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makVrv::DtShadowSettingsWidget Class Reference

DtShadowSettingsWidget implements the DtShadowSettingsInterface for Qt. It provides the Qt widgets used to change shadow settings.

Inheritance diagram for makVrv::DtShadowSettingsWidget:
Inheritance graph
[legend]

Public Member Functions

 DtShadowSettingsWidget (DtDe &de, QWidget *parent, Qt::WindowFlags flags=Qt::Widget)
 
virtual ~DtShadowSettingsWidget ()
 
virtual void setShadowsEnabled (bool enabled)
 
virtual void setShadowsOnOceanEnabled (bool enabled)
 
virtual void setEntitiesCastsShadows (bool enabled)
 
virtual void setPropsCastsShadows (bool enabled)
 
virtual void setTerrainCastsShadows (bool enabled)
 
virtual void setMoonCastsShadows (bool enabled)
 
virtual void setCloudsCastsShadows (bool enabled)
 
virtual void setVisualizeShadows (bool enabled)
 
virtual void setNumberOfSplits (unsigned int numSplits)
 
virtual void setUseFrontFaceCulling (bool enabled)
 
virtual void setUseCachedFarCascade (bool enabled)
 
virtual void setFarCascadeUpdateFrequency (double frequency)
 
virtual void setAdjustFarAndFlagsBasedOnHAT (bool enabled)
 
virtual void setUsePolygonOffset (bool enabled)
 
virtual void setPolygonOffset (float factor, float units)
 
virtual void setPolygonOffsetCascade (unsigned int splitIndex)
 
virtual void setGlobalLightShadowMapSize (unsigned int size)
 
virtual void setUseMaximumViewDistance (bool enabled)
 
virtual void setMaximumViewDistance (double viewDistance)
 
virtual void setSplitNearDistanceMinimumBias (double bias)
 
virtual void setSplitNearDistanceMaximumBias (double bias)
 
virtual void setShadowAmbientFactor (float shadowAmbientFactor)
 
virtual void setMixedSplitInterpolationValue (double interp)
 
virtual void setShadowStabilizationScheme (const DtUnicode &selection)
 
virtual void setSplitSelectionScheme (const DtUnicode &selection)
 
virtual void setDataStorageScheme (const DtUnicode &selection)
 
virtual void setPreFilteringScheme (const DtUnicode &selection)
 
virtual void setFilteringScheme (const DtUnicode &selection)
 
virtual void setPoissonDiskSamplingScheme (const DtUnicode &selection)
 
virtual void setUseViewportMulticast (bool enabled)
 
virtual void setNumPersistentPassesPerCascade (unsigned int numPasses)
 
virtual void setNumAdditionalPassesPerCascade (unsigned int numPasses)
 
virtual void setPcfFilterWidth (unsigned int pcfFilterWidth)
 
virtual void setBlendCascadesBoundaries (bool enabled)
 
virtual void setUseSDSM (bool enabled)
 
virtual void setSDSMReadBackLatency (unsigned int sdsmReadBackLatenc)
 
virtual void updateWidgetEnabledState ()
 
virtual void updateShadowsOnOceanGui (void)
 
- Public Member Functions inherited from makVrv::DtShadowSettingsInterface
virtual ~DtShadowSettingsInterface ()
 

Protected Slots

User input slots.

Receives notification that the user has changed a widget's value.

void on_renderShadowsCheckChanged (int state)
 
void on_renderShadowsOnOceanCheckChanged (int state)
 
void on_entitiesCastsShadowsCheckChanged (int state)
 
void on_propsCastsShadowsCheckChanged (int state)
 
void on_terrainCastsShadowsCheckChanged (int state)
 
void on_moonCastsShadowsCheckChanged (int state)
 
void on_cloudsCastsShadowsCheckChanged (int state)
 
void on_visualizeShadowCheckChanged (int state)
 
void on_numberOfSplitsChanged (int val)
 
void on_useFrontFaceCullingCheckChanged (int state)
 
void on_useCachedFarCascadeCheckChanged (int state)
 
void on_farCascadeUpdateFreqChanged (double freq)
 
void on_adjustFarAndFlagsBasedOnHATCheckChanged (int state)
 
void on_useViewportMulticastCheckChanged (int state)
 
void on_usePolygonOffsetCheckChanged (int state)
 
void on_polygonOffsetCascadeChanged (int selectedIndex)
 
void on_polygonOffsetFactorChanged (double val)
 
void on_polygonOffsetUnitsChanged (double val)
 
void on_globalShadowMapSizeChanged (int val)
 
void on_useMaximumViewDistanceCheckChanged (int state)
 
void on_maximumViewDistanceChanged (double val)
 
void on_splitNearDistanceMinimumBiasChanged (double val)
 
void on_splitNearDistanceMaximumBiasChanged (double val)
 
void on_shadowAmbientFactorChanged (double val)
 
void on_splitSchemeInterpolationChanged (double val)
 
void on_shadowStabilizationSchemeChanged (int selectedIndex)
 
void on_splitSelectionSchemeChanged (int selectedIndex)
 
void on_dataStorageSchemeChanged (int selectedIndex)
 
void on_preFilteringSchemeChanged (int selectedIndex)
 
void on_filteringSchemeChanged (int selectedIndex)
 
void on_poissonDiskSamplingSchemeChanged (int selectedIndex)
 
void on_numPersistentPassesPerCascadeChanged (int val)
 
void on_numAdditionalPassesPerCascadeChanged (int val)
 
void on_pcfFilterWidthChanged (int val)
 
void on_blendCascadesBoundariesCheckChanged (int state)
 
void on_useSDSMChanged (int state)
 
void on_sdsmReadBackLatencyChanged (int state)
 

Protected Member Functions

void setupGui ()
 
void connectToSignals ()
 
void setComboBoxSelection (QComboBox *qComboBox, const DtUnicode &selection)
 
void reInitializePolygonOffsetCascades (int numSplits)
 

Protected Attributes

DtDemyDe
 

Additional Inherited Members

- Static Public Member Functions inherited from makVrv::DtShadowSettingsInterface
static const DtUnicodetheExactAntiFlickering ()
 
static const DtUnicodetheApproximateAntiFlickering ()
 
static const DtUnicodetheEyeSpaceString ()
 
static const DtUnicodetheLightSpaceString ()
 
static const DtUnicodetheMultipleTexturesString ()
 
static const DtUnicodetheTextureAtlasString ()
 
static const DtUnicodetheTextureArrayString ()
 
static const DtUnicodetheNoneString ()
 
static const DtUnicodetheVarianceShadowMapsString ()
 
static const DtUnicodetheExponentialShadowMapsString ()
 
static const DtUnicodetheExponentialVarianceShadowMapsString ()
 
static const DtUnicodethePoissonDiskPCF4String ()
 
static const DtUnicodethePoissonDiskPCF8String ()
 
static const DtUnicodethePoissonDiskPCF16String ()
 
static const DtUnicodethePoissonDiskPCF24String ()
 
static const DtUnicodethePoissonDiskPCF32String ()
 
static const DtUnicodetheUniformString ()
 
static const DtUnicodetheStratifiedString ()
 
- Public Attributes inherited from makVrv::DtShadowSettingsInterface
boost::signalslib::signal
< void(bool)> 
signal_shadowsSet
 
boost::signalslib::signal
< void(bool)> 
signal_shadowsOnOceanSet
 
boost::signalslib::signal
< void(bool)> 
signal_shadowSettingsEntitiesCastsShadowsChanged
 
boost::signalslib::signal
< void(bool)> 
signal_shadowSettingsPropsCastsShadowsChanged
 
boost::signalslib::signal
< void(bool)> 
signal_shadowSettingsTerrainCastsShadowsChanged
 
boost::signalslib::signal
< void(bool)> 
signal_shadowSettingsMoonCastsShadowsChanged
 
boost::signalslib::signal
< void(bool)> 
signal_shadowSettingsCloudsCastsShadowsChanged
 
boost::signalslib::signal
< void(bool)> 
signal_shadowSettingsVisualizeShadowsChanged
 
boost::signalslib::signal
< void(int)> 
signal_shadowSettingsNumberOfSplitsChanged
 
boost::signalslib::signal
< void(bool)> 
signal_shadowSettingsUseFrontFaceCullingChanged
 
boost::signalslib::signal
< void(bool)> 
signal_shadowSettingsUseCachedFarCascadeChanged
 
boost::signalslib::signal
< void(double)> 
signal_shadowSettingFarCascadeUpdateFreqChanged
 
boost::signalslib::signal
< void(bool)> 
signal_shadowSettingAdjustFarAndFlagsBasedOnHATChanged
 
boost::signalslib::signal
< void(bool)> 
signal_shadowSettingsUseViewportMulticastChanged
 
boost::signalslib::signal
< void(bool)> 
signal_shadowSettingsUsePolygonOffsetChanged
 
boost::signalslib::signal
< void(int)> 
signal_shadowSettingsPolygonOffsetCascadeChanged
 
boost::signalslib::signal
< void(float, float)> 
signal_shadowSettingsPolygonOffsetChanged
 
boost::signalslib::signal
< void(int)> 
signal_shadowSettingsSpotLightShadowMapSizeChanged
 
boost::signalslib::signal
< void(int)> 
signal_shadowSettingsGlobalLightShadowMapSizeChanged
 
boost::signalslib::signal
< void(bool)> 
signal_shadowSettingsUseMaximumViewDistanceChanged
 
boost::signalslib::signal
< void(double)> 
signal_shadowSettingsMaximumViewDistanceChanged
 
boost::signalslib::signal
< void(double)> 
signal_shadowSettingsSplitNearDistanceMinimumBiasChanged
 
boost::signalslib::signal
< void(double)> 
signal_shadowSettingsSplitNearDistanceMaximumBiasChanged
 
boost::signalslib::signal
< void(double)> 
signal_shadowSettingsSplitFarDistanceBiasChanged
 
boost::signalslib::signal
< void(float)> 
signal_shadowSettingsShadowFactorChanged
 
boost::signalslib::signal
< void(const DtUnicode &)> 
signal_shadowSettingsShadowStabilizationSchemeChanged
 
boost::signalslib::signal
< void(float)> 
signal_shadowSettingsAntiFlickerQuantizationFactorChanged
 
boost::signalslib::signal
< void(int)> 
signal_shadowSettingsSplitDistanceComputeSchemeChanged
 
boost::signalslib::signal
< void(double)> 
signal_shadowSettingsSplitInterpolationValueChanged
 
boost::signalslib::signal
< void(const DtUnicode &)> 
signal_shadowSettingsSplitSelectionSchemeChanged
 
boost::signalslib::signal
< void(const DtUnicode &)> 
signal_shadowSettingsDataStorageSchemeChanged
 
boost::signalslib::signal
< void(const DtUnicode &)> 
signal_shadowSettingsPreFilteringSchemeChanged
 
boost::signalslib::signal
< void(const DtUnicode &)> 
signal_shadowSettingsFilteringSchemeChanged
 
boost::signalslib::signal
< void(const DtUnicode &)> 
signal_shadowSettingsPoissonDiskSamplingSchemeChanged
 
boost::signalslib::signal
< void(unsigned int)> 
signal_shadowSettingsNumPersistentPassesPerCascadeChanged
 
boost::signalslib::signal
< void(unsigned int)> 
signal_shadowSettingsNumAdditionalPassesPerCascadeChanged
 
boost::signalslib::signal
< void(unsigned int)> 
signal_shadowSettingsPcfFilterWidthChanged
 
boost::signalslib::signal
< void(bool)> 
signal_shadowSettingsBlendCascadesBoundariesChanged
 
boost::signalslib::signal
< void(bool)> 
signal_shadowSettingsUseSDSMChanged
 
boost::signalslib::signal
< void(unsigned int)> 
signal_shadowSettingsSDSMReadBackLatencyChanged
 

Constructor & Destructor Documentation

makVrv::DtShadowSettingsWidget::DtShadowSettingsWidget ( DtDe de,
QWidget *  parent,
Qt::WindowFlags  flags = Qt::Widget 
)

CTOR.

virtual makVrv::DtShadowSettingsWidget::~DtShadowSettingsWidget ( )
virtual

DTOR.

Member Function Documentation

virtual void makVrv::DtShadowSettingsWidget::setShadowsEnabled ( bool  enabled)
virtual

Enables/Disables the shadow rendering enable state.

Implements makVrv::DtShadowSettingsInterface.

virtual void makVrv::DtShadowSettingsWidget::setShadowsOnOceanEnabled ( bool  enabled)
virtual

Enables/Disables the shadow rendering enable state.

Implements makVrv::DtShadowSettingsInterface.

virtual void makVrv::DtShadowSettingsWidget::setEntitiesCastsShadows ( bool  enabled)
virtual

Enables/Disables Entities Shadow Casting.

Implements makVrv::DtShadowSettingsInterface.

virtual void makVrv::DtShadowSettingsWidget::setPropsCastsShadows ( bool  enabled)
virtual

Enables/Disables Props Shadow Casting.

Implements makVrv::DtShadowSettingsInterface.

virtual void makVrv::DtShadowSettingsWidget::setTerrainCastsShadows ( bool  enabled)
virtual

Enables/Disables Terrain Shadow Casting.

Implements makVrv::DtShadowSettingsInterface.

virtual void makVrv::DtShadowSettingsWidget::setMoonCastsShadows ( bool  enabled)
virtual

Enables/Disables Moon Shadow Casting.

Implements makVrv::DtShadowSettingsInterface.

virtual void makVrv::DtShadowSettingsWidget::setCloudsCastsShadows ( bool  enabled)
virtual

Enables/Disables Clouds Shadow Casting.

Implements makVrv::DtShadowSettingsInterface.

virtual void makVrv::DtShadowSettingsWidget::setVisualizeShadows ( bool  enabled)
virtual

Sets shadow visualization mode.

Implements makVrv::DtShadowSettingsInterface.

virtual void makVrv::DtShadowSettingsWidget::setNumberOfSplits ( unsigned int  numSplits)
virtual

Sets number of splits.

Implements makVrv::DtShadowSettingsInterface.

virtual void makVrv::DtShadowSettingsWidget::setUseFrontFaceCulling ( bool  enabled)
virtual

Sets use front face culling.

Implements makVrv::DtShadowSettingsInterface.

virtual void makVrv::DtShadowSettingsWidget::setUseCachedFarCascade ( bool  enabled)
virtual

Sets use use cached far cascade.

Implements makVrv::DtShadowSettingsInterface.

virtual void makVrv::DtShadowSettingsWidget::setFarCascadeUpdateFrequency ( double  frequency)
virtual

Sets how often to update the far cascade.

Implements makVrv::DtShadowSettingsInterface.

virtual void makVrv::DtShadowSettingsWidget::setAdjustFarAndFlagsBasedOnHAT ( bool  enabled)
virtual

Sets to make the near cascades automatically change size and flags in the air.

Implements makVrv::DtShadowSettingsInterface.

virtual void makVrv::DtShadowSettingsWidget::setUsePolygonOffset ( bool  enabled)
virtual

Sets use polygon offset.

Implements makVrv::DtShadowSettingsInterface.

virtual void makVrv::DtShadowSettingsWidget::setPolygonOffset ( float  factor,
float  units 
)
virtual

Sets polygon offset parameters.

Implements makVrv::DtShadowSettingsInterface.

virtual void makVrv::DtShadowSettingsWidget::setPolygonOffsetCascade ( unsigned int  splitIndex)
virtual

Sets polygon cascade.

Implements makVrv::DtShadowSettingsInterface.

virtual void makVrv::DtShadowSettingsWidget::setGlobalLightShadowMapSize ( unsigned int  size)
virtual

Sets global light texture size for cascaded shadow mapping.

Implements makVrv::DtShadowSettingsInterface.

virtual void makVrv::DtShadowSettingsWidget::setUseMaximumViewDistance ( bool  enabled)
virtual

Sets use maximum view distance.

Implements makVrv::DtShadowSettingsInterface.

virtual void makVrv::DtShadowSettingsWidget::setMaximumViewDistance ( double  viewDistance)
virtual

Set maximum view distance.

Implements makVrv::DtShadowSettingsInterface.

virtual void makVrv::DtShadowSettingsWidget::setSplitNearDistanceMinimumBias ( double  bias)
virtual

Sets split near distance minimum bias.

Implements makVrv::DtShadowSettingsInterface.

virtual void makVrv::DtShadowSettingsWidget::setSplitNearDistanceMaximumBias ( double  bias)
virtual

Sets split near distance maximum bias.

Implements makVrv::DtShadowSettingsInterface.

virtual void makVrv::DtShadowSettingsWidget::setShadowAmbientFactor ( float  shadowAmbientFactor)
virtual

Sets shadow factor for modulating the scene.

Implements makVrv::DtShadowSettingsInterface.

virtual void makVrv::DtShadowSettingsWidget::setMixedSplitInterpolationValue ( double  interp)
virtual

Sets mixed logarithmic uniform split interpolation value.

Implements makVrv::DtShadowSettingsInterface.

virtual void makVrv::DtShadowSettingsWidget::setShadowStabilizationScheme ( const DtUnicode selection)
virtual

Sets shadow stabilization scheme.

Implements makVrv::DtShadowSettingsInterface.

virtual void makVrv::DtShadowSettingsWidget::setSplitSelectionScheme ( const DtUnicode selection)
virtual

Sets split selection scheme.

Implements makVrv::DtShadowSettingsInterface.

virtual void makVrv::DtShadowSettingsWidget::setDataStorageScheme ( const DtUnicode selection)
virtual

Sets data storage scheme.

Implements makVrv::DtShadowSettingsInterface.

virtual void makVrv::DtShadowSettingsWidget::setPreFilteringScheme ( const DtUnicode selection)
virtual

Sets pre-filtering scheme.

Implements makVrv::DtShadowSettingsInterface.

virtual void makVrv::DtShadowSettingsWidget::setFilteringScheme ( const DtUnicode selection)
virtual

Sets filtering scheme.

Implements makVrv::DtShadowSettingsInterface.

virtual void makVrv::DtShadowSettingsWidget::setPoissonDiskSamplingScheme ( const DtUnicode selection)
virtual

Sets poisson disk sampling scheme.

Implements makVrv::DtShadowSettingsInterface.

virtual void makVrv::DtShadowSettingsWidget::setUseViewportMulticast ( bool  enabled)
virtual

sets use Cached Far Cascade

Implements makVrv::DtShadowSettingsInterface.

virtual void makVrv::DtShadowSettingsWidget::setNumPersistentPassesPerCascade ( unsigned int  numPasses)
virtual

Sets persistent number of passes per cascade.

Implements makVrv::DtShadowSettingsInterface.

virtual void makVrv::DtShadowSettingsWidget::setNumAdditionalPassesPerCascade ( unsigned int  numPasses)
virtual

Sets aditional number of passes per cascade.

Implements makVrv::DtShadowSettingsInterface.

virtual void makVrv::DtShadowSettingsWidget::setPcfFilterWidth ( unsigned int  pcfFilterWidth)
virtual

Sets PCF filter width.

Implements makVrv::DtShadowSettingsInterface.

virtual void makVrv::DtShadowSettingsWidget::setBlendCascadesBoundaries ( bool  enabled)
virtual

Sets skip blend cascade boundaries.

Implements makVrv::DtShadowSettingsInterface.

virtual void makVrv::DtShadowSettingsWidget::setUseSDSM ( bool  enabled)
virtual

Sets use SDSM.

Implements makVrv::DtShadowSettingsInterface.

virtual void makVrv::DtShadowSettingsWidget::setSDSMReadBackLatency ( unsigned int  sdsmReadBackLatenc)
virtual

Sets SDSM readback latency.

Implements makVrv::DtShadowSettingsInterface.

virtual void makVrv::DtShadowSettingsWidget::updateWidgetEnabledState ( )
virtual

Turn on and off some of the widgets.

virtual void makVrv::DtShadowSettingsWidget::updateShadowsOnOceanGui ( void  )
virtual
void makVrv::DtShadowSettingsWidget::on_renderShadowsCheckChanged ( int  state)
protectedslot

slot for shadow setting's casts shadow flag changed

void makVrv::DtShadowSettingsWidget::on_renderShadowsOnOceanCheckChanged ( int  state)
protectedslot

slot for shadow setting's casts shadow flag changed

void makVrv::DtShadowSettingsWidget::on_entitiesCastsShadowsCheckChanged ( int  state)
protectedslot

slot for shadow setting's entities casts shadow flag changed

void makVrv::DtShadowSettingsWidget::on_propsCastsShadowsCheckChanged ( int  state)
protectedslot

slot for shadow setting's props casts shadow flag changed

void makVrv::DtShadowSettingsWidget::on_terrainCastsShadowsCheckChanged ( int  state)
protectedslot

slot for shadow setting's terrain casts shadow flag changed

void makVrv::DtShadowSettingsWidget::on_moonCastsShadowsCheckChanged ( int  state)
protectedslot

slot for shadow setting's moon casts shadow flag changed

void makVrv::DtShadowSettingsWidget::on_cloudsCastsShadowsCheckChanged ( int  state)
protectedslot

slot for shadow setting's clouds casts shadow flag changed

void makVrv::DtShadowSettingsWidget::on_visualizeShadowCheckChanged ( int  state)
protectedslot

slot for shadow setting's shadow visualization mode changed

void makVrv::DtShadowSettingsWidget::on_numberOfSplitsChanged ( int  val)
protectedslot

slot for shadow setting's shadow visualization mode changed

void makVrv::DtShadowSettingsWidget::on_useFrontFaceCullingCheckChanged ( int  state)
protectedslot

slot for shadow setting's use front face culling changed

void makVrv::DtShadowSettingsWidget::on_useCachedFarCascadeCheckChanged ( int  state)
protectedslot

slot for shadow setting's use cached far cascade changed

void makVrv::DtShadowSettingsWidget::on_farCascadeUpdateFreqChanged ( double  freq)
protectedslot

slot for shadow setting's use cached far cascade freq changed

void makVrv::DtShadowSettingsWidget::on_adjustFarAndFlagsBasedOnHATCheckChanged ( int  state)
protectedslot

slot for shadow setting's auto adjustment features

void makVrv::DtShadowSettingsWidget::on_useViewportMulticastCheckChanged ( int  state)
protectedslot

slot for shadow setting's use viewport multicast changed

void makVrv::DtShadowSettingsWidget::on_usePolygonOffsetCheckChanged ( int  state)
protectedslot

slot for shadow setting's use polygon offset changed

void makVrv::DtShadowSettingsWidget::on_polygonOffsetCascadeChanged ( int  selectedIndex)
protectedslot

slot for shadow setting's polygon offset cascade changed

void makVrv::DtShadowSettingsWidget::on_polygonOffsetFactorChanged ( double  val)
protectedslot

slot for shadow setting's polygon offset factor parameter changed

void makVrv::DtShadowSettingsWidget::on_polygonOffsetUnitsChanged ( double  val)
protectedslot

slot for shadow setting's polygon offset unit parameter changed

void makVrv::DtShadowSettingsWidget::on_globalShadowMapSizeChanged ( int  val)
protectedslot

slot for shadow setting's global light texture size for cascaded shadow mapping changed

void makVrv::DtShadowSettingsWidget::on_useMaximumViewDistanceCheckChanged ( int  state)
protectedslot

slot for shadow setting's use maximum view distance changed

void makVrv::DtShadowSettingsWidget::on_maximumViewDistanceChanged ( double  val)
protectedslot

slot for shadow setting's maximum view distance changed

void makVrv::DtShadowSettingsWidget::on_splitNearDistanceMinimumBiasChanged ( double  val)
protectedslot

slot for shadow setting's split near distance minimum bias changed

void makVrv::DtShadowSettingsWidget::on_splitNearDistanceMaximumBiasChanged ( double  val)
protectedslot

slot for shadow setting's split near distance maximum bias changed

void makVrv::DtShadowSettingsWidget::on_shadowAmbientFactorChanged ( double  val)
protectedslot

slot for shadow setting's shadow factor for modulating the scene changed

void makVrv::DtShadowSettingsWidget::on_splitSchemeInterpolationChanged ( double  val)
protectedslot

slot for shadow setting's mixed logarithmic uniform split interpolation value changed

void makVrv::DtShadowSettingsWidget::on_shadowStabilizationSchemeChanged ( int  selectedIndex)
protectedslot

slot for shadow setting's shadow stabilization scheme changed

void makVrv::DtShadowSettingsWidget::on_splitSelectionSchemeChanged ( int  selectedIndex)
protectedslot

slot for shadow setting's split selection scheme changed

void makVrv::DtShadowSettingsWidget::on_dataStorageSchemeChanged ( int  selectedIndex)
protectedslot

slot for shadow setting's data storage scheme changed

void makVrv::DtShadowSettingsWidget::on_preFilteringSchemeChanged ( int  selectedIndex)
protectedslot

slot for shadow setting's pre-filtering scheme changed

void makVrv::DtShadowSettingsWidget::on_filteringSchemeChanged ( int  selectedIndex)
protectedslot

slot for shadow setting's filtering scheme changed

void makVrv::DtShadowSettingsWidget::on_poissonDiskSamplingSchemeChanged ( int  selectedIndex)
protectedslot

slot for shadow setting's poisson disk sampling scheme changed

void makVrv::DtShadowSettingsWidget::on_numPersistentPassesPerCascadeChanged ( int  val)
protectedslot

slot for shadow setting's persistent number of passes per cascade changed

void makVrv::DtShadowSettingsWidget::on_numAdditionalPassesPerCascadeChanged ( int  val)
protectedslot

slot for shadow setting's additional number of passes per cascade changed

void makVrv::DtShadowSettingsWidget::on_pcfFilterWidthChanged ( int  val)
protectedslot

slot for shadow setting's PCF filter width changed

void makVrv::DtShadowSettingsWidget::on_blendCascadesBoundariesCheckChanged ( int  state)
protectedslot

slot for shadow setting's blend cascades boundaries changed

void makVrv::DtShadowSettingsWidget::on_useSDSMChanged ( int  state)
protectedslot

slot for shadow setting's use sdsm changed

void makVrv::DtShadowSettingsWidget::on_sdsmReadBackLatencyChanged ( int  state)
protectedslot

slot for shadow setting's sdsm readback latency changed

void makVrv::DtShadowSettingsWidget::setupGui ( )
protected

Sets up the widget's fields. Non-virtual (Called from CTOR).

void makVrv::DtShadowSettingsWidget::connectToSignals ( )
protected

Connects widget signals to slots. Non-virtual (Called from CTOR).

void makVrv::DtShadowSettingsWidget::setComboBoxSelection ( QComboBox qComboBox,
const DtUnicode selection 
)
protected

Sets ComboBox selection.

void makVrv::DtShadowSettingsWidget::reInitializePolygonOffsetCascades ( int  numSplits)
protected

Reinitializes Polygon Offset Cascade Selections.

Member Data Documentation

DtDe& makVrv::DtShadowSettingsWidget::myDe
protected

The documentation for this class was generated from the following file:

Document ID: Generated on Mon Jun 20 00:38:30 EDT 2022 from SVN revision 244029
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