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VR-Forces 5.0.2 Developer's Guide
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DtHeadingLineUpdater updates symbol decorations with distributed side data.

Public Member Functions | |
| DtHeadingLineUpdater (DtDe &de, DtUniqueID id) | |
| virtual | ~DtHeadingLineUpdater () |
| virtual void | update (DtTime tNow) |
| virtual bool | needsUpdate (DtTime tNow) |
| virtual void | setSceneObject (DtSceneObject *sceneObject) |
| virtual void | attachDirectionLineModel (DtUniqueID id) |
Public Member Functions inherited from makVrv::DtTickable | |
| virtual bool | updateIfNeeded (DtTime tNow) |
| virtual | ~DtTickable () |
| virtual void | setIsThreadSafe (bool safe) |
| virtual bool | isThreadSafe () const |
| virtual void | setTickableListState (TickableListState safeList) |
| virtual TickableListState | tickableListState () const |
| virtual void | setUpdatePeriod (unsigned int period) |
| virtual unsigned int | updatePeriod () const |
| virtual bool | lodSystemEnabled () const |
Protected Member Functions | |
| virtual void | slot_sceneObjectDeleted (DtUniqueID id) |
| virtual void | slot_onCoordinateSystemChanged () |
Protected Member Functions inherited from makVrv::DtTickable | |
| DtTickable (DtTickableManagerInterface *manager) | |
| DtTickable () | |
| virtual void | slot_managerAboutToBeDeleted () |
Additional Inherited Members | |
Public Types inherited from makVrv::DtTickable | |
| enum | TickableListState { TickableNotOnList, TickableOnMainList, TickableOnThreadSafeList } |
| makVrv::DtHeadingLineUpdater::DtHeadingLineUpdater | ( | DtDe & | de, |
| DtUniqueID | id | ||
| ) |
CTOR.
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virtual |
DTOR.
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update the symbol decorations
Implements makVrv::DtTickable.
The check function called by DtTickableManager to verify if an update is required. If this function returns true, the DtTickableManager will then call update().
| [in] | tNow | is the current time-stamp. |
| true | if this object needs to be ticked. |
| false | otherwise. |
Reimplemented from makVrv::DtTickable.
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sets the scene object to update via the id.
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attach a heading line model (DtOverlayDirectionLineModel) to update (referenced by its unique ID)
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protectedvirtual |
Called when the referenced scene object is deleted.
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protectedvirtual |
receive signals from the shared state about coordinate system changes
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protected |
The display engine.
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The coordinate system.
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This distributed object's unique identifier.
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protected |
A pointer to the current scene object.
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The model to update.
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The last time the symbols were updated; used to slow down updating if once per frame is undesirable.
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The last time update was called.
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protected |
Signal manager to auto disconnect boost signals.