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makVrv::DtFireInteractionStateObject Class Reference

This creates the DtFireInteractionState and adds it to a DtSimEntry. Also sets the values of the DtFireInteractionState when updated from the DtFireInteractionStateDriver come in.

Inheritance diagram for makVrv::DtFireInteractionStateObject:
Inheritance graph
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Public Member Functions

 DtFireInteractionStateObject (DtDe &de, DtUniqueID id)
 
virtual ~DtFireInteractionStateObject ()
 
void setState (DtFireInteractionState &state)
 
- Public Member Functions inherited from makVrv::DtSimStateObject
 DtSimStateObject (DtDe &de, DtUniqueID id)
 
virtual ~DtSimStateObject ()
 
virtual void addStateToSimEntry (DtUniqueID id)
 
virtual void removeStateFromSimEntry ()
 
virtual void addStateToSimEvent ()
 

Additional Inherited Members

- Protected Attributes inherited from makVrv::DtSimStateObject
DtDemyDe
 
DtUniqueID mySimEntryId
 
DtSimStatemyState
 
DtSimEntrymySimEntry
 

Constructor & Destructor Documentation

makVrv::DtFireInteractionStateObject::DtFireInteractionStateObject ( DtDe de,
DtUniqueID  id 
)

CTOR.

virtual makVrv::DtFireInteractionStateObject::~DtFireInteractionStateObject ( )
virtual

DTOR.

Member Function Documentation

void makVrv::DtFireInteractionStateObject::setState ( DtFireInteractionState state)
inline

Copy state into myState. Tell the DtSimEntry that the state has been updated.


The documentation for this class was generated from the following file:

Document ID: Generated on Mon Jun 20 00:38:30 EDT 2022 from SVN revision 244029
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