11 #include <vlutil/vlMachineTypes.h>
12 #include <matrix/vlVector.h>
33 const DtString& rwName = DtString::nullString(),
38 const DtString& rwName = DtString::nullString(),
48 (
const DtString& rwName = DtString::nullString(),
60 virtual const int rotaryWingEntityStateRepositorySubType()
const;
84 virtual DtReal altitude()
const;
85 virtual void setAltitude (
const DtReal val);
90 virtual bool isCheckingTerrainDistance()
const;
91 virtual void setIsCheckingTerrainDistance (
const bool val);
92 virtual DtReal maxAltitude()
const;
93 virtual void setMaxAltitude (
const DtReal val);
98 virtual const DtVector & desiredInertialPos()
const;
99 virtual void setDesiredInertialPos(
const DtVector & pos);
101 virtual const DtVector & desiredInertialVel()
const;
102 virtual void setDesiredInertialVel(
const DtVector & vel);
104 virtual const DtVector & desiredInertialAcc()
const;
105 virtual void setDesiredInertialAcc(
const DtVector & acc);
107 virtual DtReal desiredInertialHead()
const;
108 virtual void setDesiredInertialHead(DtReal head);
110 virtual DtReal positionSelector()
const;
111 virtual void setPositionSelector(DtReal val);
113 virtual DtReal velocitySelector()
const;
114 virtual void setVelocitySelector(DtReal val);
116 virtual DtReal accelerationSelector()
const;
117 virtual void setAccelerationSelector(DtReal val);
119 virtual DtReal headingSelector()
const;
120 virtual void setHeadingSelector(DtReal val);
122 virtual DtReal aggressiveness()
const;
123 virtual void setAggressiveness(DtReal val);
128 virtual bool landed()
const;
129 virtual void setLanded(
bool value);
142 virtual void setJoystickControl (
const bool val);
143 virtual bool joystickControl()
const;
152 virtual void land(
const DtVector& location,
const DtReal heading);
183 virtual void place(
const DtVector& location,
const DtReal heading,
184 bool clampToGroundFlag =
true,
bool* dataAvailable = 0,
185 bool requireAllData =
false);
201 const DtReal newHeading,
bool* dataAvailable = 0);
208 virtual void setNoseSupport(
const DtVector& noseSupport);
221 bool* dataAvailable = 0,
bool requireAllData =
false);
228 virtual double maxClimbRate()
const;
229 virtual void setMaxClimbRate(
double value);
231 virtual double maxYawRate()
const;
232 virtual void setMaxYawRate(
double value);
234 virtual double maxPitchRate()
const;
235 virtual void setMaxPitchRate(
double value);
237 virtual double maxRollRate()
const;
238 virtual void setMaxRollRate(
double value);
240 virtual double maxYawAcceleration()
const;
241 virtual void setMaxYawAcceleration(
double value);
243 virtual double maxPitchAcceleration()
const;
244 virtual void setMaxPitchAcceleration(
double value);
246 virtual double maxRollAcceleration()
const;
247 virtual void setMaxRollAcceleration(
double value);
249 virtual double zeroCollectiveLiftAcceleration()
const;
250 virtual void setZeroCollectiveLiftAcceleration(
double value);
252 virtual double fullCollectiveLiftAcceleration()
const;
253 virtual void setFullCollectiveLiftAcceleration(
double value);
Instances of DtVrfObjectParameters are the readable/writeable objects that contain the information ne...
Definition: vrfObjectParameters.h:59
DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
virtual bool init()
Our 'virtual' constructor. Calls all the create<>() methods.
DtRwReal myFullCollectiveLiftAcceleration
Definition: rotaryWingEntityStateRepository.h:284
DtRwReal myMaxYawRate
Definition: rotaryWingEntityStateRepository.h:277
This repository holds all information that is common to all the forms of local rotary wing entities w...
Definition: rotaryWingEntityStateRepository.h:25
Description: This repository holds all information that is common to all the forms of all objects wit...
Definition: vrfMovingObjectStateRepository.h:26
virtual boost::tribool onTerrainSurface() const
virtual void initializeFromParameters()
virtual void place(const DtVector &location, bool *dataAvailable=0, bool requireAllData=false)
Place entity at 'location', on the ground, keeping its current heading.
DtRwReal myMaxRollRate
Definition: rotaryWingEntityStateRepository.h:279
DtRwReal myMaxPitchRate
Definition: rotaryWingEntityStateRepository.h:278
*virtual const DtObjectType & objectType() const
DtVrfMovingObjectStateRepository & operator=(const DtVrfMovingObjectStateRepository &orig)
Assignment Operator.
The DtSimObjectStateRepository is an abstract base class (ABC) for all state repositories.
Definition: simObjectStateRepository.h:46
DtVector myDesiredInertialAcc
Definition: rotaryWingEntityStateRepository.h:265
Definition: readerWriterRegistry.h:39
virtual void restoreEntity()
Called on a setRestore command, sets destroyed to false and sets resources to initial (parameter file...
virtual const int vrfMovingObjectStateRepositorySubType() const
Returns DtVrfMovingObjectStateRepositorySubTypeBase.
Description: This repository holds all information that is common to all the forms of all entity/aggr...
Definition: vrfObjectStateRepository.h:87
DtReal myMaxAltitude
Initialization.
Definition: rotaryWingEntityStateRepository.h:294
virtual DtString type() const
returns DtSimObjectStateRepositoryType
virtual DtSimObjectStateRepository * clone(const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0) const
Clone.
DtReal myVelocitySelector
Definition: rotaryWingEntityStateRepository.h:268
Definition: objectType.h:27
DtReal myDesiredInertialHead
Definition: rotaryWingEntityStateRepository.h:266
The moving-object-param parameter type is used to configure rotary-wing type of entities.
Definition: rotaryWingEntityParameters.h:34
DtRwReal myZeroCollectiveLiftAcceleration
Definition: rotaryWingEntityStateRepository.h:283
virtual void getSelf(DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths, const DtVariableBindingsList &variableBindings)
Override getSelf to handle mapping of old pre-2.0 oob files.
DtReal myAggressiveness
Definition: rotaryWingEntityStateRepository.h:271
#define DT_DLL_vrfobjcore
This file is used to determine how to build.
Definition: vrfobjcoreDefines.h:24
virtual void clampToGround(const DtVector &location, const DtReal heading, bool *dataAvailable=0, bool requireAllData=false)
Place entity on ground at location and heading.
std::list< const DtRwVariableBindings * > DtVariableBindingsList
Definition: readerWriterRegistry.h:29
DtRwReal myMaxRollAcceleration
Definition: rotaryWingEntityStateRepository.h:282
std::vector< DtFilename > SearchPaths
Definition: readerWriter.h:92
DtRwReal myMaxClimbRate
Values copied from parameters.
Definition: rotaryWingEntityStateRepository.h:276
DtRwBoolean myLanded
Indicates whether or not this entity is on the ground.
Definition: rotaryWingEntityStateRepository.h:297
DtReal myAltitude
Definition: rotaryWingEntityStateRepository.h:290
bool myIsCheckingTerrainDistance
Definition: rotaryWingEntityStateRepository.h:291
DtRwReal myMaxPitchAcceleration
Definition: rotaryWingEntityStateRepository.h:281
DtReal myHeadingSelector
Definition: rotaryWingEntityStateRepository.h:270
bool myJoystickControl
Joystick control.
Definition: rotaryWingEntityStateRepository.h:288
DtReal myPositionSelector
Definition: rotaryWingEntityStateRepository.h:267
DtReal myAccelerationSelector
Definition: rotaryWingEntityStateRepository.h:269
DtVector myDesiredInertialPos
Definition: rotaryWingEntityStateRepository.h:263
Description: Readable, Writable DtReal (double)
Definition: rwReal.h:27
Description: Readable, Writable bool.
Definition: rwBoolean.h:26
Class Invariant: The DtGroundInteractionPt class must always have a valid DtAttachedTerrain or DtSimM...
Definition: groundInteractionPt.h:28
DtRwReal myMaxYawAcceleration
Definition: rotaryWingEntityStateRepository.h:280
DtVector myDesiredInertialVel
Definition: rotaryWingEntityStateRepository.h:264
virtual bool createParameters()
static DtVrfObjectStateRepository * creator(const DtString &name, DtVrfObject *vrfObject, const DtObjectType &objectType, DtVrfObjectParameters *parameters, DtReaderWriterRegistry *parentRegistry)
virtual void placeAtAltitude(const DtVector &location, const DtReal heading)
Places entity at altitude regardless of terrain.