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makVrv::DtWeaponFireVisualizerSet Class Reference
Inheritance diagram for makVrv::DtWeaponFireVisualizerSet:
Inheritance graph
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Public Member Functions

 DtWeaponFireVisualizerSet (DtLegionConnection &c)
 
virtual ~DtWeaponFireVisualizerSet ()
 
virtual void visualize (const DtUnicode &visDefName, DtModelSetId modelSet)
 
virtual void setLocation (const DtVector &)
 
virtual void setVelocity (const DtVector &)
 
virtual void setOrientation (const DtTaitBryan &)
 
virtual void setRange (double)
 
virtual void setQuantity (int)
 
- Public Member Functions inherited from makVrv::DtVisualizerSet
 DtVisualizerSet (DtBaseConnection &conn, DtStateListener &listener, DtSceneObjectAgent *sceneObject, DtModelSetId modelSet, bool distribute)
 
virtual ~DtVisualizerSet ()
 
virtual void visualizeElementDefinition (const DtUnicode &elementName, const DtElementDefinition &def, const DtVisualizerCreationSettings::VisualTypeVisualizerCreationMap &creationMap)
 
virtual void visualizeElementDefinition (const DtUnicode &elementName, const DtElementDefinition &def)
 
virtual void createVisualizersByType (int visualType)
 
virtual void destroyVisualizersByType (int visualType)
 
const DtElementDefinitiondefinition () const
 
virtual void setElementDefinition (const DtElementDefinition *def)
 
DtModelSetId modelSet () const
 
template<typename VisualizerClass >
void findVisualizers (std::vector< VisualizerClass * > &visualizers)
 
template<typename VisualizerClass >
void findVisualizersByDynamicCast (std::vector< VisualizerClass * > &visualizers)
 
virtual void findVisualizers (const DtVisualizerSchema &, VisualizerList &visualizers)
 
virtual DtUniqueID sceneObjectID () const
 
virtual void setPickable (bool pickable)
 
bool pickable () const
 
virtual bool addVisualizer (const DtVisualizerDefinition &def)
 
virtual void destroyAllModelVisualizers ()
 
virtual DtStateVisualizer::Type supportsVisualizerType () const
 
DtStateListenerlistener () const
 
virtual void setVisible (bool visible, DtVisualizerShowHideContext::VisualizerShowHideContext)
 
virtual void visualizeVisualizerDefinitionSet (const DtUnicode &elementName, const DtVisualizerDefinitionSet &set, const DtVisualizerCreationSettings::VisualTypeVisualizerCreationMap *creationMap=nullptr)
 

Protected Attributes

DtFireInteractionStateListener myInteractionListener
 
- Protected Attributes inherited from makVrv::DtVisualizerSet
DtBaseConnectionmyBaseConnection
 
DtStateVisualizerFactorymyCachedFactory
 
DtStateListenermyStateListener
 
StateVisualizerMap myVisualizers
 
DtSignalConnectionManager myConnections
 
const DtElementDefinitionmyDefinition
 
bool myPickable
 
bool myVisible
 
bool myDistribute
 
DtSceneObjectAgent * mySceneObjectAgent
 
DtModelSetId myModelSet
 
std::string myVisualTypeString
 

Additional Inherited Members

- Public Types inherited from makVrv::DtVisualizerSet
using VisualizerList = std::vector< DtStateVisualizer * >
 
- Protected Types inherited from makVrv::DtVisualizerSet
typedef
boost::unordered_multimap
< std::string,
DtStateVisualizer * > 
StateVisualizerMap
 
- Protected Member Functions inherited from makVrv::DtVisualizerSet
void destroyAllModelVisualizersInternal ()
 
virtual DtStateVisualizercreateVisualizerFromDefinition (const DtVisualizerDefinition &def)
 
virtual void addVisualizer (const std::string &schemaName, DtStateVisualizer *visualizer)
 
virtual bool suppressVisualizerCreation (const DtVisualizerDefinition *visDef, const DtVisualizerCreationSettings::VisualTypeVisualizerCreationMap *creationMap) const
 
virtual int findVisualType (const DtVisualizerDefinition &visDef) const
 
template<typename T , typename C >
void connectAndUpdate (boost::signalslib::signal< void(T)> &sig, void(C::*fp)(T), T val)
 
const DtUnicodechooseRandomString (const std::vector< DtUnicode > &stringList)
 

Constructor & Destructor Documentation

makVrv::DtWeaponFireVisualizerSet::DtWeaponFireVisualizerSet ( DtLegionConnection c)
virtual makVrv::DtWeaponFireVisualizerSet::~DtWeaponFireVisualizerSet ( )
virtual

Member Function Documentation

virtual void makVrv::DtWeaponFireVisualizerSet::visualize ( const DtUnicode visDefName,
DtModelSetId  modelSet 
)
virtual
virtual void makVrv::DtWeaponFireVisualizerSet::setLocation ( const DtVector )
virtual
virtual void makVrv::DtWeaponFireVisualizerSet::setVelocity ( const DtVector )
virtual
virtual void makVrv::DtWeaponFireVisualizerSet::setOrientation ( const DtTaitBryan &  )
virtual
virtual void makVrv::DtWeaponFireVisualizerSet::setRange ( double  )
virtual
virtual void makVrv::DtWeaponFireVisualizerSet::setQuantity ( int  )
virtual

Member Data Documentation

DtFireInteractionStateListener makVrv::DtWeaponFireVisualizerSet::myInteractionListener
protected

The documentation for this class was generated from the following file:

Document ID: Generated on Wed Mar 27 22:49:11 EDT 2024 from SVN revision 264633
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