![]() |
VR-Forces Developer's Guide
|
The DtObjectsInFluxManager will show symbols of where potential objects will be created/moved to in response to updates from the back-ends.

Classes | |
| struct | ObjectInFlux |
Public Member Functions | |
| DtObjectsInFluxManager (makVrv::DtDe &) | |
| virtual | ~DtObjectsInFluxManager () |
Public Member Functions inherited from makVrv::DtVirtualBaseClass | |
| DtVirtualBaseClass () | |
| virtual | ~DtVirtualBaseClass () |
Static Public Member Functions | |
| static DtObjectsInFluxManager & | instance (makVrv::DtDe &de) |
| static void | registerInstance (makVrv::DtDe &, DtObjectsInFluxManager *) |
Protected Types | |
| typedef std::map< int, ObjectInFlux > | ObjectsInFlux |
| typedef std::map < DtSimulationAddress, ObjectsInFlux > | ObjectsInFluxByBackend |
Protected Member Functions | |
| virtual std::string | modelDefinitionForForceColor (int red, int green, int blue, int alpha) |
| virtual void | processSimOperationUpdate (DtSimMessage *msg) |
| virtual void | backendRemoved (const DtVrfBackendState &s) |
| virtual void | objectVisibilityChanged (makVrv::DtUniqueID) |
| virtual ObjectInFlux | createObjectInFlux (const DtSimulationAddress &addr, int identifier, const DtIfSimOperationsInProgress::FluxStatus &) |
| virtual void | removeObjectInFlux (const DtSimulationAddress &addr, int identifier) |
| virtual ObjectInFlux::Visual | createFluxVisual (int modelSet, const DtIfSimOperationsInProgress::FluxStatus &) |
Protected Attributes | |
| makVrv::DtDe & | myDe |
| makVrv::DtSignalConnectionManager | myConnections |
| ObjectsInFluxByBackend | myObjectsInFluxByBackend |
|
protected |
|
protected |
| makVrf::DtObjectsInFluxManager::DtObjectsInFluxManager | ( | makVrv::DtDe & | ) |
|
virtual |
|
static |
Returns instance of the messager.
|
static |
|
protectedvirtual |
Reimplemented in makVrf::DtQtObjectsInFluxManager.
|
protectedvirtual |
|
protectedvirtual |
|
protectedvirtual |
|
protectedvirtual |
|
protectedvirtual |
|
protectedvirtual |
|
protected |
|
protected |
|
protected |