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VR-Forces 5.0.1 Developer's Guide
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Classes | |
| struct | makVrv::DtGlRenderTextureInitializer |
| class | makVrv::DtGlRenderTexture |
Namespaces | |
| makVrv | |
Macros | |
| #define | DTGLRENDERTEXTURE_FBO_DEBUG 0 |
Typedefs | |
| typedef std::tuple< unsigned int, void * > | makVrv::DtGlFboAndContext |
A helper classes for creating a RTT target, optionally including depth buffer.
| #define DTGLRENDERTEXTURE_FBO_DEBUG 0 |