68 virtual const int vrfMovingObjectStateRepositorySubType()
const;
80 virtual void updateMaximumSensorRangeRing();
83 virtual bool canPivot()
const;
84 virtual void setCanPivot (
const bool canPivot);
86 virtual DtReal maxPivotSpeed()
const;
87 virtual void setMaxPivotSpeed (DtReal maxPivotSpeed);
92 virtual void setRightSupport(
const DtVector& vec);
96 virtual void setLeftSupport(
const DtVector& vec);
100 virtual void setOtherSupport(
const DtVector& vec);
102 virtual DtReal maxSpeed()
const;
103 virtual void setMaxSpeed(
const DtReal speed);
105 virtual DtReal maxReverseSpeed()
const;
106 virtual void setMaxReverseSpeed(
const DtReal speed);
108 virtual DtReal turningRadius()
const;
109 virtual void setTurningRadius(
const DtReal turningRadius);
111 virtual DtReal maxSlope()
const;
112 virtual void setMaxSlope(
const DtReal slope);
118 virtual DtReal orderedSpeed()
const;
119 virtual void setOrderedSpeed(
const DtReal speed);
123 virtual DtReal orderedSpeedConstrained()
const;
128 virtual DtReal maneuverAggressiveness()
const;
129 virtual void setManeuverAggressiveness(
const DtReal fraction);
135 virtual void setCurrentPitch(
double);
136 virtual double currentPitch()
const;
140 virtual DtReal orderedAltitude()
const;
141 virtual bool orderedAltitudepecified()
const;
142 virtual void setOrderedAltitude(DtReal orderedAltitude);
143 virtual void setOrderedAltitudeSpecified(
bool);
145 virtual DtReal maxAcceleration()
const;
146 virtual void setMaxAcceleration(
const DtReal maxAcceleration);
148 virtual DtReal maxStoppingDeceleration()
const;
149 virtual void setMaxStoppingDeceleration(
const DtReal maxStoppingDeceleration);
153 virtual DtReal maxLateralAcceleration()
const;
154 virtual void setMaxLateralAcceleration(
const DtReal maxLateralAcceleration);
156 virtual DtReal fuelEfficiency()
const;
157 virtual void setFuelEfficiency(
const DtReal fuelEfficiency);
160 virtual DtReal inverseStoppingDeceleration()
const;
164 virtual bool haveSupplies()
const;
165 virtual void setHaveSupplies(
const bool doHave);
171 virtual double nextSupplyCheckTime()
const;
172 virtual void setNextSupplyCheckTime(
const double time);
175 virtual bool forward()
const;
176 virtual void setForward(
const bool forward);
179 virtual bool amClampedToGround()
const;
180 virtual void setAmClampedToGround(
const bool clamp);
188 virtual bool usingRailMovement()
const;
189 virtual void setUsingRailMovement(
const bool rails);
201 virtual void clampToGround(
const DtVector& location,
const DtReal heading,
202 bool* dataAvailable = 0,
bool requireAllData =
false);
214 virtual void clampToGround(
const DtVector& location,
const DtReal heading,
215 bool gravityAligned,
bool* dataAvailable = 0,
216 bool requireAllData =
false);
223 const DtReal newHeading);
237 virtual void place(
const DtVector& location,
bool* dataAvailable = 0,
238 bool requireAllData =
false);
249 virtual void place(
const DtReal heading,
bool* dataAvailable = 0,
250 bool requireAllData =
false);
264 virtual void place(
const DtVector& location,
const DtReal heading,
265 bool clampToGroundFlag =
true,
bool* dataAvailable = 0,
266 bool requireAllData =
false);
269 virtual void placeAtAltitude(
const DtVector& location,
const DtReal heading);
281 virtual void setDIGuyCharacter(
const DtString & animation);
282 virtual const DtString & dIGuyCharacter()
const;
287 virtual void setDIGuyAnimation(
const DtString & animation);
288 virtual const DtString & dIGuyAnimation()
const;
293 virtual void setDIGuyUsingAnimationOffset(
bool usingOffset);
294 virtual bool dIGuyUsingAnimationOffset()
const;
303 virtual const DtVector& dIGuyAnimationOffset()
const;
308 virtual void setDIGuyBodyWeight(
double w);
309 virtual double dIGuyBodyWeight()
const;
314 virtual void setDIGuyAppearance(
const DtString & app);
315 virtual const DtString& dIGuyAppearance()
const;
323 virtual void setDIGuyHandItem(
const DtString & app);
324 virtual const DtString& dIGuyHandItem()
const;
329 virtual void setDIGuyHead(
const DtString & app);
330 virtual const DtString& dIGuyHead()
const;
337 virtual void invokeCurrentPitchCallbacks();
345 virtual void determineDiGuyAppearance();
348 virtual void determineVisualMarkingAppearance();
Instances of DtVrfObjectParameters are the readable/writeable objects that contain the information ne...
Definition: vrfObjectParameters.h:59
DtRwReal myMaxAcceleration
Definition: vrfMovingObjectStateRepository.h:369
DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
DtRwBoolean myUsingRailMovement
If true keeps the entity clamped to the route segment it is on, no steering just follows the segment...
Definition: vrfMovingObjectStateRepository.h:376
DtRwReal myTurningRadius
Definition: vrfMovingObjectStateRepository.h:366
DtGroundInteractionPt myOtherSupport
Definition: vrfMovingObjectStateRepository.h:359
Description: This repository holds all information that is common to all the forms of all objects wit...
Definition: vrfMovingObjectStateRepository.h:26
DtRwBoolean myCanPivot
Definition: vrfMovingObjectStateRepository.h:373
DtRwNLengthStringVector is a named, readable/writable vector of strings of arbitrary length...
Definition: rwNLengthStringVector.h:28
DtRwReal myMaxSlope
Definition: vrfMovingObjectStateRepository.h:367
DtReal myInverseStoppingDeceleration
Derived quantity (1/myMaxStoppingDeceleration) - no need to make it read-write.
Definition: vrfMovingObjectStateRepository.h:387
DtRwReal myMaxReverseSpeed
Definition: vrfMovingObjectStateRepository.h:365
DtRwBoolean myForward
Definition: vrfMovingObjectStateRepository.h:368
DtRwBoolean myPitchSet
Records if the pitch has been set by the user to respect when clamping to ground or setting at altitu...
Definition: vrfMovingObjectStateRepository.h:393
virtual void getSelf(DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths, const DtVariableBindingsList &variableBindings)
Override getSelf to handle mapping of old pre-2.0 oob files.
*virtual const DtObjectType & objectType() const
The DtSimObjectStateRepository is an abstract base class (ABC) for all state repositories.
Definition: simObjectStateRepository.h:46
virtual void removeRangeItem(int index)
Definition: readerWriterRegistry.h:39
Description: This repository holds all information that is common to all the forms of all entity/aggr...
Definition: vrfObjectStateRepository.h:87
DtRwReal myOrderedAltitude
Definition: vrfMovingObjectStateRepository.h:363
DtRwReal myMaxLateralAcceleration
Definition: vrfMovingObjectStateRepository.h:371
DtRwBoolean myKeepGroundClampingFlag
Records whether we should keep ground clamping b/c not all terrain was loaded.
Definition: vrfMovingObjectStateRepository.h:390
Definition: objectType.h:27
DtString myDIGuyCharacter
Stores the character type string for remote entities.
Definition: vrfMovingObjectStateRepository.h:383
static DtVrfObjectStateRepository * creator(const DtString &name, DtVrfObject *simObject, const DtObjectType &objectType, DtVrfObjectParameters *parameters, DtReaderWriterRegistry *parentRegistry)
DtRwReal myManeuverAggressiveness
Definition: vrfMovingObjectStateRepository.h:362
DtGroundInteractionPt myLeftSupport
Definition: vrfMovingObjectStateRepository.h:357
DtRwDIGuyCharacterState * myDIGuyCharacterState
DI-Guy state for the entity.
Definition: vrfMovingObjectStateRepository.h:380
virtual bool createParameters()
Definition: rangeItem.h:81
#define DT_DLL_vrfobjcore
This file is used to determine how to build.
Definition: vrfobjcoreDefines.h:24
std::list< const DtRwVariableBindings * > DtVariableBindingsList
Definition: readerWriterRegistry.h:29
virtual DtSimObjectStateRepository * clone(const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0) const
Clone.
virtual void updateSupportPoints(const DtVector &newPosition, const DtReal newHeading)
reading in a scenario, want to make sure the support points get set up properly.
std::vector< DtFilename > SearchPaths
Definition: readerWriter.h:92
DtRwReal myMaxSpeed
Definition: vrfMovingObjectStateRepository.h:364
The moving-object-param parameter type is used for objects that are capable of movement, such as individual entities and aggregates.
Definition: movingObjectParameters.h:33
DtRwReal myNextSupplyCheckTime
Records the next time that supplies should be checked (in general, this isn't done every tick...
Definition: vrfMovingObjectStateRepository.h:401
virtual void tick()
This method is called each simulation frame, and may include any processing that needs to be done on ...
DtVrfObjectCallbackList myCurrentPitchCallbacks
List of callbacks for when this entity sets current pitch.
Definition: vrfMovingObjectStateRepository.h:404
Definition: rangeItem.h:136
DtRwBoolean myHaveSupplies
Records whether the entity has appropriate supplies to keep it moving.
Definition: vrfMovingObjectStateRepository.h:396
virtual const int vrfObjectStateRepositorySubType() const
Returns DtVrfObjectStateRepositorySubTypeBase.
Description: Readable, Writable DtReal (double)
Definition: rwReal.h:27
DtRwReal myFuelEfficiency
Definition: vrfMovingObjectStateRepository.h:372
Description: Readable, Writable bool.
Definition: rwBoolean.h:26
Class Invariant: The DtGroundInteractionPt class must always have a valid DtAttachedTerrain or DtSimM...
Definition: groundInteractionPt.h:28
DtRwReal myOrderedSpeed
Definition: vrfMovingObjectStateRepository.h:361
DtRwReal myMaxStoppingDeceleration
Definition: vrfMovingObjectStateRepository.h:370
const DtVrfObjectStateRepository & operator=(const DtVrfObjectStateRepository &orig)
Assignment Operator.
void(* DtCallbackFunctionType)(const DtVrfObject *, void *)
The function signature of the callback function.
Definition: noArgumentCallbackList.h:95
virtual void initializeFromParameters()
The DtRwDIGuyCharacterState class is a readable/writable class that can store itself and read itself ...
Definition: rwDIGuyCharacterState.h:30
virtual DtString type() const
returns DtSimObjectStateRepositoryType
virtual void reclampToGround()
Will cause the object to be replaced at it's current position and clamped to the terrain.
voidpf uLong offset
Definition: ioapi.h:42
DtGroundInteractionPt myRightSupport
Definition: vrfMovingObjectStateRepository.h:358
virtual void addRangeItem(const DtRangeItem &)
Adds, removes and returns items in the range item list.
virtual void place(const DtVector &location, bool *dataAvailable=0, bool requireAllData=false)
Place entity at 'location', on the ground, keeping its current heading.
DtRwBoolean myClampToGround
Definition: vrfMovingObjectStateRepository.h:374
virtual void setRangeItems(const DtRangeItems &)
DtRwReal myMaxPivotSpeed
Definition: vrfMovingObjectStateRepository.h:377