| virtual void | setFontColor (float r, float g, float b, float a) |
| Set/get the color of designator code text; values from 0. to 1. More... | |
| virtual void | getFontColor (float &r, float &g, float &b, float &a) const |
Public Member Functions inherited from makVrv::DtSceneObjectVisualizer | |
| DtSceneObjectVisualizer (DtBaseConnection &simulation, DtStateListener &listener, int modelSet) | |
| virtual | ~DtSceneObjectVisualizer () |
| virtual DtUniqueID | uniqueID () const |
| Return unique id of mySceneObjectAgent, if it exists, else returns 0;. More... | |
| virtual DtSceneObjectAgent * | sceneObjectAgent () |
| virtual void | setSceneObjectAgent (DtSceneObjectAgent *) |
| virtual void | setElementID (const DtElementID &elementID) |
| DtElementID | elementID () const |
| virtual bool | show (int) |
| Override to show/hide scene object agent (if it exists) More... | |
| virtual bool | hide (int) |
| Will call destroyModelAgents(), if, when the context is added, it is the first context in the list. More... | |
Public Member Functions inherited from makVrv::DtStateVisualizer | |
| DtStateVisualizer (DtBaseConnection &connection, DtStateListener &listener, int modelSet) | |
| CTOR. More... | |
| virtual | ~DtStateVisualizer () |
| DTOR. More... | |
| void | setModelDefinition (const std::string &definition) |
| Sets the model definition and creates agent(s) based on that definition. More... | |
| const std::string & | modelDefinition () const |
| Gets the current model definition. More... | |
| virtual void | implementVisibility (bool visible) |
| Wrap some of the show/hide functionality so that it can be overloaded (ex. More... | |
| virtual bool | setVisible (bool visible, int context) |
| Returns true if this context wants to show or hide the item. More... | |
| virtual void | initialize () |
| Initialize the visualizer. More... | |
| virtual bool | isVisible () const |
| Returns true if visible. More... | |
| virtual void | setSelected (bool) |
| Sets selected state. More... | |
| virtual bool | selected () const |
| void | setName (const std::string &) |
| Internal name of state visualizer. More... | |
| const std::string & | name () const |
| virtual void | setPickable (bool) |
| Sets pickable state. More... | |
| virtual bool | pickable () const |
| virtual void | setUniqueID (DtUniqueID id) |
| DtUniqueID | uniqueID () const |
| int | visualizerType () const |
| void | setShowHideContext (const std::vector< int > &s) |
| Set show/hide context without changing visibility of item. More... | |
| DtStateListener & | listener () |
| DtBaseConnection & | simulation () |
| Get the connection for this visualizer. More... | |
| void | setDistribute (bool b) |
| Whether or not to distribute over the network. More... | |
| bool | distribute () const |
Static Public Member Functions | |
| static const DtStateVisualizer::TypeInfo & | theTypeInfo () |
| This class's type info. More... | |
Protected Member Functions | |
| virtual void | createDesignatorSpot () |
| Work function for designator spot creation. More... | |
Protected Member Functions inherited from makVrv::DtLaserDesignatorVisualizer | |
| virtual void | createDesignatorText () |
| Work function for designator text creation. More... | |
| virtual void | createUpdater () |
| Work function for designator updater creation. More... | |
Protected Member Functions inherited from makVrv::DtSceneObjectVisualizer | |
| virtual DtSceneObjectAgent * | createObjectAgent () |
Protected Member Functions inherited from makVrv::DtStateVisualizer | |
| virtual void | slot_mouseDown (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName) |
| Called when the mouse is clicked in this visualizer. More... | |
| virtual void | slot_mouseUp (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName) |
| virtual void | slot_mouseDblClick (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName) |
| virtual bool | supportsShowHideContext (int) const |
| Default returns true. More... | |
| template<typename T , typename C > | |
| void | connectAndUpdate (boost::signal< void(T)> &sig, void(C::*fp)(T), T val) |
| Connect a signal and update the entity. More... | |
Additional Inherited Members | |
Public Types inherited from makVrv::DtStateVisualizer | |
| enum | Type { AllVisualizerTypes = 0, EntityVisualizerType = 1, EnvironmentalVisualizerType, InteractionVisualizerType, AggregateVisualizerType, IntervisibilityVisualizerType, TacticalSmokeVisualizerType, UserType = 10000 } |
| Visualizer class types that are supportable via visualizers. More... | |
Public Attributes inherited from makVrv::DtStateVisualizer | |
| boost::signal< void(DtStateVisualizer *, DtStateVisualizer *, DtStateVisualizer *)> | signal_reparented |
| Signaled when the parent of this item changes, called before destroying any model agents. More... | |
| boost::signal< void(DtMouseState &, const DtUniqueID &, const std::string &, const std::string &, const std::string &, DtStateVisualizer *)> | signal_mouseDown |
| Emitted when the entity's indicator is clicked. More... | |
| boost::signal< void(DtMouseState &, const DtUniqueID &, const std::string &, const std::string &, const std::string &, DtStateVisualizer *)> | signal_mouseUp |
| boost::signal< void(DtMouseState &, const DtUniqueID &, const std::string &, const std::string &, const std::string &, DtStateVisualizer *)> | signal_mouseDblClick |
| makVrv::Dt3DLaserDesignatorVisualizer::Dt3DLaserDesignatorVisualizer | ( | DtBaseConnection & | simulation, |
| DtStateListener & | listener, | ||
| int | modelSet | ||
| ) |
CTOR; expects DtStateListener to be a DtLaserDesignatorStateListener.
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Destroy the agents.
Reimplemented from makVrv::DtLaserDesignatorVisualizer.
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Set the designator's visual definition.
Reimplemented from makVrv::DtLaserDesignatorVisualizer.
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Set/get texture to the polygon created for the designator spot.
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Set/get the width and height of the polygon represent the designator spot.
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The instance's type info.
Implements makVrv::DtStateVisualizer.
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This class's type info.
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Work function for designator spot creation.
Implements makVrv::DtLaserDesignatorVisualizer.
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