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VR-Forces 5.0.1 Developer's Guide
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Installs and control rain mask mapping effects.

Public Member Functions | |
| DtRainMaskMapController (DtDe &de) | |
| virtual | ~DtRainMaskMapController () |
| virtual osg::Texture * | installEffectTexture (osg::Texture *baseTexture, int texUnit, osg::StateSet *stateSet, const osgDB::Options *dbOptions, const DtPossibleFileNamesCache &possibleFilenames) const |
| virtual bool | installShaders (int baseUnit, int effectUnit, const osg::Texture *tex, osg::StateSet *stateSet, const std::string &baseTextureName) const |
Public Member Functions inherited from makVrv::DtOsgEffectTextureController | |
| DtOsgEffectTextureController (DtDe &de, int type, const std::string &effectTypeCode) | |
| virtual const std::string & | effectTypeCode () const |
| virtual int | effectTextureType () const |
| virtual void | findEffectTexture (const std::string &baseTextureName, const osgDB::Options *dbOptions, const DtPossibleFileNamesCache &possibleFilenames, const osg::Texture *baseTexture, osg::ref_ptr< osg::Texture > &effectTexture) const |
Private Member Functions | |
| DtRainMaskMapController () | |
| DtRainMaskMapController (const DtRainMaskMapController &) | |
| DtRainMaskMapController & | operator= (const DtRainMaskMapController &) |
Additional Inherited Members | |
Protected Member Functions inherited from makVrv::DtOsgEffectTextureController | |
| virtual | ~DtOsgEffectTextureController () |
| virtual osgEarth::VirtualProgram * | installVirtualProgram (int baseUnit, int effectUnit, const osg::Texture *tex, osg::StateSet *stateSet, const std::string &baseTextureName, const DtVirtualProgramParams ¶ms) const |
| virtual void | applyDefaultShaderLODRanges (osgEarth::VirtualProgram *vp, const std::string &function) const |
Protected Attributes inherited from makVrv::DtOsgEffectTextureController | |
| const int | myEffectTextureType |
| const std::string | myEffectTypeCode |
| float | myDefaultMaxRange |
| const DtOsgFileCache & | myFileCache |
| DtDe & | myDe |
| makVrv::DtRainMaskMapController::DtRainMaskMapController | ( | DtDe & | de | ) |
CTOR.
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virtual |
DTOR.
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private |
unimplemented private default constructor
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private |
Copy Constructor not implemented – Copy not allowed.
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private |
Assignment Operator not implemented – Copy not allowed.
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virtual |
install the rain mask effect texture if it is available
Reimplemented from makVrv::DtOsgEffectTextureController.
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virtual |
install the rain mask effect shaders based on the RAI texture that was found.
Reimplemented from makVrv::DtOsgEffectTextureController.