15 #include <vl/reflectedEntity.h>
38 bool publishObject =
true);
65 virtual bool isPhysicalDataInitialized()
const;
DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
virtual void updateFromReflectedObject()=0
this will copy from whatever type of reflected object and associated network state repository the der...
Definition: readerWriterRegistry.h:39
virtual bool isAggregate() const
Definition: simIndividualRemoteEntityNetInterface.h:67
virtual DtString type() const =0
Returns the type of net interface object.
const DtSimRemoteEntityNetInterface & operator=(const DtSimRemoteEntityNetInterface &orig)
assignment operator; see note on copy constructor above
#define DT_DLL_vrfobjcore
This file is used to determine how to build.
Definition: vrfobjcoreDefines.h:24
DtExtEntityStateRepository class extends the DtExtEntityBaseStateRepository to be able to handle exte...
Definition: extEntityStateRepository.h:25
The DtArticulatedPartStateRepository class is used to represent articulated parts for an entity...
Definition: articulatedPartStateRepository.h:29
Derived from DtSimEntityNetInterface, DtSimRemoteEntityNetInterface provides an interface between the...
Definition: simIndividualRemoteEntityNetInterface.h:30
bool myIsPhysicalDataInitialized
Definition: simIndividualRemoteEntityNetInterface.h:98
Class Description: DtSimObjectNetInterface.
Definition: simObjectNetInterface.h:37
virtual void updateUUIDIfNeeded()
Upon setting of reflected object see if UUID needs to be updated.
Contains the DtExtEntityStateRepository class.
Derived from DtSimEntityNetInterface, DtSimRemoteEntityNetInterface provides an interface between the...
Definition: simRemoteEntityNetInterface.h:30