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DtDecalProjectorPolygonInterface.h
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1 /*****************************************************************************
2  * Copyright (c) 2023 MAK Technologies, Inc.
3  * All rights reserved.
4  *****************************************************************************/
5 
9 
10 #pragma once
11 
12 #include <vrvCore/vrvCore.h>
15 
17 
18 namespace makVrv
19 {
20  class DtChannel;
21  class DtTextureInterface;
22 
26  {
27  public:
30 
33 
34  public:
35 
37  virtual void setOutlineWidth(float width) = 0;
38  };
39 
42  {
43  public:
47 
49  static void registerInstance(DtDe& de, DtDecalProjectorPolygonInterfaceCreator* anInstance);
50 
52  virtual DtDecalProjectorPolygonInterface* create(DtDe& de, DtChannel* channel, DtModelSetId modelSet, bool isOutline, bool isSimpleLine) = 0;
53 
54  };
55 }
Virtual base class. Allows for RTTI and proper virtual destruction. Used by Creators, Factories, Providers, Assemblers and User Interfaces.
Definition: DtVirtualBaseClass.h:19
A variable vertex convex filled 2D polygon.
Definition: DtFilledPolygonInterface.h:26
Creator.
Definition: DtDecalProjectorPolygonInterface.h:41
Contains the makVrv::DtFilledPolygonInterface class declaration.
The abstract Channel Class.
Definition: DtChannel.h:35
Contains makVrv::DtVirtualBaseClass class.
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
A convex polygon drawn using lines.
Definition: DtDecalProjectorPolygonInterface.h:25
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:76
DtModelSetId
Definition: DtModelSetEnums.h:19
Contains various enum classes relating to model sets.
Contains DLL export macros.

Document ID: Generated on Thu Oct 23 22:29:17 EDT 2025 from SVN revision 280951
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