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| void | setupGui () |
| | Called from constructor. More...
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| virtual void | addJoystickControls (const std::string &functionGroup, const std::string &, const DtFunctionGroupInformation &) |
| | Adds a new joystick control to this configuration. More...
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| virtual void | slot_chooseAxisControllerInformation (const std::string &functionGroup, const std::string &functionCode) |
| | Called to display and allow user to select controller information. More...
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| virtual void | slot_chooseButtonControllerInformation (const std::string &functionGroup, const std::string &functionCode) |
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| virtual void | slot_removeControllerInformation (const std::string &functionGroup, const std::string &functionCode) |
| | Called to removen controller information. More...
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| virtual void | controllerInformationRemoved (const std::string &functionGroup, const std::string &function) |
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| virtual void | controllerInformationAdded (const DtJoystickConfigurationSetting &) |
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| virtual QString | askForConfigurationName (const QString &title, const QString &label, const QString &initial="") |
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| virtual void | on_import () |
| | Persistence slots: More...
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| virtual void | on_export () |
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| virtual void | on_defaultsRestored () |
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| virtual void | on_importFilePathChosen (const std::string &filePath) |
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| virtual void | on_exportFilePathChosen (const std::string &filePath) |
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| virtual void | joystickManagerLockStateChange (bool) |
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| virtual void | slot_currentInstanceChanged (int index, const std::string &keyMap) |
| | Send when the current game controller map has changed due to the selected instance. More...
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| virtual void | slot_renameInstanceRequested () |
| | Called to rename the currently selected game controller map. More...
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| virtual void | slot_newInstanceRequested () |
| | Called to create a new instance. More...
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| virtual void | slot_deleteInstanceRequested () |
| | Called to delete the currently selected instance. More...
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| virtual void | slot_addConfiguration (const std::string &) |
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| virtual void | slot_removeConfiguration (const std::string &) |
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| virtual void | slot_renameConfiguration (const std::string &, const std::string &) |
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| virtual void | setupForConfiguration (const std::string &) |
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| virtual void | slot_controllerInformationAccepted (const std::string &functionGroup, const std::string &function, DtGameControlInformation *info) |
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| virtual void | slot_instanceFavoriteChanged (const QString &, const QString &) |
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| virtual void | slot_copyControllerFunctionFromTo (const std::string &, const std::string &) |
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| virtual void | slot_favoriteConfigurationChanged (const std::string &, const std::string &) |
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