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makVrv::DtOsgCylinderModel Class Reference

OSG implementation of distributed cylinder model.

Inheritance diagram for makVrv::DtOsgCylinderModel:
Inheritance graph
[legend]

Public Member Functions

 DtOsgCylinderModel (DtDe &de, DtUniqueID &id)
 
virtual ~DtOsgCylinderModel ()
 
virtual void setUseTwoPositions (bool twoPoints)
 
virtual void setDimensions (float length, float width, float height)
 
virtual void setColor (float r, float g, float b, float a)
 
virtual void setPosition (int vtx, const DtVector &position)
 
virtual void setOrientation (int vtx, const DtTaitBryan &orientation)
 
virtual void setLightingEnabled (bool enabled)
 
virtual void setVisible (bool isVisible)
 
virtual void setIsSupportModel (bool isSupport)
 
virtual void addToScene (const DtUniqueID &sceneObjectId, int modelSet, int visualizerType)
 
virtual void removeFromScene ()
 
- Public Member Functions inherited from makVrv::DtCylinderModel
 DtCylinderModel (DtDe &de, DtUniqueID id)
 
virtual ~DtCylinderModel ()
 
- Public Member Functions inherited from makVrv::DtModel
 DtModel (DtDe &de, DtUniqueID id)
 
virtual ~DtModel ()
 
DtModelInstancecreateModelInstance (const std::string &modelDefName, bool realize=true)
 
virtual void setModelDefinition (const std::string &str)
 
virtual const std::string & modelDefinitionName ()
 
virtual void saveModelToFile (const std::string &filename)
 
virtual const std::string & className () const
 
unsigned int transformSize () const
 
virtual const DtVectorposition (int vtx=0) const
 
virtual void removePosition (int vtx)
 
virtual void setPositionOffset (const DtVector &positionOffset)
 
virtual const DtVectorpositionOffset () const
 
virtual void setPositionAndOrientation (int vtx, const DtVector &positionOffset, const DtTaitBryan &orientation)
 
virtual const DtTaitBryan & orientation (int vtx=0) const
 
virtual void setOrientationOffset (const DtTaitBryan &orientationOffset)
 
virtual const DtTaitBryan & orientationOffset () const
 
virtual void enableColorBlending (bool b)
 
virtual void setBlendColor (float r, float g, float b, float a)
 
virtual void getBlendColor (float &r, float &g, float &b, float &a)
 
virtual bool colorBlendingEnabled () const
 
virtual void enableLighting (bool l)
 
virtual int modelSet () const
 
const DtVectorboundingBoxExtents () const
 
void getBoundingBoxExtents (double &x, double &y, double &z) const
 
const DtVectorboundingBoxCenter () const
 
virtual void getBoundingBoxCenter (double &x, double &y, double &z) const
 
virtual void getBoundingBoxComponents (DtVector &minimum, DtVector &maximum)
 
void setContributesToBound (bool trueOrFalse)
 
bool contributesToBound () const
 
DtDede ()
 
virtual void setModelInstance (DtModelInstance *modelInstance)
 
virtual void promoteBackgroundModelInstance (DtModelDefinition &defintion)
 
virtual bool visible () const
 
DtUniqueID parentSceneObjectID () const
 
virtual void addedToSceneObjectAsProp (const DtUniqueID &sceneObj)
 
virtual void addedToSceneObject (const DtUniqueID &sceneObj, int modelSet, int visualizerType)
 
virtual void setElementId (DtUniqueID id)
 
virtual void removedFromSceneObject ()
 
virtual void setSolid (bool isSolid)
 
virtual bool isProp ()
 
virtual void updateMinLastFrameDistance (float distance)
 
virtual void resetLastFrameDistance ()
 
virtual float minLastFrameDistance () const
 
virtual DtModelInstancemodelInstance ()
 
virtual const DtModelInstancemodelInstance () const
 
int visualizerType () const
 
virtual bool supportsMultithreadedLoad ()
 
virtual void backgroundLoad ()
 
virtual void foregroundLoad ()
 
virtual bool isActivelyBackgroundLoading ()
 
virtual DtLoaderHandlegetLoadQueueHandle ()
 

Protected Attributes

DtOsgSceneConnectormySceneConnector
 
bool myUseTwoPositions
 
- Protected Attributes inherited from makVrv::DtModel
DtLoaderHandlemyInLoadQueueHandle
 
DtDemyDe
 
const DtUniqueID myUniqueId
 
bool myColorBlendingEnabled
 
DtModelInstancemyBackgroundModelInstance
 
float myMinLastFrameDistance
 
TransformList myTransforms
 
DtModelInstancemyModelInstance
 
int myModelSet
 
int myVisualizerType
 
bool myContributesToBound
 
DtUniqueID myParentSceneObjectID
 
bool myIsPropFlag
 
float myBlendColor [4]
 
bool myVisibleFlag
 
DtVector myPositionOffset
 
DtTaitBryan myOrientationOffset
 
std::string myModelDefinitionName
 

Additional Inherited Members

- Public Attributes inherited from makVrv::DtModel
boost::signalslib::signal
< void(DtModel *)> 
signal_modelToBeDestroyed
 
boost::signalslib::signal
< void(DtModel *)> 
signal_modelChanged
 
boost::signalslib::signal
< bool(DtModel *, bool),
SlotReturnOR
signal_visibilityChangeRequested
 
boost::signalslib::signal
< void(DtModelInstance
*, DtModel *)> 
signal_modelInstanceCreated
 
boost::signalslib::signal
< void(DtModelInstance
*, DtModel *)> 
signal_modelInstanceToBeDestroyed
 
- Protected Types inherited from makVrv::DtModel
typedef std::vector
< ObjectTransform
TransformList
 
- Protected Member Functions inherited from makVrv::DtModel
virtual void addToSceneAsProp (const DtUniqueID &sceneObjectId)
 
virtual void initializeModelInstance ()
 
void slot_modelInstanceChanged (DtModelInstance *instance)
 
virtual void waitAndClearLoadHandle ()
 
virtual void removedFromLoadQueue ()
 
virtual void setDoneBackgroundLoading ()
 
virtual void setActivelyBackgroundLoading ()
 
- Static Protected Attributes inherited from makVrv::DtModel
static bool theInittedState
 

Constructor & Destructor Documentation

makVrv::DtOsgCylinderModel::DtOsgCylinderModel ( DtDe de,
DtUniqueID id 
)
virtual makVrv::DtOsgCylinderModel::~DtOsgCylinderModel ( )
virtual

Member Function Documentation

virtual void makVrv::DtOsgCylinderModel::setUseTwoPositions ( bool  twoPoints)
virtual

Set the whether to use two positions to control the cylinder location.

Implements makVrv::DtCylinderModel.

virtual void makVrv::DtOsgCylinderModel::setDimensions ( float  length,
float  width,
float  height 
)
virtual

Set the dimensions of the cylinder.

Implements makVrv::DtCylinderModel.

virtual void makVrv::DtOsgCylinderModel::setColor ( float  r,
float  g,
float  b,
float  a 
)
virtual

Set the color of the cylinder.

Implements makVrv::DtCylinderModel.

virtual void makVrv::DtOsgCylinderModel::setPosition ( int  vtx,
const DtVector position 
)
virtual

Set the position of the cylinder.

Reimplemented from makVrv::DtModel.

virtual void makVrv::DtOsgCylinderModel::setOrientation ( int  vtx,
const DtTaitBryan &  orientation 
)
virtual

Set the orientation of the cylinder.

Reimplemented from makVrv::DtModel.

virtual void makVrv::DtOsgCylinderModel::setLightingEnabled ( bool  enabled)
virtual

Set lighting enabled or disabled (default disabled)

Implements makVrv::DtCylinderModel.

virtual void makVrv::DtOsgCylinderModel::setVisible ( bool  isVisible)
virtual

Override setVisible to call to the scene connector.

Reimplemented from makVrv::DtModel.

virtual void makVrv::DtOsgCylinderModel::setIsSupportModel ( bool  isSupport)
virtual

Set whether the model is part of the support group (whether or not other scene objects can ground clamp to this model)

Implements makVrv::DtModel.

virtual void makVrv::DtOsgCylinderModel::addToScene ( const DtUniqueID sceneObjectId,
int  modelSet,
int  visualizerType 
)
virtual

Add the cylinder to the scene.

Implements makVrv::DtModel.

virtual void makVrv::DtOsgCylinderModel::removeFromScene ( )
virtual

Remove the cylinder from the scene.

Implements makVrv::DtModel.

Member Data Documentation

DtOsgSceneConnector* makVrv::DtOsgCylinderModel::mySceneConnector
protected
bool makVrv::DtOsgCylinderModel::myUseTwoPositions
protected

The documentation for this class was generated from the following file:

Document ID: Generated on Mon Jun 20 00:38:30 EDT 2022 from SVN revision 244029
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