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VR-Forces 5.0.1 Developer's Guide
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| static const int | InstancingBufferTextureUnit = 7 |
| static const int | DepthTextureCopyTextureUnit = 7 |
| static const int | EnvironmentMapTextureUnit = 8 |
| static const int | Lighting0TextureUnit = 10 |
| static const int | CloudShadowMapTextureUnit = 15 |
| static const int | ShadowMapTextureUnit = 16 |
| static const int | FogFroxelTextureUnit = 17 |
| static const int | SensorFxEmatTextureUnit = 20 |
| static const int | SensorFxIrrTextureUnit = 21 |
| static const int | SensorFxAtmTextureUnit = 22 |
| static const int | SensorFxMsTextureUnit = 23 |
| static const int | CloudShadowMapTextureUnit2 = 24 |
| static const int | ShadowMapFarTextureUnit = 25 |
| static const int | OceanMaskTextureUnit = 26 |
| static const int | ShadowMapColorTextureUnit = 27 |
| static const int | ShadowMapFarColorTextureUnit = 28 |
| static const int | BrdfLutTextureUnit = 31 |
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texture unit information
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Referenced by makVrv::DtOpenGLCubeMap::getEnvMapSlot().
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