10 #ifndef DtOsgChannelManager_H_
11 #define DtOsgChannelManager_H_
20 class CompositeViewer;
43 virtual void destroyChannel(
const std::string& displayName,
const std::string& windowName,
44 const std::string& channelName);
46 osgViewer::CompositeViewer* viewer();
Abstract Base class.
Definition: DtWindow.h:25
The DtOsgRenderer is the component responsible for rendering 3D images onto the screen via OpenSceneG...
Definition: DtOsgRenderer.h:91
Contains makVrv::DtChannelManager class.
#define DT_DLL_VRVOSG
Definition: vrvOsg.h:23
Creator for a DtChannelManager.
Definition: DtChannelManager.h:126
Contains DT_VIRTUAL_CTR DT_VIRTUAL_COPY_ASSIGN DT_VIRTUAL_BASE_CTR DT_PURE_VIRTUAL_CTR DT_VIRTUAL_CTR...
DtOsgRenderer * myRenderer
Definition: DtOsgChannelManager.h:53
The abstract Channel Class.
Definition: DtChannel.h:35
Base class for handling DtChannels. Derived classes should override the tick() method and advance the...
Definition: DtChannelManager.h:32
Configuration for a single channel Serialized and sent to remote displays as necessary to configure r...
Definition: DtChannelConfiguration.h:24
Contains DLL export macros.
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:76
This class owns the osgViewer::CompositeViewer.
Definition: DtOsgChannelManager.h:30
Definition: DtOsgChannelManager.h:57
Contains makVrv::DtWindowConfiguration class.