VR-Forces 5.0.1 Developer's Guide
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
List of all members | Public Member Functions | Protected Member Functions | Protected Attributes
makVrv::DtFxParticleCollisionObjectModel Class Reference

A the particle system collision object that has vrvFx specific code.

Inheritance diagram for makVrv::DtFxParticleCollisionObjectModel:
Inheritance graph
[legend]

Public Member Functions

 DtFxParticleCollisionObjectModel (DtDe &de, DtUniqueID id)
 
virtual ~DtFxParticleCollisionObjectModel ()
 
 DtFxParticleCollisionObjectModel ()=delete
 
 DtFxParticleCollisionObjectModel (const DtFxParticleCollisionObjectModel &other)=delete
 
DtFxParticleCollisionObjectModeloperator= (const DtFxParticleCollisionObjectModel &other)=delete
 
virtual const std::string & className () const
 
virtual void addCollisionObject (DtParticleCollisionObjectInfo collisionInfo)
 
virtual
DtParticleCollisionObjectInfo 
collisionObject () const
 
virtual void addToScene (const DtUniqueID &id, int modelSet, int visualizerType)
 
virtual void removeFromScene ()
 
virtual void setIsSupportModel (bool isSupport)
 
virtual DtVector currentHeloPosition () const
 
virtual DtTaitBryan currentHeloOrientation () const
 
virtual DtSceneObjectsceneObject () const
 
virtual void setCollisionObjectPos (DtVector collisionPos)
 
virtual void setCollisionObjectOri (DtTaitBryan collisionOri)
 
- Public Member Functions inherited from makVrv::DtParticleCollisionObjectModel
 DtParticleCollisionObjectModel (DtDe &de, DtUniqueID id)
 
virtual ~DtParticleCollisionObjectModel ()
 
- Public Member Functions inherited from makVrv::DtModel
 DtModel (DtDe &de, DtUniqueID id)
 
virtual ~DtModel ()
 
DtModelInstancecreateModelInstance (const std::string &modelDefName, bool realize=true)
 
virtual void setModelDefinition (const std::string &str)
 
virtual const std::string & modelDefinitionName ()
 
virtual void saveModelToFile (const std::string &filename)
 
unsigned int transformSize () const
 
virtual void setPosition (int vtx, const DtVector &position)
 
virtual const DtVectorposition (int vtx=0) const
 
virtual void removePosition (int vtx)
 
virtual void setPositionOffset (const DtVector &positionOffset)
 
virtual const DtVectorpositionOffset () const
 
virtual void setOrientation (int vtx, const DtTaitBryan &orientation)
 
virtual void setPositionAndOrientation (int vtx, const DtVector &positionOffset, const DtTaitBryan &orientation)
 
virtual const DtTaitBryan & orientation (int vtx=0) const
 
virtual void setOrientationOffset (const DtTaitBryan &orientationOffset)
 
virtual const DtTaitBryan & orientationOffset () const
 
virtual void enableColorBlending (bool b)
 
virtual void setBlendColor (float r, float g, float b, float a)
 
virtual void getBlendColor (float &r, float &g, float &b, float &a)
 
virtual bool colorBlendingEnabled () const
 
virtual void setColor (float r, float g, float b, float a)
 
virtual void enableLighting (bool l)
 
virtual int modelSet () const
 
const DtVectorboundingBoxExtents () const
 
void getBoundingBoxExtents (double &x, double &y, double &z) const
 
const DtVectorboundingBoxCenter () const
 
virtual void getBoundingBoxCenter (double &x, double &y, double &z) const
 
virtual void getBoundingBoxComponents (DtVector &minimum, DtVector &maximum)
 
void setContributesToBound (bool trueOrFalse)
 
bool contributesToBound () const
 
DtDede ()
 
virtual void setModelInstance (DtModelInstance *modelInstance)
 
virtual void promoteBackgroundModelInstance (DtModelDefinition &defintion)
 
virtual void setVisible (bool isVisible)
 
virtual bool visible () const
 
DtUniqueID parentSceneObjectID () const
 
virtual void addedToSceneObjectAsProp (const DtUniqueID &sceneObj)
 
virtual void addedToSceneObject (const DtUniqueID &sceneObj, int modelSet, int visualizerType)
 
virtual void setElementId (DtUniqueID id)
 
virtual void removedFromSceneObject ()
 
virtual void setSolid (bool isSolid)
 
virtual bool isProp ()
 
virtual void updateMinLastFrameDistance (float distance)
 
virtual void resetLastFrameDistance ()
 
virtual float minLastFrameDistance () const
 
virtual DtModelInstancemodelInstance ()
 
virtual const DtModelInstancemodelInstance () const
 
int visualizerType () const
 
virtual bool supportsMultithreadedLoad ()
 
virtual void backgroundLoad ()
 
virtual void foregroundLoad ()
 
virtual bool isActivelyBackgroundLoading ()
 
virtual DtLoaderHandlegetLoadQueueHandle ()
 

Protected Member Functions

virtual DtVector positionOffsetWorld () const
 
- Protected Member Functions inherited from makVrv::DtModel
virtual void addToSceneAsProp (const DtUniqueID &sceneObjectId)
 
virtual void initializeModelInstance ()
 
void slot_modelInstanceChanged (DtModelInstance *instance)
 
virtual void waitAndClearLoadHandle ()
 
virtual void removedFromLoadQueue ()
 
virtual void setDoneBackgroundLoading ()
 
virtual void setActivelyBackgroundLoading ()
 

Protected Attributes

DtFxParticleSystemManagermyParticleSystemManager
 
DtFxCollisionVolumeInterfacemyCollisionObject
 
DtParticleCollisionObjectInfo myCollisionInfo
 
DtTaitBryan myCollisionObjectOri
 
DtVector myCollisionObjectPos
 
- Protected Attributes inherited from makVrv::DtModel
DtLoaderHandlemyInLoadQueueHandle
 
DtDemyDe
 
const DtUniqueID myUniqueId
 
bool myColorBlendingEnabled
 
DtModelInstancemyBackgroundModelInstance
 
float myMinLastFrameDistance
 
TransformList myTransforms
 
DtModelInstancemyModelInstance
 
int myModelSet
 
int myVisualizerType
 
bool myContributesToBound
 
DtUniqueID myParentSceneObjectID
 
bool myIsPropFlag
 
float myBlendColor [4]
 
bool myVisibleFlag
 
DtVector myPositionOffset
 
DtTaitBryan myOrientationOffset
 
std::string myModelDefinitionName
 

Additional Inherited Members

- Public Attributes inherited from makVrv::DtModel
boost::signalslib::signal
< void(DtModel *)> 
signal_modelToBeDestroyed
 
boost::signalslib::signal
< void(DtModel *)> 
signal_modelChanged
 
boost::signalslib::signal
< bool(DtModel *, bool),
SlotReturnOR
signal_visibilityChangeRequested
 
boost::signalslib::signal
< void(DtModelInstance
*, DtModel *)> 
signal_modelInstanceCreated
 
boost::signalslib::signal
< void(DtModelInstance
*, DtModel *)> 
signal_modelInstanceToBeDestroyed
 
- Protected Types inherited from makVrv::DtModel
typedef std::vector
< ObjectTransform
TransformList
 
- Static Protected Attributes inherited from makVrv::DtModel
static bool theInittedState
 

Constructor & Destructor Documentation

makVrv::DtFxParticleCollisionObjectModel::DtFxParticleCollisionObjectModel ( DtDe de,
DtUniqueID  id 
)

CTOR.

virtual makVrv::DtFxParticleCollisionObjectModel::~DtFxParticleCollisionObjectModel ( )
virtual

DTOR.

makVrv::DtFxParticleCollisionObjectModel::DtFxParticleCollisionObjectModel ( )
delete

not allowed

makVrv::DtFxParticleCollisionObjectModel::DtFxParticleCollisionObjectModel ( const DtFxParticleCollisionObjectModel other)
delete

Copy Constructor not implemented – Copy Not Allowed.

Member Function Documentation

DtFxParticleCollisionObjectModel& makVrv::DtFxParticleCollisionObjectModel::operator= ( const DtFxParticleCollisionObjectModel other)
delete

Assignment Operator Not implemented – Assignment Not Allowed.

virtual const std::string& makVrv::DtFxParticleCollisionObjectModel::className ( ) const
virtual

Return the class name of this model.

Reimplemented from makVrv::DtModel.

virtual void makVrv::DtFxParticleCollisionObjectModel::addCollisionObject ( DtParticleCollisionObjectInfo  collisionInfo)
virtual

Set/get the type of rotor wash collision object (e..g, "sphere", "ellipsoid")

Implements makVrv::DtParticleCollisionObjectModel.

virtual DtParticleCollisionObjectInfo makVrv::DtFxParticleCollisionObjectModel::collisionObject ( ) const
virtual
virtual void makVrv::DtFxParticleCollisionObjectModel::addToScene ( const DtUniqueID id,
int  modelSet,
int  visualizerType 
)
virtual

Required for inheriting from DtModel.

Implements makVrv::DtModel.

virtual void makVrv::DtFxParticleCollisionObjectModel::removeFromScene ( )
virtual

Required for inheriting from DtModel.

Implements makVrv::DtModel.

virtual void makVrv::DtFxParticleCollisionObjectModel::setIsSupportModel ( bool  isSupport)
virtual

Unused, but required for all DtModels.

Implements makVrv::DtModel.

virtual DtVector makVrv::DtFxParticleCollisionObjectModel::currentHeloPosition ( ) const
virtual

Get the helo's current position that this rotorWash is attached to.

virtual DtTaitBryan makVrv::DtFxParticleCollisionObjectModel::currentHeloOrientation ( ) const
virtual

Ge the helo's current orientation that this rotorWash is attached to.

virtual DtSceneObject* makVrv::DtFxParticleCollisionObjectModel::sceneObject ( ) const
virtual

Get the scene object that owns this model (and the ship's model)

virtual void makVrv::DtFxParticleCollisionObjectModel::setCollisionObjectPos ( DtVector  collisionPos)
virtual

Update the position of the collision object.

Implements makVrv::DtParticleCollisionObjectModel.

virtual void makVrv::DtFxParticleCollisionObjectModel::setCollisionObjectOri ( DtTaitBryan  collisionOri)
virtual

Update the orientation of the collision object.

Implements makVrv::DtParticleCollisionObjectModel.

virtual DtVector makVrv::DtFxParticleCollisionObjectModel::positionOffsetWorld ( ) const
protectedvirtual

Member Data Documentation

DtFxParticleSystemManager* makVrv::DtFxParticleCollisionObjectModel::myParticleSystemManager
protected
DtFxCollisionVolumeInterface* makVrv::DtFxParticleCollisionObjectModel::myCollisionObject
protected
DtParticleCollisionObjectInfo makVrv::DtFxParticleCollisionObjectModel::myCollisionInfo
protected
DtTaitBryan makVrv::DtFxParticleCollisionObjectModel::myCollisionObjectOri
protected
DtVector makVrv::DtFxParticleCollisionObjectModel::myCollisionObjectPos
protected

The documentation for this class was generated from the following file:

Document ID: Generated on Mon Jun 20 00:38:30 EDT 2022 from SVN revision 244029
Copyright © 2005-2021 MAK Technologies. All Rights Reserved (www.mak.com)