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makVrv::DtVirtualRealitySettingsManager Class Reference

Contains the DtVirtualRealitySettingsManager class declaration. More...

Inheritance diagram for makVrv::DtVirtualRealitySettingsManager:
Inheritance graph
[legend]

Public Member Functions

virtual ~DtVirtualRealitySettingsManager ()
 DTOR. More...
 
Setting Getters/Setters
virtual void setEnabled (bool enabled)
 sets wheter VR is in enabled or not More...
 
virtual bool enabled () const
 gets whether VR is currently enabled More...
 
virtual void setMirroring (makArchives::DtVirtualRealitySettingsRecord::DtMirroring enabled)
 Enables/disables mirroring of an HMD eye channel on a monitor so other people can see what the user of the HMD is seeing. More...
 
virtual
makArchives::DtVirtualRealitySettingsRecord::DtMirroring 
mirroring () const
 Get the current state of mirroring the HMD to a monitor. More...
 
virtual void setMirrorChannel (const std::string &channelName)
 Sets the display channel using a window and channel name (i.e. More...
 
virtual const std::string & mirrorChannel () const
 Gets the mirror display channel using a window and channel name (i.e. "Window 1:Channel 1") More...
 
virtual void setAttachedObserver (const std::string &obsName)
 Sets the observer that the HMD is attached to. More...
 
virtual const std::string & attachedObserver ()
 gets the names of the current attached observer More...
 
virtual void setFlipOverlays (bool flip)
 flip overlays on the vertical axis. More...
 
virtual bool flipOverlays () const
 get the flip overlays settings More...
 
virtual void setPreferOpenVR (bool prefer)
 set using the openVR provider if available instead of the oculus provider. More...
 
virtual bool preferOpenVR () const
 use the openVR provider if available instead of the oculus provider this setting is not in the GUI More...
 
virtual void setUseMultiView (bool use)
 set preference to use multiview extension if available More...
 
virtual bool useMultiView () const
 use multiview extension if available More...
 
Setting persistence methods.

Use the settings from the given settings record.

virtual void setFromRecord (const makArchives::DtVirtualRealitySettingsRecord &rec)
 Set the current settings' state from the given record (abstract). More...
 
virtual void getRecord (makArchives::DtVirtualRealitySettingsRecord &rec) const
 Populate the given record with the current settings. More...
 
- Public Member Functions inherited from makVrv::DtBaseSettingsManager< makArchives::DtVirtualRealitySettingsRecord >
 DtBaseSettingsManager (DtDe &de, const std::string &name, const std::string &displayName, const std::string &ext)
 CTOR. More...
 
virtual ~DtBaseSettingsManager ()
 Virtual DTOR. More...
 
virtual void initializeBackup ()
 Creates a backup of the settings' current state. More...
 
- Public Member Functions inherited from makVrv::DtCommonBaseSettingsManager< makArchives::DtVirtualRealitySettingsRecord >
 DtCommonBaseSettingsManager (DtDe &de, const std::string &name, const std::string &displayName, const std::string &ext)
 CTOR The name, displayName, and extension parameters are used for creating the settings object (DtDeSettings) and backup, and for constructing the filename when readin/writing the records to disk. More...
 
virtual ~DtCommonBaseSettingsManager ()
 Virtual DTOR. More...
 
virtual void autoSaveIfNecessary ()
 Saves the current settings as defaults if autosave is enabled. More...
 
virtual void setAutoSave (bool doit)
 Sets whether autosave is enabled for the settings manager. More...
 
virtual bool autoSave () const
 Gets whether autosave is enabled for the settings manager. More...
 
virtual void setUseDefaultSettingsRecord (bool useit)
 Sets whether setting initialization should check for a default record. More...
 
virtual bool useDefaultSettingsRecord () const
 Gets whether setting initialization should check for a default record. More...
 
virtual DtDeSettingssettings ()
 Accessor for the manager's DtDeSettings object. More...
 
virtual const DtDeSettingssettings () const
 Accessor for the manager's DtDeSettings object (const). More...
 
virtual DtSettingsBackupsettingsBackup ()
 Accessor for the manager's settings backup. More...
 
virtual const DtSettingsBackupsettingsBackup () const
 Accessor for the manager's settings backup (const). More...
 
virtual void loadDefaults ()
 Initializes the settings and creates a backup. More...
 
virtual void saveDefaultSettings ()
 Saves the current settings' state as the default (on disk). More...
 
virtual void loadDefaultSettings (bool loadOnlyFactorySettings)
 Loads the default settings from disk. More...
 
virtual void importSettings (const std::string &filePath)
 Load the settings' state from the given file. More...
 
virtual void exportSettings (const std::string &filePath) const
 Save the current settings' state to the given file. More...
 
virtual void getSplitRecord (std::vector< makArchives::DtVirtualRealitySettingsRecord > &rec, std::vector< std::string > &fileNames)
 For directory support, split the main record into different sub-records and give them each a file name. More...
 
virtual void addRecords (makArchives::DtVirtualRealitySettingsRecord &rec, makArchives::DtVirtualRealitySettingsRecord &combinedRec)
 For directory support, when reading in a directory, add the records from each file to the combined record. More...
 
- Public Member Functions inherited from makVrv::DtVirtualBaseClass
 DtVirtualBaseClass ()
 Do nothing constructor. More...
 
virtual ~DtVirtualBaseClass ()
 Virtual do nothing destructor. More...
 

Static Public Member Functions

static
DtVirtualRealitySettingsManager
instance (DtDe &de)
 Get an instance of the settings manager. More...
 

Public Attributes

Boost signals for changed settings

signaled when VR is enabled or disabled

boost::signal< void(bool)> signal_enabledChanged
 
boost::signal< void(makArchives::DtVirtualRealitySettingsRecord::DtMirroring)> signal_mirroringChanged
 signals when the HMD mirror state changes More...
 
boost::signal< void(std::string)> signal_mirrorChannelChanged
 signaled when the channel that the user wants to display the HMD mirror on changes More...
 
boost::signal< void(std::string)> signal_attachedObserverChanged
 signaled when the attached observer changes More...
 
boost::signal< void(bool)> signal_flipOverlaysChanged
 signaled with the flip overlay changes More...
 
boost::signal< void(bool)> signal_useMultiViewChanged
 signaled with the use multiview changes More...
 

Protected Attributes

makArchives::DtVirtualRealitySettingsRecord mySettingsRecord
 
DtDemyDe
 
- Protected Attributes inherited from makVrv::DtCommonBaseSettingsManager< makArchives::DtVirtualRealitySettingsRecord >
DtSignalConnectionManager myConnections
 
std::string myName
 
std::string myExtension
 
std::string myDisplayName
 
bool myUseDefaultSettingsRecordFlag
 
bool myAutoSaveFlag
 
DtSettingsBackupmySettingsBackup
 
DtDemyDe
 

Private Member Functions

 DtVirtualRealitySettingsManager (DtDe &)
 Protected CTOR ( use instance(..) ) More...
 
 DtVirtualRealitySettingsManager (const DtVirtualRealitySettingsManager &orig)
 prevent copy constructor More...
 
DtVirtualRealitySettingsManageroperator= (const DtVirtualRealitySettingsManager &orig)
 prevent assignment operator More...
 

Friends

template<typename ManagerClass >
ManagerClass & defaultManagerInstanceFunction (DtDe &, bool)
 Befriend the manager instance functions for instance retrieval / creation. More...
 
template<typename ManagerClass >
void defaultManagerRegisterInstanceFunction (DtDe &, ManagerClass *)
 Befriend the manager instance functions for instance retrieval / creation. More...
 

Additional Inherited Members

- Protected Types inherited from makVrv::DtBaseSettingsManager< makArchives::DtVirtualRealitySettingsRecord >
typedef DtRecordSettingsBackup
< DtBaseSettingsManager
< makArchives::DtVirtualRealitySettingsRecord >
, makArchives::DtVirtualRealitySettingsRecord
RecordBackupType
 

Detailed Description

Contains the DtVirtualRealitySettingsManager class declaration.

This class can be used to programatically enable/disable virtual reality and change the mirroring state.

Constructor & Destructor Documentation

makVrv::DtVirtualRealitySettingsManager::DtVirtualRealitySettingsManager ( DtDe )
private

Protected CTOR ( use instance(..) )

makVrv::DtVirtualRealitySettingsManager::DtVirtualRealitySettingsManager ( const DtVirtualRealitySettingsManager orig)
private

prevent copy constructor

virtual makVrv::DtVirtualRealitySettingsManager::~DtVirtualRealitySettingsManager ( )
virtual

DTOR.

Member Function Documentation

DtVirtualRealitySettingsManager& makVrv::DtVirtualRealitySettingsManager::operator= ( const DtVirtualRealitySettingsManager orig)
private

prevent assignment operator

static DtVirtualRealitySettingsManager& makVrv::DtVirtualRealitySettingsManager::instance ( DtDe de)
static

Get an instance of the settings manager.

virtual void makVrv::DtVirtualRealitySettingsManager::setEnabled ( bool  enabled)
virtual

sets wheter VR is in enabled or not

virtual bool makVrv::DtVirtualRealitySettingsManager::enabled ( ) const
virtual

gets whether VR is currently enabled

virtual void makVrv::DtVirtualRealitySettingsManager::setMirroring ( makArchives::DtVirtualRealitySettingsRecord::DtMirroring  enabled)
virtual

Enables/disables mirroring of an HMD eye channel on a monitor so other people can see what the user of the HMD is seeing.

virtual makArchives::DtVirtualRealitySettingsRecord::DtMirroring makVrv::DtVirtualRealitySettingsManager::mirroring ( ) const
virtual

Get the current state of mirroring the HMD to a monitor.

virtual void makVrv::DtVirtualRealitySettingsManager::setMirrorChannel ( const std::string &  channelName)
virtual

Sets the display channel using a window and channel name (i.e.

"Window 1:Channel 1") that will mirror what the HMD is seeing.

virtual const std::string& makVrv::DtVirtualRealitySettingsManager::mirrorChannel ( ) const
virtual

Gets the mirror display channel using a window and channel name (i.e. "Window 1:Channel 1")

virtual void makVrv::DtVirtualRealitySettingsManager::setAttachedObserver ( const std::string &  obsName)
virtual

Sets the observer that the HMD is attached to.

virtual const std::string& makVrv::DtVirtualRealitySettingsManager::attachedObserver ( )
virtual

gets the names of the current attached observer

virtual void makVrv::DtVirtualRealitySettingsManager::setFlipOverlays ( bool  flip)
virtual

flip overlays on the vertical axis.

Some devices expect the textures to be submitted with the uv min in the top left corner, some want it in the bottom left corner. this setting affects only the currently attached device and is saved in a per device map

virtual bool makVrv::DtVirtualRealitySettingsManager::flipOverlays ( ) const
virtual

get the flip overlays settings

virtual void makVrv::DtVirtualRealitySettingsManager::setPreferOpenVR ( bool  prefer)
virtual

set using the openVR provider if available instead of the oculus provider.

this setting is not in the GUI. This setting does not signal on change.

virtual bool makVrv::DtVirtualRealitySettingsManager::preferOpenVR ( ) const
virtual

use the openVR provider if available instead of the oculus provider this setting is not in the GUI

virtual void makVrv::DtVirtualRealitySettingsManager::setUseMultiView ( bool  use)
virtual

set preference to use multiview extension if available

virtual bool makVrv::DtVirtualRealitySettingsManager::useMultiView ( ) const
virtual

use multiview extension if available

virtual void makVrv::DtVirtualRealitySettingsManager::setFromRecord ( const makArchives::DtVirtualRealitySettingsRecord record)
virtual

Set the current settings' state from the given record (abstract).

Implements makVrv::DtBaseSettingsManager< makArchives::DtVirtualRealitySettingsRecord >.

virtual void makVrv::DtVirtualRealitySettingsManager::getRecord ( makArchives::DtVirtualRealitySettingsRecord rec) const
virtual

Populate the given record with the current settings.

Implements makVrv::DtBaseSettingsManager< makArchives::DtVirtualRealitySettingsRecord >.

Friends And Related Function Documentation

template<typename ManagerClass >
ManagerClass& defaultManagerInstanceFunction ( DtDe de,
bool  allowedInSlave 
)
friend

Befriend the manager instance functions for instance retrieval / creation.

Befriend the manager instance functions for instance retrieval / creation.

Befriend the manager instance functions for instance retrieval and creation.

Befriend the manager instance functions for instance retreival/creation.

Befriend the manager instance functions for instance retrieval/creation.

Manager requirements: 1) Static instance function 2) Protected DtSignalConnectionManager named myConnections. 3) Member functioned called loadDefaults which takes no arguments. and loads the default settings of the manager or factory from disk. 4) define defaultManagerInstanceFunction as friend. 5) define defaultManagerRegisterInstanceFunction as friend (see below). 5) Protected Constructor which only takes a DtDe reference.

* class Manager
* {
* public:
* static Manager& instance(DtDe& de);
* void loadDefaults();
* protected:
* template <typename ManagerClass>
* friend ManagerClass& defaultManagerInstanceFunction(DtDe& de, bool);
* template <typename ManagerClass>
* friend void defaultManagerRegisterInstanceFunction(DtDe& de, ManagerClass* mgr)
* Manager(DtDe&);
* DtSignalConnectionManager myConnections;
* };
*

Then simply in the implementation of instance call defaultManagerInstanceFunction with the de object and return the return value.

* Manager& Manager::instance(DtDe& de)
* {
* return defaultManagerInstanceFunction<Manager>(de);
* }
*
template<typename ManagerClass >
void defaultManagerRegisterInstanceFunction ( DtDe de,
ManagerClass *  mgr 
)
friend

Befriend the manager instance functions for instance retrieval / creation.

Befriend the manager instance functions for instance retrieval / creation.

Befriend the manager instance functions for instance retrieval and creation.

Befriend the manager instance functions for instance retreival/creation.

Befriend the manager instance functions for instance retrieval/creation.

* static void Manager::registerInstance(DtDe& de, Manager* mgr)
* {
* }
* ...else where call.
* // Assuming class NewManager : public Manager
* Manager::registerInstance(de,new NewManager(de));
*

Member Data Documentation

boost::signal<void (bool)> makVrv::DtVirtualRealitySettingsManager::signal_enabledChanged
boost::signal<void(makArchives::DtVirtualRealitySettingsRecord::DtMirroring)> makVrv::DtVirtualRealitySettingsManager::signal_mirroringChanged

signals when the HMD mirror state changes

boost::signal<void (std::string)> makVrv::DtVirtualRealitySettingsManager::signal_mirrorChannelChanged

signaled when the channel that the user wants to display the HMD mirror on changes

boost::signal<void (std::string)> makVrv::DtVirtualRealitySettingsManager::signal_attachedObserverChanged

signaled when the attached observer changes

boost::signal<void(bool)> makVrv::DtVirtualRealitySettingsManager::signal_flipOverlaysChanged

signaled with the flip overlay changes

boost::signal<void(bool)> makVrv::DtVirtualRealitySettingsManager::signal_useMultiViewChanged

signaled with the use multiview changes

makArchives::DtVirtualRealitySettingsRecord makVrv::DtVirtualRealitySettingsManager::mySettingsRecord
protected
DtDe& makVrv::DtVirtualRealitySettingsManager::myDe
protected

The documentation for this class was generated from the following file:

Document ID: Generated on Thu Aug 27 10:56:05 EDT 2020 from SVN revision 217100
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