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VR-Forces 5.0.1 Developer's Guide
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visitor which resets the node mask for everything it visits

Public Member Functions | |
| DtNodeMaskClearer (bool processProxyNodes, unsigned int clearMask) | |
| virtual | ~DtNodeMaskClearer () |
Private Member Functions | |
| DtNodeMaskClearer (const DtNodeMaskClearer &other) | |
| DtNodeMaskClearer & | operator= (const DtNodeMaskClearer &other) |
| bool | myProcessProxyNodes |
| unsigned int | myClearMask |
| virtual void | apply (osg::Node &node) |
| virtual void | apply (osg::PagedLOD &node) |
| virtual void | apply (osg::ProxyNode &node) |
Constructor, if processProxyNodes is false then proxys will not be traversed clearMask is the mask to use when setting the node mask on every node.
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virtual |
Destructor.
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private |
Copy Constructor not implemented – Copy Not Allowed.
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private |
Assignment Operator Not implemented – Assignment Not Allowed.
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virtual |
overrides of the NodeVisitor apply functions which set the node masks approprately
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virtual |
overrides of the NodeVisitor apply functions which set the node masks approprately
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virtual |
overrides of the NodeVisitor apply functions which set the node masks approprately
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protected |
overrides of the NodeVisitor apply functions which set the node masks approprately
overrides of the NodeVisitor apply functions which set the node masks approprately