| makVrv::DtInfoWidgetUpdater::DtInfoWidgetUpdater |
( |
| ) |
|
|
delete |
default constructor - not allowed
copy constructor - not allowed
| makVrv::DtInfoWidgetUpdater::DtInfoWidgetUpdater |
( |
DtDe & |
de, |
|
|
DtUniqueID |
id |
|
) |
| |
| virtual makVrv::DtInfoWidgetUpdater::~DtInfoWidgetUpdater |
( |
| ) |
|
|
virtual |
equals operator - not allowed
| virtual bool makVrv::DtInfoWidgetUpdater::needsUpdate |
( |
DtTime |
tNow | ) |
|
|
overridevirtual |
| virtual void makVrv::DtInfoWidgetUpdater::update |
( |
DtTime |
tNow | ) |
|
|
overridevirtual |
| virtual void makVrv::DtInfoWidgetUpdater::setWidget |
( |
DtWidgetLabel * |
widget | ) |
|
|
virtual |
Set the widget that this updater will update the text on.
| virtual void makVrv::DtInfoWidgetUpdater::setSceneObject |
( |
DtSceneObject * |
sceneObject | ) |
|
|
virtual |
Set the scene object that this updater will get position orientation information from.
| virtual void makVrv::DtInfoWidgetUpdater::slot_sceneObjectToBeDeleted |
( |
const DtUniqueID & |
id | ) |
|
|
virtual |
Called when the scene object we are updating from is destroyed.
| virtual void makVrv::DtInfoWidgetUpdater::slot_coordinateSystemChanged |
( |
| ) |
|
|
virtual |
slot for when the coordinate system changes
| virtual void makVrv::DtInfoWidgetUpdater::setDisplayUnitCollection |
( |
const DtUnicode & |
displayUnitType | ) |
|
|
virtual |
| virtual void makVrv::DtInfoWidgetUpdater::setForceType |
( |
int |
force | ) |
|
|
virtual |
Set the force type, used to look up force type string from force manager.
| virtual void makVrv::DtInfoWidgetUpdater::setDisplayStrings |
( |
std::string |
displayName, |
|
|
std::string |
objectType, |
|
|
std::string |
identifierString |
|
) |
| |
|
virtual |
Set the display name, the object type, and the identifier string.
| virtual void makVrv::DtInfoWidgetUpdater::setVisible |
( |
bool |
v | ) |
|
|
virtual |
Tell the updater if the widget is visible, this is to avoid update getting called when not required.
| virtual void makVrv::DtInfoWidgetUpdater::updateDisplayUnitCollectionNameIfNeeded |
( |
| ) |
|
|
protectedvirtual |
Update myDisplayUnitCollectionName, if it is still equal to Default.
| virtual void makVrv::DtInfoWidgetUpdater::updateBasedOnLatestDisplayUnitSettings |
( |
| ) |
|
|
protectedvirtual |
| virtual void makVrv::DtInfoWidgetUpdater::connectToDisplayUnitSettingSignals |
( |
| ) |
|
|
protectedvirtual |
| virtual DtUnicode makVrv::DtInfoWidgetUpdater::generateInfoString |
( |
DtTime |
tNow | ) |
const |
|
protectedvirtual |
| DtDe& makVrv::DtInfoWidgetUpdater::myDe |
|
protected |
| boost::signalslib::connection makVrv::DtInfoWidgetUpdater::mySceneObjectConnection |
|
protected |
When the class is destructed, the scene object may or may not exist. Using a separate connection variable makes it possible to 'disconnect' even if the scene object has been deleted.
| DtUnicode makVrv::DtInfoWidgetUpdater::myDisplayUnitCollectionName |
|
protected |
| bool makVrv::DtInfoWidgetUpdater::myDisplayUnitInformationIsInitialized |
|
protected |
| DtForceType makVrv::DtInfoWidgetUpdater::myForceType |
|
protected |
| std::string makVrv::DtInfoWidgetUpdater::myForceName |
|
protected |
| std::string makVrv::DtInfoWidgetUpdater::myDisplayName |
|
protected |
| std::string makVrv::DtInfoWidgetUpdater::myObjectType |
|
protected |
| std::string makVrv::DtInfoWidgetUpdater::myIdentifierString |
|
protected |
| bool makVrv::DtInfoWidgetUpdater::myIsVisible |
|
protected |
| DtTime makVrv::DtInfoWidgetUpdater::myLastUpdateTime |
|
protected |
local clone of the system wide coordinate system. for thread safety.
The documentation for this class was generated from the following file: