21 class DtTextureInterface;
37 virtual void setOutlineWidth(
float width) = 0;
Virtual base class. Allows for RTTI and proper virtual destruction. Used by Creators, Factories, Providers, Assemblers and User Interfaces.
Definition: DtVirtualBaseClass.h:19
A variable vertex convex filled 2D polygon.
Definition: DtFilledPolygonInterface.h:26
Creator.
Definition: DtDecalProjectorPolygonInterface.h:41
Contains the makVrv::DtFilledPolygonInterface class declaration.
The abstract Channel Class.
Definition: DtChannel.h:35
Contains makVrv::DtVirtualBaseClass class.
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
A convex polygon drawn using lines.
Definition: DtDecalProjectorPolygonInterface.h:25
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:76
DtModelSetId
Definition: DtModelSetEnums.h:19
Contains various enum classes relating to model sets.
Contains DLL export macros.