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makVrv::DtEnvironmentalMilStdIconVisualizer Class Reference

A visualizer for displaying a Military Standard Symbology Icon for an Environmental. More...

Inheritance diagram for makVrv::DtEnvironmentalMilStdIconVisualizer:
Inheritance graph
[legend]

Public Member Functions

 DtEnvironmentalMilStdIconVisualizer (DtBaseConnection &connection, DtStateListener &listener, int modelSet)
 CTOR. More...
 
virtual ~DtEnvironmentalMilStdIconVisualizer ()
 DTOR. More...
 
virtual const
DtStateVisualizer::TypeInfo
typeInfo () const
 The instance's type info. More...
 
virtual void createModelAgents ()
 If centering the icon create a new scene object agent and attach projected widget to that. More...
 
virtual void setCenterIcon (bool)
 If centering the icon create a new scene object agent and attach projected widget to that else place projected widget on the parent scene object agent. More...
 
virtual void setVisualizerDefinition (const DtVisualizerDefinition &visDef)
 Get value for "center" value and set the center icon value to that. More...
 
virtual void destroyModelAgents ()
 Destroy all model agents. More...
 
- Public Member Functions inherited from makVrv::DtMilStdIconVisualizer
 DtMilStdIconVisualizer (DtBaseConnection &connection, DtStateListener &listener, int modelSet)
 CTOR. More...
 
virtual ~DtMilStdIconVisualizer ()
 DTOR. More...
 
virtual void setModelDefinitionForAgents ()
 Sets the model definition of the agents. More...
 
virtual void setSelected (bool selected)
 Set the visualizer to be selected. More...
 
void setDrawMethod (DrawMethod dt)
 Set how the symbol is to be drawn. More...
 
DrawMethod drawMethod () const
 
void setOutlineEnabled (bool enabled)
 Set whether the frame component is drawn. More...
 
bool outlineEnabled () const
 Get whether the frame component is drawn. More...
 
void setFillEnabled (bool enabled)
 Set whether the fill component is filled. More...
 
bool fillEnabled () const
 Get whether the fill component is filled. More...
 
void setDamageEnabled (bool enabled)
 Sets whether damaged component is drawn. More...
 
bool damageEnabled () const
 Gets whether damaged component is drawn. More...
 
void setIconEnabled (bool enabled)
 Set whether the icon component is drawn. More...
 
bool iconEnabled () const
 Get whether the icon component of the symbol. More...
 
void setIconScale (float scale)
 
void setColorByAffiliationEnabled (bool enabled)
 Set whether the icon has it's color set by it's affiliation. More...
 
bool colorByAffiliationEnabled () const
 Get whether the icon has it's color set by it's affiliation. More...
 
virtual void setForceId (int)
 Sets force of item. More...
 
int forceId () const
 
virtual void setDamaged (bool)
 Sets whether or not item is damaged. More...
 
bool damaged () const
 
virtual void setForceColor (float r, float g, float b, float a)
 Sets the color of the force. Forces an update. More...
 
void getForceColor (double &r, double &g, double &b, double &a)
 
virtual unsigned short outlineCharacterForUnitSymbolFont (unsigned short outlineBase, int force) const
 Routines to modify glyphs into force appropriate glyphs. More...
 
virtual unsigned short fillCharacterForUnitSymbolFont (unsigned short outlineBase, int force) const
 
virtual DtUnicode generateSymbolString (float fillColor[4], float outlineColor[4], unsigned int fillGlyph, unsigned int outlineGlyph, bool damaged) const
 Generates the symbol string to use with a font based icon. More...
 
unsigned short outlineGlyph () const
 Returns glyphs. More...
 
unsigned short fillGlyph () const
 
unsigned short damageGlyph () const
 
virtual void setPickable (bool b)
 Sets pickable state. More...
 
virtual void rotateSymbolToHeading (double)
 Rotates the object to the given heading as supplied in radians. More...
 
- Public Member Functions inherited from makVrv::DtStateVisualizer
 DtStateVisualizer (DtBaseConnection &connection, DtStateListener &listener, int modelSet)
 CTOR. More...
 
virtual ~DtStateVisualizer ()
 DTOR. More...
 
virtual void setParent (DtStateVisualizer *)
 Override to set the parent of this visualizer. More...
 
void setModelDefinition (const std::string &definition)
 Sets the model definition and creates agent(s) based on that definition. More...
 
const std::string & modelDefinition () const
 Gets the current model definition. More...
 
virtual void implementVisibility (bool visible)
 Wrap some of the show/hide functionality so that it can be overloaded (ex. More...
 
virtual bool setVisible (bool visible, int context)
 Returns true if this context wants to show or hide the item. More...
 
virtual void initialize ()
 Initialize the visualizer. More...
 
virtual bool isVisible () const
 Returns true if visible. More...
 
virtual bool selected () const
 
void setName (const std::string &)
 Internal name of state visualizer. More...
 
const std::string & name () const
 
virtual bool pickable () const
 
virtual void setUniqueID (DtUniqueID id)
 
DtUniqueID uniqueID () const
 
int visualizerType () const
 
void setShowHideContext (const std::vector< int > &s)
 Set show/hide context without changing visibility of item. More...
 
DtStateListenerlistener ()
 
DtBaseConnectionsimulation ()
 Get the connection for this visualizer. More...
 
void setDistribute (bool b)
 Whether or not to distribute over the network. More...
 
bool distribute () const
 

Static Public Member Functions

static const
DtStateVisualizer::TypeInfo
theTypeInfo ()
 This class's type info. More...
 

Protected Attributes

bool myCenterIcon
 
DtSceneObjectAgent * myCenterAgent
 
DtEnvironmentalIconCenteringUpdaterAgent * myEnvironmentalIconCenteringUpdaterAgent
 
DtTacticalGraphicStateListenermyTacticalGraphicListener
 
- Protected Attributes inherited from makVrv::DtMilStdIconVisualizer
DrawMethod myDrawMethod
 Bitmap More...
 
bool myOutlineFlag
 True More...
 
DtUnicodeChar myOutlineGlyph
 
bool myFillEnabledFlag
 True More...
 
DtUnicodeChar myFillGlyph
 
bool myDamageEnabledFlag
 False More...
 
DtUnicodeChar myDamageGlyph
 
bool myIconEnabledFlag
 True More...
 
bool myColorByAffiliationFlag
 True More...
 
DtProjectedWidgetModelAgent * myProjectIconPosition
 
DtWidgetAgent * myIcon
 
DtWidgetLabelAgent * myLabel
 
DtWidgetInstanceSignalermyIconSignaler
 
DtWidgetAgent * mySelectedIcon
 
bool myHasMouse
 
DtUnicode mySymbolString
 
float myScale
 
int myForceId
 
bool myDamaged
 
bool myForceEffectsGlyphs
 
unsigned int myGlyphCenterPolicy
 
float myForceColor [4]
 
- Protected Attributes inherited from makVrv::DtStateVisualizer
DtBaseConnectionmySimulation
 
DtStateListenermyListener
 
bool myDistributeFlag
 
DtUniqueID myUniqueID
 
std::string myName
 
std::string myModelDefinition
 
DtSignalConnectionManager myConnections
 
int myModelSet
 
int myVisualizerType
 
std::vector< intmyShowHideContexts
 
bool mySelected
 
bool myPickable
 
bool myVisible
 
DtStateVisualizermyParent
 
DtSceneObjectAgent * mySceneObjectAgent
 

Additional Inherited Members

- Public Types inherited from makVrv::DtMilStdIconVisualizer
enum  DrawMethod { DrawMethod_Bitmap, DrawMethod_Font }
 
- Public Types inherited from makVrv::DtStateVisualizer
enum  Type {
  AllVisualizerTypes = 0, EntityVisualizerType = 1, EnvironmentalVisualizerType, InteractionVisualizerType,
  AggregateVisualizerType, IntervisibilityVisualizerType, TacticalSmokeVisualizerType, UserType = 10000
}
 Visualizer class types that are supportable via visualizers. More...
 
- Public Attributes inherited from makVrv::DtStateVisualizer
boost::signal< void(DtStateVisualizer
*, DtStateVisualizer
*, DtStateVisualizer *)> 
signal_reparented
 Signaled when the parent of this item changes, called before destroying any model agents. More...
 
boost::signal< void(DtMouseState
&, const DtUniqueID &, const
std::string &, const
std::string &, const
std::string
&, DtStateVisualizer *)> 
signal_mouseDown
 Emitted when the entity's indicator is clicked. More...
 
boost::signal< void(DtMouseState
&, const DtUniqueID &, const
std::string &, const
std::string &, const
std::string
&, DtStateVisualizer *)> 
signal_mouseUp
 
boost::signal< void(DtMouseState
&, const DtUniqueID &, const
std::string &, const
std::string &, const
std::string
&, DtStateVisualizer *)> 
signal_mouseDblClick
 
- Protected Member Functions inherited from makVrv::DtMilStdIconVisualizer
virtual bool fillCharacterByOutline (unsigned short outline, unsigned short lower, unsigned short upper, unsigned short start, bool equipment, unsigned short &fill) const
 
virtual unsigned short forceOffset (int force) const
 
virtual void setHasMouse (bool hasMouse)
 
virtual void stateChanged ()
 Virtual function called after any symbol state changes (battle dimension, or affiliation). More...
 
virtual void displayChanged ()
 Virtual function called after any symbol state changes (draw method, frame enabled, fill enabled, icon enabled, color by affiliation);. More...
 
virtual void update ()
 
virtual void updateSymbol ()
 
virtual void updateSelectedIcon ()
 
- Protected Member Functions inherited from makVrv::DtStateVisualizer
virtual void slot_mouseDown (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName)
 Called when the mouse is clicked in this visualizer. More...
 
virtual void slot_mouseUp (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName)
 
virtual void slot_mouseDblClick (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName)
 
virtual bool hide (int context)
 Will call destroyModelAgents(), if, when the context is added, it is the first context in the list. More...
 
virtual bool show (int context)
 Will call createModelAgents(), if, when context is removed from myShowHideContexts, the list size is zero. More...
 
virtual bool supportsShowHideContext (int) const
 Default returns true. More...
 
template<typename T , typename C >
void connectAndUpdate (boost::signal< void(T)> &sig, void(C::*fp)(T), T val)
 Connect a signal and update the entity. More...
 

Detailed Description

A visualizer for displaying a Military Standard Symbology Icon for an Environmental.

A symbology icon is made up of several different components. Included are: A frame, a color fill, and a icon.

Constructor & Destructor Documentation

makVrv::DtEnvironmentalMilStdIconVisualizer::DtEnvironmentalMilStdIconVisualizer ( DtBaseConnection connection,
DtStateListener listener,
int  modelSet 
)

CTOR.

virtual makVrv::DtEnvironmentalMilStdIconVisualizer::~DtEnvironmentalMilStdIconVisualizer ( )
virtual

DTOR.

Member Function Documentation

virtual const DtStateVisualizer::TypeInfo& makVrv::DtEnvironmentalMilStdIconVisualizer::typeInfo ( ) const
virtual

The instance's type info.

Implements makVrv::DtStateVisualizer.

static const DtStateVisualizer::TypeInfo& makVrv::DtEnvironmentalMilStdIconVisualizer::theTypeInfo ( )
static

This class's type info.

virtual void makVrv::DtEnvironmentalMilStdIconVisualizer::createModelAgents ( )
virtual

If centering the icon create a new scene object agent and attach projected widget to that.

Reimplemented from makVrv::DtMilStdIconVisualizer.

virtual void makVrv::DtEnvironmentalMilStdIconVisualizer::setCenterIcon ( bool  )
virtual

If centering the icon create a new scene object agent and attach projected widget to that else place projected widget on the parent scene object agent.

virtual void makVrv::DtEnvironmentalMilStdIconVisualizer::setVisualizerDefinition ( const DtVisualizerDefinition visDef)
virtual

Get value for "center" value and set the center icon value to that.

Reimplemented from makVrv::DtMilStdIconVisualizer.

virtual void makVrv::DtEnvironmentalMilStdIconVisualizer::destroyModelAgents ( )
virtual

Destroy all model agents.

Reimplemented from makVrv::DtMilStdIconVisualizer.

Member Data Documentation

bool makVrv::DtEnvironmentalMilStdIconVisualizer::myCenterIcon
protected
DtSceneObjectAgent* makVrv::DtEnvironmentalMilStdIconVisualizer::myCenterAgent
protected
DtEnvironmentalIconCenteringUpdaterAgent* makVrv::DtEnvironmentalMilStdIconVisualizer::myEnvironmentalIconCenteringUpdaterAgent
protected
DtTacticalGraphicStateListener* makVrv::DtEnvironmentalMilStdIconVisualizer::myTacticalGraphicListener
protected

The documentation for this class was generated from the following file:

Document ID: Generated on Thu Aug 27 10:56:05 EDT 2020 from SVN revision 217100
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