VR-Forces 5.0.1 Developer's Guide
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
List of all members | Public Member Functions | Static Public Member Functions | Protected Member Functions | Protected Attributes
makVrv::Dt3DLineStateVisualizer Class Reference

Dt3DLineStateVisualizer objects are responsible for displaying 3D line objects.

Inheritance diagram for makVrv::Dt3DLineStateVisualizer:
Inheritance graph
[legend]

Public Member Functions

 Dt3DLineStateVisualizer (DtBaseConnection &simulation, DtStateListener &listener, int modelSet)
 
 Dt3DLineStateVisualizer (DtBaseConnection &simulation, DtStateListener &listener, DtSceneObjectAgent *sceneObject, int modelSet)
 
virtual ~Dt3DLineStateVisualizer ()
 
virtual void setStartLocation (const DtVector &pos)
 
virtual void setEndLocation (const DtVector &endpoint)
 
virtual void setFlashing (bool flashing)
 
virtual void setStyleSegments (const std::vector< double > &segmentPercentages)
 
virtual void setSegmentColor (unsigned int segmentIndex, float r, float g, float b, float a)
 
virtual void setSegmentLightningStyle (unsigned int segmentIndex, bool enableLightningStyle)
 
virtual void setSegmentStartArrow (unsigned int segmentIndex, bool enableArrow)
 
virtual void setSegmentEndArrow (unsigned int segmentIndex, bool enableArrow)
 
virtual void setSegmentStipplePattern (unsigned int segmentIndex, unsigned int stipplePattern)
 
virtual void setSegmentWidth (unsigned int segmentIndex, double width)
 
virtual void setStopOnTerrainIntersection (bool enabled)
 
virtual void setAttached (DtUniqueID id, int vtx, double percentage)
 
virtual void setHostId (const std::string &id, int vtx, double percentage)
 
virtual void setOffset (const DtVector32 &offset)
 
virtual void setProjected (bool projected)
 
virtual const
DtStateVisualizer::TypeInfo
typeInfo () const
 
- Public Member Functions inherited from makVrv::DtSceneObjectVisualizer
 DtSceneObjectVisualizer (DtBaseConnection &simulation, DtStateListener &listener, int modelSet)
 
 DtSceneObjectVisualizer (DtBaseConnection &simulation, DtStateListener &listener, DtSceneObjectAgent *sceneObject, int modelSet)
 
virtual ~DtSceneObjectVisualizer ()
 
virtual DtUniqueID sceneObjectID () const override
 
virtual DtSceneObjectAgent * sceneObjectAgent ()
 
virtual void setParent (DtStateVisualizer *p)
 
virtual void setSceneObjectAgent (DtSceneObjectAgent *)
 
virtual void setElementID (const DtElementID &elementID)
 
DtElementID elementID () const
 
- Public Member Functions inherited from makVrv::DtStateVisualizer
 DtStateVisualizer (DtBaseConnection &connection, DtStateListener &listener, int modelSet)
 
 DtStateVisualizer (DtBaseConnection &connection, DtStateListener &listener, DtSceneObjectAgent *sceneObjectAgent, int modelSet)
 
virtual ~DtStateVisualizer ()
 
virtual DtObserverMode::ModelSets modelSet ()
 
virtual const DtStateVisualizerparent () const
 
void setModelDefinition (const std::string &definition)
 
const std::string & modelDefinition () const
 
virtual void implementVisibility (bool visible)
 
virtual void initialize ()
 
virtual void slot_setSelected (bool b)
 
void setName (const std::string &)
 
const std::string & name () const
 
virtual void setPickable (bool)
 
virtual bool pickable () const
 
virtual void setSceneObjectID (DtUniqueID id)
 
int visualizerType () const
 
virtual void setVisualizerDefinition (const DtVisualizerDefinition &)
 
DtStateListenerlistener ()
 
const DtStateListenerlistener () const
 
DtBaseConnectionsimulation ()
 
void setDistribute (bool b)
 
bool distribute () const
 
virtual bool setVisualizerIsVisible (bool vis, DtVisualizerShowHideContext::VisualizerShowHideContext context)
 
- Public Member Functions inherited from makVrv::DtRemoteGraphicVisualizerAttributes
 DtRemoteGraphicVisualizerAttributes ()
 
virtual ~DtRemoteGraphicVisualizerAttributes ()
 
virtual void setActive (bool active)
 
virtual void setLayerName (const std::string &layerName)
 

Static Public Member Functions

static const
DtStateVisualizer::TypeInfo
theTypeInfo ()
 

Protected Member Functions

virtual void setVisible (bool yesNo)
 
virtual void createModelAgents ()
 
virtual void destroyModelAgents ()
 
virtual void setModelDefinitionForAgents ()
 
- Protected Member Functions inherited from makVrv::DtSceneObjectVisualizer
virtual DtSceneObjectAgent * createObjectAgent ()
 
- Protected Member Functions inherited from makVrv::DtStateVisualizer
virtual void connectToListenerSignals ()
 
virtual void makeVisible ()
 
virtual bool isVisible () const
 
virtual void setInitialValuesFromVisualizerDefinition ()
 
template<typename T , typename C >
void connectAndUpdate (boost::signalslib::signal< void(T)> &sig, void(C::*fp)(T), T val)
 

Protected Attributes

Dt3DSegmentedLineModelAgent * myLineModelAgent
 
DtAttachableUpdaterAgent * myUpdaterAgent
 
DtVisibilityAdapter
< Dt3DSegmentedLineModelAgent > * 
myVisibilityAdapter
 
bool myVertex0Attached
 
bool myVertex1Attached
 
- Protected Attributes inherited from makVrv::DtSceneObjectVisualizer
DtElementID myElementID
 
bool myOwnsSceneObjectAgent
 
- Protected Attributes inherited from makVrv::DtStateVisualizer
DtBaseConnectionmySimulation
 
DtStateListenermyListener
 
bool myDistributeFlag
 
DtUniqueID mySceneObjectID
 
std::string myName
 
std::string myModelDefinition
 
DtSignalConnectionManager myConnections
 
int myModelSet
 
int myVisualizerType
 
bool myPickable
 
bool myVisible
 
const DtVisualizerDefinitionmyVisualizerDefinition
 
DtStateVisualizermyParent
 
DtSceneObjectAgent * mySceneObjectAgent
 
bool myInitialInitializeDone
 
ShowHideContextVector myVisualizerShowHideContexts
 
- Protected Attributes inherited from makVrv::DtRemoteGraphicVisualizerAttributes
bool myActive
 
bool myFlashing
 
std::vector< std::string > myLayers
 
std::string myLayerName
 
bool myRemoteGraphicsEnabled
 

Additional Inherited Members

- Public Types inherited from makVrv::DtStateVisualizer
enum  Type {
  AllVisualizerTypes = 0, EntityVisualizerType = 1, EnvironmentalVisualizerType, InteractionVisualizerType,
  AggregateVisualizerType, IntervisibilityVisualizerType, TacticalSmokeVisualizerType, UserType = 10000
}
 
- Public Attributes inherited from makVrv::DtStateVisualizer
boost::signalslib::signal
< void(DtStateVisualizer
*, DtStateVisualizer
*, DtStateVisualizer *)> 
signal_reparented
 
- Protected Types inherited from makVrv::DtStateVisualizer
typedef std::vector
< DtVisualizerShowHideContext::VisualizerShowHideContext
ShowHideContextVector
 

Constructor & Destructor Documentation

makVrv::Dt3DLineStateVisualizer::Dt3DLineStateVisualizer ( DtBaseConnection simulation,
DtStateListener listener,
int  modelSet 
)

Constructor.

makVrv::Dt3DLineStateVisualizer::Dt3DLineStateVisualizer ( DtBaseConnection simulation,
DtStateListener listener,
DtSceneObjectAgent *  sceneObject,
int  modelSet 
)

CTOR.

virtual makVrv::Dt3DLineStateVisualizer::~Dt3DLineStateVisualizer ( )
virtual

Destructor.

Member Function Documentation

virtual void makVrv::Dt3DLineStateVisualizer::setStartLocation ( const DtVector pos)
virtual

Sets the start location (in database coordinates).

virtual void makVrv::Dt3DLineStateVisualizer::setEndLocation ( const DtVector endpoint)
virtual

Sets the end location (in database coordinates).

virtual void makVrv::Dt3DLineStateVisualizer::setFlashing ( bool  flashing)
virtual

Sets whether the line is flashing.

Implements makVrv::DtRemoteGraphicVisualizerAttributes.

virtual void makVrv::Dt3DLineStateVisualizer::setStyleSegments ( const std::vector< double > &  segmentPercentages)
virtual

Sets the percentages of line segments.

virtual void makVrv::Dt3DLineStateVisualizer::setSegmentColor ( unsigned int  segmentIndex,
float  r,
float  g,
float  b,
float  a 
)
virtual

Sets the color of a particular segment.

virtual void makVrv::Dt3DLineStateVisualizer::setSegmentLightningStyle ( unsigned int  segmentIndex,
bool  enableLightningStyle 
)
virtual

Sets the lightning style of a particular segment.

virtual void makVrv::Dt3DLineStateVisualizer::setSegmentStartArrow ( unsigned int  segmentIndex,
bool  enableArrow 
)
virtual

Sets whether a particular segment has a start arrowhead.

virtual void makVrv::Dt3DLineStateVisualizer::setSegmentEndArrow ( unsigned int  segmentIndex,
bool  enableArrow 
)
virtual

Sets whether a particular segment has an end arrowhead.

virtual void makVrv::Dt3DLineStateVisualizer::setSegmentStipplePattern ( unsigned int  segmentIndex,
unsigned int  stipplePattern 
)
virtual

Sets the stipple pattern of a particular segment.

virtual void makVrv::Dt3DLineStateVisualizer::setSegmentWidth ( unsigned int  segmentIndex,
double  width 
)
virtual

Set the line width of a segment.

virtual void makVrv::Dt3DLineStateVisualizer::setStopOnTerrainIntersection ( bool  enabled)
virtual

Set whether or not to stop drawing the line at the first terrain intersection.

virtual void makVrv::Dt3DLineStateVisualizer::setAttached ( DtUniqueID  id,
int  vtx,
double  percentage 
)
virtual

Attaches the cuboid to the unique ID specified.

Parameters
idUnique ID of the object attached to, if 0, detaches
vtxVertex of the line (0 or 1) to attach
percentageSpecifies the percentage between 2 vertices if attached to a line or cylinder
virtual void makVrv::Dt3DLineStateVisualizer::setHostId ( const std::string &  id,
int  vtx,
double  percentage 
)
virtual

Sets the host ID attached to. Overridden by child classes.

virtual void makVrv::Dt3DLineStateVisualizer::setOffset ( const DtVector32 &  offset)
virtual

Sets the offset (in body coordinates) of an attached line.

virtual void makVrv::Dt3DLineStateVisualizer::setProjected ( bool  projected)
virtual

Sets whether the line is projected above the terrain.

virtual const DtStateVisualizer::TypeInfo& makVrv::Dt3DLineStateVisualizer::typeInfo ( ) const
virtual

The instance's type info.

Implements makVrv::DtStateVisualizer.

static const DtStateVisualizer::TypeInfo& makVrv::Dt3DLineStateVisualizer::theTypeInfo ( )
static

This class's type info.

virtual void makVrv::Dt3DLineStateVisualizer::setVisible ( bool  yesNo)
protectedvirtual

Set the visuals visible or invisible. This maintains the state of the visual objects, and calling setVisible(false) should not be expected to provide any performance benefit.

Implements makVrv::DtRemoteGraphicVisualizerAttributes.

virtual void makVrv::Dt3DLineStateVisualizer::createModelAgents ( )
protectedvirtual

Create the visual models, or do nothing if they already exist.

Reimplemented from makVrv::DtSceneObjectVisualizer.

virtual void makVrv::Dt3DLineStateVisualizer::destroyModelAgents ( )
protectedvirtual

Destroy the visual models. This does not maintain their state; for example, calling setFlashing(true); destroyModelAgents(); createModelAgents(); will result in models with the default value of flashing, which is false.

Destroying models generally provides some performance benefit, as compared to calling setVisible(false).

Reimplemented from makVrv::DtSceneObjectVisualizer.

virtual void makVrv::Dt3DLineStateVisualizer::setModelDefinitionForAgents ( )
protectedvirtual

Not implemented.

Reimplemented from makVrv::DtSceneObjectVisualizer.

Member Data Documentation

Dt3DSegmentedLineModelAgent* makVrv::Dt3DLineStateVisualizer::myLineModelAgent
protected
DtAttachableUpdaterAgent* makVrv::Dt3DLineStateVisualizer::myUpdaterAgent
protected
DtVisibilityAdapter<Dt3DSegmentedLineModelAgent>* makVrv::Dt3DLineStateVisualizer::myVisibilityAdapter
protected
bool makVrv::Dt3DLineStateVisualizer::myVertex0Attached
protected
bool makVrv::Dt3DLineStateVisualizer::myVertex1Attached
protected

The documentation for this class was generated from the following file:

Document ID: Generated on Mon Jun 20 00:38:30 EDT 2022 from SVN revision 244029
Copyright © 2005-2021 MAK Technologies. All Rights Reserved (www.mak.com)