11 class DtReflectedRadioTransmitter;
19 class DtRadioTransmitterStateComponent;
41 bool publishObject =
true);
60 virtual void updateComponent();
1) Define the interface class that will be used to represent the next and curent frames. The UNDEFINED_ macros are convenience macros that will define methods that throw exceptions (until they are implemented)
Definition: radioTransmitterStateComponent.h:139
DtReflectedObject * myRadioTransmitter
Definition: radioTransmitterRemoteNetInterface.h:64
Definition: radioTransmitterRemoteNetInterface.h:21
Definition: remoteStateComponentNetInterface.h:23
class DtVrlinkNetworkInterface:
Definition: vrlinkNetworkInterface.h:55
The overall structure of the DtStateData mechanism is: The DtStateData contains a list of double buff...
Definition: stateData.h:336
Class Description: DtSimObjectNetInterface.
Definition: simObjectNetInterface.h:48
#define DT_DLL_vrlinkNetworkInterface
This file is used to determine how to build.
Definition: vrlinkNetworkInterfaceDefines.h:24
DtFrameStateInterface * myRadioTransmitterComponent
Definition: radioTransmitterRemoteNetInterface.h:63
DT_DLL_DEBUGDRAWRENDERER void init(makVrv::DtDe &de)
Work function for the plugin initialization.
This is a simple base class that will be used to return a pointer to current or next frame state...
Definition: stateComponent.h:282