VR-Forces 5.0.1 Developer's Guide
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
gameControllerEvents.h
Go to the documentation of this file.
1 /******************************************************************************
2 ** Copyright (c) 2015 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 
8 
10 
11 #pragma once
12 
14 #include <vrvUtil/DtUnicode.h>
15 #include <vrvCore/DtKeyEvent.h>
16 
17 #include <boost/archive/xml_oarchive.hpp>
18 #include <boost/archive/xml_iarchive.hpp>
19 
20 union SDL_Event;
21 
22 const int DtKeyboardDeviceNumber = 0xFFFF0000;
23 
24 namespace makVrv
25 {
27  {
31  };
32 
34  {
35  public:
39  virtual bool operator==(const DtGenericControllerEvent& rhs) const;
40  virtual bool operator!=(const DtGenericControllerEvent& rhs) const;
41  virtual DtGenericControllerEvent* clone() const = 0;
42  virtual bool setFromSDLEvent(const SDL_Event&, void* userData = 0) = 0;
43 
44  virtual DtUnicode descriptiveString() const = 0;
45 
48  virtual bool isReleaseEvent(DtGenericControllerEvent* e) const = 0;
49 
50  virtual void write(boost::archive::xml_oarchive& ar, int version) const;
51  virtual void read(boost::archive::xml_iarchive& ar, int version);
52 
54 
57  };
58 
61  {
62  public:
66 
67  virtual bool operator==(const DtGenericControllerEvent& rhs) const;
68 
70 
72 
73  virtual DtUnicode descriptiveString() const;
74  virtual void write(boost::archive::xml_oarchive& ar, int version) const;
75  virtual void read(boost::archive::xml_iarchive& ar, int version);
76 
79  virtual bool isReleaseEvent(DtGenericControllerEvent* e) const;
80 
81  bool isSpecified() const;
82 
84  virtual bool setFromSDLEvent(const SDL_Event&, void* userData = 0) { return false; };
85 
86  public:
87  DtKeyEvent myKeyEvent;
88  };
89 
92  {
93  public:
95  {
96  Unknown = -1,
97  Axis = 0,
99  HAT,
100  Ball
101  };
102 
104  {
105  ButtonDown = 1,
106  ButtonUp = 2
107  };
108 
109  enum HatFlags
110  {
111  HatUp = 0x1,
112  HatRight = 0x2,
113  HatDown = 0x4,
114  HatLeft = 0x8,
115  HatRightUp = HatRight | HatUp,
116  HatRightDown = HatRight | HatDown,
117  HatLeftUp = HatLeft | HatUp,
118  HatLeftDown = HatLeft | HatDown
119  };
120 
122  {
123  CenterIsZero = 0x00000001
124  };
125 
129 
130  virtual bool operator==(const DtGenericControllerEvent& rhs) const;
131 
133 
135 
136  virtual DtUnicode descriptiveString() const;
137 
138  bool isSpecified() const;
139 
140  virtual bool setFromSDLEvent(const SDL_Event&, void* userData = 0);
141 
142  virtual void write(boost::archive::xml_oarchive& ar, int version) const;
143  virtual void read(boost::archive::xml_iarchive& ar, int version);
144 
147  virtual bool isReleaseEvent(DtGenericControllerEvent* e) const;
148 
150 
152  int myFlags;
153  int myValue;
154  };
155 }
Definition: gameControllerEvents.h:98
A unicode string. DtUnicode stores a UTF-16 encoded unicode string. Code Point, a Unicode character...
Definition: DtUnicode.h:33
Definition: gameControllerEvents.h:99
This class encapsulates a Key event.
Definition: DtKeyEvent.h:16
JoystickFunction
Definition: gameControllerEvents.h:94
int myValue
Definition: gameControllerEvents.h:153
DtGenericControllerEvent * clone() const
Definition: gameControllerEvents.h:69
Definition: gameControllerEvents.h:30
JoystickFunction myJoystickFunction
Definition: gameControllerEvents.h:149
Definition: gameControllerEvents.h:33
int myFunctionIndex
Definition: gameControllerEvents.h:151
int myDeviceIndex
Definition: gameControllerEvents.h:56
#define DT_DLL_JOYSTICKCORE
Contains DLL export macros.
Definition: joystickCore.h:25
const int DtKeyboardDeviceNumber
Definition: gameControllerEvents.h:22
virtual ~DtGameControllerJoystickEvent()
Definition: gameControllerEvents.h:128
ButtonFlags
Definition: gameControllerEvents.h:103
int myFlags
I.e. Axis #, Button #, etc.
Definition: gameControllerEvents.h:152
DtGameControllerKeyboardEvent class wraps a keyboard event.
Definition: gameControllerEvents.h:60
virtual ~DtGenericControllerEvent()
Definition: gameControllerEvents.h:38
DtGameControllerJoystickEvent wraps a joystick event.
Definition: gameControllerEvents.h:91
virtual bool setFromSDLEvent(const SDL_Event &, void *userData=0)
No-op as uses internal Vantage key kevent rather than SDL keyboard support.
Definition: gameControllerEvents.h:84
GameControllerEventType
Definition: gameControllerEvents.h:26
DtGenericControllerEvent * clone() const
Definition: gameControllerEvents.h:132
Definition: gameControllerEvents.h:28
This file contains the declaration for the class DtKeyEvent.
bool operator==(const DtTextureAtlasIndexParser::StringOrFloatAttrib &lhs, const DtTextureAtlasIndexParser::StringOrFloatAttrib &rhs)
needed for search comparison code
Definition: DtTextureAtlasIndexParser.h:153
GameControllerEventType myType
Definition: gameControllerEvents.h:55
DT_DLL_terrainCS bool operator!=(const DtDegMinSec &lhs, const DtDegMinSec &rhs)
Plain line.
Definition: DtTacticalGraphicUtilities.h:29
HatFlags
Definition: gameControllerEvents.h:109
Definition: gameControllerEvents.h:29
AxisFlags
Definition: gameControllerEvents.h:121

Document ID: Generated on Mon Jun 20 00:38:30 EDT 2022 from SVN revision 244029
Copyright © 2005-2021 MAK Technologies. All Rights Reserved (www.mak.com)