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makVrv::DtEntityDecalEffectVisualizer Class Reference

Visualizes a textured strip trailing behind an entity, such as a boat's wake.

Inheritance diagram for makVrv::DtEntityDecalEffectVisualizer:
Inheritance graph
[legend]

Public Member Functions

 DtEntityDecalEffectVisualizer (DtBaseConnection &simulation, DtStateListener &listener, DtSceneObjectAgent *sceneObject, DtModelSetId modelSet)
 
virtual ~DtEntityDecalEffectVisualizer ()
 
 DtEntityDecalEffectVisualizer ()=delete
 
 DtEntityDecalEffectVisualizer (const DtEntityDecalEffectVisualizer &)=delete
 
DtEntityDecalEffectVisualizeroperator= (const DtEntityDecalEffectVisualizer &)=delete
 
virtual void initialize () override
 
virtual void setDecalEffectEnabled (bool b)
 
bool decalEffectEnabled () const
 
virtual void setDecalCreationPaused (bool b)
 
bool decalCreationPaused () const
 
virtual const
DtStateVisualizer::TypeInfo
typeInfo () const
 
- Public Member Functions inherited from makVrv::DtEntityStateVisualizer
 DtEntityStateVisualizer (DtBaseConnection &simulation, DtStateListener &listener, DtSceneObjectAgent *sceneObject, DtModelSetId modelSet)
 
virtual ~DtEntityStateVisualizer ()
 
virtual void setState (int stateNumber, int stateValue)
 
DtEntityStateListenerentityStateListener ()
 
- Public Member Functions inherited from makVrv::DtStateVisualizer
 DtStateVisualizer (DtBaseConnection &connection, DtStateListener &listener, DtSceneObjectAgent *sceneObjectAgent, DtModelSetId modelSet)
 
virtual ~DtStateVisualizer ()
 
virtual DtModelSetId modelSet ()
 
virtual void setSceneObjectAgent (DtSceneObjectAgent *sceneObject)
 
void setModelDefinition (const std::string &definition)
 
const std::string & modelDefinition () const
 
virtual void implementVisibility (bool visible)
 
virtual void slot_setSelected (bool b)
 
void setName (const std::string &)
 
const std::string & name () const
 
virtual void setPickable (bool)
 
virtual bool pickable () const
 
virtual DtUniqueID sceneObjectID () const
 
int visualizerType () const
 
virtual void setVisualizerDefinition (const DtVisualizerDefinition &)
 
DtStateListenerlistener ()
 
const DtStateListenerlistener () const
 
DtBaseConnectionsimulation ()
 
void setDistribute (bool b)
 
bool distribute () const
 
virtual bool setVisualizerIsVisible (bool vis, DtVisualizerShowHideContext::VisualizerShowHideContext context)
 

Static Public Member Functions

static const
DtStateVisualizer::TypeInfo
theTypeInfo ()
 

Protected Member Functions

virtual void createModelAgents ()
 
virtual void destroyModelAgents ()
 
virtual void setModelDefinitionForAgents ()
 
void slot_embarkedStateChanged ()
 
virtual bool visible () const
 
virtual void connectToListenerSignals () override
 
virtual void setInitialValuesFromVisualizerDefinition () override
 
virtual void updateDrawState ()
 
virtual void slot_wrmStateSet (int stateNumber, int value)
 
virtual void toggleEffectByCompareValue (int compareValue)
 
- Protected Member Functions inherited from makVrv::DtStateVisualizer
virtual void makeVisible ()
 
virtual bool isVisible () const
 
template<typename T , typename C >
void connectAndUpdate (boost::signalslib::signal< void(T)> &sig, void(C::*fp)(T), T val)
 

Protected Attributes

DtDecalModelAgent * myDecalEffectAgent
 
bool myDecalCreationPaused
 
bool myEffectEnabled
 
bool myEmbarked
 
DtVector myPosOffset
 
DtModelSemanticsMapper::States::Id myAttributeStateId
 
std::vector< intmyAttributeCompareValues
 
- Protected Attributes inherited from makVrv::DtEntityStateVisualizer
DtEntityStateListenermyEntityListener
 
- Protected Attributes inherited from makVrv::DtStateVisualizer
DtBaseConnectionmySimulation
 
DtStateListenermyListener
 
bool myDistributeFlag
 
DtUniqueID mySceneObjectID
 
std::string myName
 
std::string myModelDefinition
 
DtSignalConnectionManager myConnections
 
DtModelSetId myModelSet
 
int myVisualizerType
 
bool myPickable
 
bool myVisible
 
const DtVisualizerDefinitionmyVisualizerDefinition
 
DtSceneObjectAgent * mySceneObjectAgent
 
bool myInitialInitializeDone
 
ShowHideContextVector myVisualizerShowHideContexts
 

Additional Inherited Members

- Public Types inherited from makVrv::DtStateVisualizer
enum  Type {
  AllVisualizerTypes = 0, EntityVisualizerType = 1, EnvironmentalVisualizerType, InteractionVisualizerType,
  AggregateVisualizerType, IntervisibilityVisualizerType, TacticalSmokeVisualizerType, UserType = 10000
}
 
- Protected Types inherited from makVrv::DtStateVisualizer
typedef std::vector
< DtVisualizerShowHideContext::VisualizerShowHideContext
ShowHideContextVector
 

Constructor & Destructor Documentation

makVrv::DtEntityDecalEffectVisualizer::DtEntityDecalEffectVisualizer ( DtBaseConnection simulation,
DtStateListener listener,
DtSceneObjectAgent *  sceneObject,
DtModelSetId  modelSet 
)

CTOR.

virtual makVrv::DtEntityDecalEffectVisualizer::~DtEntityDecalEffectVisualizer ( )
virtual

DTOR.

makVrv::DtEntityDecalEffectVisualizer::DtEntityDecalEffectVisualizer ( )
delete

not allowed - default constructor

makVrv::DtEntityDecalEffectVisualizer::DtEntityDecalEffectVisualizer ( const DtEntityDecalEffectVisualizer )
delete

not allowed - copy constructor

Member Function Documentation

DtEntityDecalEffectVisualizer& makVrv::DtEntityDecalEffectVisualizer::operator= ( const DtEntityDecalEffectVisualizer )
delete

not allowed - equals operator

virtual void makVrv::DtEntityDecalEffectVisualizer::initialize ( )
overridevirtual

called soon after construction to initialize the signals/state from the listener

Reimplemented from makVrv::DtStateVisualizer.

virtual void makVrv::DtEntityDecalEffectVisualizer::setDecalEffectEnabled ( bool  b)
virtual

Set whether the decal effect is enabled.

bool makVrv::DtEntityDecalEffectVisualizer::decalEffectEnabled ( ) const

Get whether the decal effect is enabled.

virtual void makVrv::DtEntityDecalEffectVisualizer::setDecalCreationPaused ( bool  b)
virtual

Set whether the decal effect is paused.

bool makVrv::DtEntityDecalEffectVisualizer::decalCreationPaused ( ) const

Get whether the decal effect is paused. So if it is still visible it will create invisible particles instead of visible ones so it can transition between off and on correctly.

virtual const DtStateVisualizer::TypeInfo& makVrv::DtEntityDecalEffectVisualizer::typeInfo ( ) const
virtual

The instance's type info.

Implements makVrv::DtStateVisualizer.

static const DtStateVisualizer::TypeInfo& makVrv::DtEntityDecalEffectVisualizer::theTypeInfo ( )
static

This class's type info.

virtual void makVrv::DtEntityDecalEffectVisualizer::createModelAgents ( )
protectedvirtual

No-op must override pure virtual.

Reimplemented from makVrv::DtEntityStateVisualizer.

virtual void makVrv::DtEntityDecalEffectVisualizer::destroyModelAgents ( )
protectedvirtual

No-op must override pure virtual.

Reimplemented from makVrv::DtEntityStateVisualizer.

virtual void makVrv::DtEntityDecalEffectVisualizer::setModelDefinitionForAgents ( )
protectedvirtual

No-op must override pure virtual.

Reimplemented from makVrv::DtEntityStateVisualizer.

void makVrv::DtEntityDecalEffectVisualizer::slot_embarkedStateChanged ( )
protected
virtual bool makVrv::DtEntityDecalEffectVisualizer::visible ( ) const
protectedvirtual
virtual void makVrv::DtEntityDecalEffectVisualizer::connectToListenerSignals ( )
overrideprotectedvirtual

Connect the visualizer to the listeners signals Called by DtStateVisualizer::initialize()

Reimplemented from makVrv::DtStateVisualizer.

virtual void makVrv::DtEntityDecalEffectVisualizer::setInitialValuesFromVisualizerDefinition ( )
overrideprotectedvirtual

Sets member variables from the visualizer definition if they exist Should not call this directly. Called by DtStateVisualizer::initialize.

Reimplemented from makVrv::DtStateVisualizer.

virtual void makVrv::DtEntityDecalEffectVisualizer::updateDrawState ( )
protectedvirtual

Visible means that the model agent is created or destroyed when the model agent is destroyed all particles instantly disappear never to be seen again If the entity stops then the particle system is just stopped but the previously created particles stick around If the effect enabled is set to false then the decal effect is no longer visible and the model agent is destroyed.

virtual void makVrv::DtEntityDecalEffectVisualizer::slot_wrmStateSet ( int  stateNumber,
int  value 
)
protectedvirtual

handles changes to the wrm state from the DtEntityStateListener

virtual void makVrv::DtEntityDecalEffectVisualizer::toggleEffectByCompareValue ( int  compareValue)
protectedvirtual

Toggle the effect based on the attribute compare value.

Member Data Documentation

DtDecalModelAgent* makVrv::DtEntityDecalEffectVisualizer::myDecalEffectAgent
protected
bool makVrv::DtEntityDecalEffectVisualizer::myDecalCreationPaused
protected
bool makVrv::DtEntityDecalEffectVisualizer::myEffectEnabled
protected
bool makVrv::DtEntityDecalEffectVisualizer::myEmbarked
protected
DtVector makVrv::DtEntityDecalEffectVisualizer::myPosOffset
protected
DtModelSemanticsMapper::States::Id makVrv::DtEntityDecalEffectVisualizer::myAttributeStateId
protected
std::vector<int> makVrv::DtEntityDecalEffectVisualizer::myAttributeCompareValues
protected

The documentation for this class was generated from the following file:

Document ID: Generated on Tue Sep 24 19:28:17 EDT 2024 from SVN revision 269799
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