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| virtual | ~DtDiGuyModelInstance () |
| | DTOR. More...
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| virtual bool | realize (DtModelDefinition &definition) |
| | Attempt to realize a definition. More...
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| diguyCharacter * | character () |
| | Get the diguy character owned by the model instance. More...
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| virtual void | setVisible (bool isVisible) |
| | sets if the character is visible More...
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| virtual bool | getVisible () |
| | gets if the character is visible More...
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| virtual void | updateBoundingBoxViaContents () |
| | Override default bounding box calculation to compensate for DI-Guy's internal coordinate system. More...
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| virtual void | setPosition (const DtVector &pos) |
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| virtual void | setOrientation (const DtTaitBryan &ori) |
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| virtual void | setPositionAndOrientation (const DtVector &pos, const DtTaitBryan &ori) |
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| virtual osg::Node * | sensorNode () |
| | gets the sensor node (the diguy attach node) More...
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| virtual const osg::Node * | sensorNode () const |
| | gets the sensor node (the diguy attach node) More...
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| virtual void | setRootNode (osg::Node *node) |
| | Set the model instance's root node. More...
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| virtual void | getShapeData (ShapeDataVector &shapeData) |
| | info about this character's config data More...
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| virtual void | setShapeTboData (osg::Node *shapeRootNode, const std::vector< float > &tboData) |
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| virtual | ~DtOsgModelInstance () |
| | DTOR. More...
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| virtual bool | cloneInstance (DtModelDefinition &definition) |
| | Attempt to clone the basic geometry. More...
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| virtual void | addToConnector (DtOsgSceneConnector *connector) |
| | Brief Tell the model instance to add itself to the provided node. More...
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| virtual bool | removeFromConnector (DtOsgSceneConnector *connector) |
| | Brief Tell the model instance to remove itself from the provided node. More...
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| virtual bool | saveModelToFile (const std::string &filename) const |
| | Attempt to save the model to a file. More...
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| virtual void | enableColorBlending (bool b) |
| | Enable / disable coloring on all models in the scene object Note about enableColorBlending: If this particular model has instancing enabled then this flag is set to false and color blending is handled by the instance manager. More...
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| virtual void | setBlendColor (float r, float g, float b, float a) |
| | set the model's color More...
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| virtual void | enableTexture (bool onOff) |
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| virtual osg::Node * | rootNode () |
| | Get the model instance's root node. More...
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| virtual const osg::Node * | rootNode () const |
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| virtual void | addDynamicSensorRegion (const std::string ®ion) |
| | Add an active region state. More...
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| virtual void | setDynamicSensorRegion (const std::string ®ion, bool state) |
| | Set the state of an active region. More...
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| virtual bool | dynamicSensorRegion (const std::string ®ion) |
| | Get the current state of the specified sensor region. More...
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| SensorRegionStateMap const | dynamicSensorRegionMap () const |
| | Get the map containing all regions and their current states. More...
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| virtual void | slot_atcGlobalModelEnableChanged () |
| | Slot to handle the global alpha to coverage signal for entities. More...
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| virtual bool | alphaToCoverageEnabled () |
| | Get the current setting for alpha to coverage for this model. More...
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| virtual void | registerLightPoints (const std::string &groupName, bool daylightControlledLights) |
| | loop over all this models light points and register them with the light point manager daylightControlled is only used if the light points do not already have a type specified More...
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| | DtModelInstance (DtDe &de) |
| | CTOR. More...
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| virtual | ~DtModelInstance () |
| | DTOR. More...
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| const std::string & | realizedDefinitionName () const |
| | Get the name of the definition that this model instance was realized with. More...
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| const DtVector & | boundingBoxExtents () const |
| | Get the bounding box extents of the model instance. More...
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| void | getBoundingBoxExtents (double &x, double &y, double &z) const |
| | Get the bounding box extents of the model instance. More...
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| const DtVector & | boundingBoxCenter () const |
| | Get the bounding box center of the model instance. More...
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| void | getBoundingBoxCenter (double &x, double &y, double &z) const |
| | Get the bounding box center of the model instance. More...
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| void | getBoundingBoxComponents (DtVector &minimum, DtVector &maximum) |
| | Get the bounding box min/max of the model instance. More...
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| const DtVector & | allGeometryboundingBoxExtents () const |
| | functions for getting the allGeometry versions of the extents (they are calculated by traversing as if all switch paths are active) More...
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| void | getAllGeometryBoundingBoxExtents (double &x, double &y, double &z) const |
| | Get the all geometry version of bounding box extents of the model instance. More...
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| const DtVector & | allGeometryboundingBoxCenter () const |
| | Get the all geometry version of bounding box center of the model instance. More...
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| void | getAllGeometryBoundingBoxCenter (double &x, double &y, double &z) const |
| | Get the all geometry version of bounding box center of the model instance. More...
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| void | getAllGeometryBoundingBoxComponents (DtVector &minimum, DtVector &maximum) |
| | Get the all geometry version of bounding box min/max of the model instance. More...
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| virtual void | setContributesToBound (bool trueOrFalse) |
| | Set whether this model instance contributes to an object's overall bounding volume. More...
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| bool | contributesToBound () const |
| | Get whether this model instance contributes to an object's overall bounding volume. More...
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A Di Guy based model instance.