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VR-Forces 4.8 Class Documentation
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Visualizer for tactical smoke received with an enviromental process. More...

Public Member Functions | |
| DtTacticalSmokeVisualizer (DtBaseConnection &simulation, DtStateListener &listener, int modelSet) | |
| CTOR. More... | |
| virtual | ~DtTacticalSmokeVisualizer () |
| DTOR. More... | |
| virtual void | setPuffLocation (int puffIndex, const DtVector &location) |
| Set the location of this tactical smoke puff. More... | |
| virtual const DtStateVisualizer::TypeInfo & | typeInfo () const |
| The instance's type info. More... | |
Public Member Functions inherited from makVrv::DtStateVisualizer | |
| DtStateVisualizer (DtBaseConnection &connection, DtStateListener &listener, int modelSet) | |
| CTOR. More... | |
| virtual | ~DtStateVisualizer () |
| DTOR. More... | |
| virtual void | setParent (DtStateVisualizer *) |
| Override to set the parent of this visualizer. More... | |
| void | setModelDefinition (const std::string &definition) |
| Sets the model definition and creates agent(s) based on that definition. More... | |
| const std::string & | modelDefinition () const |
| Gets the current model definition. More... | |
| virtual void | implementVisibility (bool visible) |
| Wrap some of the show/hide functionality so that it can be overloaded (ex. More... | |
| virtual bool | setVisible (bool visible, int context) |
| Returns true if this context wants to show or hide the item. More... | |
| virtual void | initialize () |
| Initialize the visualizer. More... | |
| virtual bool | isVisible () const |
| Returns true if visible. More... | |
| virtual void | setSelected (bool) |
| Sets selected state. More... | |
| virtual bool | selected () const |
| void | setName (const std::string &) |
| Internal name of state visualizer. More... | |
| const std::string & | name () const |
| virtual void | setPickable (bool) |
| Sets pickable state. More... | |
| virtual bool | pickable () const |
| virtual void | setUniqueID (DtUniqueID id) |
| DtUniqueID | uniqueID () const |
| int | visualizerType () const |
| void | setShowHideContext (const std::vector< int > &s) |
| Set show/hide context without changing visibility of item. More... | |
| DtStateListener & | listener () |
| DtBaseConnection & | simulation () |
| Get the connection for this visualizer. More... | |
| void | setDistribute (bool b) |
| Whether or not to distribute over the network. More... | |
| bool | distribute () const |
Static Public Member Functions | |
| static const DtStateVisualizer::TypeInfo & | theTypeInfo () |
| This class's type info. More... | |
Protected Member Functions | |
| virtual void | createModelAgents () |
| Creates the scene-object, updater and model agents to visualize. More... | |
| virtual void | destroyModelAgents () |
| Destroys the scene-object, updater and model agents. More... | |
| virtual void | initializeSmokeModel () |
| virtual void | setModelDefinitionForAgents () |
| Sets the model-definition for the model agents. More... | |
| virtual void | setVisualizerDefinition (const DtVisualizerDefinition &visDef) |
| Set any other additional visualizer information from the visual record. More... | |
| DtSmokeStateListener & | smokeStateListener () |
Protected Member Functions inherited from makVrv::DtStateVisualizer | |
| virtual void | slot_mouseDown (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName) |
| Called when the mouse is clicked in this visualizer. More... | |
| virtual void | slot_mouseUp (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName) |
| virtual void | slot_mouseDblClick (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName) |
| virtual bool | hide (int context) |
| Will call destroyModelAgents(), if, when the context is added, it is the first context in the list. More... | |
| virtual bool | show (int context) |
| Will call createModelAgents(), if, when context is removed from myShowHideContexts, the list size is zero. More... | |
| virtual bool | supportsShowHideContext (int) const |
| Default returns true. More... | |
| template<typename T , typename C > | |
| void | connectAndUpdate (boost::signal< void(T)> &sig, void(C::*fp)(T), T val) |
| Connect a signal and update the entity. More... | |
Protected Attributes | |
| DtSceneObjectAgent * | mySceneObject |
| DtTacticalSmokeModelAgent * | mySmokeModel |
| double | myDeleteDelay |
| double | myColorRed |
| double | myColorGreen |
| double | myColorBlue |
Protected Attributes inherited from makVrv::DtStateVisualizer | |
| DtBaseConnection & | mySimulation |
| DtStateListener & | myListener |
| bool | myDistributeFlag |
| DtUniqueID | myUniqueID |
| std::string | myName |
| std::string | myModelDefinition |
| DtSignalConnectionManager | myConnections |
| int | myModelSet |
| int | myVisualizerType |
| std::vector< int > | myShowHideContexts |
| bool | mySelected |
| bool | myPickable |
| bool | myVisible |
| DtStateVisualizer * | myParent |
| DtSceneObjectAgent * | mySceneObjectAgent |
Private Member Functions | |
| DtTacticalSmokeVisualizer () | |
| Default constructor. More... | |
| DtTacticalSmokeVisualizer (const DtTacticalSmokeVisualizer &) | |
| Copy constructor. More... | |
| DtTacticalSmokeVisualizer & | operator= (const DtTacticalSmokeVisualizer &) |
| Assignment Operator. More... | |
Additional Inherited Members | |
Public Types inherited from makVrv::DtStateVisualizer | |
| enum | Type { AllVisualizerTypes = 0, EntityVisualizerType = 1, EnvironmentalVisualizerType, InteractionVisualizerType, AggregateVisualizerType, IntervisibilityVisualizerType, TacticalSmokeVisualizerType, UserType = 10000 } |
| Visualizer class types that are supportable via visualizers. More... | |
Public Attributes inherited from makVrv::DtStateVisualizer | |
| boost::signal< void(DtStateVisualizer *, DtStateVisualizer *, DtStateVisualizer *)> | signal_reparented |
| Signaled when the parent of this item changes, called before destroying any model agents. More... | |
| boost::signal< void(DtMouseState &, const DtUniqueID &, const std::string &, const std::string &, const std::string &, DtStateVisualizer *)> | signal_mouseDown |
| Emitted when the entity's indicator is clicked. More... | |
| boost::signal< void(DtMouseState &, const DtUniqueID &, const std::string &, const std::string &, const std::string &, DtStateVisualizer *)> | signal_mouseUp |
| boost::signal< void(DtMouseState &, const DtUniqueID &, const std::string &, const std::string &, const std::string &, DtStateVisualizer *)> | signal_mouseDblClick |
Visualizer for tactical smoke received with an enviromental process.
This receives it's information from a DtSmokeStateListener (which in turn is populated from a control object state repository). This visualizer only uses the puff locations from that listener. All other modelling of the movement, density, etc. of the smoke puffs are managed but the particle system that is specified in the model definition. The model definition mustreference a new-style fx particle system.
| makVrv::DtTacticalSmokeVisualizer::DtTacticalSmokeVisualizer | ( | DtBaseConnection & | simulation, |
| DtStateListener & | listener, | ||
| int | modelSet | ||
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CTOR.
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DTOR.
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Default constructor.
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Copy constructor.
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Set the location of this tactical smoke puff.
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The instance's type info.
Implements makVrv::DtStateVisualizer.
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This class's type info.
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Creates the scene-object, updater and model agents to visualize.
Implements makVrv::DtStateVisualizer.
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Destroys the scene-object, updater and model agents.
Implements makVrv::DtStateVisualizer.
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Sets the model-definition for the model agents.
Implements makVrv::DtStateVisualizer.
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Set any other additional visualizer information from the visual record.
Reimplemented from makVrv::DtStateVisualizer.
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Assignment Operator.
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